• New Medal of Honor Game Gets Trailer/Release Date
    251 replies, posted
[QUOTE=hypno-toad;21768438]That's the biggest load of crap I've ever heard. Just as an example, two guys on my steam friends list served in Iraq, and they say it's the most authentic game out. That being said, I don't play it because it's such a huge resource hog, that it's just an utter waste of time to play.[/QUOTE] Because in real life if you look at somewhere where a light is shining everything becomes dark. The visual element was messed up, I'm not saying that graphics make a game, but when they're as buggy as they are in ARMA then the game becomes unplayable. [editline]06:08AM[/editline] [QUOTE=CodeMonkey3;21768445]How bullets it takes to die? I don't know if you're trying to poke fun at me or you're serious..[/QUOTE] Well how else would military advisers help with realism in gameplay?
[QUOTE=The_Fly56556;21768466]Because in real life if you look at somewhere where a light is shining everything becomes dark.[/QUOTE] You don't go outside much, do you? Cuz you know, when the sun's in my face, it kind of makes it hard to see anything in front of you. In fact, that's what they make [URL="http://www.dailytorque.com/wp-content/uploads/2009/10/sunglasses-12209.jpg"]these cool things for.[/URL]
that's how pupils work dawg
[QUOTE=CodeMonkey3;21766622]I wish they'd stop with the special forces routine, I don't want to be a super hero who runs around with a tacticool gun shooting hundreds of enemies in an action hero-like cliche storyline. I want an emotional, realistic, gritty experience of an infantry man, I don't want to be elite, I want to be human, I want to have flaws, I want fear breaching a room, I want to fear an RPG, I should fear war. The Gulf War, the Iraq War, Vietnam, Korea any of these wars would fit the bill well and be original (More or less) and have the chance to truely make a unique experience.[/QUOTE] You should play Operation Flashpoint!
[QUOTE=hypno-toad;21768438]That's the biggest load of crap I've ever heard. Just as an example, two guys on my steam friends list served in Iraq, and they say it's the most authentic game out. That being said, I don't play it because it's such a huge resource hog, that it's just an utter waste of time to play.[/QUOTE] they're right for Thanksgiving a few years back my family had some Marines from a nearby base (Camp Pendleton) through a military program and they said they trained with a game similar to ArmA/Flashpoint.
[QUOTE=Reaver1991;21768481]that's how pupils work dawg[/QUOTE] Yeah, but in ARMA they times that by a million. Generally when I'm in a city at night, when I look at a store across the road that has lights on I don't go half blind.
[QUOTE=The_Fly56556;21768502]Yeah, but in ARMA they times that by a million. Generally when I'm in a city at night, when I look at a store across the road that has lights on I don't go half blind.[/QUOTE] No they don't. The effect you get is that way because the engine apparently cannot support true HDR lighting, which would be the best way to deal with it. Either way, it doesn't really matter because you're not going to be able to see very well with the sun in your eyes. Is that your only basis for thinking arma is not very realistic?
[QUOTE=hypno-toad;21768477]You don't go outside much, do you? Cuz you know, when the sun's in my face, it kind of makes it hard to see anything in front of you. In fact, that's what they make [URL="http://www.dailytorque.com/wp-content/uploads/2009/10/sunglasses-12209.jpg"]these cool things for.[/URL][/QUOTE] I worded it so people wouldn't make this mistake, read my post again. [editline]06:14AM[/editline] [QUOTE=hypno-toad;21768517]No they don't. The effect you get is that way because the engine apparently cannot support true HDR lighting, which would be the best way to deal with it.[/QUOTE] The engine can't support HDR lighting so they fuck it over with something that isn't anywhere near. That makes sense. The older Rainbow Six games were what I'd call a good realistic game. The graphics aren't up to scratch, but I can see what I'm doing and I really have to think about how I play it. Going into a room and not clearing it properly could mean the end of a mission even if I've spent 40 minutes completing objectives.
[QUOTE=The_Fly56556;21768518] The engine can't support HDR lighting so they fuck it over with something that isn't anywhere near. That makes sense.[/QUOTE] ^ = arma is not a realistic game?
[QUOTE=hypno-toad;21768541]^ = arma is not a realistic game?[/QUOTE] The gameplay element may be realistic, but it becomes unplayaable due to it's mass of bugs and the team of what seem to be blind developers.
[QUOTE=The_Fly56556;21768466]but when they're as buggy as they are in ARMA then the game becomes unplayable. [/QUOTE] ArmA 2 ain't as buggy as it was back in the German release.
[QUOTE=The_Fly56556;21768551]The gameplay element may be realistic, but it becomes unplayaable due to it's mass of bugs and the developer's apparent blindness.[/QUOTE] That's funny, the first thing I quoted from you said "arma 2 wasn't that realistic" and I said it was. Now you're talking about playability? Bugs aside, it doesn't matter. At it's core gameplay, arma 2 is very realistic. The little bells and whistles like animations and lighting tweaks have nothing to do with it.
[QUOTE=CodeMonkey3;21766622]I wish they'd stop with the special forces routine, I don't want to be a super hero who runs around with a tacticool gun shooting hundreds of enemies in an action hero-like cliche storyline. I want an emotional, realistic, gritty experience of an infantry man, I don't want to be elite, I want to be human, I want to have flaws, I want fear breaching a room, I want to fear an RPG, I should fear war. The Gulf War, the Iraq War, Vietnam, Korea any of these wars would fit the bill well and be original (More or less) and have the chance to truely make a unique experience.[/QUOTE] Protip, Special Forces are real infantry too, just because they're special forces does not make it instantly super hero badass shit. Play Vietcong; it's realistic and you're special forces.
