• Terrible 3DS Ubisoft Game Cubic Ninja Sells out due to it being the source of a 3DS homebrew exploit
    87 replies, posted
[QUOTE=Oicani Gonzales;46525966]the problem with gateway is that you still need to start with a 4.5 firmware (which is old as shit). 9.0+ support is for games only, not for starters supporting newer firmwares would be really difficult / meaningful[/QUOTE] [img]http://i.imgur.com/dBbB5Xm.jpg[/img]
I hope we get this for the wii u [img]http://www.facepunch.com/fp/ratings/rainbow.png[/img]
[QUOTE=Gamerman12;46526085]I hope we get this for the wii u [img]http://www.facepunch.com/fp/ratings/rainbow.png[/img][/QUOTE] Completely different architecture and os
[QUOTE=Gamerman12;46526085]I hope we get this for the wii u [img]http://www.facepunch.com/fp/ratings/rainbow.png[/img][/QUOTE] I don't see the wii u getting something similar for at least a few more years.
There have been found exploits in Wii U already (usually just exploiting the browser with known vulnerabilities of WebKit), right now people are mostly looking for ways to escalate to kernel access. Also, making something like a Homebrew Channel is no small feat.
They've been doing webkit exploits with the Vita and PS4 too. There might be something that'll come out of that.
Time to buy a 3DS.
So is it worth it for me to run out to the nearest gamestop and buy a copy of this and resell it online or will this be patched quickly?
o wow. i actually own this game, bought it in 2011 and it was shit though i finished it. no idea where it is though
The 3DS/WiiU have code execution prevention; only marking the places in memory that can be executed that already have code in them. This kind of exploit is really hard to do accidentally. Props to Ubi
[QUOTE=Handsome Matt;46527486]how many times can Ubi fuck up in a month :v:[/QUOTE] To be fair, they didn't make the game and it came out 3 years ago.
Ubisoft is fucking up so badly that things from years ago are coming back because someone discovered they fucked up some more
[QUOTE=MatheusMCardoso;46527012]Time to buy a 3DS.[/QUOTE] You should just wait for the New 3DS.
The wii u already has a web browser based exploit Nintendo was famously known for being bad at console security in general. This is the first generation that is actually putting up resistance. However, once the initial exploits are in, the OS can be explored, meaning more exploits will be found. and when that happens, Nintendo will have a hard time doing anything. Even their method of updates didnt work. They tried that with the wii (forcing updates from online, or to play a game), and people found ways to get around it. I am certain it will happen again.
[QUOTE=da space core;46528160]The wii u already has a web browser based exploit Nintendo was famously known for being bad at console security in general. This is the first generation that is actually putting up resistance. However, once the initial exploits are in, the OS can be explored, meaning more exploits will be found. and when that happens, Nintendo will have a hard time doing anything. Even their method of updates didnt work. They tried that with the wii (forcing updates from online, or to play a game), and people found ways to get around it. I am certain it will happen again.[/QUOTE] Best part is you could play online with cheats through said exploits, I remember playing the conduit online and people killing everybody with rapid fire rpg's Good times
Of course its a Ubisoft game that does it.
[QUOTE=SeneorGoat;46528774]Of course its a Ubisoft game that does it.[/QUOTE] although ubisoft has been quite terrible lately *cough* unity *cough* it may be unfair to blame them entirely for this Last time with the wii, the main games for the hacks were Nintendo games (zelda and smash bros). when people got into the OS, they found more exploits, eventually forming the bannerbomb exploit, which needs nothing more than a sd card. So much of the wii was reverse engineered, with people even creating custom IOS's (sort of like custom drivers) and enough data to be dumped to build an entire emulator of it (aka, dolphin emulator, which has made huge gains lately) The problem as of now is that a lot of modders have left the homebrew scene for other devices like the raspberry pi, while the group of people who want to just pirate games remain. So there is a lot of worry that releasing these exploits will open up the door to piracy, which is not what the modders want. I am certain the Wii u and 3DS will be hacked though. The Wii mode on the Wii u has already been hacked, and the Wii u was getting there for a while now
[QUOTE=Dantz Bolrew;46527503]You should just wait for the New 3DS.[/QUOTE] The exploit would probably be fixed. 3DS games are like 100 USD here. Can't afford that shit.
