• RUST++ Mod
    3,217 replies, posted
[QUOTE=ChYph3r;43682777]I don't think that they are arguing that. I think they are saying when the server update hits the torrent sites, and gets all of the pirated servers updated, having the mod open to everyone to download gives them the same ability to play like us who pay for our servers.[/QUOTE] It's going to happen regardless if they want the game they will get it. I just think it's a tad retarded to not allow us to manually install it ourselves when we will have the files when they hit the server hosting sites anyways, its a bit redundant.
Can u give us the notes 1.5 Equifox?
[QUOTE=JoeTrocious;43682791]It's going to happen regardless if they want the game they will get it. I just think it's a tad retarded to not allow us to manually install it ourselves when we will have the files when they hit the server hosting sites anyways, its a bit redundant.[/QUOTE] They haven't gotten it so far... that's why they're here complaining about them not being released.
[QUOTE=k3rn3lkill3r;43682912]They haven't gotten it so far... that's why they're here complaining about them not being released.[/QUOTE] Well personally, I have my server hosted through FPSplayers, so I dont see why they cant send them to FPSplayers and have an area on their website for us to log into and download beta versions of the mod, seems pretty simple if you ask me.
[QUOTE=JoeTrocious;43682939]Well personally, I have my server hosted through FPSplayers, so I dont see why they cant send them to FPSplayers and have an area on their website for us to log into and download beta versions of the mod, seems pretty simple if you ask me.[/QUOTE] Because someone would leak them.
this update is probably one of the biggest updates yet, some reallly nice features! not long now..
[QUOTE=xEnt22;43683043]this update is probably one of the biggest updates yet, some reallly nice features! not long now..[/QUOTE] Im getting wood in anticipation!
[QUOTE=k3rn3lkill3r;43682968]Because someone would leak them.[/QUOTE] Ok for the fourth time now....I'm trying really hard to be nice here, but you are making it hard. Once the mods are live, anyone who owns a server can zip the files up and download them anyways, please, look up the definition of redundant....this conversation is getting old with no real rebuttal.
Patch notes or it didnt happen.
[QUOTE=ChYph3r;43683055]Im getting wood in anticipation![/QUOTE] Same, I already have a stack of 250.
[QUOTE=mcrippins;43683119]Same, I already have a stack of 250.[/QUOTE] well played. also, we will release the 1.5 first to give GSPs a chance to update their stuff. documentation will come after, there's quite a lot to write about in this next update and how to use some of the features, so that will come after.
[QUOTE=JoeTrocious;43683058]Ok for the fourth time now....I'm trying really hard to be nice here, but you are making it hard. Once the mods are live, anyone who owns a server can zip the files up and download them anyways, please, look up the definition of redundant....this conversation is getting old with no real rebuttal.[/QUOTE] Right...but the POINT that you are missing...is that "THEY" (Rust++, FPS, etc.) Do...Not...Want...The...Liability...nor provide hundreds of people support for server errors, loss of data, loss of saves...I think you get the point... Peoples' suffrage is not something they want to deal with...We don't care if you the best server manager in the world...or whether you're honest and trustworthy...100% capable of installing and testing...the simple fact of the matter is Some people will try and "help the community" by uploading the beta files to the public web...at which time people will inherently try and install the mods themselves...MOST of which...cant do it properly anyway due to FTP restrictions. So hop off the pious horse...put your hands in your pockets...or go make a cup of coffee...your ARGUMENT IS INVALID. Cheers :) & REBUTTAL THAT BIOTCH! :D lol jk man...but seriously...that's why.
[QUOTE=Illprotectju;43683208]Right...but the POINT that you are missing...is that "THEY" (Rust++, FPS, etc.) Do...Not...Want...The...Liability...nor provide hundreds of people support for server errors, loss of data, loss of saves...I think you get the point... Peoples' suffrage is not something they want to deal with...We don't care if you the best server manager in the world...or whether you're honest and trustworthy...100% capable of installing and testing...the simple fact of the matter is Some people will try and "help the community" by uploading the beta files to the public web...at which time people will inherently try and install the mods themselves...MOST of which...cant do it properly anyway due to FTP restrictions. So hop off the pious horse...put your hands in your pockets...or go make a cup of coffee...your ARGUMENT IS INVALID. Cheers :) & REBUTTAL THAT BIOTCH! :D lol jk man...but seriously...that's why.[/QUOTE] Can we be friends?
