• Changes in Minecraft EULA prevent donator perks and features
    172 replies, posted
[QUOTE=Handsome Matt;45024164][img]http://i.imgur.com/crrjvRk.png[/img][/QUOTE] So basically Notch is doing the 'if one person misbehaves everybody gets punished'. Mojang is a poor company with poor PR, the only reason they're still around is because Minecraft is still popular. As soon as that dies off I don't see them being successful again.
[QUOTE=Map in a box;45024946]Same point with Source. Source is the base, the mods are the content. Should people not be allowed to sell their mods? [editline]7th June 2014[/editline] They follow and chitchat with eachother every once in awhile[/QUOTE] People are not allowed to sell their mods without a source license, so yes people should not be selling their mods.
[QUOTE=Handsome Matt;45024164][img]http://i.imgur.com/crrjvRk.png[/img] booooom[/QUOTE] But these item shops in small, nice communities are selling aesthetic items. Not in Minecraft. Even so, I don't think you should be selling any items on your server, but if you have to, I don't really have a problem with selling items that don't affect the game.
[QUOTE=Sally;45026202]People are not allowed to sell their mods without a source license, so yes people should not be selling their mods.[/QUOTE] No, all they need to do is pay a fee because of Havok. They don't have to have license source. Not to mention that it was an example, I could say the same for UE4
[QUOTE=Map in a box;45024946]Same point with Source. Source is the base, the mods are the content. Should people not be allowed to sell their mods?[/QUOTE] People sell their mods with permission from Valve. People sell UE4 games with permission of Epic Games. People don't sell Minecraft perks with permission from Mojang.
[QUOTE=supersnail11;45027155]People sell their mods with permission from Valve. People sell UE4 games with permission of Epic Games. People don't sell Minecraft perks with permission from Mojang.[/QUOTE] which is funny because this entire thread is due to mojong saying "please don't sell this" making the argument of "Why can't they sell it" even more invalid [editline]7th June 2014[/editline] that and if valve hasn't bitched about people selling mods then obviously they're OK with it mojong isn't
I don't think it matters if one company does things one way, and another company does it another way. Each has its own circumstances to deal with. Remember when Gmod was free, then it cost money? Some people got upset but Garry has to do what he has to do. Now Mojang is in the same position, just in a different way.
[QUOTE=cecilbdemodded;45027242]I don't think it matters if one company does things one way, and another company does it another way. Each has its own circumstances to deal with. Remember when Gmod was free, then it cost money? Some people got upset but Garry has to do what he has to do. Now Mojang is in the same position, just in a different way.[/QUOTE] All Mojang has been doing lately is locking down their game and taking control away from the people who create mods and servers. If somebody is paying to run a server then they should be allowed to do what the fuck they want with it. The general consensus about locked down systems on Facepunch is generally negative, but as soon as this 'indie' company does it it's suddenly fine to do? Imagine the shitstorm if a company such as EA did this. Remember all the controversy about the lack of dedicated servers for COD?
[QUOTE=Noss;45027282]All Mojang has been doing lately is locking down their game and taking control away from the people who create mods and servers. If somebody is paying to run a server then they should be allowed to do what the fuck they want with it. The general consensus about locked down systems on Facepunch is generally negative, but as soon as this 'indie' company does it it's suddenly fine to do? Imagine the shitstorm if a company such as EA did this. Remember all the controversy about the lack of dedicated servers for COD?[/QUOTE] But Mojang isn't saying "you can't make servers," they're saying "you can't sell things we made for money." [editline]7th June 2014[/editline] They're not even saying "you can't make money from your server," they're just saying "you can't make money by selling features in the game."
[QUOTE=Handsome Matt;45024164][img]http://i.imgur.com/crrjvRk.png[/img] booooom[/QUOTE] What if it's like parts of the actual game and not a mod? What if it is an actual vanilla server that is selling diamonds tools and whatnot? I can understand people getting confused (Mojang did a shit job at conveying the message), but I think the general consensus is: "Do not sell the crap that comes from our game". Servers with their own mods, tools, etc are probably in the clear as long as they don't sell the shit that came with the game.
[QUOTE=supersnail11;45027304]But Mojang isn't saying "you can't make servers," they're saying "you can't sell things we made for money." [editline]7th June 2014[/editline] They're not even saying "you can't make money from your server," they're just saying "you can't make money by selling features in the game."[/QUOTE] Once again, people make features to sell. Mojang is controlling that. Most servers aren't going to sell mojang's features anyway. This is just a sense of greed and power. Why should Mojang stop a server selling stuff the server's owners made? They can't. Not only is this EULA change unenforceable, it's also remarkably stupid. You don't see microsoft policing people who sell applications for Windows, do you?
