• Raiding - indestructible metal doors
    164 replies, posted
[QUOTE=Warden;43183477]k, next time.[/QUOTE] I hope you realize I am not trying to dog on you, I am trying to help, you just wont listen.
[QUOTE=jonnymad;43183457]I feel unbelievably stupid for not bringing this up! This is absolutely true as well. [editline]14th December 2013[/editline] Never said what I say goes, I am just telling you why it wont work, why you can't get it through your thick skull I do not know.[/QUOTE] [QUOTE=jonnymad;43183503]I hope you realize I am not trying to dog on you, I am trying to help, you just wont listen.[/QUOTE] because you keep saying it, and as long as you keep saying it, i'll keep saying it over and over again. I really don't care about your opinion at this point, lol. I rather listen to some one else say it - next time don't start on the left foot and tell people that they're idiots when you first reply.
[QUOTE=Warden;43183521]because you keep saying it, and as long as you keep saying it, i'll keep saying it over and over again. I really don't care about your opinion at this point, lol. I rather listen to some one else say it - next time don't start on the left foot and tell people that they're idiots when you first reply.[/QUOTE] You don't care? Oh! So [B]that's[/B] why you keep responding to me, now I get it!
[QUOTE=jonnymad;43183551]You don't care? Oh! So [B]that's[/B] why you keep responding to me, now I get it![/QUOTE] well, it's my thread ain't it? it's hard for me to ignore you :) <3
[QUOTE=Warden;43183570]well, it's my thread ain't it? it's hard for me to ignore you :) <3[/QUOTE] Ignoring my post would be a start. I will still speak my opinion, you don'thave to reply to me though.
[QUOTE=Ghorondor;43183220]Hmm ok i Agree.Make Metal doors indestrucable.Than i bomb the Rest of the house.Cause i can ;-)[/QUOTE] Lol that's just what i was thinking. Are you wanting indestrucable houses or just doors? If you do not like getting raided while offline, join a non sleeper server and log with your gear in inventry or join a community where others can keep an eye on your hose while logged off. Maybe make more than one house and spread your gear round. I do not think they could add anything like that because then the doors/structures would probably not decay and then the server would get lagged out with structures everywhere. Think about people blocking all the rad towns with doors that cant be destroyed so only they can ever loot. Sorry just a bad idea all round, but just my two cents.
[QUOTE=Shivan;43183660]Lol that's just what i was thinking. Are you wanting indestrucable houses or just doors? If you do not like getting raided while offline, join a non sleeper server and log with your gear in inventry or join a community where others can keep an eye on your hose while logged off. Maybe make more than one house and spread your gear round. I do not think they could add anything like that because then the doors/structures would probably not decay and then the server would get lagged out with structures everywhere. Think about people blocking all the rad towns with doors that cant be destroyed so only they can ever loot. Sorry just a bad idea all round, but just my two cents.[/QUOTE] Basically what I am saying minus the asshole factor.
[QUOTE=Shivan;43183660]Lol that's just what i was thinking. Are you wanting indestrucable houses or just doors? If you do not like getting raided while offline, join a non sleeper server and log with your gear in inventry or join a community where others can keep an eye on your hose while logged off. Maybe make more than one house and spread your gear round. I do not think they could add anything like that because then the doors/structures would probably not decay and then the server would get lagged out with structures everywhere. Think about people blocking all the rad towns with doors that cant be destroyed so only they can ever loot. Sorry just a bad idea all round, but just my two cents.[/QUOTE] Structures not getting removed wouldn't be a problem, they would still be able to despawn the buildings/doors. But instead of no raiding how about something like a "lock" box which only you can access with a very limited amount of slots (An option like OP suggested). This way you could reduce the damage of raids while still keeping that core game play feature. You could perhaps store some tools or a fire arm or 2 along side some ammo so you don't have to start from scratch.
