[QUOTE=VinLAURiA;47553152]Oh man, you don't know how irritated I am at the moment that my copy isn't working. I would [i]love[/i] to show you guys some videos of what you can do with it. The [i]really[/i] big one that you guys are going to love - bigger than the early Portal concept - is the [b]logic circuits.[/b]
That's right, this game predates the friggin' redstone in Minecraft. Those wires I mentioned earlier can be hooked up to counters, switches, buttons; a whole bunch of stuff, including [i]boolean gates.[/i] AND gates, OR gates, NAND gates, XOR gates, latch gates, inverters... The wiring system turned CC2 from simply CC1 with more elements to something with a complete binary logic system in it that you could do all sorts of crazy stuff with. When I was twelve years old (file modification date for the level is 2/21/2005, eight days before my thirteenth birthday), I made a functional five-bit [i]binary calculator[/i] with it, using a diagram I pulled out of an old copy of [url=http://www.amazon.com/The-Things-Work-David-Macaulay/dp/0395428572]The Way Things Work[/url] (come to think of it, that book was another big part of my childhood.)
I'm not kidding when I say that if this game was released when it was intended... oh, man. Gaming as a whole would've seen a lot of concepts earlier than they ultimately appeared.
Agh... Stupid assertion failure, why won't you let the game load...[/QUOTE]
GOOD! When I saw the AND gate in the trailer I was hoping for more gates like that.
Imagine making a level only a programmer could solve!
[QUOTE=TheHydra;47554859]will it run in a virtual machine?[/QUOTE]
I can't get VM running for some reason. I'll have to try it on my mom's computer later; hers is the only one in the house still running XP.
[QUOTE=UntouchedShadow;47555002]This fucking game. I can't believe it. I still remember that computerized voice saying "Bummer" every time I fucked up.[/QUOTE]
And in this game, dying makes you explode in a loud "SPAP!"
[QUOTE=ChrisR;47547708]Eh, I just remembered hearing the old MIDI versions of those two songs in the version of CC1 I had which was bundled in my Win98 computer (Or so I believe, I was like, 5 or 6, I didn't know anything.).
This one, to be precise: [img]http://www.scuzzstuff.org/chipschallenge/chipschallenge.png[/img][/QUOTE]
Ohh.. The nostalgia gives me the chills. I'm gonna have to play this game again
Finally, a working copy again, after all this time...
[t]http://i.imgur.com/vqa7UQF.png[/t]
[img]http://i.imgur.com/7J533SB.png[/img]
Welp. Time to get uploading!
[url]http://facepunch.com/showthread.php?t=1468008[/url]
Eh, we got an updated thread to go with by now
[QUOTE=VinLAURiA;47553152]That's right, this game predates the friggin' redstone in Minecraft. Those wires I mentioned earlier can be hooked up to counters, switches, buttons; a whole bunch of stuff, including [i]boolean gates.[/i] AND gates, OR gates, NAND gates, XOR gates, latch gates, inverters... The wiring system turned CC2 from simply CC1 with more elements to something with a complete binary logic system in it that you could do all sorts of crazy stuff with. When I was twelve years old (file modification date for the level is 2/21/2005, eight days before my thirteenth birthday), I made a functional five-bit [i]binary calculator[/i] with it, using a diagram I pulled out of an old copy of [url=http://www.amazon.com/The-Things-Work-David-Macaulay/dp/0395428572]The Way Things Work[/url] (come to think of it, that book was another big part of my childhood.)[/QUOTE]
[t]http://i.imgur.com/NsOnl6M.png[/t]
[i]Theeeeeere[/i] it is.
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