I think this is the one game even EA knows they can [b]not[/b] fuck up or everyone will loath them so hopefully they'll just fund dice and have no other input other than that and marketing.
[QUOTE=Chaos Creator;41170161]Why does nobody seem to understand that battlefront has been a game everyone has wanted for years[/QUOTE]
Exactly there is a massive cult following wanting star wars battlefront, even if they made it badly they would still get a shit ton of sales
This is such a relief. Dice makes pretty good games, at least from the bits of the more recent battlefield games my friend and I have played on his couch.
I'm just hoping that the PC version will have mod support. Custom maps for BattlefrontII kept me playing for years after I should've been bored with it.
just bring back the space frigate battles and hero mode and I don't care what else you do with it
[QUOTE=NoShogun;41179007]This is such a relief. Dice makes pretty good games, at least from the bits of the more recent battlefield games my friend and I have played on his couch.
I'm just hoping that the PC version will have mod support. Custom maps for BattlefrontII kept me playing for years after I should've been bored with it.[/QUOTE]
Don't hold your breath cause DICE don't want people to mod Frostbite games.
also can't wait for the yoda Mountain Dew and Darth Vader Doritos promotion
[editline]25th June 2013[/editline]
Yodew
[QUOTE=GoldenGnome;41179311]also can't wait for the yoda Mountain Dew and Darth Vader Doritos promotion
[editline]25th June 2013[/editline]
Yodew[/QUOTE]
cant be as bad as those yoda vodafone adverts.
[media]http://www.youtube.com/watch?v=3HCRnC8fLA4[/media]
Now all we need is a new Knights of the Old Republic game.
[QUOTE=themooselord;41179755]cant be as bad as those yoda vodafone adverts.
[media]http://www.youtube.com/watch?v=3HCRnC8fLA4[/media][/QUOTE]
Yodafone.
[QUOTE=ashxu;41179305]Don't hold your breath cause DICE don't want people to mod Frostbite games.[/QUOTE]
It's not a "don't", it's a "can't". We've covered this so many fucking times now and people still think DICE are out to get them. Frostbite wasn't exactly built with redistribution in mind, they cannot give us mod tools for a variety of reasons, money being one of the bigger ones.
[QUOTE=hexpunK;41179881]It's not a "don't", it's a "can't". We've covered this so many fucking times now and people still think DICE are out to get them. Frostbite wasn't exactly built with redistribution in mind, they cannot give us mod tools for a variety of reasons, money being one of the bigger ones.[/QUOTE]
afaik they would have to re-code the engine to make modding available, which would take tons of money and effort in it, and I doubt DICE wants to do this.
[QUOTE=MadBomber;41174631]Dice did the multiplayer from the 2010 Medal of Honor and that was it.[/QUOTE]
are you implying that the multiplayer wasn't exceedingly awful, the focus of the game or highly inferior to the single player? because it was all 3 of those. and even if you're dull enough to ignore that, it's quite clear that the point was last time DICE tried to make something that wasn't battlefield, they made battlefield.
[QUOTE=Bruhmis;41180096]are you implying that the multiplayer wasn't exceedingly awful, the focus of the game or highly inferior to the single player? because it was all 3 of those. and even if you're dull enough to ignore that, it's quite clear that the point was last time DICE tried to make something that wasn't battlefield, they made battlefield.[/QUOTE]
Are you implying the small 15 man team from DICE that worked on MoH 2010 MP represents the overall company as a whole? Or that MoH's MP was like Battlefield, because it wasn't. Oh, and the last time DICE tried to make something that wasn't Battlefield they made Mirrors Edge, and collaborated on NFS Hot Pursuit 2010.
[QUOTE=Delta616;41180442]Are you implying the small 15 man team from DICE that worked on MoH 2010 MP represents the overall company as a whole? Or that MoH's MP was like Battlefield, because it wasn't. Oh, and the last time DICE tried to make something that wasn't Battlefield they made Mirrors Edge, and collaborated on NFS Hot Pursuit 2010.[/QUOTE]
your small 15 man team argument might be relevant if BF3 didn't turn out to be every bit as pathetic. in fact even more so. Medal of Honor's multiplayer was like battlefield in that every weapon in the game was an instant kill, it was extremely poorly coded, it had awful level design and it's persistent leveling mechanics were a joke. you seem to be confused about what the term ''last time'' means, and helping developers implement their bad engine in a racing game is hardly collaborating in development.
[QUOTE=Bruhmis;41180769]your small 15 man team argument might be relevant if BF3 didn't turn out to be every bit as pathetic. in fact even more so. Medal of Honor's multiplayer was like battlefield in that every weapon in the game was an instant kill, it was extremely poorly coded, it had awful level design and it's persistent leveling mechanics were a joke. you seem to be confused about what the term ''last time'' means, and helping developers implement their bad engine in a racing game is hardly collaborating in development.[/QUOTE]
Frostbyte(2) is a bad engine? Please name me another game engine that is better than Frostbyte, excluding CryEngine.
