Love how half the thread turned into whining about SRTT.
[QUOTE=soccerskyman;39639284]Uh, yeah it was.
[editline]18th February 2013[/editline]
Saw it firsthand actually. Volition develops the 360 version first with developer-grade 360's connected directly to their PC's.[/QUOTE]
It wasnt a bad console port though.
[QUOTE=soccerskyman;39639284]Uh, yeah it was.
[editline]18th February 2013[/editline]
Saw it firsthand actually. Volition develops the 360 version first with developer-grade 360's connected directly to their PC's.[/QUOTE]
that's why it supported dx10 & 11 and amdvision right?
[QUOTE=FrankOfArabia;39635667]Fuck yeah.
Saints Row 3 was amazing. Best game I've ever played.[/QUOTE]
It was a great game, probably my favorite game I played in 2012. But not the best game of all time, that goes to Deus Ex for me.
This blurb from Cracked.com sums SR3 up for me:
[quote=Robert Brockway]...Saints Row 3 understands fun like possibly no other game in history. Around the time they give you the actual Burt Reynolds as a partner, a gaggle of remote mines and a speeder bike like in Return of the Jedi, you can't help but give them all of your money and maybe, just maybe ... a little piece of your heart.[/quote]
I haven't played a game like that in an extremely long time. A game whose objective was pure fun. You know, fun? Do you guys remember what fun used to be like? Remember when you could play Doom and just run around and enjoy the visceral feeling of just haphazardly running through corridors in a grossly unrealistic setting just demolishing your enemies? Remember when terrible games like Postal 2 could be considered great because the developers realized that all the player wants to do is run around and do nothing other than what they wanted? I mean, the only other modern games I could think of that did this nearly as well were Just Cause 2 and Serious Sam 3, and because SR3 had such great coop I'm forced to favor SR3 over JC2 and SS2. (Though JC2 MP is rectifying that, and SS3 comes close but no cigar.)
I've had tons of fun exploring Steelport with my buds, it's my most played non-competitive multiplayer game I've ever played barring mods like Garry's Mod and Sven Coop. I enjoyed the eclectic mix of weaponry. I enjoyed the tremendous and challenging enemy variety. I enjoyed the larger than life, impossible experiences that truly did an incredible job of making you feel like you are badass. And most of all, I enjoyed doing it with friends, being allowed to do whatever the hell we wanted. It is my earnest hope and desire that Volition takes everything that made Saints Row 3 so great and makes it even better.
Meanwhile, while Saints Row the Third challenged me adequately until you got to max level (Which only happens at endgame unless you go out of your way to grind,) Saints Row the Second was way too easy for my tastes. Whenever I get a game like this my first experiment is to see how long I can survive at max heat. If I can survive with max heat indefinitely using literally only the first two pistols I picked up in the game and am able to take on freaking assault helicopters, then the game's balance is severely broken. My friends and I tried cooping it and while it was fun going around Stilwater fooling around, we had absolutely no interest in the missions because they were just boring and painfully easy, so we just never bothered and instead spent 45 minutes boat jousting in the ocean and hitting each other with giant foam fingers. I find it funny that the most fun parts of SR2 are the ones that most closely resemble the parts that made SR3 fun. That is why I feel SR3 is the logical next step; take the good parts from a game, and improves them in the sequel.
For these reasons I feel like SR3 sets an example for the rest of the industry, an industry that has mostly agreed to forget that the reason video games exist is to allow us to momentarily escape reality, rather than try to emulate it. SR3 is an oasis in the desert of game design, a desert in which its inhabitants have built a religion in order to worship thirst.
What about Company of Heroes ;_;
I dont think I will pre-order SR4, I might wait till a little after release. besides, Its probably the worst time year to be selling that games considering the release of GTAV
I just find it silly how this is how the Saints Row series goes from this:
[video=youtube;dhnS--YVgT4]http://www.youtube.com/watch?v=dhnS--YVgT4[/video]
To this:
[video=youtube;aPm0yidsCxw]http://www.youtube.com/watch?v=aPm0yidsCxw[/video]
I wouldn't mind a Saints Row: Collection for the next consoles to go with Saints Row 4.
Saints Row 3 already does DirectX 11 on PC.
[QUOTE=Ern;39640444]I just find it silly how this is how the Saints Row series goes from this:
[video=youtube;dhnS--YVgT4]http://www.youtube.com/watch?v=dhnS--YVgT4[/video]
To this:
[video=youtube;aPm0yidsCxw]http://www.youtube.com/watch?v=aPm0yidsCxw[/video][/QUOTE]
The game is very silly itself, but to be fair you're comparing an arcade side-mode accessed from the main menu to a major plot element. I can draw the same parallel by posting the first cut-scene and comparing it to spewing shit through an entire city, which incidentally is in the same game.
[QUOTE=Ern;39640444]I just find it silly how this is how the Saints Row series goes from this:
[video=youtube;dhnS--YVgT4]http://www.youtube.com/watch?v=dhnS--YVgT4[/video]
To this:
[video=youtube;aPm0yidsCxw]http://www.youtube.com/watch?v=aPm0yidsCxw[/video][/QUOTE]
Yeah but at the same time, well, first of all, go back to SGTNAPALM's first post. I agree with it infinitely. And the one just above me. But also, I love how along with all that silliness, you still get something out of it. For example, the ending in which you're giving a toast to your fallen friends, when all of a sudden a massive fucking Star-Destroyer-like ship just flies in and starts blowing shit up, and you have to fly up there and destroy it gives you that seriousness. When it came to that, I got that feeling of "Alright, let's fuckin do this, for Johnny" and I flew up there with my buddy in the other jet and fucked shit up. The game may have been, eh, somewhat short, and it may have been quite a large step away from the rest of the series, but it was a god-damn good game. Though I gotta say I hated having to use mission-given vehicles rather than my own.
