• RUST++ Mod
    3,217 replies, posted
[QUOTE=EquiFox17;43740199]Well as far as I know Rust++ is working good on the latest version.[/QUOTE] oh it is working, but everytime any mod changes or the game puts an update, all the mods break... I had wiped several days ago with the 1.5 and today there was a 1.5.1 and all my mods had stopped, so homes were blown up and raided... leaves me two options, wipe again or have homes being blown up all over the place... It's not the mods fault, I just think the GSP should push the new updates automatically, keeping the same settings we currently had and for anything new, just set to default. that way nothing we do gets screwed up. [editline]31st January 2014[/editline] also, several things are not working, the MOTD is not working, and the /addadmin does nothing, i add them and then when i go to add flags it says they are not admins. the freeze time does not work either and neither does the decay=false i have it set to false and have literally watched houses decay/implode in front of me
That's weird. You should send me your output log file. 1.5.1 has been tested alot before releasing.
[QUOTE=EquiFox17;43742847]That's weird. You should send me your output log file. 1.5.1 has been tested alot before releasing.[/QUOTE] Not to detract from the conversation, but is xEnt gone from the modding scene all together? I would be sad as he has really done some great work here.
Hey Equilfox, the admin has the ability to /instako, but can other players have a /remove feature to get rid of their mistakenly placed object?
Nah I'm back, couldn't stay away from the game!
[QUOTE=EquiFox17;43742847]That's weird. You should send me your output log file. 1.5.1 has been tested alot before releasing.[/QUOTE] which file is exactly the output file? nevermind i see it. will pm it to you [editline]31st January 2014[/editline] [QUOTE=ATF_STRYFE;43744137]which file is exactly the output file? nevermind i see it. will pm it to you[/QUOTE] it wont let me attach in a pm it says too long so here it is: Initialize engine version: 4.3.1f1 (cebd4d9b5122) Forcing GfxDevice: 4 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Actor.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Actor.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Cursor.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Geometry.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Geometry.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.HitBox.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.ID.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.ID.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Movement.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Movement.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Prefetch.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Sky.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Sky.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Utility.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Facepunch.Utility.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\LitJSON.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\LitJSON.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\uLink.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\dfScriptLite.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\dfScriptLite.dll into Unity Child Domain Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\EasyRoads3D.dll (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\EasyRoads3D.dll into Unity Child Domain Non platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\..\LeatherLoader (this message is harmless) Loading C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\..\LeatherLoader into Unity Child Domain - Completed reload, in 0.119 seconds Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\TCAFiles\Users\DavidS5\11081\rust_server_Data\Managed\System.Core.dll (this message is harmless)
[QUOTE=xEnt22;43744051]Nah I'm back, couldn't stay away from the game![/QUOTE] Glad to see it man! You and EquiFox make a good team.
Does the server require a wipe for this to work effectivly? I installed rust++ but the server randomly reverts to a backup and strange things are happening with peoples bases and inventorys. Such as they lose half a base, lose everything gain random materials etc.. If you need me to post the log output file please let me know. Bananas.
I didn't do a server wipe, I ran without R++, then installed latest version, and all was fine.
Hello guys, instant craft and sleepers dont work here. Can u help me? Settings] help_string1=Chat Commands: /help /location /history /pm /r /players /starter /ping /share /unshare help_string2=/friends /addfriend /unfriend /about configurable_airdrops=DISABLED FOR NOW. airdrop_interval=DISABLED FOR NOW. amount_of_airdrops=DISABLED FOR NOW. freeze_time=false time=12 starterkit_cooldown=1800 shutdown_countdown=60 voice_proximity=true system_message_name=[RUST++] decay=true chat_history_amount=6 keepitems=false friendly_fire=true pvp_death_broadcast=true join_notice=true leave_notice=true voice_notifications=true voice_notification_delay=1500 pvp=true instant_craft=true crafting.instant=true enforce_truth=false sleepers=false default_admin_flags=CanKick|CanTeleport|CanAnnounce|CanGetFlags|CanMute|CanUnmute|CanSilence notice_enabled=true notice_interval=1200000 notice_messages_amount=3 notice1=RUST++ Mod Server! notice2=Commands: /help, /location, /history, /players, /starter, /ping, /share, /unshare notice3=/friends, /addfriend, /unfriend, /pm "name" "message"