[QUOTE=Bruhmis;41180769]your small 15 man team argument might be relevant if BF3 didn't turn out to be every bit as pathetic. in fact even more so. Medal of Honor's multiplayer was like battlefield in that every weapon in the game was an instant kill, it was extremely poorly coded, it had awful level design and it's persistent leveling mechanics were a joke. you seem to be confused about what the term ''last time'' means, and helping developers implement their bad engine in a racing game is hardly collaborating in development.[/QUOTE]
Okay, so you think BF3 is just as bad as MoH's MP, that's your opinion, not fact. I am not confused about what the term "last time" As DICE did not help implement their "bad engine" in a racing game, NFS Hot Pursuit 2009 ran on the Chameleon engine. DICE worked on many things in Hot Pursuit. Animations, high resolution assets, sound design, ect. Battlefield 3 did indeed have it's share of problems, especially when premium came out, but it's not a bad game and comparing it to MoH's MP is simply dumb. I was thoroughly amused when you called the Frostbite engine a bad engine. It sure does have it's kinks to work out but's a great engine.
[QUOTE=RocketRacer;41180845]Frostbyte(2) is a bad engine? Please name me another game engine that is better than Frostbyte, excluding CryEngine.[/QUOTE]
unreal engine 3, Source Engine, RED engine, RAGE, FOX engine, ID Tech 5(even ID tech 4 is better), Dunia engine, Glacier 2, Chrome 5, Naught Dog Engine, Spark, Unity3D, 4A engine. frostbite 2 is one of the worst engines I'm aware of including those from the late 90s so that really wasn't a tough question at all.
[QUOTE=Bruhmis;41181422]unreal engine 3, Source Engine, RED engine, RAGE, FOX engine, ID Tech 5(even ID tech 4 is better), Dunia engine, Glacier 2, Chrome 5, Naught Dog Engine, Spark, Unity3D, 4A engine. frostbite 2 is one of the worst engines I'm aware of including those from the late 90s so that really wasn't a tough question at all.[/QUOTE]
Could you cite reasons why, I'm honestly curious. From what i'v seen Frostbite is really good
[QUOTE=Delta616;41180858]Okay, so you think BF3 is just as bad as MoH's MP, that's your opinion, not fact. I am not confused about what the term "last time" As DICE did not help implement their "bad engine" in a racing game, NFS Hot Pursuit 2009 ran on the Chameleon engine. DICE worked on many things in Hot Pursuit. Animations, high resolution assets, sound design, ect. Battlefield 3 did indeed have it's share of problems, especially when premium came out, but it's not a bad game and comparing it to MoH's MP is simply dumb. I was thoroughly amused when you called the Frostbite engine a bad engine. It sure does have it's kinks to work out but's a great engine.[/QUOTE]
there is not a single positive thing you can say about that engine aside from ''at least it's not XNA''. it's bad, and people need to accept that. DICE and EA hail at this industry changing super engine and everyone just believes it. it's poorly coded and has more flaws than anything else commercially available. you're just calling it ''great'' with no background information on because EA told it was great so therefore it's great. you ARE confused about the term because you listed mirror's edge as the last time DICE made something that wasn't battlefield even though it came out 2 years before medal of honor.
[QUOTE=Bruhmis;41181472]there is not a single positive thing you can say about that engine aside from ''at least it's not XNA''. it's bad, and people need to accept that. DICE and EA hail at this industry changing super engine and everyone just believes it. it's poorly coded and has more flaws than anything else commercially available. you're just calling it ''great'' with no background information on because EA told it was great so therefore it's great. you ARE confused about the term because you listed mirror's edge as the last time DICE made something that wasn't battlefield even though it came out 2 years before medal of honor.[/QUOTE]
You're making your own loop of dumbness. Frostbyte is one of the best technically and visually best engines so far, and I did not believe it because EA said so, I believed it when I played the game and I felt that this engine is superious to most competitors. Your argument that "last time DICE made a non-Battlefield game was still a Battlefield game" is totally invalid, because DICE are specializing on making Battlefields, and unlike Infinity Ward, Battlefields are great and enjoyable games. That is why DICE has made Battlefield-like multiplayer in MoH:WF. Non-Battlefield games they have are Mirror's Edge and two NFS games. So? I repeat, DICE develop games they can develop the best - Battlefields.
And with Battlefront, it might be a step forward for them, making a blend of FPS and TPS game in one, hopefully with space combat.