I'm not really arguing with you in any way (you didn't really say anything to be argued with), just giving my opinion on the matter. I loved Saints Row The Third.
[QUOTE=SGTNAPALM;39640669]The game is very silly itself, but to be fair you're comparing an arcade side-mode accessed from the main menu to a major plot element. I can draw the same parallel by posting the first cut-scene and comparing it to spewing shit through an entire city, which incidentally is in the same game.[/QUOTE]
It was easier to find then looking for a video of a guy in a furry outfit with a giant dildo killing zombies in one of the main story missions.
[QUOTE=Ern;39640977]It was easier to find then looking for a video of a guy in a furry outfit with a giant dildo killing zombies in one of the main story missions.[/QUOTE]
Racing through the streets carried by pony carts pulled by gimps.
I don't get the hate for SR3 in this thread. I personally think it's the best in the series by far.
Jumping out of a helicopter while listening to Kanye West? Fuck yes I'll buy your sequel.
I can't wait for the new Metro game, and I personally never really liked the Saints Row series so I can't really be excited about a fourth one.
I liked it in SR2 that you could change your shirt, put a jacket on, get a coat on that and soforth, but in SR3 I could only pick one shitty torso and just stick with that. In all the games the driving was p much shit. Why no handbrake, SR3? Why this stupid "drift" button? Also WHY ARE THE STREETS SO FUCKING EMPTY
[QUOTE=Funky Pickle;39635634]Hopefully Saints Row 4 has as much customization as Saints Row 2, that was my biggest complaint with The Third.[/QUOTE]
The face and body stuff was cool, just the clothes that were shitty
Also resurrection of Gat, I don't care if they find a fucking wizard to bring him back I just want him back
Random props as weapons also a dumb thing to remove, that needs a return ASAP
[QUOTE=Nemisis116;39642993]The face and body stuff was cool, just the clothes that were shitty
Also resurrection of Gat, I don't care if they find a fucking wizard to bring him back I just want him back
Random props as weapons also a dumb thing to remove, that needs a return ASAP[/QUOTE]
Nothing beats killing a cop by throwing a flamingo at them.
I hope they tone down the zaniness in SR4. I thought it seemed incredibly forced and tiresome in SRTT, I enjoyed the first two games much more because they actually had some plot and the cutscenes were genuinely entertaining.
[QUOTE=zerotwelve;39639278]no sense of progression whatsoever, I started the game and I have unlimited amounts of money, I can upgrade cars and buy weapons and whatnot without doing a single mission, and you started with a plethora of different weapons and seemingly unlimited and disposable ammo.[/QUOTE]
Were we playing the same game? Because it took me ages to upgrade alot of things while buying houses, towers and other crap
I liked the wackiness of SR3, but ultimately found it came up short against SR2s diverse customization, and unique and fun mini games.
A mix between SR2 and SRTT would be perfect IMO.
I personnaly loved SRTT. I appreciated the add of craziness and the PC port is pretty good. It's way inferior to SR2 but it's still a very good game for me (except for the storyline).
I just hope they dont completely do away with the Deckers, english-tron-lights-cyber-punk-hacker-ninjas? coolest gang idea ever- Having matt miller as a homie would be a Pretty neat idea, considering you let him live at the end of http/deckers.die, but really, i would be happy if just their outfits were available in stores.
SRTT did have some pretty damn good songs in its soundtrack though.
[QUOTE=riki2cool;39643966]SRTT did have some pretty damn good songs in its soundtrack though.[/QUOTE]
The radio was a bit limited, but there were some nice tracks on K12 and one or two nice ones on GENX-
The in-game music was Fantastic- i loved everything, from music that played in the clothes stores- to the music that played during missions.
Going to have to reply Metro now that I have a fresh GPU then.
[QUOTE=riki2cool;39643966]SRTT did have some pretty damn good songs in its soundtrack though.[/QUOTE]
I was genuinely surprised to find Opeth's "The Lotus Eater" on 106.66.
As soon as I heard that song on that station, it's all I ended up listening to.
Nothing quite like listening to death metal while driving a hot pink Vespa up the wrong lane of the freeway. With turbo. :v:
Honestly the only thing I can hope for with SR4 is the ability to add this upgrade to the Vespa.
[img]http://images.hemmings.com/wp-content/uploads/2006/12/VespaAcma_resized.jpg[/img]
Then my Battle-Vespa would be a reality.
Koch published Bethesda for a while and are generally not stirring in the shit of it's developers. I'm confident that Last Light will come out proper. After that I am not sure about anything.
Honestly, we do need a mix of SRTT and SR2. I absolutely loved both games for very different reasons. SR2 had pretty damn good writing, mixing crazy with serious well, but SRTT had those ridiculous "holy fuck I'm having a mid-air tank battle this is crazy awesome" moments.
I just realized I got SR2 for free for owning SR3 for Playstation 3.
I'll go play that now.
brb.
I'd be totally fucking fine if at the start of Saints Row 4 Johnny Gat just fucking strolls in totally fine and everyone's like "Yo what up, homie." and nothing is said about his death ever again.
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