I have a server and tried to install this new version in rust + +, and an error that the plugin was not installed correctly
[QUOTE=13Lives;43534309]I have a server and tried to install this new version in rust + +, and an error that the plugin was not installed correctly[/QUOTE]
*How to Install*
1) Shut down server and backup serverdata
2) Install Leather
3) Install Rust++
4) Configure Rust++
5) Launch Server
*How to update*
1) type /saveall in chat
2) Type rustpp.shutdown in console
3) Go to your control panel
4) Backup your rust++ Config and serverdata folder
5) Uninstall rust++
6) Uninstall Leather
7) Run Steam update
8) Install Leather
9) Install Rust++
10) Copy back in your rust++ config, or if the config changed readjust to your liking
11) Start the server
* How to uninstall *
1) Stop the server
2) Backup my serverdata
3) Uninstall Rust++
4) Start the server
[QUOTE=ezkl;43534360]*How to Install*
1) Shut down server and backup serverdata
2) Install Leather
3) Install Rust++
4) Configure Rust++
5) Launch Server
*How to update*
1) type /saveall in chat
2) Type rustpp.shutdown in console
3) Go to your control panel
4) Backup your rust++ Config and serverdata folder
5) Uninstall rust++
6) Uninstall Leather
7) Run Steam update
8) Install Leather
9) Install Rust++
10) Copy back in your rust++ config, or if the config changed readjust to your liking
11) Start the server
* How to uninstall *
1) Stop the server
2) Backup my serverdata
3) Uninstall Rust++
4) Start the server[/QUOTE]
But my server is not original.
is pirate!
would pass the update of steam?
Finally a mod that makes the shadow Oxide
It is possible not to lose the door sharing when doing an update of rust++ on the HFB servers ?
Thx
[QUOTE=touco;43532514]Since i installed Leather (what this mod is for ?), the /help command give a "Rust++ Mod" message instead of the help_string= Cmd : /location /history /pm /starter /ping /share /unshare /addfriend /unfriend /friends of the .cfg !
The cfg file is the same i had before installing Leather, i dont know it's not working anymore. (and i dont find any cfg file for Leather on HFBServers file explorer)[/QUOTE]
There is a new config file for Rust++ 1.4.2.
You need to use this one.
[QUOTE=EvilM3thHead;43533267]With the latest version the /tpto command seems to teleport people to me, instead of the other way around. Am i the only one or is this a known issue? The name selection menu is handy though! Other than that GREAT work, keep it up![/QUOTE]
Yes that's an issue we have been aware, I fucked up somewhere haha sorry about that it will be fixed.
As for door sharing, doorSharing saves aren't touched, except if your GSP delete them when you uninstall the Mod wich I hope isn't the case.
Any ETA on 1.5 ?
Soon :)
Hello,
I tried 3 mods for my server, and the one that working as expected is the RUST++, so thank you.
Just to let you know that both commands tphere tpto doens't work with hard names that contains spaces and other chacarters.
Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53
What this error? Please help.
So the other day I went to reboot my server using the rust++ command rustpp.shutdown. once it shut down and rebooted everything was wiped and there was a new .save file with 0 data. So I panicked and changed the name to one of those old .sav's to hopefully boot it backbup. It did and it worked but now every hour or 2 the server reboots for maybe 30 seconds tops with a rollback of about a min. Is there anything I can do to prevent these randomn crashes/reboot thank you!
You should do a /saveall before shut-downing to be sure.
Also random rebooting isn't due to the mod. We have investigated the issue and in the case where the server was rebooting by itself there were no crashs logs about Rust++. We will try to find the cause though but I can't do anything right now unfortunately.
For all HFB users who want to combine Rust++ with Drop Party.
I tried installing Drop Party first and then Rust++ but it gave me an Incomaptibility error, so I uninstalled Drop Party, installed Rust++ and then go back to installing Drop Party and now its working perfectly.
The only thing Im missing on how to fix, is set the airdrops to a timer instead of a minimum of players, if anyone can help me with that, I will appreciate it.
Voice notifications are working perfectly as well.
Im loving Rust++ its working perfect now!
Thank for the support :)
RustGameServers.com now supports this mod. The clients are loving it!
Good, I'm really happy to hear it !
Sorry the text may be a little confused because I used a translator to write this, but I'm sure you will find this interesting idea. Tell me what you think of the idea and it would be possible to add it to the mod
Hello ent and fox , I have an idea that can be very interesting to be added to the mod , would somehow create items for mod ? for example, create a floor that only items that meets the same mechanism could be added ? for example, a "Invulnerable Foundation" could only be a "Invulnerable Box" other box could not be placed on this floor , as do walls and doors that could not be destroyed in any way? even with time or with explosives ?
