World of Warcraft lost another 300,000 Subscribers last quarter, Patch 4.3 this year
194 replies, posted
That happens with every new expansion. People who quit check it out, some get bored and quit to wait for the new expansion, rinse and repeat.
They should stop fucking around with WoW and make Warcraft 4.
I can tell that loss is when players got bored of WoW and moved on to another games, but we still got some players around and the game is not yet dead till the day the servers shutdown permanently.
So this is one reason why it was taking so long in the patch... It may be related on rescuing Neptelon, the water elemental, or it could be finally a raid to take down Deathwing.
In other related news, I hope the 4th expansions actually be the Emerald Dream, since the realm is being overruned with nightmares, we got to do something about it, as everyone is nearly connected to the realm.
They did make everything a fuckton easier, so I am not totally surprised.
Looking forward to 4.3, though. That should be fun.
[QUOTE=Oblivion470;31525833]
It seems like Cataclysm can't quite live up to the hype that Wrath of the Lich King created.[/QUOTE]
Wasn't Cataclysm the best selling PC game of all time
[url]http://www.eurogamer.net/articles/2010-12-13-world-of-warcraft-cataclysm-sales-are-wow[/url]
I imagine people who went back to WOW for the expansion are now dropping off though nearly 1 million user lost in six months in pretty unprecedented
The saddest thing in my opinion about WoW now is that the dev team is just raping the fuck out of the lore.
I'm still playing, PvP is okay but the PvE content is so fucked right now.
I will probably quit as well after my sub ends.
Also, it's so easy to get epics. God damn ridiculous. They're called epic's for a reason.
I played WoW for a bit, and i even payed for it for a while. The things that struck me where
The combat is awful (so boring), and most of the quests are "Get 10 of this hide thing" or "Kill 20 fish". No sort of massive epic exploration across the landscape or something that would actually be cool
[QUOTE=Raidyr;31531581]Death Knights are as old as Warcraft 2, I dunno what the problem is.[/QUOTE]
Oh? Well, thanks for clearing that up, I was something like 8 years old when I played Warcraft 2, and never really got that deeply into it. I thought at the time of Wrath that Blizzard had taken the final leap towards pandering to 12-year-old Call of Duty players.
I stopped playing right before Cata came out because I didn't like the look of it. Came back about 2 months after release to see people running around with 200k+ health. Quit again.
[QUOTE=Snow-Hawk;31534508]The saddest thing in my opinion about WoW now is that the dev team is just raping the fuck out of the lore.[/QUOTE]
Not that this wasn't happening before Cataclysm but what was left of the WotLK team that worked with the "B-team" consisting of a lot of less experienced devs to make Cataclysm was moved over to Titan development after Cataclysms' release which is why you see a sudden drop in update quality after the game's release.
Hell most of the original developers either left the company or left WoW's development during or after WotLK to work on Titan.
[quote]Oh? Well, thanks for clearing that up, I was something like 8 years old when I played Warcraft 2, and never really got that deeply into it. I thought at the time of Wrath that Blizzard had taken the final leap towards pandering to 12-year-old Call of Duty players. [/quote]
Death Knights weren't exactly kosher when it came to the lore but they worked it in alright, and they were a fun addition that I was glad to see make it playerside.
[QUOTE=Javascript;31531088]cancelled my subscription when Blizzard starting sending me emails threatening legal action if i didn't stop trying to sell my account
funny thing is I haven't played for 2 years so how the fuck does that make any fucking sense at all[/QUOTE]
uh those are scam bots
[QUOTE=FZE;31535296]Oh? Well, thanks for clearing that up, I was something like 8 years old when I played Warcraft 2, and never really got that deeply into it. I thought at the time of Wrath that Blizzard had taken the final leap towards pandering to 12-year-old Call of Duty players.[/QUOTE]
Death Knights were in Warcraft 3 too. They were one of the Hero classes for Undead.
[QUOTE=Snow-Hawk;31534508]The saddest thing in my opinion about WoW now is that the dev team is just raping the fuck out of the lore.[/QUOTE]
Examples?
Wow, a lot of people must've gotten laid... or lives for that matter.
[QUOTE=Raidyr;31536267]Examples?[/QUOTE]
Tauren Paladins are a good example.
Once it dies people can stop trying to copy it meaning new and innovative mmo ideas.
I guess 300,000 people just realized what they've done with their lives.
Good that means WoW is dying and finally nerds everywhere will be liberated from the WoW playing stereotype.