[QUOTE=Map in a box;45015922]I wonder if anyone who agrees with this tried putting forth effort in a custom server. Do it and then see what it's like to keep it alive without support.[/QUOTE] I do and I helped with the development of a custom RP perk system for MC Basically we had custom "classes" with abilities based on bukkit plugins like hookshot and timbr and custom abilities too. Everything was free.
[QUOTE=Map in a box;45028776]Once again, people make features to sell. Mojang is controlling that. Most servers aren't going to sell mojang's features anyway. This is just a sense of greed and power. Why should Mojang stop a server selling stuff the server's owners made? They can't. Not only is this EULA change unenforceable, it's also remarkably stupid. You don't see microsoft policing people who sell applications for Windows, do you?[/QUOTE] If you've ever actually seen any of these servers, you'd know that they're selling features that Mojang or other people made, not ones they made themselves. Besides, how is Mojang being greedy? They don't make more money because of this.
[QUOTE=Noss;45027282]All Mojang has been doing lately is locking down their game and taking control away from the people who create mods and servers. If somebody is paying to run a server then they should be allowed to do what the fuck they want with it. The general consensus about locked down systems on Facepunch is generally negative, but as soon as this 'indie' company does it it's suddenly fine to do? Imagine the shitstorm if a company such as EA did this. Remember all the controversy about the lack of dedicated servers for COD?[/QUOTE] I'd agree with the 'do what you want with your server' bit IF it only had to do with what the server operators were doing. Mojang is concerned about what the players are doing(spending money). I can't blame them for this because the player experience and the cost to the player reflects on Mojang, not just the servers. This is why donations are okay. If someone wants to give someone else money, Mojang doesn't care. They shouldn't care since it's none of their business. If someone essentially is charging someone else to play Minecraft, then they care. They should because Minecraft IS their business.
Here's the thing: if you run a server that's good, people will donate (that is, pay you without reward) because it's a good server. People want a good server to stay up. They're paying you because you host a good server. So this policy change doesn't affect people who actually care about the server they run.
My friends and I have been running a small Minecraft server for years now. The server started out very small, and we could afford to pay it easily, but when more players joined, we started up a donation system. We never asked for much- just five bucks for a few simple perks, and up to fifteen were our main donations. The reason we need donations is because our server has grown, it isn't the little twenty slot server we used to have. More people joined, and we had to increase the number of slots... Which we couldn't afford to pay for. We would pool our salaries (or allowances) together and we'd come up a little short. So, we started asking for donations and that gave us what we needed to get by. If we ever got more than we needed, we'd save it for next month. We never forced players to pay to play, never overpowered the donor ranks- everyone was still bound by the same rules. All we were doing is asking for a little help. Thanks, Notch.
[QUOTE=Metherat;45030320]My friends and I have been running a small Minecraft server for years now. The server started out very small, and we could afford to pay it easily, but when more players joined, we started up a donation system. We never asked for much- just five bucks for a few simple perks, and up to fifteen were our main donations. The reason we need donations is because our server has grown, it isn't the little twenty slot server we used to have. More people joined, and we had to increase the number of slots... Which we couldn't afford to pay for. We would pool our salaries (or allowances) together and we'd come up a little short. So, we started asking for donations and that gave us what we needed to get by. If we ever got more than we needed, we'd save it for next month. We never forced players to pay to play, never overpowered the donor ranks- everyone was still bound by the same rules. All we were doing is asking for a little help. Thanks, Notch.[/QUOTE] You don't need to give people perks for their donations. That's why it's called "donation."
[QUOTE=Noss;45027282]All Mojang has been doing lately is locking down their game and taking control away from the people who create mods and servers. If somebody is paying to run a server then they should be allowed to do what the fuck they want with it. The general consensus about locked down systems on Facepunch is generally negative, but as soon as this 'indie' company does it it's suddenly fine to do? Imagine the shitstorm if a company such as EA did this. Remember all the controversy about the lack of dedicated servers for COD?[/QUOTE] Because a video game is totally the same as an internet forum and because they're totally saying "No you can't have dedicated servers" they aren't though, how can you even point out that? Donations are one thing, but scamming people out of their money is another.
Why do people play minecraft again?
[QUOTE=Xmeagol;45033080]Why do people play minecraft again?[/QUOTE] Because it's fun?
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