[QUOTE=BreenIsALie;41181467]Could you cite reasons why, I'm honestly curious. From what i'v seen Frostbite is really good[/QUOTE]
the level designing capabilities of the engine are strictly limited, this is visible by the fact that every game that uses the engine has levels that are almost all generic, flat and square. try to think of a structure on BF3 that really stood out, you can't. because there wasn't one. every map was a bunch of square buildings, some pixely-leaf trees and some lens flares and bad post effects to cover everything up. I would attribute this to DICE's level designers if it wasn't for the fact that the same can be said about every other frostbite 2 game. furthermore, a game that uses frostbite 2 will run half as good as a game that looks immensely better on a different engine. if you can get 45 FPS on medium settings in BF3 you can get a solid 60 on basically everything else. not because the game is just so good looking, because it isn't. lens flares and squares aren't hard to render. also the fact that multiplatform development is clearly a struggle with frostbite 2, if you play all 3 versions of BF3 one after the other on the same build you'll see massive differences, platform specific bugs that are often game breaking, weapon balance that exists only on PS3 or vehicle tweaks that never made it to consoles. when there's so many vastly superior alternatives I don't understand how people still think this engine is even relevant.
[QUOTE=Bruhmis;41180769]every weapon in the game was an instant kill[/QUOTE]
Just out of curiosity, why are you mad at this? It's pretty much realistic, as opposed to games like CoD where either your guns are loaded with marshmellows or the players are supermen that can soak dozens of bullets with no ill effects (except seeing red for some seconds).
[QUOTE=RocketRacer;41181597]You're making your own loop of dumbness. Frostbyte is one of the best technically and visually best engines so far, and I did not believe it because EA said so, I believed it when I played the game and I felt that this engine is superious to most competitors. Your argument that "last time DICE made a non-Battlefield game was still a Battlefield game" is totally invalid, because DICE are specializing on making Battlefields, and unlike Infinity Ward, Battlefields are great and enjoyable games. That is why DICE has made Battlefield-like multiplayer in MoH:WF. Non-Battlefield games they have are Mirror's Edge and two NFS games. So? I repeat, DICE develop games they can develop the best - Battlefields.
And with Battlefront, it might be a step forward for them, making a blend of FPS and TPS game in one, hopefully with space combat.[/QUOTE]
this comment is such a testament to how casual and uninformed you are. it surprises me you're not hailing black ops 2 as the most technically innovative game of all time since that has everything BF3 has just with better framerate.
[QUOTE=Bruhmis;41181638]this comment is such a testament to how casual and uninformed you are. it surprises me you're not hailing black ops 2 as the most technically innovative game of all time since that has everything BF3 has just with better framerate.[/QUOTE]
Yea, of course BO2 is superior to BF3, because in BO2 you can kill a dude on the other end of the map by throwing a tomahawk and hitting him in the toe! ALL HAIL BLACK OPS II AND TREYARCH!
I hope they pull in some of the EU Imperial vehicles, like the AT-AR or the TIE Phantom.
[QUOTE=jimhowl33t;41181626]Just out of curiosity, why are you mad at this? It's pretty much realistic, as opposed to games like CoD where either your guns are loaded with marshmellows or the players are supermen that can soak dozens of bullets with no ill effects (except seeing red for some seconds).[/QUOTE]
Because getting 10 bullets in your head before dying is the real life, man.
[QUOTE=jimhowl33t;41181626]Just out of curiosity, why are you mad at this? It's pretty much realistic, as opposed to games like CoD where either your guns are loaded with marshmellows or the players are supermen that can soak dozens of bullets with no ill effects (except seeing red for some seconds).[/QUOTE]
yeah except call of duty is the exact same way which is the reason battlefield adopted this concept. you have no idea what realistic is, taking a bullet isn't going to kill you instantly on contact unless it's a hollow point .45 to the brain and even if it did how the fuck is this relevant to a game that's supposed to be fun. stopping for gas and catching a cold and becoming bed ridding for a week are realistic scenarios, does that mean rockstar should implement them in GTA V? no, it absolutely does not.
[editline]25th June 2013[/editline]
[QUOTE=RocketRacer;41181689]Yea, of course BO2 is superior to BF3, because in BO2 you can kill a dude on the other end of the map by throwing a tomahawk and hitting him in the toe! ALL HAIL BLACK OPS II AND TREYARCH![/QUOTE]
it's funny how you bring up gameplay when the topic is code base. you're obviously highly knowledgeable about both...
[QUOTE=Bruhmis;41181709]
it's funny how you bring up gameplay when the topic is code base. you're obviously highly knowledgeable about both...[/QUOTE]
[QUOTE=Bruhmis;41180769]Medal of Honor's multiplayer was like battlefield in that every weapon in the game was an instant kill[/QUOTE]
This is even more funnier.
It seems like you're a hater of DICE and everything they do, so you try to convince us that all the DICE do is shit and SW: Battlefront has no rights to exsist.
[QUOTE=RocketRacer;41181758]This is even more funnier.[/QUOTE]
responding to someone who said MoH and BF3 were nothing alike, but being able to read isn't something I expected of you.
[QUOTE=Bruhmis;41181774]responding to someone who said MoH and BF3 were nothing alike, but being able to read isn't something I expected of you.[/QUOTE]
And I did not expect that you will defend Call of Duty with an argument of being realistic and throwing shit at DICE and Frostbyte.
And by throwing shit at DICE, you throw shit at Battlefront, which is the most anticipated game of the past few years, which now becomes truth.
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