[QUOTE=Illprotectju;43683208]Right...but the POINT that you are missing...is that "THEY" (Rust++, FPS, etc.) Do...Not...Want...The...Liability...nor provide hundreds of people support for server errors, loss of data, loss of saves...I think you get the point... Peoples' suffrage is not something they want to deal with...We don't care if you the best server manager in the world...or whether you're honest and trustworthy...100% capable of installing and testing...the simple fact of the matter is Some people will try and "help the community" by uploading the beta files to the public web...at which time people will inherently try and install the mods themselves...MOST of which...cant do it properly anyway due to FTP restrictions. So hop off the pious horse...put your hands in your pockets...or go make a cup of coffee...your ARGUMENT IS INVALID. Cheers :) & REBUTTAL THAT BIOTCH! :D lol jk man...but seriously...that's why.[/QUOTE] All of this means absolutely nothing, because once again, the person has to pirate the ACTUAL game to benefit from these files, these files would provide no real benefit to them other then getting updates to the game they've already pirated. So they already have the game, they can still play it with or without MOOOOODDDS. I think you are really lacking the understanding of this being a MOD, but I guess using your brain would be a little too much to ask for.
[QUOTE=Blucifer;43683253]Can we be friends?[/QUOTE] Of Course! :quagmire:
ok well, big thanks to EquiFox17 for this entire update: RUST++ is a standalone mod now (does not require Leather to load it), but still fully compatible with Leather Door sharing/MOTD etc have been updated to work fine with the latest patch & the features it brings Friendly fire mode has been added (if disabled, you will not damage any friends on your friends list) added /instantko - structures can be 1 hit (if you have the correct permissions), this includes shelters/ceilings/foundations & pillars Keep items mode (if enabled, upon death you will not lose any items) Whitelisting mode has been added (there is an XML file bundled, which you can add names too manually) Permission flag system (can assign any permission to specific players) kick/ban system that saves & can be modified from an XML file added /motd (shows the MOTD) fixed a bug with /tpto /addwl <playername> adds a player to a whitelist /kill <playername> added if you have the correct permissions (simply kills them) /rules will show the rules that the server has /getflags <player> shows the permissions a player has /addflags <player> all (will give them every ability) /setmasteradmin (use this when you log into rcon to become a master admin) /mute <playername> /unmute <playername> /give "playername" "itemname" "quantity" /i "ItemName" "quantity" also, silenced admin footsteps might make the cut, depending how long it takes, hes looking into it now. There is probably more as-well, that i forgot to add.
[QUOTE=JoeTrocious;43683267]All of this means absolutely nothing, because once again, the person has to pirate the ACTUAL game to benefit from these files, these files would provide no real benefit to them other then getting updates to the game they've already pirated. So they already have the game, they can still play it with or without MOOOOODDDS. I think you are really lacking the understanding of this being a MOD, but I guess using your brain would be a little too much to ask for.[/QUOTE] Okay lemme Spell this out for you...and though you have resorted to immature, and almost offensive behavior (I guess I would care more...you know...If I cared at all)...I digress...Did I ever once...say anything about piracy? no...that's some trivial counter-argument you cocked up high on some pedestal, that says "well blah blah blah...I'm just some kid who doesn't understand the ramifications of POTENTIALLY harmful leaked beta files got into the hands of kids like you, that would install them on their server."...they may be perfectly safe...but simple truth is: ---If you ignore everything else just read this!--- NO ONE CARES WHAT YOU WANT!!! Things are the way they are, FOR A REASON! K I'm done...but you lose anyway the server files are up...GG sir I enjoyed that.