[QUOTE=onyfectus;43747403]Hello guys, instant craft and sleepers dont work here. Can u help me? Settings] help_string1=Chat Commands: /help /location /history /pm /r /players /starter /ping /share /unshare help_string2=/friends /addfriend /unfriend /about configurable_airdrops=DISABLED FOR NOW. airdrop_interval=DISABLED FOR NOW. amount_of_airdrops=DISABLED FOR NOW. freeze_time=false time=12 starterkit_cooldown=1800 shutdown_countdown=60 voice_proximity=true system_message_name=[RUST++] decay=true chat_history_amount=6 keepitems=false friendly_fire=true pvp_death_broadcast=true join_notice=true leave_notice=true voice_notifications=true voice_notification_delay=1500 pvp=true instant_craft=true crafting.instant=true enforce_truth=false sleepers=false default_admin_flags=CanKick|CanTeleport|CanAnnounce|CanGetFlags|CanMute|CanUnmute|CanSilence notice_enabled=true notice_interval=1200000 notice_messages_amount=3 notice1=RUST++ Mod Server! notice2=Commands: /help, /location, /history, /players, /starter, /ping, /share, /unshare notice3=/friends, /addfriend, /unfriend, /pm "name" "message"[/QUOTE] My instant craft is fine. Here is my config. Your second instant craft message seems unnecessary. [Commands] about=true addfriend=true addadmin=true addflag=true announce=true ban=true friends=true getflags=true help=true history=true instako=true kick=true kill=true loadout=true location=true ping=true players=true pm=true reload=true r=true rules=true saveall=true share=true starter=true tphere=true tpto=true unadmin=true unban=true unfriend=true unflag=true unshare=true [Settings] help_string1=Chat Commands: /help /location /history /pm /r /players /starter /ping /share /unshare help_string2=/friends /addfriend /unfriend /about configurable_airdrops=true airdrop_interval=600000. amount_of_airdrops=1 freeze_time=false time=12 starterkit_cooldown=1800 shutdown_countdown=60 voice_proximity=true system_message_name=[RUST++] decay=true chat_history_amount=6 keepitems=true friendly_fire=true pvp_death_broadcast=true join_notice=true leave_notice=true voice_notifications=true voice_notification_delay=1500 pvp=true instant_craft=true enforce_truth=true sleepers=false default_admin_flags=CanKick|CanTeleport|CanAnnounce|CanGetFlags|CanMute|CanUnmute|CanSilence notice_enabled=true notice_interval=1200000 notice_messages_amount=3 notice1=RUST++ Mod Server! notice2=Commands: /help, /location, /history, /players, /starter, /ping, /share, /unshare notice3=/friends, /addfriend, /unfriend, /pm "name" "message" motd=true motd1=Welcome to Pennsyltuckians pvp no sleeper server! motd2=Have fun and invite your friends! autosave_enabled=true autosave_interval=600000 [WhiteList] enabled=false [StarterKit] items=3 item1_name=Stone Hatchet item1_amount=1 item2_name=Sleeping Bag item2_amount=1 item3_name=Bandage item3_amount=3 [AdminLoadout] items=2 item1_name=M4 item1_amount=1 item2_name=556 Ammo item2_amount=250
Drop Party still the best loot editor to work with Rust++? Also, why can't I /addadmin? Console shows a huge error [QUOTE]Failed to invoke Method ConsoleNetworker:SV_RunConsoleCommand with 2 parameters: chat.say "/addadmin Killerwalski", Sender: Player Client (1), timestamp: 682.87 System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at RustPP.Permissions.Administrator.AddFlagsToList (System.Collections.Generic.List`1 l, System.String str) [0x00000] in <filename unknown>:0 at RustPP.Permissions.Administrator..ctor (UInt64 userID, System.String name) [0x00000] in <filename unknown>:0 at RustPP.Commands.AddAdminCommand.Execute (.Arg& Arguments, System.String[]& ChatArguments) [0x00000] in <filename unknown>:0 at RustPP.Commands.ChatCommand.CallCommand (System.String cmd, .Arg& arg, System.String[]& chatArgs) [0x00000] in <filename unknown>:0 at RustPP.Core.handleCommand (.Arg& arg) [0x00000] in <filename unknown>:0 at chat.say (.Arg& arg) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at ConsoleSystem.RunCommand (.Arg& arg, Boolean bWantReply) [0x00000] in <filename unknown>:0 at ConsoleSystem.RunCommand_Serverside (System.String strCommand, .NetUser user, System.String& StrOutput) [0x00000] in <filename unknown>:0 at ConsoleNetworker.SV_RunConsoleCommand (System.String cmd, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=.#=qG_E6hqIvz6NLWQQCT2N5IA== (System.Object #=qHU1X5mvYu3s1KCG5AbpxtA==, System.Object[] #=qkZ6vhdfn7DFsLIYEdsMCpg==) [0x00000] in <filename unknown>:0 [/QUOTE]
Okey i have a question, i dont want to have a website sitting there monitoring every people that apply for the whitelist, insted i want to add a 30 secounds cooldown So they player can get in, but after 30 secounds on the counter, it Kicks him like it normaly does instantly, so i have a chance to /addwl insted of doing it manualy in the Whitelist.xml, And then when their on these few secounds i can also tell them to visit the forum and make a register. Is this possible?
Other then removing blueprints to hinder crafting on blueprint items - I wish to remove the ability to craft military grade weapons such as the M$. Just make them drops. How do I achieve this? Thank you.
