• 'Steam Box' should ship in 2013.
    195 replies, posted
I don't understand why you're saying Linux is a bad idea, developers already go out of the way for other consoles why can't you just think of it as another console? Also Microsoft would probably disagree to shipping Windows on these, even if they did that would bump the price up by at least £60. Besides making games for it is pretty much going to be a mix up of taking the PS3 renderer of the games ( since they use OpenGL ) and putting that on the PC. ( I know that's very oversimplified but it's pretty much that simple. )
[QUOTE=OogalaBoogal;39059509]Unless Valve can get some big developers on board, I don't see a steam console taking off. Sure, many games are already available for Linux, but there are not the big names that are needed for a console launch.[/QUOTE]wait OH GOD THATS IT HALF LIFE 2 1/2
[QUOTE=OogalaBoogal;39059509]Unless Valve can get some big developers on board, I don't see a steam console taking off. Sure, many games are already available for Linux, but there are not the big names that are needed for a console launch.[/QUOTE] what consoles launch with their entire library already made? Face it your logic is flawed, consoles get support after said console exists, not when the idea for said console exists
I'm now going to use the patented Phoronix Hardware Speculation[SUP]©[/SUP] method to figure out the specs on this machine. It's Linux based, and Intel has been amazing when working with Valve. Furthermore, their GPUs actually work under Linux. Thus, the CPU will the a top-of-the-line Intel CPU. The actual processor might not be top-of-the-line, but the integrated GPU on the chip will be the best thing Intel has developed so far. Then, RAM and HDD. Valve will want to drive the price of the device down as much as they can. Considering the price on SSD's, Valve will instead opt for an 8GB DDR3 solution, and a traditional hard-drive. Developers can then keep important game resources, such as map files and textures in RAM instead of having to stream them from optical media or the HDD. Initial load-time of game will stay the same as it would with a traditional HDD, but textures for following areas or maps will be streamed from the HDD to RAM while playing, minimizing load-times after you're in the game. Valve will most likely stick an optical drive on the console so you can still buy games as physical objects, due to bandwidth consumption limits (lolamerica), but the games will have to installed onto the HDD. As far as third-party developers, Carmack will notice the 8GB of RAM and direct access to the Intel GPU instead of having the fight the drivers, causing him to cream his pants, leave iD, join Valve and make Episode 3 the best-looking game in the universe when running on the SteamBox. Also, just like Phoronix, all of that is wrong but you can't say I'm wrong until the thing actually gets fucking released, and you'll have forgotten about it by then.
[QUOTE=Swebonny;39059664]Sooooooooooo, will it be bundled with some exclusive Valve game?[/QUOTE] it's not a console, it's an HTPC for gaming
I'm not really familiar with the specifications of the Steam Box, but I'm guessing it's basically just a mid-end gaming PC with a modified OS compacted into a family room compatible package? If so, I'm pretty much cool with it! I guess the biggest factor here will be how many PC game developers will start incorporating Linux support, because it's a bit rare at the moment.
[QUOTE=Matt-;39059984]I don't understand why you're saying Linux is a bad idea, developers already go out of the way for other consoles why can't you just think of it as another console?[/QUOTE] Well most games release for xbox, ps3, and pc. Some go for the wii as well. Then there are the hand held versions of some games. Developers already develop for 3-4 main systems and then maybe 2 handhelds. No one really even touches macs let alone linux atm. So I kinda doubt everyone will just jump right into linux, there might be a few devs who do but I doubt many will. I could be wrong and devs really do see linux as a new and popular platform to develop for, only time will tell.
[QUOTE=W00tbeer1;39059766]Not werth. Why would I want to buy that when I can just connect my computer to a television. Really risky move by Valve...[/QUOTE] it's for all the "PC gaming too hard too expesnive console better" crowd which makes up a huge number of gamers. Just go to Gamefaqs and say you like PC gaming, they will eat you alive [editline]1st January 2013[/editline] some literally believe the PS3 has better hardware than any PC
Am I the only one who doesn't want this?
Linux games are coming more and more with the Humble Bundle and now Valve's porting source games and Steam, with Steam support I can see more developers making Linux ports/binaries.
