[QUOTE=EquiFox17;43516707]Oh alright I am happy to see you got it running. As for the log file, just PM me your FPS account name and I will directly ask their staff to give me your log.
Well I thought about this, tell me what you think :
Player name is Banana King Slayer.
I use /share banana
It says :
[Rust++] 2 players founds :
[Rust++]1. BananaEater
[Rust++]2. Banana King Slayer
[Rust++]Who do you want to share with ?
You write 2
[Rust++]You have share all doors with Banana King Slayer.
Is that a good idea for future update ?[/QUOTE]
Yeah, that sounds way better actually.
I turned decay false but still few pillars are disappearing. Any one know why?
So the dev just helped me set up and fix any issues.... Amazing support for this free mod. Where do I donate?
[QUOTE=enfurno;43517051]So the dev just helped me set up and fix any issues.... Amazing support for this free mod. Where do I donate?[/QUOTE]
Button at the bottom of the first post
[QUOTE=RedDevil6193;43517039]I turned decay false but still few pillars are disappearing. Any one know why?[/QUOTE]
Yeah, I'm not sure if it's not working, or if it only applies to newly placed building materials.
Hey i was wondering if u guys could throw in a simple command to were u can put in people's steam id or ip in the .cfg to save people as admin so u wouldnt have to rcon in everytime u join the server.
Yeah the admin system is on the way !
[QUOTE=EquiFox17;43517167]Yeah the admin system is on the way ![/QUOTE]
Fox please, make a droptable too, HFB are ignoring the original droptable :/
Hi, i need a help :
/share isn't sharing the doors with my friends...
[QUOTE=EquiFox17;43517167]Yeah the admin system is on the way ![/QUOTE]
By chance is that admin system going to be able to mute footsteps, noclip, or anything of that sort? Sometimes I like to stalk players but they always hear me
[QUOTE=mcrippins;43517596]By chance is that admin system going to be able to mute footsteps, noclip, or anything of that sort? Sometimes I like to stalk players but they always hear me[/QUOTE]
Fly whould be nice too
I guess that's client-side (can't do it), but it's worth a check.
Muting footsteps WILL get you VAC banned.
[QUOTE=EquiFox17;43517633]I guess that's client-side (can't do it), but it's worth a check.[/QUOTE]
I recommand you talk to Gary about a possible admin noclip.
As it's only a server-side tool for Admins to watch for bad players and hackers, it would be great.
I remember on Garry's Mod, on kurozael's Clockwork (Serious RP), toggling the noclip made you invisible, with the ability to see players names above their heads, whatever the distance between you and them. It was amazing for catching speedhackers and watching on suspicious people.
I have heard that there isn't a noclip command in Unity yet, but still, you can give a look, because it would be so awesome, it's the tool that all admin need.
Of course, for some badmins, it can lead to some abuses, but eh, it's always up to the admin.
[editline]13th January 2014[/editline]
[QUOTE=Sappo569;43517757]Muting footsteps WILL get you VAC banned.[/QUOTE]
And no, VAC only detects memory-injected or modified files in the game. If it is server-sided, no. Not if it is made for an admin tool.
Is there a way to edit the start kits for players?
I'm wondering if you can incorporate any patches for reduced/editable sway and recoil for guns. People have been complaining non-stop about how unrealistic it is. You can't even lay down or sit for better accuracy and reduced recoil and sway.
Another thing, my server Admins are wondering if you can create a noclip/fly for admins only? We are construction/architectural enthusiasts, and it would make things much easier.
[QUOTE=HellFever;43518387]I'm wondering if you can incorporate any patches for reduced/editable sway and recoil for guns. People have been complaining non-stop about how unrealistic it is. You can't even lay down or sit for better accuracy and reduced recoil and sway.
Another thing, my server Admins are wondering if you can create a noclip/fly for admins only? We are construction/architectural enthusiasts, and it would make things much easier.[/QUOTE]
No, you can't modify the content of the game in Alpha. Dude, come on. Let the devs finish their game, and after that we can mod on it. It's stupid to mod this at this time.