What is my idea behind it? I was thinking of creating blocks of 1x1 for clans that could have only one big box. And nothing in this structure could be built or added inside or around it. Any other type of box, bed, or furnace could not be added to this structure by players only by those who had access to rcon. Of course the indestructible doors would be provided by me to the owners of clans so they can add them to have control of the door, but it would be interesting to these doors can be opened by someone who has control rcon. And a middle obvious thing, no player could destroy this structure but rather adm. Clear that such structures could not be built or learned by players, only ADM could create them
While this idea is a concern to me, what would be the side effect if the rust was updated on these homes? have some way to create a save for these structures in a folder RustPP? As is done with doors and friends list? So if Rust was updated and RustPP was not updated these structures would disappear but would keep your saved content? So when RustPP was updated again. these structures would again appear
----
[EDIT]
Actually I just thought of something simpler, a large box that can not be destroyed, but need a password to access it, only the adm could create this box and players could not learn how to create it. This box follow the same parameters of another idea, would disappear if the RustPP not been updated and appear again when the RustPP was working, and always keeping your content saved
[EDIT2]
Another mod: Prevent players spawning in a recent placed sleeping bag for a X minutes (To avoid spawn rushing when attempting to raid a enemy base)
disregard this message.
Pls help me !
[IMG]http://i.imgur.com/zn9YYxm.png[/IMG]
[highlight](User was permabanned for this post ("pirated rust" - postal))[/highlight]
[QUOTE=Edu12378;43538412]Pls help me !
[IMG]http://i.imgur.com/zn9YYxm.png[/IMG][/QUOTE]
Edit: Actually how about you buy the game. I am guessing you did not buy it by the fact you are running an outdated version of the game.
Darkwizard is right.
we will not support anyone running a pirated version.
I just thought I'd stop in and say how much I love this mod. Not only that but the majority of my player base loves it too! I can't see my server ever not running Rust++!! Thanks for the hard work!
So how will minimal admins work in 1.5?
I'm curious because I want my server to have admins capable of kicking/banning cheaters, but I just can't trust them with full rcon, spawning items and the such. (even the nicest of people cannot control power)
That possible to add in rust ++ the Drop Party to remove Explosive Charge drop ? with HFB Server
[editline]15th January 2014[/editline]
Why each restart server its reset doorshare ?? with HFB
[QUOTE=bluenightz;43540299]That possible to add in rust ++ the Drop Party to remove Explosive Charge drop ? with HFB Server
[editline]15th January 2014[/editline]
Why each restart server its reset doorshare ?? with HFB[/QUOTE]
type /saveall
You need to manually save the rust config
[QUOTE=Godzinhu;43537883]Sorry the text may be a little confused because I used a translator to write this, but I'm sure you will find this interesting idea. Tell me what you think of the idea and it would be possible to add it to the mod
Hello ent and fox , I have an idea that can be very interesting to be added to the mod , would somehow create items for mod ? for example, create a floor that only items that meets the same mechanism could be added ? for example, a "Invulnerable Foundation" could only be a "Invulnerable Box" other box could not be placed on this floor , as do walls and doors that could not be destroyed in any way? even with time or with explosives ?
What is my idea behind it? I was thinking of creating blocks of 1x1 for clans that could have only one big box. And nothing in this structure could be built or added inside or around it. Any other type of box, bed, or furnace could not be added to this structure by players only by those who had access to rcon. Of course the indestructible doors would be provided by me to the owners of clans so they can add them to have control of the door, but it would be interesting to these doors can be opened by someone who has control rcon. And a middle obvious thing, no player could destroy this structure but rather adm. Clear that such structures could not be built or learned by players, only ADM could create them
While this idea is a concern to me, what would be the side effect if the rust was updated on these homes? have some way to create a save for these structures in a folder RustPP? As is done with doors and friends list? So if Rust was updated and RustPP was not updated these structures would disappear but would keep your saved content? So when RustPP was updated again. these structures would again appear
----
[EDIT]
Actually I just thought of something simpler, a large box that can not be destroyed, but need a password to access it, only the adm could create this box and players could not learn how to create it. This box follow the same parameters of another idea, would disappear if the RustPP not been updated and appear again when the RustPP was working, and always keeping your content saved
[EDIT2]
Another mod: Prevent players spawning in a recent placed sleeping bag for a X minutes (To avoid spawn rushing when attempting to raid a enemy base)[/QUOTE]
I think this is actually a great idea!
[editline]15th January 2014[/editline]
[QUOTE=bluenightz;43540299]That possible to add in rust ++ the Drop Party to remove Explosive Charge drop ? with HFB Server
[editline]15th January 2014[/editline]
Why each restart server its reset doorshare ?? with HFB[/QUOTE]
Yes, I am with HFB and I installed Rust++ first and then Drop Party and it is working fine.
great to see everyone happy with the mod.
Guys Need help here.
After I installed the Rust++ in my server, when I ban someone his name or steam id is not going to bans.cfg... how do I unban someone now?!
Are there any plans on fixing the configurable airdrops issue?
Also a suggestion to add a feature to the mod : A simple currency system
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