Counter-Strike Creator, Minh Le, Reveals New Project
130 replies, posted
[QUOTE=Ziron;17584387]ahahaha are you kidding
graphics have always been important. i mean if you look back at games like quake, quake 2 or unreal 1, one of the main selling points for those games was the graphics[/QUOTE]
and they sold because it was something new to have 3d models and shit nowadays there is nothing you can do that is new and exciting graphics wise so devs should stop wasting time with the graphics and focus on gameplay
[QUOTE=sasuke0991;17584479]and they sold because it was something new to have 3d models and shit nowadays there is nothing you can do that is new and exciting graphics wise so devs should stop wasting time with the graphics and focus on gameplay[/QUOTE]
I kind of agree, although some games increase immersion by good graphics.
The game isn't even in beta yet and you are all shitting on it.
Good god your pathetic.
[editline]06:25PM[/editline]
[QUOTE=Ziron;17584387]ahahaha are you kidding
graphics have always been important. i mean if you look back at games like quake, quake 2 or unreal 1, one of the main selling points for those games was the graphics[/QUOTE]
You are a complete retard.
[QUOTE=Ziron;17584387]ahahaha are you kidding
graphics have always been important. i mean if you look back at games like quake, quake 2 or unreal 1, one of the main selling points for those games was the graphics[/QUOTE]
That was move from 2D to 3D. The biggest jump in game graphics ever.
[QUOTE=Awesomecaek;17584822]That was move from 2D to 3D. The biggest jump in game graphics ever.[/QUOTE]
I thought Doom was the move from 2D to 3D, and Quake was the move from sprites to models ?
[editline]09:01PM[/editline]
Ok. I killed this thread by totally derailing it
Hey kids, [b] pre-beta [b/], shut the fuck up already.
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