[QUOTE=KreiGeR17;43518407]No, you can't modify the content of the game in Alpha. Dude, come on. Let the devs finish their game, and after that we can mod on it. It's stupid to mod this at this time.[/QUOTE]
It's a moddable game... and some games had their DEMO's modded for players' enjoyment. So please, don't pester me.
[QUOTE=GD Silent;43518281]Is there a way to edit the start kits for players?[/QUOTE]
Sure just check out your RustPP.cfg file !
[QUOTE=HellFever;43518427]It's a moddable game... and some games had their DEMO's modded for players' enjoyment. So please, don't pester me.[/QUOTE]
I don't pester you, but I think it's too early to mod that kind of stuff as the stage of the game is in alpha early access. Of course, I understand the desire that all players have, to play in a good environment without glitches with balanced things and awesome content and amazing stuff, but it's not "some games", it's Rust. Be patient, get an awesome game.
[QUOTE=EquiFox17;43518457]Sure just check out your RustPP.cfg file ![/QUOTE]
Alright I got it to work now but for some reason I can only use the /starter command once per server restart.
Any idea why that happens?
[QUOTE=KreiGeR17;43518524]I don't pester you, but I think it's too early to mod that kind of stuff as the stage of the game is in alpha early access. Of course, I understand the desire that all players have, to play in a good environment without glitches with balanced things and awesome content and amazing stuff, but it's not "some games", it's Rust. Be patient, get an awesome game.[/QUOTE]
This is a game that listens to it's player base. Which is very supportive and quite frankly, very good at keeping up with creating good benefits. Unlike games which were similar but ended up terrible - DayZ. WarZ (ISS). Get with it man, if people don't push, developers get lazy and just bask in their money.
[QUOTE=HellFever;43518671]This is a game that listens to it's player base. Which is very supportive and quite frankly, very good at keeping up with creating good benefits. Unlike games which were similar but ended up terrible - DayZ. WarZ (ISS). [B]Get with it man, if people don't push, developers get lazy and just bask in their money.[/B][/QUOTE]
I won't say anything else because I don't want to start a debate here. Let's get back to Rust++.
[QUOTE=GD Silent;43518578]Alright I got it to work now but for some reason I can only use the /starter command once per server restart.
Any idea why that happens?[/QUOTE]
Are you sure you're not just hitting the cool down? As far as I know the default is to only let you use it once per hour. You can change this in the config by editing: starterkit_cooldown=3600 to a different value. The 3600 is how many seconds in between uses are allowed.
I have rust ++ 1.41 installed on my bmrf hosted server, it only worked with leather 1.0 ver. door share doesnt work nor does notifications pop up in the chat. 1.40 worked fine. is there anyway to have a link to the old 1.40 that would most likely work on my bmrf? oh and also when i do the patcher.exe i get a error saying program isnt responding.. tried multiple ways of installing each time has been a fail to get those things to work wondering if u had any knowledge of this issue
PM me your Skype/Steam I will help you you must have forgot something.
Question:
The Admin of my Server-Provider are able to change the dll-File in the Managed-folder, but they can not give me the right to do it by myself.
It is ok when the admin change to the modding dll. Is there any more steps to be attention?
Perhaps the dll.File must always be overwrite, when the server and rust mod are running? Or is it enough to chance the file for one time.
Please answer my question that I can understand the working of the dll-File...
Thanks
Is it possible to install the drop party into the Hfb server? Right now the Hfb ftp is down so i can't do a manual install on the drop party mod. Well this also be implemented into the 1 click install also?
[QUOTE=jewelazn13;43519375]Is it possible to install the drop party into the Hfb server? Right now the Hfb ftp is down so i can't do a manual install on the drop party mod. Well this also be implemented into the 1 click install also?[/QUOTE]
soon that will work, in our next update.
[QUOTE=xEnt22;43519389]soon that will work, in our next update.[/QUOTE]
Oh ok thanks for the quick reply. Keep up the good work :)
Sorry, you need to Log In to post a reply to this thread.