• Blizzard Admits: Diablo 3 May Not Meet The Fans’ Expectations
    111 replies, posted
This is kind of bad marketing. But [I]atleast[/I] they're being honest. Props for that.
[QUOTE=Mingebox;34890372]What does Dota have to do with anything?[/QUOTE] [QUOTE=Atlascore;34890391]Blizzard is just too slow, it shouldn't have taken them an entire decade to make Diablo 3 and SC2, even Valve didn't take that long with TF2. The whole dota incident is just hilarious, they had a massive cash cow under their noses for almost a decade and they did [i]nothing[/i].[/QUOTE] Oh, I was thinking you were comparing Dota to Diablo 3 or something.
You see I'm super disappointed with D3. I haven't played yet, but I've got some superficial gripes. Auction house, no offline singleplayer character, only 4 player co-op, shared loot, inventory management simplification, and skills being simplified. Sure, simplification isn't always bad, but Diablo is by no means a complex game. D2 is in the top 3 games I've ever played. My friends and I played with a full 8 person party over hamachi, and it was some of the best fun I've ever had in a video game. Yelling at each other loot, running around crying over getting destroyed by the pit lords in the final act, and just messing around. Such great fun, but D3 seems to take away the best parts. I'll wait until release for a final judgement, but Torchlight 2 seems like it'll be the best sequel to D2 that we never got.
[QUOTE=The Baconator;34890354]TBH with between Dota 2 and Torchlight 2, I don't see Blizzard having a as good as a success in the future as they have had before. They no longer offer a unique product. Or at least the the LoL and Torchlight players would say.[/QUOTE] Also WoW isn't what is used to be anymore. It used to be fun and fair.
[QUOTE=Edthefirst;34890448]You see I'm super disappointed with D3. I haven't played yet, but I've got some superficial gripes. Auction house, no offline singleplayer character, only 4 player co-op, shared loot, inventory management simplification, and skills being simplified. Sure, simplification isn't always bad, but Diablo is by no means a complex game. D2 is in the top 3 games I've ever played. My friends and I played with a full 8 person party over hamachi, and it was some of the best fun I've ever had in a video game. Yelling at each other loot, running around crying over getting destroyed by the pit lords in the final act, and just messing around. Such great fun, but D3 seems to take away the best parts. I'll wait until release for a final judgement, but Torchlight 2 seems like it'll be the best sequel to D2 that we never got.[/QUOTE] Torchlight sure as hell be better than the first one, because that was one of the worst ARPGs I've ever played, besides maybe Dungeon Runners. Even Hellgate London was a lot better.
[QUOTE=Banhfunbags;34890468]Also WoW isn't what is used to be anymore. It used to be fun and fair.[/QUOTE] Except the most overpowered class was always whatever the devs happened to be playing as at the time, and that is still the case today. Rogue, then paly, then mage, then hunter, then some more hunter...
[QUOTE=Banhfunbags;34890468]Also WoW isn't what is used to be anymore. It used to be fun and fair.[/QUOTE] I don't get why people complain about WoW I've played on and off, mostly off, since vanilla, and I found it a lot boring earlier on. I do miss the bursty PvP where everyone didn't have a million stuns, slows, and snares though.
[QUOTE=Dippeggs;34889701]I remember right before Spore came out, Will Wright said sorta the same thing.[/QUOTE] And he was damn right. Well, I wasn't satisfied anyway, I played Creature Mode most of the time.
While we're talking about both Diablo-likes and Spore, I think Darkspore was a very sadly overlooked game. They had a sort of Dota-type thing going where you had several heroes with just a handful of skills that you used strategically. The enemies were very smartly designed, and were a lot more engaging to fight and your standard hack-and-slash hordes. It's such a shame few people noticed it, and fewer still even gave it a chance.
[QUOTE=Mingebox;34890713]While we're talking about both Diablo-likes and Spore, I think Darkspore was a very sadly overlooked game. They had a sort of Dota-type thing going where you had several heroes with just a handful of skills that you used strategically. The enemies were very smartly designed, and were a lot more engaging to fight and your standard hack-and-slash hordes. It's such a shame few people noticed it, and fewer still even gave it a chance.[/QUOTE] I played the beta and I quite enjoyed it. But then I forgot about it...
After playing the beta, it's seem ok-ish for me. I only feel the burnout if i make more characters and not beaten the game on a single one in the future. I like how they removed the damn identify scrolls and towns portal scrolls and add them to be more easier, it helps reduce alot of inventory management (more space!). the game allow me to have a 2nd use to poor equipment besides selling them and that is to turn them into crafting materials for something better, or the usual way, sell them and get money which i made not use only for tomes and scrolls and potions and merchant gear. The way they did the skills is something different but however i still perfer's diablo 2 little system due to retro-power up instead of this simple 1 skill, 1 rune type, unlimited customization. Good to make me able to use every skill and every rune, however you can only pick 1 of each and a small cooldown cost when swaping skills. I think this game will entertainment for a small bit until i've beaten it, and see if can find anyway of replay value after i've beaten the game. I do not want to make this game feel so... tiresome. Edit: I am still glad that they still decided to expand the diablo saga with diablo 3, and i thought it will totally end since you killed the prime evils. Now your going after lesser prime evils becoming Major Prime Evils... and they always have leftover lore books in diablo 1 and 2 about the lesser prime evils.
this is the problem with community managers, when they voice their individual opinion it's interpreted by retards as the company's stance
Now that I think about it, what's really bugging me about Diablo 3 is that they keep changing the game up so close to release. You can say they might be dumbing things down, but you can't say they didn't offhandedly I've seen so many iterations and ideas come and go over the course of the development. They problem is they never seem to feel like they game is just right, probably because of the huge hype they have to live up to. Reminds me of that Tolkein story about that painter who worked on one huge panting throughout his life and never finished because every leaf had to be perfectly detailed.