[QUOTE=Swilly;39060082]Am I the only one who doesn't want this?[/QUOTE] You dare oppose the will of the great Gaben?
[QUOTE=Swilly;39060082]Am I the only one who doesn't want this?[/QUOTE] for the billionth time it's made for console gamers who often refuse to play a game if it's on PC, even if it's from the 90's and/or easier to run than Firefox. There are people who think the concept of playing a game on PC is like killing a puppy
Also we have to remember that Microsoft have Direct X which lots of games utilize. I suppose that can be phased out pretty rapidly though.
[QUOTE=SCopE5000;39059947]Agh. Linux is a bad idea I fear. I can't see enough developers adopting it on a mass scale to be worth it, at least as long as Microsoft and Sony still have breath in their lungs and cash in their wallets to bait prospective developers to make exclusive 'AAA titles' like Call of Duty Modern Warfare 12. In an ideal world, SteamBox would simply become 'the go-to console' and all the developers develop for it & PC regardless of the money that the corporations throw their way. Microsoft & Sony would be stuck with their shit consoles, closed platform with hardly any games, they can keep EA and their micro transaction bullshit whilst everyone else has a happy time rejoicing and playing awesome games together, cross-platform.[/QUOTE] It's a bad idea at this point in time because the Linux platform is still pretty flawed for an average user. It's getting better, but it still sucks if you aren't remotely technically inclined/ willing to tough it out and learn. Sticking Steam in big picture on a Linux box might work, but the minute something breaks in a unexpected way, the average user is fucked. Where with Windows or one of the home consoles, they tend to have some systems to attempt repairing themselves, or the developer has detailed, but understandable support articles and services. Also your entire last sentence was pretty fucking pointless. Without developers like EA, Activision, Sony, MS, etc. paying attention to this, it's not exactly going to take off, considering they develop the majority of the big sellers that make or break a system. (p.s. without the home consoles gaming would be nowhere near where it is now, it'd still be a niche only hardcore nerds knew of)
[QUOTE=nikomo;39060089]You dare oppose the will of the great Gaben?[/QUOTE] I'm sorry, but remember that Alien Ware tower that was basically a PC console? You all ripped to shreds but now that its Valve, [B]BEND OVER EVERYONE TAKE IT UP THE ASS[/B]. [editline]1st January 2013[/editline] [QUOTE=The Baconator;39060094]for the billionth time it's made for console gamers who often refuse to play a game if it's on PC, even if it's from the 90's and/or easier to run than Firefox. There are people who think the concept of playing a game on PC is like killing a puppy[/QUOTE] THEN I don't want them involved with PC gaming. If they're that closed off they will not change their mind set by us basically handing them a half way point, especially when they're point is retarded to begin with.
[QUOTE=The Baconator;39060053]it's for all the "PC gaming too hard too expesnive console better" crowd which makes up a huge number of gamers. Just go to Gamefaqs and say you like PC gaming, they will eat you alive [editline]1st January 2013[/editline] some literally believe the PS3 has better hardware than any PC[/QUOTE] It's quite sad, some of my peers believe that because their cheap laptop has shitty performance that consoles have amazing hardware.
depends what games are on it if they are good games then sure
[QUOTE=CakeMaster7;39060123]It's quite sad, some of my peers believe that because their cheap laptop has shitty performance that consoles have amazing hardware.[/QUOTE] Admittedly you can squeeze an obscene amount of performance out of a console compared to any PC (within reasonable limits of hardware difference) just due to their design.
[QUOTE=Swilly;39060104] THEN I don't want them involved with PC gaming. If they're that closed off they will not change their mind set by us basically handing them a half way point, especially when they're point is retarded to begin with.[/QUOTE] but there are benefits to them joining PC gaming: 1. Linux support (no more need for Windows in the future if this were to happen) 2. Games for sure having a PC version. Think of the games PC misses out on, R* never ported Red Dead Redemption and never will for example
[QUOTE=Mister Sandman;39059492]wait what the fuck did I fall asleep or something[/QUOTE] [url]http://www.theverge.com/2012/12/8/3744314/gabe-newell-valve-console-living-room-steam-box/in/3514777[/url] Dec 8 There have also been rumours bouncing around since like march
I'm curious as to how much it's going to cost.
