[QUOTE=Karmah;24666344]
What I think would be the best function ever, would be the ability to put servers up as easily as in left 4 dead 1 & 2.[/QUOTE]
PLEASE NO
even freaking iwnet is better, i'm serious
Party hats in 100
Good thing I only have like, 130 add ons.
Also good thing there's no restriction on custom maps, I have like 250 maps.
Garry. I can't use the toybox. It displays normally but if I click on the things nothing happens at all. Also If I move my mouse over the stuff it sometimes moves the buttons. I set up my gmod again. It still not working for me even if I use a clean gmod. I get those lua errors:
Downloaded file was invalid. Please retry later.
Couldn't save file from HTTP (toybox/cache/entity/33_70.gcf).
Downloaded file was invalid. Please retry later.
Couldn't save file from HTTP (toybox/cache/entity/33_70.gcf).
I've gotten a few errors with loading the entities page but all in all its nice.
Is there any way to download the stuff to your actual game from the toybox so you don't have to keep downloading it?
[QUOTE=Wyll;24668668]Garry. I can't use the toybox. It displays normally but if I click on the things nothing happens at all. Also If I move my mouse over the stuff it sometimes moves the buttons. I set up my gmod again. It still not working for me even if I use a clean gmod. I get those lua errors:
Downloaded file was invalid. Please retry later.
Couldn't save file from HTTP (toybox/cache/entity/33_70.gcf).
Downloaded file was invalid. Please retry later.
Couldn't save file from HTTP (toybox/cache/entity/33_70.gcf).[/QUOTE]
[editline]08:43PM[/editline]
I got the same problem
Are you running Steam in non-english?
Garry you should put some cool custom models in an update
Like the skateboards and shit from gmod 9
garry do you pump out updates by your self or do you have a team that helps you. Seems like a lot of work
[editline]11:12AM[/editline]
[QUOTE=toaster468;24670144]garry do you pump out updates by your self or do you have a team that helps you. Seems like a lot of work[/QUOTE]
[editline]11:12AM[/editline]
[QUOTE=toaster468;24670144]garry do you pump out updates by your self or do you have a team that helps you. Seems like a lot of work
[QUOTE=Wyll;24668668]Garry. I can't use the toybox. It displays normally but if I click on the things nothing happens at all. Also If I move my mouse over the stuff it sometimes moves the buttons. I set up my gmod again. It still not working for me even if I use a clean gmod. I get those lua errors:
Downloaded file was invalid. Please retry later.
Couldn't save file from HTTP (toybox/cache/entity/33_70.gcf).
Downloaded file was invalid. Please retry later.
Couldn't save file from HTTP (toybox/cache/entity/33_70.gcf).[/QUOTE]
Same problem here, I run GMod in French, I will change to English and report back.
And I get a lot of LUA errors. Apparently much stuff broke during the update.
[editline]09:24PM[/editline]
Should I get a console dump?
I like the 200 cap limit, stop the minges from fucking up there install...
No I can already see them all (55,000 since release)
Yes, changing Steam language to English fixed the problem.
Well as usual i get to leave a harsh comment to furfil my anger towards garrys pointless and destructive updates- thanks for breaking my gamemode garry, your the man.
Alright, Here´s the errors I´ve occurred: [code]
[@addons\sg_misc\lua\entities\kino_ball\init.lua:204] bad argument #1 to 'AddAngleVelocity' (Vector expected, got Angle)[/code]
[code]
SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect errors!SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect errors!Giving <my name here> a toybox_390_2
SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect error[/error][/code]
[QUOTE=dije;24670981]Alright, Here´s the errors I´ve occurred: [code]
[@addons\sg_misc\lua\entities\kino_ball\init.lua:204] bad argument #1 to 'AddAngleVelocity' (Vector expected, got Angle)[/code]
[code]
SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect errors!SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect errors!Giving <my name here> a toybox_390_2
SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect error[/error][/code][/QUOTE]
First one is where the addon needs to be updated, and the second one is someone using a weapon base that isn't standard in GMod for a cloudscript weapon.
[QUOTE=dije;24670981]Alright, Here´s the errors I´ve occurred: [code]
[@addons\sg_misc\lua\entities\kino_ball\init.lua:204] bad argument #1 to 'AddAngleVelocity' (Vector expected, got Angle)[/code]
[code]
SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect errors!SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect errors!Giving <my name here> a toybox_390_2
SWEP (toybox_390_2) is derived from non existant SWEP (weapon_real_base_rifle) - Expect error[/error][/code][/QUOTE]
I´ll soon get the bad coder achievement again! Is that even possible?:ninja:
[editline]09:56PM[/editline]
[QUOTE=Omolong;24671002]First one is where the addon needs to be updated, and the second one is someone using a weapon base that isn't standard in GMod for a cloudscript weapon.[/QUOTE]It broke during directly after the update. And I´ve got problems with some other stuff.
[editline]09:57PM[/editline]
[QUOTE=dije;24671022]I´ll soon get the bad coder achievement again! Is that even possible?:ninja:
[editline]09:56PM[/editline]
It broke directly after the update. And I´ve got problems with some other stuff.[/QUOTE]
[editline]09:57PM[/editline]
Garry broke the edit button...
[editline]09:58PM[/editline]
Sorry for the weird post.
[QUOTE=dije;24671022]It broke during directly after the update. And I´ve got problems with some other stuff.[/QUOTE]
If you are talking about the first one, it was because of something introduced in this update. The second one might be because you deleted some mods.
who even has more than 200 addons
[editline]03:06PM[/editline]
also we love you garry, thanks for supporting your mod :h:
[QUOTE=garry;24670005]Are you running Steam in non-english?[/QUOTE]
Doesn't work for me neither, and my steam is English.
I don't really like addons actually.
I prefer a vanilla gmod with some added basic things. Some newer cars and maybe a fews stools and sweps. But nothing major like wire.
[QUOTE=garry;24670005]Are you running Steam in non-english?[/QUOTE]
Steam is running german. Garrysmod is set on english.
changing steam to english fixses it. but i want german steam
[QUOTE=dije;24671022]
Garry broke the edit button...
QUOTE]
No, edit is disabled in News Node.
[editline]10:43PM[/editline]
ffffff as displayed here
I'm absolutely loving the toybox, it's loads of fun. I would just like a smoother and easier to use interface. It's way too crowded and clunky.
[QUOTE=Leaf Runner;24673460]I'm absolutely loving the toybox, it's loads of fun. I would just like a smoother and easier to use interface. It's way too crowded and clunky.[/QUOTE]
what is this toybox?! must test now!
no0 errors with blueprint 2/nexus
:golfclap:
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