It makes sense. Everyone from Blizzard North either left or got fired, and the people developing this game are the same guys who made World of Warcraft. Thus this game is going to be a hack 'n slash version of world of warcraft. Two years ago I played the beta at games.com, and it kind of left me with a "Oh well, it's a very early beta version", but now my friend has the public beta and... well, it's as if playing an arcade version of a hack 'n slash game. The game just doesn't grip me. To be honest, I blame the itemisation. At the time I played it, the whole upper tier itemisation in DiabloIII was computer generated. Meaning bland, boring shit. This works in World of Warcraft, because it's all linear progression, but in Diablo literally all the fun comes from randomly finding better gear. It's all about the lootfever. If the gear feels boring, there goes pretty much all the reasons to play the game. Instead of expecting DiabloIII, just see it as "World of Warcraft: The hack 'n slash game", and you'll get exactly what you expect.
[QUOTE=Banhfunbags;34890468]Also WoW isn't what is used to be anymore. It used to be fun and fair.[/QUOTE] How exactly is it unfair? They have homogenized the classes so much that it is too fair.
[QUOTE=V12US;34890859]To be honest, I blame the itemisation. At the time I played it, the whole upper tier itemisation in DiabloIII was computer generated. Meaning bland, boring shit. This works in World of Warcraft, because it's all linear progression, but in Diablo literally all the fun comes from randomly finding better gear. It's all about the lootfever. If the gear feels boring, there goes pretty much all the reasons to play the game.[/QUOTE] Pretty spot on... I don't know about any of you guys, but I played Diablo 2 almost entirely to savor that sweet, sweet moment when you spotted an unidentified green item laying beside the corpse of your enemy.
I played Diablo 2 because i was bored and it was a good way to waste time.
Still waiting for Starcraft: Ghost
[QUOTE=Edthefirst;34890448]Auction house, no offline singleplayer character, only 4 player co-op, shared loot, inventory management simplification, and skills being simplified. [/QUOTE] ONLY 4 player co-op? No sp? What the fuck did they do to this game while I was gone. This isn't Diablo, this is shit.
I think Blizz as a whole started to rely on WoW too much, they can't branch out again. (Look at the new DoTA they're trying to make)
It better be fucking good.
[QUOTE=GeneralFredrik;34891436]ONLY 4 player co-op? No sp? What the fuck did they do to this game while I was gone. This isn't Diablo, this is shit.[/QUOTE] Yeah, I'm confused. I ONLY play in single player, I just prefer it... Are you saying I can't play it unless I'm online with other people? Is this a retarded MMO or what?
I knew from the start this was going to turn out all wrong. Forunately, I'm [I]still[/I] having fun with the Eastern Sun mod for D2..
[QUOTE=GeneralFredrik;34891436]ONLY 4 player co-op? No sp? What the fuck did they do to this game while I was gone. This isn't Diablo, this is shit.[/QUOTE] I always even found 4 players a little crowded, so I'm not bothered in the slightest. [editline]27th February 2012[/editline] [QUOTE=PhetusPhantom;34892201]I knew from the start this was going to turn out all wrong. Forunately, I'm [I]still[/I] having fun with the Eastern Sun mod for D2..[/QUOTE] I thought I was the only one who preferred that to Median.
[QUOTE=ketchup v2;34891025]How exactly is it unfair? They have homogenized the classes so much that it is too fair.[/QUOTE] A rogue killed him in a single stun and he quit forever.
I gave up on D3 as soon as I saw the art style way back when it was first announced. The gameplay can be amazing but if I find the game completely unappealing visually then I'm not going to bother. Although it's better than it was back then I still don't care for it, and any chance I might of had of looking past that was blown away when they made the internet required to play the single player. I refuse to be strung around like that. Simplifying the game didn't help my outlook on it either. On the bright side, should I ever play D3 I will almost surely be pleasantly surprised, considering my expectations for D3 have always been down in the shit tier.
I don't care for the low-poly models, but the painterly look in outdoor areas makes me moist.
I haven't played D2 in years, and recently played again to relive it before the third comes out. I'm still able to play for good amounts of time without getting bored. I am going to be very disappointed if D3 sucks.
[QUOTE=Lambeth;34891418]Still waiting for Starcraft: Ghost[/QUOTE] [img]http://images.cryhavok.org/d/3323-2/Starcraft+Ghost.jpg[/img] yes please
TBH the great "PC gaming giants" of 2000 are nothing more than shadows of their former selves, and pretty much wholly owned and controlled by their publisher. Blizzard, Bioware, etc are all shit compaired to what they were in 1998-2000. They are suffering from the "successful first album syndrome" where a band release a smash hit first album, and then the 2nd album is always shit because they try and capilitize on their success instead of actually making good music the natural way again. Except with Blizzard/Bioware/Etc, they've gotten perpetually stuck in that "2nd album" stage. They are all pretty much like Bullfrog or Westwood, except the publishers in charge deemed them "too big to buy out entirely" like they did with the former two, so we are getting the same drivel that we got when Bullfrog/Westwood bit the dust for the sake of their publishers, except still keeping the brand-name because it has "value" to it.
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