• Battlefield Hardline Delayed So EA Could Add "More Innovation," CEO Says
    74 replies, posted
Now they just need to add more cloud saving, more "for the gamers", a bit of heart, and a little GOTY and BAM! They got the checklist for a game that will sell millions of preorders.
Innovation = More day 0 DLCs.
man FUCK EA
Just give me a solid remake of 1942. Landing crafts, piloting destroyers, shooting flak at fighters in the battle of Brittan. I just want solid beautiful visuals, the same core simple game-play with all the beautiful new physics and grit that we've acquired in the last decade. I don't want attachments, or perks, I just want something unarguable solid. If you want skill progression then make it something like your hand get steadied quicker, or you can increase your magazine change speed. Keep is dead simple, that's how you'd get an experience that will still hold true in another decade like 1942 has. I would kill for a game like a 1942 remake where when you start a new character he's shaky in combat, easily shocked by explosions and bullets flying over head and fumbling and dropping magazines in reloads as shells explode around him, and as you progress over the weeks of playing he becomes a steady handed unphased badass. That'd be a refreshing change of pace. Hell imagine driving a jeep with low driving skill and your missing shifts, or stalling it out when you go to take off. That'd really increase the feeling of vulnerability. I just imagined playing in VR, and reloading an M1 garand, and when you're reloading if you look down and follow your hand as your reaching in your ammo pouch for another stripper clip you have a lower likelihood of fumbling and taking longer, where as if you were still looking down range it would increase your reload time and chance of error. That could be so cool and immersive if it worked well.
What could they possibly do to make the arguably most dull genre of gaming more innovative? Honestly, the last FPS that could be called "innovative" was the first Borderlands game. There's not much else that can be done with such a restrictive medium. Now, I'm not saying that FPS can never be fun again. I'm saying the time for innovation is sadly over because unless something changes, we're gonna get the same shareholder shit again and again.
[QUOTE=LZTYBRN;46006582]2014: the year all the games got delayed to 2015[/QUOTE] [url=http://youtu.be/oe0fPF7b1lc?t=1m18s]Over to you, Dara.[/url]
[QUOTE=Explosions;46004301]You complain when they rush the game. Now you complain when they take their time to do something new. Oh right it's EA so just say whatever you want about them.[/QUOTE]I just don't like that innovation buzzword they're using. They did the same with Simcity and dungeon keeper mobile, look how well those turned out. I'm not faulting EA for taking time to try and put a little more quality into their product. Fuck, its the closest I've come to praising them for awhile.
[QUOTE=Explosions;46004301]You complain when they rush the game. Now you complain when they take their time to do something new. Oh right it's EA so just say whatever you want about them.[/QUOTE]I just don't like that innovation buzzword they're using. They did the same with Simcity and dungeon keeper mobile, look how well those turned out. I'm not faulting EA for taking time to try and put a little more quality into their product. Fuck, its the closest I've come to praising them for awhile.
[QUOTE=MaxOfS2D;46003168]I find "experience" to be a much more annoying buzzword IMO.[/QUOTE] "emotion"
[QUOTE=Kite_shugo;46013148]"emotion"[/QUOTE] I think the most annoying one is [I]"free to play"[/I].
[QUOTE=Kite_shugo;46013148]"emotion"[/QUOTE] "fun"
[QUOTE=alastorL;46006182]Am I the only one who really likes BF3 and 4?[/QUOTE] No, they are both amazing games; I might not feel the nostalgia and grand scale that I wanted from a sequel to one of my favorite games ever, Battlefield 2, but they were able to create very satisfying games. EA just forced DICE to shit out BF4 to compete with COD:Ghosts in that release timeframe and DICE will have to deal with the fact that they released a broken game and many of their customers will not regain their trust in the company. Things got worse because of the fact that the premium service was releasing expansions on a schedule that also had multitudes of bugs lying within, while also having game breaking bugs lying in the base game (ie: client/host lag was only made much better around the beginning of the year so you had less chance of being shot around a wall). DICE should have done the smart thing and kept this under wraps instead of showing the world something so similar to the last games, except for the cops part I mean. A 2143 done right would make you so much fucking money, DICE [editline]18th September 2014[/editline] [QUOTE=KillerJaguar;46013159]"fun"[/QUOTE] "emergent fun developed for The Cloud™"
Wtf this is good news shup up gaawsh
[QUOTE=Jimmyshimmy;46013372]Wtf this is good news shup up gaawsh[/QUOTE] it probably would have had a better reaction if they didn't try to say they're gonna delay it to "inject some innovation" but yeah it definitely is a good thing
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