• RUST++ Mod
    3,217 replies, posted
/instako is this for admin only? Because it doesn't seem to work for players. Unless I have to activate it in config for players...lemme check... Okay so its in config and can be set to true but its only listed as an admin command. Is there anyway to give this ability to players? They should be able to destroy their own buildings. Or maybe I'm missing something?
[QUOTE=Amish;43685767]/instako is this for admin only? Because it doesn't seem to work for players. Unless I have to activate it in config for players...lemme check... Okay so its in config and can be set to true but its only listed as an admin command. Is there anyway to give this ability to players? They should be able to destroy their own buildings. Or maybe I'm missing something?[/QUOTE] this is an admin command to destroy old unused buildings, or player buildings. players dont use this command. thats not what its for.
[QUOTE=Amish;43685767]/instako is this for admin only? Because it doesn't seem to work for players. Unless I have to activate it in config for players...lemme check... Okay so its in config and can be set to true but its only listed as an admin command. Is there anyway to give this ability to players? They should be able to destroy their own buildings. Or maybe I'm missing something?[/QUOTE] It 1 hits ANY object, not just your own.
typo. when turning /instako off it says InstaKO mode has been desactivated So far so good. Im loving IT!!!
Hi guys, i just installed the new 1.5 on my server through HFB. When people try to connect. Including myself everyone just gets kicked. But the server appears in browser. Here is my CFG [Commands] about=true addfriend=true addadmin=true addflag=true announce=true ban=true friends=true getflags=true help=true history=true instako=true kick=true kill=true loadout=true location=true ping=true players=true pm=true reload=true r=true rules=true saveall=true share=true starter=true tphere=true tpto=true unadmin=true unban=true unfriend=true unflag=true unshare=true [Settings] help_string1=Chat Commands: /help /location /history /pm /r /players /starter /ping /share /unshare help_string2=/friends /addfriend /unfriend /about configurable_airdrops=DISABLED FOR NOW. airdrop_interval=DISABLED FOR NOW. amount_of_airdrops=DISABLED FOR NOW. freeze_time=false time=12 starterkit_cooldown=1800 shutdown_countdown=60 voice_proximity=true system_message_name=[RUST++] decay=true chat_history_amount=6 keepitems=false friendly_fire=true pvp_death_broadcast=false join_notice=true leave_notice=true voice_notifications=true voice_notification_delay=1500 pvp=true instant_craft=false enforce_truth=true sleepers=true notice_enabled=true notice_interval=1200000 notice_messages_amount=3 notice1=RUST++ Mod Server! notice2=Commands: /help, /location, /history, /players, /starter, /ping, /share, /unshare notice3=/friends, /addfriend, /unfriend, /pm "name" "message" motd=true motd1=Welcome to "The Rust Nest" Enjoy Your Stay! motd2=Please vist forums to report admin abuse and hackers! Or just to say hi! motd3= Forums: autosave_enabled=true autosave_interval=600000 [WhiteList] enabled=false [StarterKit] items=3 item1_name=Stone Hatchet item1_amount=1 item2_name=Sleeping Bag item2_amount=1 item3_name=Bandage item3_amount=3 [AdminLoadout] items=2 item1_name=M4 item1_amount=1 item2_name=556 Ammo item2_amount=250
Mcfly, hmm try uninstalling all mods and re-install RUST++
Is it possible to have two starter kits? And have them on different timers?
Okay, thats what i did prior to. I didnt have anything installed. What about a manual uninstall? Just dumping the old rustPP folder? would that have any affect? ** Just noticed that all the files in the RustPP folder are dated 1/21 and 1/22 except rules.txt and the whitelist.
Do u update github for moders?
Hey Fellas, So far so good. I've got one slight issue with chat log not showing up in Rusty ([url]http://facepunch.com/showthread.php?t=1350623[/url]). According to Boback, most of the chat issues are getting caused by mods. His program only reads console output and nothing else. I was wondering if you guys could look into it. I cant play this game without my Rust++ and Rusty. Thanks
hey there nice update but is there any reason why when admins enable /instako while its enabled if spike walls are touching each other at the admins base they kill each other. just had a good 20 + large spike walls at my base decay and blow up after this option was enabled
RUST++ 1.5.1 released, please use the new config file or add the new field to your existing one. @iZedd: wait a bit longer for Magma api coming out, then you can write mods for that.
Working great xEnt! Looking forward to Magma so I can start applying the codebits I've been writing for the game! -TJ TJ's RUST++ z00t.com EDIT: The 1.5.1 link is coming up malicious in google chrome, and is classifying it as malware. I know this isn't the case and is more than likely false positive but I felt bringing it to your attention would be the right course of action.
[QUOTE=TJ;43686229]Working great xEnt! Looking forward to Magma so I can start applying the codebits I've been writing for the game! -TJ TJ's RUST++ z00t.com[/QUOTE] well, our web devs are working on getting the forums up tonight, i may even put out an early dev release for people with full ftp access to give feedback.
Enjoy 1.5.1 guys, I have been working hard on this release. Next Rust++ update will be Rust++ v2 if there is nothing major to fix with 1.5.1. And Rust++ v2 will run on the Magma Framework we are working on. Thanks for your support !
im hving issues :)
Awesome update! Administering my server is a breeze now! Was well worth the wait.
1.5x is awesome! Totally worth the wait! You guys did an awesome job. If I lived by either of ya I would take you to the bar and get you FUBAR'd for it!
So I love the new mod its up and running great. My Question is about drop party is there a chance that the loot tables will be included in rust ++ at some point? Changing loot tables is great but it is very buggy if it will work and it creates empty crates and zombies even if you don't adjust it.
Just like to say thanks for 1.5. This is a HUGE improvement. Massive. One bug, giving a player CanGiveItems does not work. Says does not have CanSpawnItems. When you give CanSpawnItems nothing happens.
[QUOTE=xEnt22;43685564]HFBServers, FPSPlayers & Streamline Servers all have 1.5 running now. let me know if anyone else does.[/QUOTE] DeinServerHost now has 1.5.1 available in the mod manager
[QUOTE=EquiFox17;43686250]Enjoy 1.5.1 guys, I have been working hard on this release. Next Rust++ update will be Rust++ v2 if there is nothing major to fix with 1.5.1. And Rust++ v2 will run on the Magma Framework we are working on. Thanks for your support ![/QUOTE] Do you think we'll see silent admin footsteps in v2?
[QUOTE=rob2uk;43686814]DeinServerHost now has 1.5.1 available in the mod manager[/QUOTE] FPSPlayers 1.5.1 Available as well.Thanks alot Devs!
hey fox Rust++ work with oxide ?
[QUOTE=Godzinhu;43686954]hey fox Rust++ work with oxide ?[/QUOTE]nope
Does anyone know if Nitrous Networks have updated to 1.5?
Thank you !!!!!
I dont see the usual post that Nitrous Network usually use on their website, twitter or facebook to confirm that a patch has been updated. They haven't yet replied to a tweet I left them this morning either. Lets hope the get it sorted soon.
ok i found a small problem (not with rust++, its working perfect) i was using a program to work on my server without having to login on rust, but after i have instaled the rust 1.5 i cant login with this anymore, the problem is called rusty [url]http://rusty.trackthedead.com/[/url]
Hey. How to update older version to a latest version in HFBservers?
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