A real functioning WiiU emulator has been released
77 replies, posted
[QUOTE=Sand Castle;48893785]I'd be interested to see how it runs on a workstation
[editline]13th October 2015[/editline]
if I were to have, say, 32 GB of RAM, a 5930K, and a 980 Ti I could probably get a solid 10 FPS out of that[/QUOTE]
I feel like testing this on a dual 2.6GHz 8-core Xeon, NVidia Quaddro GPU and the RAM probably won't make a difference.
[QUOTE=garychencool;48895763]I feel like testing this on a dual 2.6GHz 8-core Xeon, NVidia Quaddro GPU and the RAM probably won't make a difference.[/QUOTE]
It wont. Heck audio isnt even implemented yet, and the graphics are extremely broken in most games. As of now, this is a proof of concept. This will take years to become playaw
[editline]13th October 2015[/editline]
[QUOTE=itisjuly;48894038]He asked how, not how to do it legally. I'm curious about how roms are ripped too in this case.[/QUOTE]
There is a homebrew software known as dumpiine. You dump content from your own disc with it
[QUOTE=SweetTea;48894573]fake[/QUOTE]
You're going to have to elaborate if you want people to believe you seeing as people have apparently downloaded it, run it, and had it work.
i'll wait for the open source emulator to gain more weight.
[QUOTE=greeley;48892950]Well now im super pumped for this!
Finally get to experience that Windwaker HD boner[/QUOTE]
[QUOTE=_Pai;48895154]Finally I can experience Sonic Boom without having to buy a Wii U and without having to download the 1.1 patch that fixes the Knuckles glitch[/QUOTE]
You guys realize that to run an emulator for a system as powerful as the Wii U, the amount of cash most of you would have to sink into the computer parts to get it to run at any acceptable speed would far outweigh the cost of just buying an actual system... ? Seriously, refurbs are $200 on Nintendo's website.
[QUOTE=darth-veger;48893776][video=youtube;WyE5fMa0jI8]https://www.youtube.com/watch?v=WyE5fMa0jI8[/video]
Well here it is at 5-7 FPS with graphical glitches on an i7-4700 series CPU, GTX 970 and 12GB RAM.[/QUOTE]
I can't wait until a fan mods it to have higher res textures and calls it Windwaker 4K.
And have an alternative implementation of the Wii U, for future preservance. So many games and systems would be lost or very rare already without emulators and openly shared ROMs.
And you wouldn't buy computer parts solely for emulation, or at least I hope so. You're not limited to emulation either, so it's not a waste.
[QUOTE=RichyZ;48898634]Yeah but the ability to use any controller you like and the ability to possibly surpass the WiiU's graphical fidelity down the line would be pretty nice.[/QUOTE]
Not gonna be easy to emulate GamePad use, and you can't buy those separately without getting a system, anyway. At least not first-hand. And some games [i]do[/i] need it.
[QUOTE=VinLAURiA;48899050]Not gonna be easy to emulate GamePad use, and you can't buy those separately without getting a system, anyway. At least not first-hand. And some games [i]do[/i] need it.[/QUOTE]
As long as the gamepad is just a controller with a touchscreen like I think it is, emulating its usage is perfectly doable. We have working DS/3DS(kinda) emulators and they rely on touchscreen usage far more than I believe the WiiU does.
the gamepad can either extend off of the main rendertarget or be a separate one, it won't be hard to emulate it.
[QUOTE=J!NX;48894450]I have a bunch of nintendo games, I'd love to know how to rip them[/QUOTE]
[img_thumb]https://www.retrode.com/media/Retrode2-productShots/1280px/Retrode2-carts.jpg[/img_thumb]
Get one of these. It's called the Retrode. You can even get Adapters for N64.
Not only does it allow you to Dump the Rom to your PC, which in most countries is perfectly legal for personal use, but it allows you to dump your savegames and even write savegames to the cartridge.
At the same time it allows you to use the original controllers on your Pc.
Check it out if your interested in archiving your collection, it's called the Retrode
[QUOTE=VinLAURiA;48898541]You guys realize that to run an emulator for a system as powerful as the Wii U, the amount of cash most of you would have to sink into the computer parts to get it to run at any acceptable speed would far outweigh the cost of just buying an actual system... ? Seriously, refurbs are $200 on Nintendo's website.[/QUOTE]
The Wii U isn't that powerful. Abysmally low IPC, low clocks, low core count, and a very straightforward architecture... once they've had a chance to properly optimize it, it should be playable on any quad-core machine. The difficulty is all the peripherals you need to program, particularly the gamepad.
Smash 4 Project M when
[QUOTE=gman003-main;48899951]The Wii U isn't that powerful. Abysmally low IPC, low clocks, low core count, and a very straightforward architecture... once they've had a chance to properly optimize it, it should be playable on any quad-core machine. The difficulty is all the peripherals you need to program, particularly the gamepad.[/QUOTE]
They do have to emulate an OS as well though, which adds quite a bit of overhead.
This is awesome
[QUOTE=Egonny;48900004]They do have to emulate an OS as well though, which adds quite a bit of overhead.[/QUOTE]
That overhead exists on the actual console as well. It certainly complicates the emulator to need a BIOS dump, but it won't really affect performance.
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