[QUOTE=Royal Cookie;43184455]Structures not getting removed wouldn't be a problem, they would still be able to despawn the buildings/doors. But instead of no raiding how about something like a "lock" box which only you can access with a very limited amount of slots (An option like OP suggested). This way you could reduce the damage of raids while still keeping that core game play feature. You could perhaps store some tools or a fire arm or 2 along side some ammo so you don't have to start from scratch.[/QUOTE] If there is going to be a lockbox (assuming I am reading you correctly,) there should be a way to open them as well. I would think that a couple explosives (not charges) could be combined to make a shape charge to blow open a locked crate.
there is already non pvp servers
this thread is the reason i stopped browsing the forums. warden once u posted back to jonny ur fed the troll as i am aware he probably understands "hopefully" that your suggestion was just that and i agree an OPTION would be nice for some people not me personally "love raiding" but if you where to stop posting he should (should quit). and jonny stop messing with the guy he is new newish here if he wants to stockpile on a private server let it be man. no sense in this man.
I can't really see the point of having indestructable doors to be honest. If you take away the raiding part of the game, why even bother playing? So you can sit in your house watching your stockpiles grow? That being said, I don't mind others having the option to play the game however they want. If it's an option then that's just fine by me. However, I think those servers would be pretty desolate places and I'd like the dev to focus his efforts on improving the overall game; not on taking care of the specific demands of a small niche of players. Other than that, this discussion has been nothing but a mud fight. Johnnymad, I'm with you when it comes to the rationale in this thread. I'm definitely all about voicing your opinion as well. However, I think you shouldn't have bothered replying to Warden after the mud fight had begun. Warden, twist and turn it all you like, but you're not exactly a prime example of maturity in this post. Digging up user information (even if it's public) to win an argument - really? If you state something on a public forum, expect people to voice their opinions. If you can't handle opinions other than your own, I very respectfully suggest you stay away from posting on forums - you'll avoid a huge amount of bitter conversations like these.
Starting over sucks because making it through the day depends too much on RNG (spawn location, other nudes competing for resources, etc.), and the weapons grind is incredibly dull the second time around. As an alternative to god buildings, why not improve the systems so that you can go back to having fun a little faster? My suggestions? 1. do something about the terrible spawns. Check an area's pop to avoid throwing sheep to the wolves. Don't spawn near structures (I was once spawned right on top of someone's fort which was too high to jump down from). Don't spawn 10 mins away from the nearest pig or deer. 2. strong weapons are too strong, weak weapons are too weak. Give us a fighting chance much, much sooner: bows need to be stronger. It takes a huge amount of skill to hit anyone at medium-long range with those things (it should stay that way), so we should be rewarded for it. We also need a stronger bow variant, such as a recurve. The bow's only advantage at this point is its silence, but after the opening shot, it's a total lottery whether or not you get the kill so the weapon is completely useless for anything other than hunting. By having access to resources sooner, as well as a decent weapon that you can actually score some kills with, the game would be much better off IMO. edit: in case there is any confusion, my opinion is that players such as warden don't want to stockpile for the sake of stockpiling, they want a buffer against the tedium that is starting over. Fix the tedium, and you fix the compulsion to stockpile.
[QUOTE=jonnymad;43182811]It is a [B]survival game.[/B] you will get [B]raided[/B] and [B]die[/B] a [B]lot.[/B] do I need to spell it out for you? If you don't like raiding, go play Minecraft, kid. Otherwise quit complaining, you just need to build a stronger structure and be more aggressive in defending your house. Get better or get out. That is how it works.[/QUOTE] Doesn't really help if you have a full time job does it?
Really though, I've had the same house for almost 5 days now, haven't been attacked or even hinted at it. Maybe instead of crying about how you "paid 20 bucks" for a game that didn't meet you expectations and demanding its nonsensical for there not to be a feature that caters to your casual player-style, you can find a creative solution to your problem. They added the huge rocks for a reason.. They're a great place to stuff a little fort and build anything you want. Or use the 90% of the map that is ACTUALLY uninhabbited atm, you don't have to be a bitch hahaha
[QUOTE=cellcore;43185305]edit: in case there is any confusion, my opinion is that players such as warden don't want to stockpile for the sake of stockpiling, they want a buffer against the tedium that is starting over. Fix the tedium, and you fix the compulsion to stockpile.[/QUOTE] That's exactly the point of raiding. Why bother going out of your way to stay alive or be very prudent about what you do and how you build your base, if the consequences of dying are limited to you running to your closest stash and re-equipping your entire outfit? Might as well spawn with a M4 and a whole inventory of bullets and bandages and call the game Half-Life. Wouldn't be much of a difference. Anyway, just my opinion of course. I realise there are always people who want to play the game differently than intended and that's fine with me.
