• Rumour: First Dishonored II teaser image leaked
    111 replies, posted
[QUOTE=Anyx;44117524]Considering the golden cat level was the one that was shown off multiple times in trailers and gameplay videos with the pendleton dudes in it I really don't think it counts as a spoiler at all[/QUOTE] [sp]wrong pendleton. i am the spoilers[/sp]
Maybe they'll make it harder than pajama sam this time around. I dropped the game 3 quarters through because it was just too fucking easy, even on the hardest difficulty with self limitations like no gadgets / no killing / barely any magic.
I have high hopes for this.
This is great news if it's true. I actually only finished a hard-core run the other day. No magic, no kills. Now I'm playing through the [I]Knife of Dunwall[/I] on High Chaos for a change, but I'm just not finding it as fun as sneakily leaving no trace, and disposing your targets non-lethally. I hope there'll be enough freedom in D2 as there was in the first, if it does get confirmed. It definitely knew what it was doing, and it knew it wanted to have multiple pathways for each circumstance. Hell, it was a better Thief than the new game ever was.
I keep thinking this already got a sequel, and I always have to remind myself that I only think that because of the trailers to Thief.
[QUOTE=Kecske;44117131]It's the northernmost isle so expect something like this: [IMG]http://img3.wikia.nocookie.net/__cb20130715133822/dishonoredvideogame/images/b/b9/Whale_trawler_ice_painting.png[/IMG][/QUOTE] Victor Antonov was the guy who designed the Combine. Half Life 3 is taking place in the arctic. Antonov is working on Dishonored II. [sp]Corvo is trans-dimensional Gordon Freeman.[/sp] [editline]3rd March 2014[/editline] [sp]P.S. is joke.[/sp]
Oh god yes. I loved the first one. Must have played through it like 5 times. I really really like the setting and the art style, probably one of the best looking games I've ever seen (not in realism etc but just in aesthetics).
[QUOTE=Jordax;44117343]As long you don't give a toss about being seen, it's pretty easy. It is harder when you try not getting seen at all. Although it might have something to do with how I forget that there are other powers than just Blink and Dark Vision.[/QUOTE] I basically ghosted that game non lethal and it was pretty simple to do. Around the mission where you need to kidnap that one guy I was getting really bored.
[QUOTE=The golden;44117591]Dishonored was good but this isn't Dishonored - this is Dishonored 2, which you currently know nothing about. But hey it's your money I guess[/QUOTE] Did you think about what you just posted before you posted it? We know it's the sequel to Dishonored, we know it's made by Arcane. So logically it's safe to assume it's going to be a solid game.
[QUOTE=Pvt. Martin;44117736]Victor Antonov was the guy who designed the Combine. Half Life 3 is taking place in the arctic. Antonov is working on Dishonored II. [sp]Corvo is trans-dimensional Gordon Freeman.[/sp] [editline]3rd March 2014[/editline] [sp]P.S. is joke.[/sp][/QUOTE] Left 4 Dead 3 confirmed This gives me all the more reason to play the original dishonored. I never touched it
[QUOTE=The golden;44117095]I really hope they drop the Outsider crap or given him a lesser focus. He was one boring character and felt extremely insubstantial. I mean they had a chance of putting a really interesting mysterious magical undertone to the game but right off the bat [sp] in the first hour of the game they introduce the source of magic and he's just some bloke in a brown jacket and jeans that speaks in a borning voice[/sp] Really dropped the ball on that one.[/QUOTE] I always thought that was what made the Outsider so interesting in the first place. [sp]He's the source of all magic in the world, yet he's so ordinary-looking you probably couldn't pick him out of a crowd[/sp]. To me, that's far more compelling than having some flashy, over-done dude.
I thought the implication was that [sp]he was some mystical sea creature or something that manifested himself as a man[/sp]
Already? Seems like so recent a time when we first heard of Dishonoured. Didn't think we'd see the sequel so soon. Regardless, the world of Dishonoured is definitely ripe for expansion. I expect we'll have a new "Voidchosen" though, since the arcs of both Corvo and Daud both reached their conclusions, though I suspect that the new protagonist marked by the Outsider will be... interesting. After all, that's how this God of Chaos chooses who to give his powers to. (rather Tzeentchy if you ask me)
[QUOTE=SGTNAPALM;44117810]I thought the implication was that [sp]he was some mystical sea creature or something that manifested himself as a man[/sp][/QUOTE] i think the book that was all [sp]outsider is giant magic whale[/sp] was an in-universe fiction
[QUOTE=Lambda 217;44118060]i think the book that was all [sp]outsider is giant magic whale[/sp] was an in-universe fiction[/QUOTE] I loved that there was so much stuff that was implied and hinted at, but not expanded on. For examples exactly how the whales are connected with magic and the outsider, what the fuck goes on in the Pandyssian Continent, and why people go crazy if they spend too long there. They built such a cool world that I'm delighted we get to see more of it in a sequel.
