• Super Meat Boy for Wii cancelled
    73 replies, posted
[QUOTE=Adam.GameDev;27033301]Is that because Microsoft won't allow it, or Sony?[/QUOTE] It's either a deal with Microsoft or they just don't want to make a PS3 version. Team Meat contact Sony, Nintendo and Microsoft with a SMB prototype but Sony never replyed to them, so they signed with Microsoft. Later on, when MS and the press started hyping the game, Sony tried to contact them about a PS3 version, but they refused.
[QUOTE=willer;27007405]Wow, if you read the title in a perverted sense I can garuntee you will laugh. So I can't spell that word, give me fucking boxes[/QUOTE] There is nothing remotely perverted about the thread title.
Wii version probably wouldn't have been as good as 360. I mean, not a huge fan of the 360, but the controls were very nice.
[QUOTE=Shugo;27020792]Yeah, but it costs no more than $15 on every other platform it's been released on. It's more expensive to produce physical disc versions of games, so no doubt the retail version would cost more on the shelves. Considering that the full game is only $10 right now on XBLA and $7.50 on Steam, I don't think anybody would opt into paying around $20 or $30 for the disc version on Wii. It would only suit the small demographic of people who own just a Wii and either a very terrible PC (It doesn't take much to run this game...) or no PC at all.[/QUOTE] It can't be that expensive to burn a game onto a dvd [editline]29th December 2010[/editline] (probably a more complicated process actually)
iPhone games are larger than fuckin 40mb. I think they should make a full super meat boy adventure on the iPhone since Wii version is cancelled. Plus it'll open up more possibilities for characters e.g John Gore from Minigore etc.
Super Meat Boy makes me want to kill myself after dying 600 times, then watching the replays of my many failures. It makes me question where I'm going in life.
[QUOTE=geoface;27045833]iPhone games are larger than fuckin 40mb. I think they should make a full super meat boy adventure on the iPhone since Wii version is cancelled. Plus it'll open up more possibilities for characters e.g John Gore from Minigore etc.[/QUOTE] [url]http://supermeatboy.com/3/Express_an_opinion__get_an_app_pulled_/[/url] They don't really like the App Store.
[QUOTE=mjbrooks194;27069163]Super Meat Boy makes me want to kill myself after dying 600 times, then watching the replays of my many failures. It makes me question where I'm going in life.[/QUOTE] The replays are the best part.
Why does this not come as a big surprise to me?
[QUOTE=Psyke89;27034665]It's either a deal with Microsoft or they just don't want to make a PS3 version. Team Meat contact Sony, Nintendo and Microsoft with a SMB prototype but Sony never replyed to them, so they signed with Microsoft. Later on, when MS and the press started hyping the game, Sony tried to contact them about a PS3 version, but they refused.[/QUOTE] does anyone think Team Meat is badass?
[QUOTE=Spiderjjr45;27000134]Well, luckily, he made it onto the Wii in another way: [media]http://www.youtube.com/watch?v=vLXlrVPqk8E[/media][/QUOTE] Does he die in one hit?
[quote] Quarter 1 of 2010.[/quote] Q1 2011 I assume?
[QUOTE=Habsburg;27045788]It can't be that expensive to burn a game onto a dvd [editline]29th December 2010[/editline] (probably a more complicated process actually)[/QUOTE] I know I'm late, but discs cost more because companies have to buy a set amount of discs to put the game on. They would have to price the game accordingly to make a profit from all the discs they had to buy to distribute their game.
Sorry, you need to Log In to post a reply to this thread.