• FF7 Remake is Episodic, Split into multiple parts
    92 replies, posted
Great. Completely lost interest and I haven't seen a single gameplay video Good job Squeenix
[QUOTE=Anyx;49262573]Final Fantasy VII is a ludicrously long game. I somehow can't get angry at them doing this because it somewhat makes sense.[/QUOTE] I seem to remember my playtime being 75h, full clears 100% maybe 120-140
[QUOTE=Ganerumo;49263490]The original game was already split in 4 CDs so if they want to split the game episodically they can just follow that and split the game roughly based on where each CD stopped, or to the closest point that the story would allow.[/QUOTE] Unless there's a version with more FFVII only has 3 discs. If they followed that as a release formula they'd have to significantly change the pacing. Disc 3 is short, the only story is [sp]the Northern Cave[/sp] and other than that it's finishing side quests. It'll be interesting to see how they pace grinding too, I think the majority of my time playing FFVII was on disc 2 because of that. I hope there aren't separate level caps for each release, but it'd suck if they were all the same price and the final one was shorter for people who had already done the levelling.
I don't really mind FF7 being episodic due to it kinda already being like that with the discs anyways, the pauses the discs had when switching to the next kinda built up tension. Although to veteran players that tension probably won't be there unfortunately.
[QUOTE=Bread_Baron;49264386]Unless there's a version with more FFVII only has 3 discs. If they followed that as a release formula they'd have to significantly change the pacing. Disc 3 is short, the only story is [sp]the Northern Cave[/sp] and other than that it's finishing side quests. It'll be interesting to see how they pace grinding too, I think the majority of my time playing FFVII was on disc 2 because of that. I hope there aren't separate level caps for each release, but it'd suck if they were all the same price and the final one was shorter for people who had already done the levelling.[/QUOTE] I think it's very likely the entirety of Midgar will probably be its own episode, it seems like a perfect prolgoue to gauge interest too. From then, they could probably make the second episode last up until the infamous spoiler that pretty much everybody knows, and then a third from there until the end. That's the best case scenario where we get only three episodes, but things usually don't turn out that way.
I can certainly see why people are mad about this but from the developer point of view its fairly valid, If they do keep their word and maintain a huge quality bar like in the trailer then no shit they are going to run out of money one way or another..being episodic allows them to have a constant revenue and as its been said before It allows them to maintain the quality bar and not cut any content from the game due to the budget
[QUOTE=Metaru;49263981]also "so the game can include more content" its a terrible excuse. Its a remake nobody ever asked even though everyone would gladly take(they could easily remain silent for other two years and relase the full game once it was complete). announcing it even before it could be completely finished sounds like an awfully bad decision made by the marketing team rather than from the development team in order to cash in the game as soon as posible.[/QUOTE] Actually lots of people have been asking for this. And it's pretty obvious at this point that there is no way to make a single $60 game that long and content-packed by modern graphical fidelity standards; it simply costs much more to develop a game today when you can't just tape it together from some static backgrounds, a few dozen low-poly models and a MIDI soundtrack. That being said though, we all know why this is being announced: PS4 needs a crutch and the situation has gotten severe enough for them to go ahead with the remake (that they previously said couldn't be done) so they can move more console units. So a quicker, episodic release it is. Also, releasing a complete game, a remake none the less, for $100+ (which will be a necessary price tag for a "complete" remake) looks bad. So in short, an episodic release is probably an indication of a better game if anything. It's gonna cost us, though.
Wonder how much space the whole game will take up.
Is it only going to he for ps4? I might not get it then
[QUOTE=Intoxicated Spy;49264822]Is it only going to he for ps4? I might not get it then[/QUOTE] [t]http://i.imgur.com/5yc6kzS.png[/t] Timed exclusive.
This kills my interest.
Square put out a statement saying each episode will be a full-length game. [url]http://kotaku.com/sounds-like-the-final-fantasy-vii-remake-will-be-episod-1746564216[/url] [quote]It means instead of concluding in one entry, multiple entries are being considered in development. Each entry will have its own unique story. As a gaming experience, each entry will have the volume of content equal to a full-sized game.[/quote]
[QUOTE=Swiket;49265917]Square put out a statement saying each episode will be a full-length game. [URL]http://kotaku.com/sounds-like-the-final-fantasy-vii-remake-will-be-episod-1746564216[/URL][/QUOTE] I'm sceptical about that because FFVII has the volume of content equal to a few shorter games anyway. For all we know each instalment could be 15 hours of content each.