[QUOTE=xEnt22;43683331]ok well, big thanks to EquiFox17 for this entire update: RUST++ is a standalone mod now (does not require Leather to load it), but still fully compatible with Leather Door sharing/MOTD etc have been updated to work fine with the latest patch & the features it brings Friendly fire mode has been added (if disabled, you will not damage any friends on your friends list) added /instantko - structures can be 1 hit (if you have the correct permissions), this includes shelters/ceilings/foundations & pillars Keep items mode (if enabled, upon death you will not lose any items) Whitelisting mode has been added (there is an XML file bundled, which you can add names too manually) Permission flag system (can assign any permission to specific players) kick/ban system that saves & can be modified from an XML file added /motd (shows the MOTD) fixed a bug with /tpto /addwl <playername> adds a player to a whitelist /kill <playername> added if you have the correct permissions (simply kills them) /rules will show the rules that the server has /getflags <player> shows the permissions a player has /addflags <player> all (will give them every ability) /setmasteradmin (use this when you log into rcon to become a master admin) /mute <playername> /unmute <playername> /give "playername" "itemname" "quantity" /i "ItemName" "quantity" also, silenced admin footsteps might make the cut, depending how long it takes, hes looking into it now. There is probably more as-well, that i forgot to add.[/QUOTE] does our old door saves file work? like if i put back in my old door saves will it be functioning or is it better to just have the mod create a new file
edited ---- blah wish HFB had it up already...
Can we please stop shitting up this thread with piracy bickering.
ok, 1.5 is released. let your GSP's know that the new version is out, with new installation notes. documentation on the new features have not been updated on the main page yet, give us time for that. [editline]27th January 2014[/editline] [QUOTE=ezkl;43683436]does our old door saves file work? like if i put back in my old door saves will it be functioning or is it better to just have the mod create a new file[/QUOTE] old door save files should be fine.
[QUOTE=xEnt22;43683331]ok well, big thanks to EquiFox17 for this entire update: RUST++ is a standalone mod now (does not require Leather to load it), but still fully compatible with Leather Door sharing/MOTD etc have been updated to work fine with the latest patch & the features it brings Friendly fire mode has been added (if disabled, you will not damage any friends on your friends list) added /instantko - structures can be 1 hit (if you have the correct permissions), this includes shelters/ceilings/foundations & pillars Keep items mode (if enabled, upon death you will not lose any items) Whitelisting mode has been added (there is an XML file bundled, which you can add names too manually) Permission flag system (can assign any permission to specific players) kick/ban system that saves & can be modified from an XML file added /motd (shows the MOTD) fixed a bug with /tpto /addwl <playername> adds a player to a whitelist /kill <playername> added if you have the correct permissions (simply kills them) /rules will show the rules that the server has /getflags <player> shows the permissions a player has /addflags <player> all (will give them every ability) /setmasteradmin (use this when you log into rcon to become a master admin) /mute <playername> /unmute <playername> /give "playername" "itemname" "quantity" /i "ItemName" "quantity" also, silenced admin footsteps might make the cut, depending how long it takes, hes looking into it now. There is probably more as-well, that i forgot to add.[/QUOTE] I'd be happy to wait for silenced admin footsteps. That is a huge thing for my server, as well as many others i'm sure.
[QUOTE=ATF_STRYFE;43683520]who is hosting manually? the game is only available through GSP, unless I am mistaken... if so, please correct me. [editline]26th January 2014[/editline] and that would be piracy. [editline]26th January 2014[/editline] actually, if they just gave it to you because you can get anyways by pirating them eventually, would be the same as condoning the piracy - which no legitimate person here does.[/QUOTE] EmerGHeRD the files are for download on the main post..... like I have been saying they should just do the moment it was done, but whatever I said clearly never made any sense now that it's done, right?
Thanks Equifox and xEnt, love ur mod! õ/ More 3 days to HFB add it ;'(
Ive sent a priority Request into HFB to put a hurry on the Rust ++ 1.5 Update. Shouldnt be much longer
[QUOTE=moofasa;43683674]Ive sent a priority Request into HFB to put a hurry on the Rust ++ 1.5 Update. Shouldnt be much longer[/QUOTE] I'm not sure if they work sundays, but if it came tonight that'd be sweet
if had a few msgs from the Support staff in the last 5-10 minutes so they shoulda got my Priority Request hopefully.
How to use Keep itens command?
[url]http://www.fpsplayers.com/rust/216-were-updating-rust-1-5-now[/url] =]
Let's wait HFB Guys wake up.
Sorry, you need to Log In to post a reply to this thread.