Watch Paint Dry: How someone got a game on the Steam Store without anyone from Valve ever looking at
44 replies, posted
IIRC wasn't this essentially the plan all along? Didn't Gabe always used to say that the goal with Steam was to basically make it an App Store and Valve wouldn't be in the business of actively deciding what games went on it?
[QUOTE=smurfy;50030457]IIRC wasn't this essentially the plan all along? Didn't Gabe always used to say that the goal with Steam was to basically make it an App Store and Valve wouldn't be in the business of actively deciding what games went on it?[/QUOTE]
Almost verbatim what he said, yeah.
[QUOTE=AaronM202;50030497]Almost verbatim what he said, yeah.[/QUOTE]
Doesn't sound like a good mindset tbh. It means that more and more shitty shovelware-tier games could possibly be added to steam. There are some pretty bad ones on steam already.
[QUOTE=GeeNoVoid;50030517]Doesn't sound like a good mindset tbh. It means that more and more shitty shovelware-tier games could possibly be added to steam. There are already some pretty bad ones on steam already.[/QUOTE]
how do these bad games damage anything or anyone
[QUOTE=Melnek;50030582]how do these bad games damage anything or anyone[/QUOTE]
[url]https://facepunch.com/showthread.php?t=1512314[/url]
What are you expecting Valve to do exactly? You can buy a game full-price and refund it within 2 hours of playing. There are communities all over the web for video games where you can ask for opinions on if it's worth picking up. There are [I]a lot[/I] of video game developers out there, why would Valve honestly care about how amazing the game is if it isn't their own? Why or how would they go through the trouble of making a checklist for every single game that wants to be put on Steam? Yes, you can make an absolutely useless video game like this and try to sell it. You're one stupid customer if you decide to pay money for it. Valve has already introduced lax refund policies, do we really need to put less liability on customers?
I think it's great that you have the freedom to create a video game and advertise it on Steam. I don't know why you want to take that away. Yes, someone can release a video game with the sole purpose of having some incredibly offensive shit out there. Very unlikely it'll happen. It'll get picked up by Steam pretty quickly. I mean, they just removed this game from Steam, didn't they?
And can anyone here confirm that Valve actually doesn't look at games before putting them out? I'm sure an employee takes [I]some[/I] quick glance at a game to see if it's appropriate.
I'm all for them putting more effort into making Steam support less of a pain to work with though...
[QUOTE=Melnek;50030417]okay? and?
so people upvote shit games, so the shit games get greenlit
how does this affect you personally
how does this paint valve as a company that dodges responsibility
how does having shit games on steam store in any way hinder anything
assume a scenario that a dev fucks off with the money and doesn't deliver like you said, well you see it's entirely your fault for not doing your research before backing a product. how is valve supposed to be accountable for your stupidity or shortsightedness? again, they merely established the platform, it's up to the community itself to figure it out and it should not in any way be expected of valve to moderate it
think about it for a second, because it's a pretty airtight moral argument (as well as a legal one). they have no obligation to refund you money for a product (that doesnt even belong to them) you voluntarily invested in.
your analogy doesn't even make sense.
[editline]30th March 2016[/editline]
to be honest it seems like valve set this greenlit thing up with reasonable expectations, and then the community collectively decided to show how gullible and dumb they are by literally taking a shit, rolling in it, and then demanding valve to clean everything up
valve saw this, and instead of getting neck deep into this mess, decided to back away and let the community sort itself out, which is the only reasonable course of action. they were smart enough to create a legally airtight defense beforehand because again, the products that fuck people over don't even legally belong to them, they just exist on their platform.[/QUOTE]
So it's short-sighted to expect a distribution platform from a widely-known company to not have the same quality and assurance of a shady pawnshop?
It's one thing to have shit effortless games, this is mostly a personal complaint and I have no problem if there are people who don't mind those. Though I could still argue that saturating Steam with garbage makes finding genuinely good games a lot harder.
But blaming the customer for not knowing in advance that a dev would bail with the money after getting acceptable revenue is a really asinine mindset.
Valve makes an absurd amount of profits from the market, in-game crates/keys, greenlight games (which is usually around 30% of the game's cost) and you're telling me they shouldn't be spending some of those resources on moderating their own publishing platform?