[QUOTE=Appeljenever;43185620]That's exactly the point of raiding. Why bother going out of your way to stay alive or be very prudent about what you do and how you build your base, if the consequences of dying are limited to you running to your closest stash and re-equipping your entire outfit? Might as well spawn with a M4 and a whole inventory of bullets and bandages and call the game Half-Life. Wouldn't be much of a difference. Anyway, just my opinion of course. I realise there are always people who want to play the game differently than intended and that's fine with me.[/QUOTE] This.
Apparently you completely missed the point of my post. I'm saying that, in my opinion, some people want secure storage because starting over is exceedingly boring, and so the solution is to make the early game more fun. Losing all your stuff will always suck, but as long as you can start having fun shortly after respawning, it's not so bad. Currently, it takes lots of mindless PvE grinding to get to a stage where you can actually have a fighting chance. [QUOTE=Appeljenever;43185620]That's exactly the point of raiding. Why bother going out of your way to stay alive or be very prudent about what you do and how you build your base, if the consequences of dying are limited to you running to your closest stash and re-equipping your entire outfit? Might as well spawn with a M4 and a whole inventory of bullets and bandages and call the game Half-Life. Wouldn't be much of a difference. Anyway, just my opinion of course. I realise there are always people who want to play the game differently than intended and that's fine with me.[/QUOTE]
[QUOTE=cellcore;43185687]Apparently you completely missed the point of my post. I'm saying that, in my opinion, some people want secure storage because starting over is exceedingly boring, and so the solution is to make the early game more fun. Losing all your stuff will always suck, but as long as you can start having fun shortly after respawning, it's not so bad. Currently, it takes lots of mindless PvE grinding to get to a stage where you can actually have a fighting chance.[/QUOTE] I agree it requires some effort to craft your gear again. But once you learn blueprints or research items, you can craft them again right away. You just need some resources. Making a machine gun and some bullets doesn't take much time. If it's full kevlar, a M4 and a stack of C4s you want, it seems only normal to me it takes time to create such powerful equipment again. Also, it's an alpha. There's still so much stuff to be added or changed. Right now we're basicly paying alpha testers. And I'm fine with that! I'm already enjoying the game and I can only imagine how it will evolve with some further work being put in. I actually like the starting / building phase of the game, even though it's a bit tedious. And I'm confident early game will be less repetitive once content gets added.
lol what is so bad about the start of the game? It's the most RUST experience you'll get. It's the weight of the world and you have a real purpose to survive. To find a good spot for a house thats not obvious but lets you stay relevant.. What i'm seeing in this thread is a bunch of people who want the game to be all fun all the time. Rust is so much more than that. Having the feeling of losing your shit at any moment gives it something no other game has. As boy jonnymad said, if you can't handle losing your shit for being too obvious, find a PvE server, and if that doesnt fit.. Play a different game. The server feature you're asking for is game-breaking. You're robbing people of that looming horror of losing hours of work and loot. What you're also doing is not truly experiencing rust. If you spend 5 hours a day in your house making wood planks and no time out exploring, looking for new players, getting in fights, then you arn't playing Rust. The schematics are persistent to make the "boring and tedious start of the game" not boring or tedious, its the same shit you'd be doing if you have 10 m4's and 10 sets of kevlar.. making more sets of m4's and kevlar. What you should be making a thread about is where to place a good house so raiders dont spot it or look for it. Be smarter than them. Once you do that you will discover true accomplishment and pride in your house. And you'll get to play more how you want. tl;dr Start trying stop crying.
