[QUOTE=Mr.Cthrobot;27411776]68,260 Lines in Dragon Age and 20,000 in Mass Effect[/QUOTE]
These are RPGs, Portal is an action/logic game.
Co-op looks so damn fun!
I doupt all 13k lines will be used, though.
I like what Valve is doing with Portal 2. Hopefully they answer some of the question from the first game. Wheatley is looking like a great supporting character.
Hnng, the vidoe isn't loading for me.
Too bad all of my friends hate portal. "There are no guns!!" :doh:
Gotta wait till April....
[QUOTE=Tacosheller;27412776]Hnng, the vidoe isn't loading for me.[/QUOTE]
I meant video...
I don't like how it's a stand alone game, but it still looks really REALLY good, I can't wait 3 months :frown:
Makes me wonder how big the resulting game cache files are.
[QUOTE=Agent Cobra;27412026]Don't forget to reload, [subject name here]! x12,999[/QUOTE]
God thats unfunny.
I came in here expecting the chatbox to support 13,000 lines.
that opening sequence, those animations, the mapping...
well done, valve, well done. :golfclap:
I lost it at the robotic laugh :v:
I think i speak for everyone when I say that this game is going to be absolutely amazing.
Considering the protagonist never talks... that's absolutely incredible.
I'm afraid I'm going to have to spend a whole week downloading Portal 2 if you assume that a line of chat is roughly 1 MB...
[QUOTE=Dlaor-guy;27414465]I'm afraid I'm going to have to spend a whole week downloading Portal 2 if you assume that a line of chat is roughly 1 MB...[/QUOTE]
I really doubt that, Dragon Age would be 68 GB by that logic.
[QUOTE=Dlaor-guy;27414465]I'm afraid I'm going to have to spend a whole week downloading Portal 2 if you assume that a line of chat is roughly 1 MB...[/QUOTE]
When it says line, I think it means short separate phrase that a character says. Like one for GLaDOS would be 'I've been really busy being dead', which probably wouldn't be much more than about 50kB.
Hearing the robot laugh just sold me on this game. Not that I wasn't already going to get it, but hell nor high water won't stop me now.
Gotta love RPS, best gaming blog/news site I've ever read.
That said, 13000 lines, that's quite awesome.
Will I buy it for PS3, or PC...? Oh may aswell PS3, I need more co-op games.
That paint that splats on the walls - there was a game that used the same concept - you had three types of paint that you could use to bounce yourself or make you go faster, etc. Anyone remember/know it's name?
[QUOTE=Stopper;27416547]That paint that splats on the walls - there was a game that used the same concept - you had three types of paint that you could use to bounce yourself or make you go faster, etc. Anyone remember/know it's name?[/QUOTE]
I think you're talking about Tag - The Power of Paint. Valve hired the original developers to work on Portal 2.
[QUOTE=butters757;27416573]I think you're talking about Tag - The Power of Paint. Valve hired the original developers to work on Portal 2.[/QUOTE]
I indeed am - thank you.
That's awesome, by the way - I loved the concept and I'm glad it'll be introduced to Portal.
Mass Effect 2 has over 25,000 lines of dialogue :colbert:
[editline]14th January 2011[/editline]
What I am saying that this is stupid hype that other games should have gotten by this logic.
[QUOTE=Kab2tract;27416624]Mass Effect 2 has over 25,000 lines of dialogue :colbert:
[editline]14th January 2011[/editline]
What I am saying that this is stupid hype that other games should have gotten by this logic.[/QUOTE]
Mass Effect 2 is an action RPG with a massive universe containing dozens and dozens of unique characters. Portal 2 is an puzzle game, containing probably some 5-10 characters.
[QUOTE=Kab2tract;27416624]Mass Effect 2 has over 25,000 lines of dialogue :colbert:
[editline]14th January 2011[/editline]
What I am saying that this is stupid hype that other games should have gotten by this logic.[/QUOTE]
There's a difference between an RPG with a huge amount of supporting characters and run of the mill npc's, and a FPS puzzle game with barely more than 5 characters expected to be in it.
[editline]14th January 2011[/editline]
It keeps happening.
Halo 3 has 40 000 lines of dialogue :colbert:
[editline]14th January 2011[/editline]
And considering all the marines are the same throughout.
[QUOTE=Kab2tract;27416737]Halo 3 has 40 000 lines of dialogue :colbert:[/QUOTE]
I think you're forgetting again that the bulk of those lines will be from the cannon fodder npc's that litter the landscape, rather than from the combined dialogue of 6 characters and not much else.
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