• RUST++ Mod
    3,217 replies, posted
Sounds good. I was looking at the MutePlayer example. I take it there is another part to it (perhaps built on the On_Chat hook) to block the player from actually speaking? I noticed On_PlayerHurt and On_PlayerKilled. Is there any event like On_ShotFired and any way to detect whether or not it hit a player or an object? Also, I mentioned in another post that it would be really nice if wearing invisible gear actually prevented your movement and location packets from being sent to other players - is that something possible, or a bit outside of the capabilities of Magma?
Any chance you know of an E.T.A on Magma being up on HFB servers?
[QUOTE=xEnt22;44052241]going to build it as we go! trying to put out as many scripts and examples as possible for now. i have just changed around some things here: [url]http://gomagma.org/community/index.php?action=downloads[/url][/QUOTE] Just thought of something... Will we be able to use the rust++ .cfg files with Magma? Or will it be a case of reconfiguring everything?
@Peak: ah yes.. seems i left that one unfinished. yes it would just be a case of stopping them from using On_Chat.. there is no On_ShotFired right now, something we can look at soon. and yes it may be possible to stop the packet from being sent, not in Magma right now as it would require a hook, but something we can also look at. yes rust++.cfg files will still work.
[QUOTE=xEnt22;44052557]@Peak: ah yes.. seems i left that one unfinished. yes it would just be a case of stopping them from using On_Chat.. there is no On_ShotFired right now, something we can look at soon. and yes it may be possible to stop the packet from being sent, not in Magma right now as it would require a hook, but something we can also look at. yes rust++.cfg files will still work.[/QUOTE] Awesome. Thanks for the reply. Looking forward to working on some plugins, I hope! :)
Magma Released: [url]http://facepunch.com/showthread.php?t=1369580[/url]
Yep running it. All good. Cheers guys. Api is damm easy.
hope HFB gets magma going today.
[QUOTE=xEnt22;44052830]Magma Released: [url]http://facepunch.com/showthread.php?t=1369580[/url][/QUOTE] Awesome. :-) I have to wait for my server to empty though. I am tempted to kick them all .. but can't be that mean ... or can I LOL <--- Evil Laugh
[QUOTE=xEnt22;44049614]ignore that version of magma on the front of the gomagma page, its an old pre-release version, its changed so much since then.[/QUOTE] How about removing it then ;)
[QUOTE=PAL;44054786]How about removing it then ;)[/QUOTE] They have, that comment was 13 hours ago ;)
HAS HFB GOT THE UDATE FOR RUST ++ YET?
[QUOTE=lincolnadams;44055121]HAS HFB GOT THE UDATE FOR RUST ++ YET?[/QUOTE] Nope
Hey guys... for some reason all my players are keeping their items when they die, even with keepitems=false I've tried changing that to keep_items instead, nogo I've tried a few reboots, reloads, nogo Any idea how to change this? It's game breaking for those who want the "survival" aspect of the game.
[QUOTE=effinboy;44055374]Hey guys... for some reason all my players are keeping their items when they die, even with keepitems=false I've tried changing that to keep_items instead, nogo I've tried a few reboots, reloads, nogo Any idea how to change this? It's game breaking for those who want the "survival" aspect of the game.[/QUOTE] The setting is back-to-front at the moment, change it to keepitems=true until the next Magma update
[QUOTE=rob2uk;44055383]The setting is back-to-front at the moment, change it to keepitems=true until the next Magma update[/QUOTE] Thanks! Just tried it before reading this and it works. Definitely backwards imo. :)
HFB always late...
So now my system message always says.. [MAGMA] can we change that to say something else like before? system_message_name=[whatever] no longer seems to work.
[QUOTE=Biznut;44056299]HFB always late...[/QUOTE] Yea it's too bad other providers don't support Rust++/Magma since that seems to be the only reason to ever go with HFB at this point, they are the least liked server company atm I'd say. Rust needs more server providers with good support.
[QUOTE=chicken-;44057587]Yea it's too bad other providers don't support Rust++/Magma since that seems to be the only reason to ever go with HFB at this point, they are the least liked server company atm I'd say. Rust needs more server providers with good support.[/QUOTE] Almost all server providers support it.
[QUOTE=CreepFactor;44053286]hope HFB gets magma going today.[/QUOTE] Its up as about an hour ago. Running Magma, R++, D++ on HFB fine right now. [IMG]http://gallery.bcik.net/var/albums/magma-01.jpg?m=1393451097[/IMG]
Yes its working at HFB BUT Instako ( if its enabled ) doenst work anymore ? also all player keep items ? its set to false @ configs ah it only doenst work at metal parts -.- like Metal Houses ( Ramps, Walls, Pillars etc) [editline]26th February 2014[/editline] Do magam plugins (self written ones) overwrite rust++ plugin ?
[QUOTE=TommyRiff;44057947]Its up as about an hour ago. Running Magma, R++, D++ on HFB fine right now. [IMG]http://gallery.bcik.net/var/resizes/magma.jpg?m=1393447764[/IMG][/QUOTE] Perfect thankyou for the onfo sir.
[QUOTE=Vecrox;44057962]Yes its working at HFB BUT Instako ( if its enabled ) doenst work anymore ? also all player keep items ? its set to false @ configs ah it only doenst work at metal parts -.- like Metal Houses ( Ramps, Walls, Pillars etc) [editline]26th February 2014[/editline] Do magam plugins (self written ones) overwrite rust++ plugin ?[/QUOTE] This my friend is a ? for the manga thread [URL="http://facepunch.com/showthread.php?t=1369580"]http://facepunch.com/showthread.php?t=1369580[/URL]
I got Rust++ to work on Magma and everything but InstaKO doesn't work. I enabled it in the configs and I can't destroy anything. Can someone help?
Yeah wait till this plugins are available for Magma and then deinstall rust++. Thats what i do too. Also im coding most of the things what rust++ did on my own atm
as a note, i did instako and shot a pillar by hangar, it remained and about 9 gates, and over 30 spike walls half the map away by ballzack mountain imploded [editline]26th February 2014[/editline] and now the server is lagging extremely bad - i have the keepitems command set to false. but when everyone dies there are no packs and they have all their gear.
[QUOTE=ATF_STRYFE;44060224]as a note, i did instako and shot a pillar by hangar, it remained and about 9 gates, and over 30 spike walls half the map away by ballzack mountain imploded [editline]26th February 2014[/editline] and now the server is lagging extremely bad - i have the keepitems command set to false. but when everyone dies there are no packs and they have all their gear.[/QUOTE] /instako isn't very friendly w/ spike walls. i never used any gates so idk about that but, yea it's impossible for me to have spike walls. UNLESS they are inside of my house on my foundations. those seem to be OK. outside? nope.
Please use our forum for support inquiry from now please.
[QUOTE=yruqq;44061085]/instako isn't very friendly w/ spike walls. i never used any gates so idk about that but, yea it's impossible for me to have spike walls. UNLESS they are inside of my house on my foundations. those seem to be OK. outside? nope.[/QUOTE] Same here
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