• RUST++ Mod
    3,217 replies, posted
HFB is going on and offline, Server was running great. Installed the Rust++ mods with leather mod and server could not be connected to.
[QUOTE=tkbaby13;43607629]Just wanted to give you guys final details about my update experience. I have Nitrous-Networks. I backed up server files (Map, User, Door Sharing). I uninstalled Rust++ and ran Steam update. After it updated I logged on and mod was not working at all (obviously). I re-installed Leather and then reinstalled Rust++. This fixed the mod and got it up and running again. At this point all I had to do was import my backups. [/QUOTE] What version of leather and Rust++ are you running?
we need the new rust++ version. My server is so lonely without rust++
[QUOTE=attckdog;43608063]What version of leather and Rust++ are you running?[/QUOTE] I am running Leather 1.1 and Rust++ 1.4.2
I'm well aware of how to re-install rust++ but I've heard from several people that even after properly re-installing rust++ after update a few functions aren't working properly -- however I'm hoping that info wasn't coming from people who just updated and thought rust++ would work after a patch
[QUOTE=ezkl;43608294]I'm well aware of how to re-install rust++ but I've heard from several people that even after properly re-installing rust++ after update a few functions aren't working properly -- however I'm hoping that info wasn't coming from people who just updated and thought rust++ would work after a patch[/QUOTE] Rust++ 1.4.2 is stable. There is a problem with teleport with partial name but that's already fixed in new version. I know we haven't updated you a lot recently, but we are trying hard to make new cool / unique features so please bare with us :)
[QUOTE=EquiFox17;43608335]Rust++ 1.4.2 is stable. There is a problem with teleport with partial name but that's already fixed in new version. I know we haven't updated you a lot recently, but we are trying hard to make new cool / unique features so please bare with us :)[/QUOTE] So if I re-install leather/rust++ right now it's fully functioning with the latest patch? That's basically what everyone wants to know
[QUOTE=EquiFox17;43608335]Rust++ 1.4.2 is stable. There is a problem with teleport with partial name but that's already fixed in new version. I know we haven't updated you a lot recently, but we are trying hard to make new cool / unique features so please bare with us :)[/QUOTE] you dont get that this morning update killed your mod i am with HFB
my rust++ dont work more in HFBservers after update..
[QUOTE=MQCmajor;43608424]you dont get that this morning update killed your mod i am with HFB[/QUOTE] Yeah but when you update you need to uninstall the mod beforehand, then update rust, then reinstall the mod - because it's regetting the vanilla .dll files and then modifying them again I hope I wasn't get false information that this mod isn't working from people who just updated rust and tried to launch the server -- really need a dev response on it cause I can't shutdown at this moment.. too many players on
Steam patched my game. I went into HFB, Uninstalled my mods, updated through steam, and re-installed my mods. The server wouldn't even start. I removed all the mods and it shot right up.
[QUOTE=ezkl;43608470]Yeah but when you update you need to uninstall the mod beforehand, then update rust, then reinstall the mod - because it's regetting the vanilla .dll files and then modifying them again I hope I wasn't get false information that this mod isn't working from people who just updated rust and tried to launch the server -- really need a dev response on it cause I can't shutdown at this moment.. too many players on[/QUOTE] i did everything in order and when i start the server it crash either rust++ or oxide 1.8.2
[QUOTE=EquiFox17;43608335]Rust++ 1.4.2 is stable. There is a problem with teleport with partial name but that's already fixed in new version. I know we haven't updated you a lot recently, but we are trying hard to make new cool / unique features so please bare with us :)[/QUOTE] I'm pretty sure it's broken. I've spent sometime trying to get it to work and every time it fails.
[QUOTE=EquiFox17;43608335]Rust++ 1.4.2 is stable. There is a problem with teleport with partial name but that's already fixed in new version. I know we haven't updated you a lot recently, but we are trying hard to make new cool / unique features so please bare with us :)[/QUOTE] How do I get it running on my Server then? :/ I reinstalled Rust++ on my Server but it didn't help, nothing works. :(
When is next update comming, because Rust just got a new update, or is the 1.4.2 working with the lastest update?
[QUOTE=pusoconner;43608945]When is next update comming, because Rust just got a new update, or is the 1.4.2 working with the lastest update?[/QUOTE] It's not, that's the problem.
FPSplayer.com provider is not compatible whit 1.4.2 and new rust version to. After reinstall the server reset when im connecting on ( Server Kick me out ) need wait for 1.4.3
HFBServers has just updated it's Rust++ to work with the newest version of Rust.
[QUOTE=HFBServers;43609376]HFBServers has just updated it's Rust++ to work with the newest version of Rust.[/QUOTE] Awesome. Thanks a lot.
[QUOTE=HFBServers;43609376]HFBServers has just updated it's Rust++ to work with the newest version of Rust.[/QUOTE] thanks for the info homie
[QUOTE=HFBServers;43609376]HFBServers has just updated it's Rust++ to work with the newest version of Rust.[/QUOTE] Control panel down again.
[QUOTE=cyber4;43609569]Control panel down again.[/QUOTE] Probably because there are a couple hundred clients trying to update their servers
So what can we do now to get Rust++ working? :/
HFB Control panel is down it seems
[QUOTE=Beluntz;43609676]HFB Control panel is down it seems[/QUOTE] It's up for me.
Anyone have MOTD working?
I can't even access my control panel on HFB. I guess it's down again.
DeinServerHost updated Rust++ quickly :D it works now x) he think that maybe the mainData was changed with the Update to his normal...and he was burn it again with Furnace.exe
yea only motd and notice are not working
Great mod. Would love to see the ability for admins to spawn mobs on demand, or alter mob spawn areas, perhaps alter resource drop areas too.
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