If you're going to have a distribution platform where people can submit their products it should be your job to certify to a certain extent that those products are acceptable. Again, if customers are conned out of their money by a "dev" who made false promises over shovelware then ran with the money, this happened because of your platform and should be your responsibility.
[QUOTE=polarbear.;50030871]And can anyone here confirm that Valve actually doesn't look at games before putting them out? I'm sure an employee takes [I]some[/I] quick glance at a game to see if it's appropriate.[/QUOTE]
[URL]http://www.huffingtonpost.com/2015/05/05/kill-the-faggot-video-game_n_7214374.html[/URL]
As far as I know, no. But if there's anything proving otherwise please tell me.
[QUOTE=Grandzeit;50029107][t]http://i.imgur.com/d4Cto2f.png[/t]
Neat. Kudos to the people that now hold very rare collector's items.[/QUOTE]
Isn't it still possible to install it with the app id, like the old Codename Gordon game?
[editline]29th March 2016[/editline]
[QUOTE=Numpers;50029808]plus he had like 20 of each emote in his inventory, which could easily be worth hundreds of dollars due to the rarity[/QUOTE]
oh
His first step is literally impossible to achieve, getting a full steamworks account is impossible for indie devs iirc.
[QUOTE=eirexe;50031513]His first step is literally impossible to achieve, getting a full steamworks account is impossible for indie devs iirc.[/QUOTE]
hence why they state the method is not going to be reveal despite it being fixed.
Valve needs a corporate restructure.
But that'd only mean other companies would cash in on it and make it become terrible.
Valve is in a limbo.
[QUOTE=Melnek;50030582]how do these bad games damage anything or anyone[/QUOTE]
Are you familiar with the dark ages of gaming and what happened
[QUOTE=C0linSSX;50030349]I don't think it's about power or trust, I think it's about being lazy and getting the community to generate money for them. Anything that makes them profit is fine no matter how sloppy it is. Anything that threatens profit has to go asap, no time for tact. The less effort they have to put into it, the better.[/QUOTE]
to be completely honest, i'm totally fine with valve keeping their automatic system as long as it's done correctly. valve just needs to improve their system better, maybe some human intervention for quality control, but why are people shitting on valve just for having an automatic system to begin with?
it's natural for a company to optimize to have more work done with less people. if a machine could run the system as well as a human could (not saying that's the case right now at all), where's the problem?
[QUOTE=Melnek;50030417]okay? and?
so people upvote shit games, so the shit games get greenlit
how does this affect you personally
how does this paint valve as a company that dodges responsibility
how does having shit games on steam store in any way hinder anything
assume a scenario that a dev fucks off with the money and doesn't deliver like you said, well you see it's entirely your fault for not doing your research before backing a product. how is valve supposed to be accountable for your stupidity or shortsightedness? again, they merely established the platform, it's up to the community itself to figure it out and it should not in any way be expected of valve to moderate it
think about it for a second, because it's a pretty airtight moral argument (as well as a legal one). they have no obligation to refund you money for a product (that doesnt even belong to them) you voluntarily invested in.
your analogy doesn't even make sense.
[editline]30th March 2016[/editline]
to be honest it seems like valve set this greenlit thing up with reasonable expectations, and then the community collectively decided to show how gullible and dumb they are by literally taking a shit, rolling in it, and then demanding valve to clean everything up
valve saw this, and instead of getting neck deep into this mess, decided to back away and let the community sort itself out, which is the only reasonable course of action. they were smart enough to create a legally airtight defense beforehand because again, the products that fuck people over don't even legally belong to them, they just exist on their platform.[/QUOTE]
Except its not the same people complaining as the people who are upvoting shit games on steam, and as a distributor they have the responsibility and obligation by law in many places to provide refunds and customer support. It affects me as a consumer because having to browse through pages of bad games to find anything of quality makes me not want to use the store, not that I will considering the amount of money i have spent on steam and the lack of viable alternatives not counting gog. Ofcourse any purchase is a voluntary one but that is irrelevant to the discussion.
I get more and more disappointed by valve each year, I don't even care about hl3 anymore but their whole "just temporarily stick a band aid on it and never actually talk to the people" philosophy is infuriating
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