Guys how can i FIXED thie ERROR on my RUST ADMIN TOOL? MissingMethodException: Method not found: 'BanList.Add'. MissingMethodException: Method not found: 'BanList.Add'. MissingMethodException: Method not found: 'BanList.Add'. MissingMethodException: Method not found: 'BanList.Add'. MissingMethodException: Method not found: 'BanList.Add'. repeats and repeats.. after then crash my ADMIN TOOLS.
Do you think you guys could make it where InstaKO works on dropped items? This game really needs a trashcan mechanism, especially for admins, and that'd be a nice aspect to the command.
hi, i see that if i use whitelist people can joing, and then, if him change the name the whitelist dont ejected, it is a big problem becouse if admin can see here uid he cant ban. For example player with space name can joing and i cant do anithing. is there any way that enter only saved names??? or (anti through walls T_T).. ty for your work!!!.
[QUOTE=JJanicki;43748519]Drop Party still the best loot editor to work with Rust++? Also, why can't I /addadmin? Console shows a huge error[/QUOTE] You must have fucked up with the default_admin flags in your config file. For whitelisting it is based on UID.
I been seeing alot of Fast Decays when using Instako, Looks like if i use it to destroy unwanted pillars/foundations/ceilings it breaks something else around the server (example) large Spike walls. Is there a reason for fast decays when u have instako on? Seen full wood buildings 10 stories Decay over 2 days.
[QUOTE=EquiFox17;43752837]You must have fucked up with the default_admin flags in your config file. [/QUOTE] did you make any sense of my log? and below is my config. I have no motd, freeze time and decay no do not work, and the /addadmin does not work either. below is my config file (posted my log earlier) [Commands] about=true addfriend=true addadmin=true addflag=true announce=true ban=true friends=true getflags=true help=true history=true instako=true kick=true kill=true loadout=true location=true ping=true players=true pm=true reload=true r=true rules=true saveall=true share=true starter=true tphere=true tpto=true unadmin=true unban=true unfriend=true unflag=true unshare=true [Settings] help_string1=Chat Commands: /help /location /history /pm /r /players /starter /ping /share /unshare help_string2=/friends /addfriend /unfriend /about configurable_airdrops=DISABLED FOR NOW. airdrop_interval=DISABLED FOR NOW. amount_of_airdrops=DISABLED FOR NOW. freeze_time=true time=12 starterkit_cooldown=1800 shutdown_countdown=60 voice_proximity=true system_message_name=[RUST++] decay=false chat_history_amount=10 keepitems=false friendly_fire=false pvp_death_broadcast=true join_notice=true leave_notice=true voice_notifications=true voice_notification_delay=1500 pvp=false instant_craft=true enforce_truth=true sleepers=false notice_enabled=true notice_interval=1200000 notice_messages_amount=3 notice1=RUST++ Mod Server! notice2=Commands: /help, /location, /history, /players, /starter, /ping, /share, /unshare notice3=/friends, /addfriend, /unfriend, /pm "name" "message" motd=true motd1=Welcome to a RUST++ Server! motd2=Welcome to our server, please enjoy yourself and do come back again! autosave_enabled=true autosave_interval=600000 [WhiteList] enabled=false [StarterKit] items=9 item1_name=Hatchet item1_amount=1 item2_name=Sleeping Bag item2_amount=1 item3_name=M4 item3_amount=1 item4_name=Rad Suit Helmet item4_amount=1 item5_name=Rad Suit Vest item5_amount=1 item6_name=Rad Suit Pants item6_amount=1 item7_name=Rad Suit Boots item7_amount=1 item8_name=556 Ammo item8_amount=500 item9_name=Small Rations item9_amount=250 [AdminLoadout] items=7 item1_name=M4 item1_amount=1 item2_name=556 Ammo item2_amount=500 item3_name=Hatchet item3_amount=1 item4_name=Rad Suit Helmet item4_amount=1 item5_name=Rad Suit Vest item5_amount=1 item6_name=Rad Suit Pants item6_amount=1 item7_name=Rad Suit Boots item7_amount=1
How do you turn off censorship for the server, also is it possible to add a commmand /adminhelp for the server if any player wants to contact an admin.
are the FPS servers down??
[QUOTE=Elinter;43755257]are the FPS servers down??[/QUOTE] mine is up
STRYFE you are using the old config file.
is there a way to FORCE censor.nudity false? Just so i can detect who is new to the server
[QUOTE=EquiFox17;43756420]STRYFE you are using the old config file.[/QUOTE] how? i didnt do anything but edit the values can you give me what i should be using?
my addadmin & airdrop's are not working? How may I fix this or get it to work?
Having some issues with my admin slash commands not working. As well as any of the regular slash commands for things like /starter. Everything was working fine lastnight today nothing. I cannont use addadmin aswell. Anybody have any suggestions?
yeah ive been have a problem with addadmin it keeps saying that player not found so how exactly do you type it out with "" or <> or nothing ? and for those that are having empty zombies, crates, and/or airdrops it seems to me as long as you replace something in a loot list but not add to the preset list it works fine just make sure if you replace and I item or a T list you change it when you change the name of the item/ list
Can i use autoadd in Whitelist on login?
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