If it was only about two hours worth of gameplay, I'd be pretty pissed (although I'd still buy it ngl) but if each episode is the length of a 'full game' like Square says then I'm perfectly fine with it.
[QUOTE=Swiket;49265917]Square put out a statement saying each episode will be a full-length game. [url]http://kotaku.com/sounds-like-the-final-fantasy-vii-remake-will-be-episod-1746564216[/url][/QUOTE] what does this even mean? different perspective of story from other characters? crisis core remake? what????????
[QUOTE=kenji;49264300]I seem to remember my playtime being 75h, full clears 100% maybe 120-140[/QUOTE] And probably 60 hours of that is needless materia grinding, if you want to field all your characters.
[QUOTE=27X;49266137]And probably 60 hours of that is needless materia grinding, if you want to field all your characters.[/QUOTE] I've spent about 25hours grinding master materia and I am close to my final one. Magic pots and movers are really OP. Master materia aren't needless, they're great [img]http://t.s-ul.eu/CfhB4MoX.png[/img] For those who have played before, you could probably get to sephiroph in 35hours not doing any amazing time saving tactics. I did it without rushing and doing all the sidequests/minigames/battle arena grinding
It really isn't a huge game, unless they are making it bigger, and even then, it sounds like a shitty excuse.
[QUOTE=Anyx;49262573]Final Fantasy VII is a ludicrously long game. I somehow can't get angry at them doing this because it somewhat makes sense.[/QUOTE] I don't see why they can't remake it using the same methods. Pull a Pillars of Eternity and make the same sort of game at a larger resolution. I guess modern squeenix has to do everything with fancy graphix though.
[QUOTE=rampageturke 2;49266168]Master materia aren't needless, they're great[/QUOTE] They're needless in the fact that you can finish the game perfectly fine without them.
[QUOTE=kweh;49268251]It really isn't a huge game, unless they are making it bigger, and even then, it sounds like a shitty excuse.[/QUOTE] I'm pretty sure I played it for something like 90 hours in one playthrough, it really depends on the player.
[QUOTE=Cows Rule;49262147]I know another franchise that went the episodic route... But seriously, what do they have to gain from an episodic release?[/QUOTE] breathing room i guess, it allows them to not rush things out the door
[QUOTE=Bread_Baron;49269237]I'm pretty sure I played it for something like 90 hours in one playthrough, it really depends on the player.[/QUOTE] Same as me in pretty much every rpg game. Can't remember about my other FF games, but the FFXII save I have right now on my PS2 has 80+ hours. And I'm thinking about restarting because I missed an endgame item... It still doesn't warrants it to be episodic content because the game can be finished in way less hours, so wether you spend 10 or 1000, it doesn't really matters. True, they can work on it in a much more detailed way and iron out everything one thing at a time, but I honestly would rather wait for the full game instead of playing a bit of it now, and another bit of it later, specially in a remake, which pretty much almost everyone already knows what will happen and is somewhat familiar with the story. I do wonder one thing though... Will it be connected? Like, treat it as DLC, so no seperate "play this chapter or that chapter?" stuff, and be seamless, once it's completed? Like, will it play all in one go and not require you to get out of the game, and select "part 2"? It would suck to see something like "insert disc 2" except in a more awkward and digital way, in this day and age.
[QUOTE=kweh;49268251]It really isn't a huge game, unless they are making it bigger, and even then, it sounds like a shitty excuse.[/QUOTE] It's pretty fucking big and unlike the PS1 version they're not making all the environments pre-rendered, meaning more work to put in it, and a lot more budget to make it look good. A game that took three years to make in the PS1 days will not take three years to make now without being total garbage.
[QUOTE=Jimesu_Evil;49268980]They're needless in the fact that you can finish the game perfectly fine without them.[/QUOTE] But they're still useful? Like you can pack so many summons/magic/command materia in 1 character in 1 slot and not have to deal with the downsides of having lots of those materia
everone is worried about it being spilt into parts I am worried about the the guy who made the music for the 1st no showing up,.
This is unrelated but are they changing the combat to basically be like kingdom hearts That's what it looked like in the trailer but I couldn't tell for sure
you're guess is as good as mine
[QUOTE=Trogdon;49277280]This is unrelated but are they changing the combat to basically be like kingdom hearts That's what it looked like in the trailer but I couldn't tell for sure[/QUOTE] It's more like Dissidia or Crisis Core, but apparently there's still elements of the ATB System at play, while the game is still obviously action-paced.
Talk about obvious money grabbing. These guys just want Money We better get used to this. Pretty soon, EA will try to sell the next Battlefield instalment as episodes.
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