[QUOTE=Appeljenever;43185747]Also, it's an alpha. There's still so much stuff to be added or changed. Right now we're basicly paying alpha testers. And I'm fine with that! I'm already enjoying the game and I can only imagine how it will evolve with some further work being put in. I actually like the starting / building phase of the game, even though it's a bit tedious. And I'm confident early game will be less repetitive once content gets added.[/QUOTE] Yes, this could all be moot in a few months' time. At the very least I'm certain they're aware of how awful the spawning is.
Also, server wipes are pretty fucking regular, so whoever made the comment about people playing since early alpha having 100 + C4, you're just wrong. The playing field is level, people who play more should be more set up than people who play less. This isn't world of warcraft, you don't get welfare so that you can feel like a good player for playing 1 hours a day for 2 weeks.
Congrats on the most care-bear post I've ever seen! *installs survival game* *survival is too hard* *"please turn off survival mode"* lmfao get outta here clown. Funny though. [QUOTE=Warden;43182627]I've had enough of this. I'm the type of guy who likes saving his gear, not just losing it. The most logic thing you can do is add an option to modded servers to disable the option to destroy metal doors. Wooden ones is more logic to be destroyed, but losing my base every night is not what I thought I'm buying. Having a house with 500 doors in it is just stupid, I'm trying to have fun and this is decaying and frustrating. Same as sleepers ON/OFF modded servers, make Raids ON/OFF mode aswell. For the people who don't agree: You don't have to play on it, and you don't have to like this idea - I know I'd like to see it, and I know that others might will aswell. I understand that this is alpha, but this is a major function that must be added. I'm sure many servers will turn this feature on. Thank you. [B][U]People here gets misconfused.[/U][/B] It's an option to turn on or off when you first host your server. You don't have to join this server, you can still do raids in your own server, since it's the type of game you might like. I like this option as much as you people like raids.[/QUOTE]
[QUOTE=explow4r;43185972]Congrats on the most care-bear post I've ever seen! *installs survival game* *survival is too hard* *"please turn off survival mode"* lmfao get outta here clown. Funny though.[/QUOTE] damn bro that was funnier than it should've been
[QUOTE=slightlymad1;43185485]Doesn't really help if you have a full time job does it?[/QUOTE] I'm a full-time college student you jerkass. It's basically the same thing, you see me crying that I get raided all the time? I welcome it as part of the game.
[QUOTE=jonnymad;43186080]I'm a full-time college student you jerkass. It's basically the same thing, you see me crying that I get raided all the time? I welcome it as part of the game.[/QUOTE] AHAHAHAH JERKASS AHAHAHAHAHAHAHAHAHAHAHAHAHA
[QUOTE=Jackbronuts;43186140]AHAHAHAH JERKASS AHAHAHAHAHAHAHAHAHAHAHAHAHA[/QUOTE] Heh. That's always been my go-to for name calling. That, and fuckstick.
[QUOTE=jonnymad;43186147]Heh. That's always been my go-to for name calling. That, and fuckstick.[/QUOTE] This thread just got a whole lot more fun
[QUOTE=Jackbronuts;43186183]This thread just got a whole lot more fun[/QUOTE] It's always a party when I'm around :v:
I agree with what warden is saying. Some of you complain this should be realistic in its survival mode. I'm sorry but the minute we let 8 to 16 yr olds with the maturity of a 2 yr old play, realism goes out the door. In a true survival situation yes, there's going to be roving gangs that shit on you. But there will also be people really lost out there who will gravitate to a decent leader and help out in survival. None of that happens here in my experience. The experience is lost because it is a complete all out solo game in most cases (there are exceptions) especially on PVP servers. I don't see how logging out and expecting your stuff to still be there ruins the experience for people on Non-PVP server. I see non pvp mode as a learning experience for new players, then if you want hardcore and a bunch of 12 yr olds killing you all the time and stealing your crap go to a pvp server and enjoy that experience. Some of you say don't buy the game its based on PVP. I call bullshit. Its a survival game, not pvp. There's a difference. PvP = Man vs Man (or pimple faced teen vs spankin' monkey teen), then there's Survival = Man vs Wild or zombie, bear, wolf, as it may be. I know its just an opinion I'm sharing and you're welcome to trash i don't hold any grudges and nothing you say is going to upset me. I hope nothing i say is going to upset you. Cheers
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