• Remove the key system please!!!!
    62 replies, posted
I guarantee Garry will eventually fix the key system. There is no way his vision of keys involves 20 keys filling up your inventory and needing 20 keys for 20 different doors. I think he will be implementing a system to let you re-pin a unlocked lock for a key and add a keyring(This part will come after he makes a way to have inventory within an object in your inventory) At the time he made the key system, I think he was just low on time(people bitching "I want to lock my house" and made a simple system as quickly as he could. Then after that he decided to implement the keypad system without fixing the key system because everyone was bitching "We hate keys".
I don't think his vision of building was giant towers with 20 doors. Seems a bit off to me. But people are used to how legacy was played. I think it'll change over time.
[QUOTE=Farmer Maggot;46370640]I mean, I like the new lock, it's great, but if I'm smart enough to create an electronic locking mechanism, I'm not going to have a little house on the prairie shack. I'm all for the new lock system, but it needs that "Rust" feel to it. By the way, just throwing this out there, the first step in building a base is build it in a hidden location. If you build out in the open where everyone can see it, this shiny new lock isn't going to do it. I built my base disguised between rocks, kept it at level 4 walls so it would blend in. I never got raided once.[/QUOTE] I'm just the opposite right now. With as plentiful as resources are right now, I like to build where everyone can see me and see just how secure I can build. I fully expect to be broken into and dead every time I log on. However, it's happening less and less now, which tells me I'm getting better at base building. Last night I logged in and looked at the outside of my base. Someone had tried almost everything to glitch their way in, but failed. Of course, now that I say this, I'm sure I'll be dead when I log in next. Started a new base today with "improvements" over the last one.
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