The Outsider was extremely boring to me. I feel he's in the plot [I]just because[/I] On the game itself, I had a lot of fun with Dishonored. The combat was actually hard enough to make me want to [I]not[/I] get caught. Assassin's Creed was far too easy, but Dishonored had it well. Blinking around and just everything. It was loads of fun to play. Some of the voice acting is laughingly bad, with some of the tones of how they pronounced the words feeling awkward and unfitting. However, I was able to look past all of it, since, like I said, it was grande fun. I'd love a sequel.
[QUOTE=Pvt. Martin;44117736] [sp]Corvo is trans-dimensional Gordon Freeman.[/sp] [/QUOTE] Imagine if [sp]everytime you used blink you had teleported to Xen and had to do a jump puzzle[/sp]
Nice I liked the first one (although I didn't finish it)
A friend gifted me the first one for Christmas. Haven't tried the DLC yet, but I enjoyed it enough that I would be happy to buy it's sequel.
Dishonored was a really fun game. I played it like it was meant to be played and didn't notice a single problem with the gameplay - obviously if you start looking for holes in the stealth mechanics you'll find them, but if you immerse yourself you just think you got lucky.
[QUOTE=tirpider;44118711]A friend gifted me the first one for Christmas. Haven't tried the DLC yet, but I enjoyed it enough that I would be happy to buy it's sequel.[/QUOTE] The DLC is arguably better than the main game itself.
All they have to do is provide more freedom in terms of morality, make non-lethal not so boring, and get characters and plot devices that don't make me roll my eyes.
One of those rare occasions where i think something wasn't great, but i'm very down for a sequel. The game was fingertips away from being REALLY good, so maybe they can fix that up.
I want to play a stealth based game again where I get punished or overly critisiced when I kill people. I kind of hate how that trend has evolved. Dishonored, Hitman Absolution and Human Revolution had the same issue.
[QUOTE=junker154;44119439]I want to play a stealth based game again where I get punished or overly critisiced when I kill people. I kind of hate how that trend has evolved. Dishonored, Hitman Absolution and Human Revolution had the same issue.[/QUOTE] Actually you can use the debug menu in DX:HR to give yourself a fully upgraded plasma rifle and a million clips of ammo, and you can blast through the entire game and kill absolutely everyone, and the only person to whine at your murder spree is Pritchard, who calls you "Attila the Hun"
I hope they nerf Blink. It made the first one a fun stealth game but not a particularly difficult one for the most part.
[QUOTE=junker154;44119439]I want to play a stealth based game again where I get punished or overly critisiced when I kill people. I kind of hate how that trend has evolved. Dishonored, Hitman Absolution and Human Revolution had the same issue.[/QUOTE] I'm completely okay with the whole 'punished for killing' thing, but in Dishonored it was really annoying because there was no non-lethal melee (at least, that I knew of).
[QUOTE=Skyward;44116881]Hope they make full stealth playthroughs more interesting. It sucked that they gave you all these really cool murder tools like explosive bolts and bullets, razor wires, summoning swarms of man-eating rats, turning stealth-killed bodies into ash, etc., but when it came to non-violent tools you had choking, sleeping darts, and... Well... Not to mention how harshly you were punished for killing.[/QUOTE] My first play through I did a Ghost non-lethal run. Was fun mostly because the game was new. Second play through was a Ghost kill-every-single-thing-you-can-without-breaking-quests run. Third and final run was the same as before but with no Ghosting. The latter two runs were an infinitely better experience than the first.
[QUOTE=zeldar;44119880]I hope they nerf Blink. It made the first one a fun stealth game but not a particularly difficult one for the most part.[/QUOTE] upgraded blink and double jump were stupidly broken.
[QUOTE=Delta616;44117759]Did you think about what you just posted before you posted it? We know it's the sequel to Dishonored, we know it's made by Arcane. So logically it's safe to assume it's going to be a solid game.[/QUOTE] It's still pointless to preorder it as soon as it's available. I mean It'll probably be a good game but you'd still be taking a completely unnecessary risk.
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