Bloodborne new trailer and releasing February 6th, 2015
51 replies, posted
1:10
Why is that enemy censored?
[QUOTE=Lanopo;46015099]1:10
Why is that enemy censored?[/QUOTE]
looks to me they are wearing tophats
[QUOTE=Fatfatfatty;46014661]I am doing all that i can to have absolutely zero hype because exclusivity[/QUOTE]
The game sure looks pretty but it'll play like any other game, so it can't be so hard.
[QUOTE=Bat-shit;46015133]The game sure looks pretty but [B]it'll play like any other game[/B], so it can't be so hard.[/QUOTE]
elaborate the grounds of this claim
man look at these stylish motherfuckers they're monstrous abominations but seriously
[IMG]http://i.imgur.com/yQLo5V0.png[/IMG]
get a load of that hat
they are ferocious and yet have a sense of style that hat better be a drop from these guys
What's that sword animation the beakmask guy does? Does his sword flip out/extend?
[QUOTE=RustledJimmys;46021763]What's that sword animation the beakmask guy does? Does his sword flip out/extend?[/QUOTE]
It's kind of a scythe-thing where the blade bends downwards so it's some kind of massive fist-weapon (Diablo 2 -style) or something.
[QUOTE=slayer20;46010084]Please for the love of all humanity
please be good
please let the final game look like this[/QUOTE]
it pretty much has to look like it does in the trailers, as the demos shown on the floor look exactly like the trailers, if it got a downgrade it would be more embarrassing than the watch_dogs fiasco
[QUOTE=RustledJimmys;46021763]What's that sword animation the beakmask guy does? Does his sword flip out/extend?[/QUOTE]
If you mean the guy who had the hammer head on his back, that weapon is a one handed sword what can be switched into a two handed hammer.
If you mean the guy who walks out of the fog wall, that weapon is a short, curved sword when used in one hand, when transformed it splits into two smaller, faster daggers you use in each hand.
[QUOTE=dvc;46022054]it pretty much has to look like it does in the trailers, as the demos shown on the floor look exactly like the trailers, if it got a downgrade it would be more embarrassing than the watch_dogs fiasco[/QUOTE]
The demos for DS2 also looked like the trailers though.
[QUOTE=Novangel;46022078]The demos for DS2 also looked like the trailers though.[/QUOTE]
the only thing that happened to ds2 was the lighting downgrade, its still a beautiful game and im confidant that bloodborne will be as well
[QUOTE=dvc;46022158]the only thing that happened to ds2 was the lighting downgrade, its still a beautiful game and im confidant that bloodborne will be as well[/QUOTE]
its just a shame because they hyped the lighting system up so much and it looked so good
completely missing from the final game
[QUOTE=dvc;46022158]the only thing that happened to ds2 was the lighting downgrade, its still a beautiful game and im confidant that bloodborne will be as well[/QUOTE]
Well there's also the broken skybox at Drangleic Castle which fucked that cool moment when you first see it (they still haven't fixed this)
[QUOTE=For No Reason;46015331]elaborate the grounds of this claim[/QUOTE]
Well, Dark Souls comes to mind. And other similar 3rd-person fantasy-action games.
[QUOTE=Reds;46009906]Dark Souls if you remove the shields and put in guns that aren't there for dealing damage but rather for stunning and holding back crowds as while you can still roll your primary method of dodging is replaced with a sidestep dodge that vastly altered the flow of combat alongside said lack of shield and addition of guns as well as I could be here for a while.
So a bit different anyway.[/QUOTE]
I think he was joking
[QUOTE=JackDestiny;46022254]Well there's also the broken skybox at Drangleic Castle which fucked that cool moment when you first see it (they still haven't fixed this)[/QUOTE]
They fixed it. The problem is that they broke it [i]again[/i] with another patch. Just like they fixed the curved sword parry in one patch and broke it again in the next.
[QUOTE=usaokay;46009759]Dark Souls with Guns.[/QUOTE]
Dark Souls with Guns, a new universe, faster mechanics, no bonfires, no or close to no shields, finishers, different controls for secondary items, and likely no Estus.
[QUOTE=Bat-shit;46022307]Well, Dark Souls comes to mind.[/QUOTE]
Oh man, its almost like its the same company. Also it looks like it has some pretty unique gameplay features to me, while yes, still retaining features from the souls series.
[QUOTE=showtek;46013239]More like your avatar that cant shut up.[/QUOTE]
What??
Man, what the fuck is that monster at the end with the top half of its head being just big, hairy flaps of leather