[QUOTE=hypno-toad;21768567]That's funny, the first thing I quoted from you said "arma 2 wasn't that realistic" and I said it was. Now you're talking about playability?[/QUOTE] It was my fault for not wording it right, if a game is that buggy then realism doesn't even matter because you can't see anyone that's shooting at you even if they're a few feet away. [editline]06:19AM[/editline] [QUOTE=doommarine23;21768569]Play Vietcong; it's realistic and you're special forces.[/QUOTE] Only if you play it on the hardest mode.
[QUOTE=CodeMonkey3;21766901]00:23 on, that's where I started to lose hope. I saw them kick down the door and the instant their muzzle cleared the breach they unloaded into the room like 5.56 was going out of style. Rules of Engagement, I don't care if you were taking RPG fire from the shack, you don't blindly unload into a room. He points the gun to the left and fires without looking. There could have been a child cowering in the corner for all he knew. Or the point that the body in the office chair is rigged with explosives so he kicks it out the window and jumps to the floor. That's Hollywood stuff. Sure, it happens but it's so rare that it's not an accurately portrait of war. All I saw was footage of Special Forces and some views from a chopper, it didn't left something to be desired.[/QUOTE] It's a god damn Medal of Honor game, don't expect it to be realistic.
[QUOTE=Chunk3ym4n;21768609]It's a god damn Medal of Honor game, don't expect it to be realistic.[/QUOTE] What are you talking about? Ever since Pacific Assault they strived for emotion, good stories and decent realism.
[QUOTE=doommarine23;21768618]What are you talking about? Ever since Pacific Assault they strived for emotion, good stories and decent realism.[/QUOTE] That's like calling CoD realistic. And story? Did you even play Airborne?
[QUOTE=doommarine23;21768618]What are you talking about? Ever since Pacific Assault they strived for emotion, good stories and decent realism.[/QUOTE] you play Airborne?
[QUOTE=The_Fly56556;21768590]It was my fault for not wording it right, if a game is that buggy then realism doesn't even matter because you can't see anyone that's shooting at you even if they're a few feet away. [/QUOTE] What the hell are you talking about?
[QUOTE=Makol;21768633]you play Airborne?[/QUOTE] Game was rushed but it atleast felt decently realistic and had some emotion. [editline]01:23AM[/editline] [QUOTE=The_Fly56556;21768629]That's like calling CoD realistic. And story? Did you even play Airborne?[/QUOTE] Yet again, Airborne was a rushed game. Pacific Assault had an amazing story you're also the guy who seems to all ARMA non-realistic so yeah.
[QUOTE=hypno-toad;21768643]What the hell are you talking about?[/QUOTE] Because visually the engine is so awful. Not awful in the blocky 90s graphics kind of way, awful in the what the fuck is going on why cant I see anything in the middle of the day kind of way.
[QUOTE=doommarine23;21768569]Protip, Special Forces are real infantry too, just because they're special forces does not make it instantly super hero badass shit. Play Vietcong; it's realistic and you're special forces.[/QUOTE] But I get tired always playing the same role, the silent but deadly who has to stop a plot to take over or end the world. And they ALWAYS make special forces act like they're action heros. I mean, look at Modern Warfare 2 for a prime example. Also ITT: ArmA isn't realistic because you can't stare into the sun.
[QUOTE=The_Fly56556;21768662]Because visually the engine is so awful. Not awful in the blocky 90s graphics kind of way, awful in the what the fuck is going on why cant I see anything in the middle of the day kind of way.[/QUOTE] You cant see anything in the middle of the day because there are spaces larger than 500 meters between you and the enemy, and there's lots of trees, grass, and buildings. Welcome to real life. The entire point of the game is that you havve to carefully plan your moves. if you don't like that, don't play it; but don't call it unrealistic just because you're not good at it.
[QUOTE=The_Fly56556;21766614]As I said in the other thread, I hope this is more like MW2. BC2 sucked so much ass.[/QUOTE] shouldn't you hope it is like neither because if you wanted one of those game, just play those games
[QUOTE=doommarine23;21768645]Game was rushed but it atleast felt decently realistic and had some emotion.[/QUOTE] lulwhut. Emotion?
[QUOTE=The_Fly56556;21768662]Because visually the engine is so awful. Not awful in the blocky 90s graphics kind of way, awful in the what the fuck is going on why cant I see anything in the middle of the day kind of way.[/QUOTE] I'm starting to wonder what settings you were playing at and what computer you're using because what you're describing is just the most bizarre thing I've ever heard.
[QUOTE=Akuma_lektro;21768677]shouldn't you hope it is like neither because if you wanted one of those game, just play those games[/QUOTE] Played it, hoping for another like it.
[QUOTE=CodeMonkey3;21768666]But I get tired always playing the same role, the silent but deadly who has to stop a plot to take over or end the world. And they ALWAYS make special forces act like they're action heros. I mean, look at Modern Warfare 2 for a prime example. Also ITT: ArmA isn't realistic because you can't stare into the sun.[/QUOTE] Doesn't mean Special Forces CAN"T BE REALISTIC Vietcong didn't make you into some badass either.
[QUOTE=CodeMonkey3;21768680]I'm starting to wonder what settings you were playing at and what computer you're using because what you're describing is just the most bizarre thing I've ever heard.[/QUOTE] I'm running it at almost full, and it's not my computer, I've played it on other people's and it looks exactly the same.
[QUOTE=The_Fly56556;21768678]lulwhut. Emotion?[/QUOTE] Like when everyone else on the airplane dies and the pilot starts to cry and tell you to just jump cause they're all dead. The facial animations are extremely well done too.
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