Does anyone else have tools that swing slower after installing the new update?
This works perfectly when I use the downloaded files, but when I compile it using MonoDevelop or Visual Studio, without changing anything, when I try to use one of the commands ingame the server spits out a bunch of errors.
Is this happening to anybody else?
How does voice.proximity work? I have it false on my server (per the guide), and people can hear each other from far away as long as LOS is intact.
Should this be TRUE to limit it to "normal" mode? Please advise.
[QUOTE=elninost0rm;43429178]How does voice.proximity work? I have it false on my server (per the guide), and people can hear each other from far away as long as LOS is intact.
Should this be TRUE to limit it to "normal" mode? Please advise.[/QUOTE]
Do you even read?
voice_proximity=false // if true, when you see another person you'll be able to hear them clearly no matter how far away they are, volume does not lower
Hey Ent, when I meant edit / remove the admin loadout I meant to say make it enable/disable in the CFG, its a good idea.
Also I can't compile the file in Visual Studio, can you give a small tut? I tried to make something myself but Can't figure out how to compile :)
xEnt22 - I've sent you a PM.
[QUOTE=Noizey Bear;43429225]Do you even read?
voice_proximity=false // if true, when you see another person you'll be able to hear them clearly no matter how far away they are, volume does not lower[/QUOTE]
Did you read?
My server is set to false, and I still hear people everywhere (assuming LOS is true).
I believe his description is flipped or just not working.
xEnt22, are you going to add the doorsharing feature anytime soon?
when you say install files on mods folder, it's rust_server_Data folder ?
I don't have a mod folder
[QUOTE=plopingo;43430325]when you say install files on mods folder, it's rust_server_Data folder ?
I don't have a mod folder[/QUOTE]
Means your host does not support it.
EDIT I'm dumb and can't read
[QUOTE=plopingo;43430325]when you say install files on mods folder, it's rust_server_Data folder ?
I don't have a mod folder[/QUOTE]
You create a new folder called "mods" and drop the files in there.
[QUOTE=Noizey Bear;43430454]You create a new folder called "mods" and drop the files in there.[/QUOTE]
thanks !
[QUOTE=samiskewl;43428763]Does anyone else have tools that swing slower after installing the new update?[/QUOTE]
You swing a LOT more slowly if you've run out of food... sorry if it seems a silly thing to mention, just considering the possibility ;)
Looking forward to testing this mod out when my new server is up :)
[QUOTE=Gliktch;43430807]You swing a LOT more slowly if you've run out of food... sorry if it seems a silly thing to mention, just considering the possibility ;)
[/QUOTE]
LOL I never thought of that xD
Okay, downloaded ur source files.. launched them in visual studio express 2013 and edited a few things and recompiled, but did NOT get any kind of new mod file. I only got Rust++.Source Browser and Rust++.dll
How do I get this Rust++_MOD.file file ? =)
Much appreciated if answered.
[QUOTE=rasmusop;43431463]Okay, downloaded ur source files.. launched them in visual studio express 2013 and edited a few things and recompiled, but did NOT get any kind of new mod file. I only got Rust++.Source Browser and Rust++.dll
How do I get this Rust++_MOD.file file ? =)
Much appreciated if answered.[/QUOTE]
Monodevelop. Mod file is just a dll with the .dll removed and _mod suffix.
system_message_name= does not work
[QUOTE=xEnt22;43423961]false to not decay. i couldn't find anything strange with the airdrops so i left it, seems to be running fine on my server.[/QUOTE]
I'm getting the same issue with airdrops on my server still after the update. I have planes hanging in the sky. And they are making a constant buzzing sound. I have it set to 5 plane spawns though. Idk. But I'm having the same problem as tiffany.
[QUOTE=rzrshrp;43431573]I'm getting the same issue with airdrops on my server still after the update. I have planes hanging in the sky. And they are making a constant buzzing sound. I have it set to 5 plane spawns though. Idk. But I'm having the same problem as tiffany.[/QUOTE]
Same thing here. Set it back to 3 and it seems to be working fine. I think the command is replicating itself too quickly causing it to error if u set it any higher :/
door sharing coming tonight guys :) got it working on my own version.
[QUOTE=xEnt22;43432935]door sharing coming tonight guys :) got it working on my own version.[/QUOTE]
Sent ya a PM buddy.
Looking forward to door sharing!
/players doesn't seem to work on my server
Do you think you can control hunger? Like make callories go down x2 or x4 times faster
You should make a tutorial on how to mod or make them.
Running it on our 75 person server flawlessly. Thanks xEnt.
Only bug is you worded voice_prox wrong. Setting to True means it fades with distance, false it does not. (Backwards by explaination you gave)
Not seeing any notices popping up
nice work !
only /history is not working for me :)
can't wait doors sharing :)
wish you could mod in password protected servers or a list of names only allowed into server
[QUOTE=xEnt22;43432935]door sharing coming tonight guys :) got it working on my own version.[/QUOTE]
Have my kids?
[QUOTE=tiffany87;43434129]wish you could mod in password protected servers or a list of names only allowed into server[/QUOTE]
There is a mod thats not released yet where you can only join a server if you are part of a steam group, pretty cool.
^^ Cant wait for that one!!
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