Metal Slug 3 was the first one I ever managed to fully complete beginning to end.
Great memories.
[QUOTE=elitehakor;43699661][img]https://dl.dropboxusercontent.com/u/5168294/avatar%20shit/requests/marco.png[/img] [img]https://dl.dropboxusercontent.com/u/5168294/avatar%20shit/requests/erii.png[/img] [img]https://dl.dropboxusercontent.com/u/5168294/avatar%20shit/requests/tarma.png[/img] [img]https://dl.dropboxusercontent.com/u/5168294/avatar%20shit/requests/fio.png[/img]
it's 80x140 but oh well[/QUOTE]
I always played with Fio because raisins.
[QUOTE=Dr. Fishtastic;43696228]eh, that's arguable. Games like Crash Bandicoot and Metal Gear Solid kept a defined aesthetic, because the developers knew the hardware limitations and chose to work with them (ie making models with low-poly in mind, creating textures keeping the low-resolution in mind). Games that tried to disguise those limitations (ie doing shit like having cropped flat photographs for face textures for "realism") look like ass today.[/QUOTE]
Pretty much this. I think one of the Looney Toons games for PS1 had graphics that aged pretty well.
[IMG]https://googledrive.com/host/0B1-FBFXyMbdvbG5HUXlMUEFpT2c/ss5.jpg[/IMG]
[IMG]http://img9.imageshack.us/img9/4315/sheepraider.jpg[/IMG]
When is the release date?
[QUOTE=elitehakor;43699661][img]https://dl.dropboxusercontent.com/u/5168294/avatar%20shit/requests/erii.png[/img]
it's 80x140 but oh well[/QUOTE]
its britta
[QUOTE=Whiplash~;43747436]When is the release date?[/QUOTE]
At Steam it says february.
It is february, give me my promised entertainment!
[QUOTE=Aphtonites;43747362]Pretty much this. I think one of the Looney Toons games for PS1 had graphics that aged pretty well.
[IMG]https://googledrive.com/host/0B1-FBFXyMbdvbG5HUXlMUEFpT2c/ss5.jpg[/IMG]
[IMG]http://img9.imageshack.us/img9/4315/sheepraider.jpg[/IMG][/QUOTE]
3D games on the PS1 never aged well and were pretty much shit even when the PS1 was new. The VDP in the PS1 had no Z Buffer so not only were you stuck with affine mapping on all surfaces, polygons were horribly floaty and moved all over the place when the perspective changed.
Horrible warping textures + floaty faces = massive fail.
Thankfully some talented coders have made some fantastic renderers for PS1 emulators that fake a Z Buffer which allows perspective corrected texturing so the games look 100x better than on the original hardware.
The N64 VDP was so much better, despite the console as a whole being limited by the cartridge system.
[QUOTE=Dr. Fishtastic;43696228]eh, that's arguable. Games like Crash Bandicoot and Metal Gear Solid kept a defined aesthetic, because the developers knew the hardware limitations and chose to work with them (ie making models with low-poly in mind, creating textures keeping the low-resolution in mind). Games that tried to disguise those limitations (ie doing shit like having cropped flat photographs for face textures for "realism") look like ass today.[/QUOTE]
Yeah, for example, Pac-Man World on psx has aged really well
[video=youtube;ITzY1tbRvuk]http://www.youtube.com/watch?v=ITzY1tbRvuk[/video]
[QUOTE=GiGaBiTe;43714757]But do you actually own Metal Slug? Or do you have one of those 110-n-1 AES pirate carts with a game selection screen?[/QUOTE]
I don't have any pirate carts. I own the actual Metal Slug 3 Cart. You can plug in about 3 of them into the board itself, they're about as big as a vhs tape
I tried tweeting at them multiple times and still no key :( Oh well :(
[QUOTE=avincent;43754292]I don't have any pirate carts. I own the actual Metal Slug 3 Cart. You can plug in about 3 of them into the board itself, they're about as big as a vhs tape[/QUOTE]
I know what an MVS system looks like. IIRC there were 1, 4 and 8 slot versions of the MVS, with the 4 and 8 slot versions (especially the 8) known to be notoriously unreliable.
I once was looking to build my own MVS cabinet but getting an arcade CRT at a reasonable price (in good condition) is becoming increasingly difficult. I did find a company that sells some new rare flat screen medium-resolution cabinet CRTs, but they cost as much as the cabinet itself would cost to build with the MVS system installed.
You can now Pre-Purchase the game
[QUOTE=WaffleCopter;43773710]You can now Pre-Purchase the game[/QUOTE]
[i]Only[/i] 5€???? Holy sheet I'm buying an extra copy for friend.
Sorry, you need to Log In to post a reply to this thread.