[QUOTE=The Baconator;39060166]but there are benefits to them joining PC gaming: 1. Linux support (no more need for Windows in the future if this were to happen) 2. Games for sure having a PC version. Think of the games PC misses out on, R* never ported Red Dead Redemption and never will for example[/QUOTE] I'm kinda pissed off with R* for their decision about Red Dead cause I really wanted to play it, and now the possibility of them not launching GTA V on PC.
and people didnt believe me that valve was going to expand to hardware when i called it over a year back!
[QUOTE=Stopper;39059613]THQ were almost bankrupted a couple of weeks ago.[/QUOTE] and they were pulled out of the fire for the time being to finish their games to release in the next quarter don't cut the story in half and just leave it there.
[QUOTE=hexpunK;39060103]It's a bad idea at this point in time because the Linux platform is still pretty flawed for an average user. It's getting better, but it still sucks if you aren't remotely technically inclined/ willing to tough it out and learn. Sticking Steam in big picture on a Linux box might work, but the minute something breaks in a unexpected way, the average user is fucked. Where with Windows or one of the home consoles, they tend to have some systems to attempt repairing themselves, or the developer has detailed, but understandable support articles and services. Also your entire last sentence was pretty fucking pointless. Without developers like EA, Activision, Sony, MS, etc. paying attention to this, it's not exactly going to take off, considering they develop the majority of the big sellers that make or break a system. (p.s. without the home consoles gaming would be nowhere near where it is now, it'd still be a niche only hardcore nerds knew of)[/QUOTE] But Valve isn't going to stick a PC version of linux into a console, they'll develop their version which would be adapted to be manageable through a console media.
[QUOTE=The Baconator;39060166]but there are benefits to them joining PC gaming: 1. Linux support (no more need for Windows in the future if this were to happen) 2. Games for sure having a PC version. Think of the games PC misses out on, R* never ported Red Dead Redemption and never will for example[/QUOTE] But what if they port it to linux and not windows or mac, why should I have to familiarize myself with a new operating system just to play a PC game that I wont be able to play on windows or mac but only linux?
[QUOTE=The Baconator;39060024]it's not a console, it's an HTPC for gaming[/QUOTE] Twas a JOKEeeeeeee
[QUOTE=Ol' Pie;39060226]But Valve isn't going to stick a PC version of linux into a console, they'll develop their version which would be adapted to be manageable through a console media.[/QUOTE] Linux support is really great, chances are Valve will force developers to have keyboard and mouse support implemented in all games (like how MS forces achievement support and much more on xbox) so they'd run fine on Ubuntu and similar distros
[QUOTE=SCopE5000;39060098]Also we have to remember that Microsoft have Direct X which lots of games utilize. I suppose that can be phased out pretty rapidly though.[/QUOTE] If the game engine you're using is written correctly, all you need to do is swap out the rendering pipeline, switch to OpenAL on the audio side, and there was something that could be used for handling input. The last 2 are easy as fuck, the biggie is the rendering side of things, but it's actually not as big as you might think it is. The only things that actually run DirectX are by Microsoft, which means Windows and the 360. If you have a multi-platform game, you probably already have 90% of the code in place. PS3 offers OpenGL ES 1 (with several features from ES 2), Nintendo also offers it. (Though, on the PS3 there is a native thing pretty much every AAA title uses because you can't get enough performance out of the OpenGL API on that hardware) Android has been using OpenGL ES 2.0 since 2.2, iOS uses OpenGL ES 2.0... I think Carmack commented on Rage that there's not a whole lot of platform-dependent code in the game, you build modules and then build your product on top of those modules. If you need to run the game on something else, you just write new modules.
[QUOTE=hexpunK;39060148]Admittedly you can squeeze an obscene amount of performance out of a console compared to any PC (within reasonable limits of hardware difference) just due to their design.[/QUOTE] Of course, but this generation reached it's practical limit a while ago, which is why consoles are getting games that are more and more held back by the hardware, like Battlefield 3 being different on PC. And let's not get started on how bad 720p looks on a 1080p screen.
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