And I don't mean nerds as an insult, I am one, but having people think I play WoW is just insulting.
I really love people who play World of Warcraft and doesnt see what is happening. Just speaking to my friend he is just like "Hurr, durr, WoW has a lot of subscribers, maybe Guild wars 5 will beat it!"
Show him this article and he denies it.
[QUOTE=ejonkou;31537530]I really love people who play World of Warcraft and doesnt see what is happening. Just speaking to my friend he is just like "Hurr, durr, WoW has a lot of subscribers, maybe Guild wars 5 will beat it!"
Show him this article and he denies it.[/QUOTE]
No MMO is going to top WoW for another few years, even if they are slowly losing players.
WoW is dying. The pay to play MMO concept is pretty much dead, and everyone except for WoW is moving to either a one time payment/ingame store system. I seriously doubt WoW will move to f2p at all, and if it does it will only be when it has lost nearly all of its players.
[QUOTE=Fangz;31536961]Tauren Paladins are a good example.[/QUOTE]
Not really.
[QUOTE=Atlascore;31537563]Plenty of people have realized the game is dying, there are countless stories on both the official wow forums and many fan-sites of people's friends abandoning the game, entire guilds dying, and entire servers emptying over night.[/QUOTE]
Mostly exaggeration.
[QUOTE=Raidyr;31538018]
Mostly exaggeration.[/QUOTE]
Hardly, I know of several guild on my realm that have split including my friends guild (top guild of the server).
I myself quit the game a month after cataclysm came out after blizzard made a complete U-turn on their policy on raids being hard and epics being epic in favour of turning the game into a "fast food" raid dispenser for players who want to be able to blitz the content with little skill required or prior knowledge of the fights required. They failed to follow through on something that they had promised to players in the build up to cataclysm and had in fact delivered to players lucky enough to participate in the testing of said expansion.
[QUOTE=balv7;31538541]Hardly, I know of several guild on my realm that have split including my friends guild (top guild of the server).
I myself quit the game a month after cataclysm came out after blizzard made a complete U-turn on their policy on raids being hard and epics being epic in favour of turning the game into a "fast food" raid dispenser for players who want to be able to blitz the content with little skill required or prior knowledge of the fights required. They failed to follow through on something that they had promised to players in the build up to cataclysm and had in fact delivered to players lucky enough to participate in the testing of said expansion.[/QUOTE]
Three guilds out of a thousand, just on one server. Big woop.
[QUOTE=JCDentonUNATCO;31538664]Three guilds out of a thousand, just on one server. Big woop.[/QUOTE]
Those were all guilds that I knew the members/leaders of personally; needless to say there must have been countless others that split due to the fact that 3/1000 =/= 900,000/12,000,000.
[QUOTE=balv7;31538938]Those were all guilds that I knew the members/leaders of personally; needless to say there must have been countless others that split due to the fact that 3/1000 =/= 900,000/12,000,000.[/QUOTE]yes because your server encompasses ever player
[QUOTE=Meatpuppet;31539044]yes because your server encompasses ever player[/QUOTE]
Not at all, I was simply stating that my server was a typical server and that to work out the amount of players that had quit you would simply need to make the fractions equal with the denominator being the total number of guilds on the server prior to the mass quitting. I now, however, realise that I was being rather presumptuous and that alot of players are not in guilds, therefore grading the severity of the situation that blizzard is in should not be measured by the amount of guilds that have quit and my original point should be ignored.
[QUOTE=Meatpuppet;31526573]If they just kept patching Vanilla I would've loved it. Vanilla was really hard, and the endgame content was EXTREMELY hard to get. In all honesty they could've just unlocked more dungeons that were harder than the one before but not the level cap so people would have more of a challenge.
More dungeons like AQ20 and AQ40 with corresponding quest chains (huge ones; AQ quest chain had 49 I'm pretty sure, that all involved dungeons and raids) would be awesome.[/QUOTE]
Been working on something like this myself. I recently got into the whole modding of WoW thing and it's pretty damn exciting and fun to go through all the processes of creating your own questing zone and instance. Although it can be frustrating at times.
[QUOTE=RichyZ;31532978]blizzard and activision are separate entities, their current games don't affect eachother, blizzard are just fucking stupid and people really need to realise that[/QUOTE]
Mike Morhaime is a direct subordinate to Bobby Kotick. They called it a merge but their business structure places activision on top. Look it up (because I can't be fucked :v:)
Sorry, you need to Log In to post a reply to this thread.