Just nabbed the last copy from my work for 50c
the way the wii u/3ds work means that there won't be reliable system menu exploits
[QUOTE=Map in a box;46527476]The 3DS/WiiU have code execution prevention; only marking the places in memory that can be executed that already have code in them. This kind of exploit is really hard to do accidentally. Props to Ubi[/QUOTE] On the WiiU, this gets bypassed by using the browser's JIT compiler (which of course needs code execution). No idea how it works for the 3DS exploit though, I hope there will be a technical breakdown following the release.
[QUOTE=Egonny;46529742]On the WiiU, this gets bypassed by using the browser's JIT compiler (which of course needs code execution). No idea how it works for the 3DS exploit though, I hope there will be a technical breakdown following the release.[/QUOTE] I know. It can be secured though. [editline]19th November 2014[/editline] It's not a firmware mode exploit by my books, tho
I'd love to program on portables, the PSP was a lot of fun to see what's possible on it, and this is just a ton of opportunities if we can get a basic dev kit together.
[QUOTE=MatheusMCardoso;46529226]The exploit would probably be fixed. 3DS games are like 100 USD here. Can't afford that shit.[/QUOTE] Right, I forgot Brazil has horrible mark-up on their stuff. Good luck bud.
[QUOTE=Map in a box;46529714]the way the wii u/3ds work means that there won't be reliable system menu exploits[/QUOTE] I don't think we can say that with any great certainty. I think we'll learn a lot more about the 3DS now that we can pick it apart more thoroughly through this exploit.
[QUOTE=Gbps;46524340]Twilight Princess all over again. I'd be interested to know what specifically about these games are allowing the exploit and why the Nintendo can't prevent developers from doing this mistake.[/QUOTE] AFAIK, the common case is that a modder found a way to have their code in a storage medium whatever be run instead of a portion of the game's own code. It could be a weird bug that asks for game data where it shouldn't be, a dev skipping a validation check for a file for various reasons, the game's way of saving progress leaving you with a savefile that can be modified, etc. PS2 modding is very straightforward about this. In the most common method to launch homebrew, you literally rip and open the image for a 007 game, delete a certain file, slip in the homebrew launcher with the same filename and filesize, and burn that to a DVD. Then when the game gets to that point, you swap your original disc (which is needed for the initial activation and to actually launch the game, since the validation code for the PS2 disc is in a bit that regular DVD burners can't write in) for the modified copy and presto. edit: and of course there's plenty more in-depth (and plenty more [I]correct[/I]) answers already, that's what I get for not reading the thread. very interesting stuff.
[QUOTE=LoneWolf_Recon;46529813]I'd love to program on portables, the PSP was a lot of fun to see what's possible on it, and this is just a ton of opportunities if we can get a basic dev kit together.[/QUOTE] A version of the official 3DS SDK has been leaked for a while, get to it. Or you can use ctrlib, either way works.
[QUOTE=Wormy;46531605]How big is the chance that Nintendo will be able to fix this exploit? And do Nintendo have the possibility to brick the system or ban your associated Nintendo Network ID?[/QUOTE] The exploit will potentially be patched out within the next one or two updates, depending on how quick Nintendo is to figure out what makes it tick. They could very well be patching it right now and we wouldn't know dick. As for the latter inquiry, I'll leave you with this excerpt straight out of Ninty's ToS: [QUOTE]After the Nintendo 3DS menu is updated, any existing or future unauthorized technical modification of the hardware or software of your Nintendo 3DS System, or the use of an unauthorized device in connection with your system, will render the system permanently unplayable.[/QUOTE] [url]http://www.nintendo.com/consumer/info/en_na/docs.jsp[/url] The shit companies can get away with thanks to legalese and making the ToS so long nobody ever bothers reading it is despicable. Kinda makes one wish it were illegal.
Judging from nintendos past, it's not going to try to brick hacked consoles. With the wii, they always tried to simply block home brew, not cause the console to self destruct.
Hoping for a CFW one day or just insanely hacked up like the Wii was, poor IOS file system had no chance.
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