RustAdmin rcon tool + anticheat (Rusty like but better :p )
288 replies, posted
[QUOTE=vfloyd;50055912]Just remove the ssleay32.dll and libeay32.dll from the rustadmin folder and it should be ok.[/QUOTE]
Thanks, now work fine. :goodjob:
Hello all !
Special thanks to @gigertag for the new RustAdmin logo !
New update content :
- Huge performances improvements.
- Fixes on the auto reconnect feature
- The chat and the console are now splitted in two seperated tabs
- Added a new column to show the total estimated time spent by each player on your server (won't work if RustAdmin is not connected 24h)
- Added whitelist mode where your server will accepts only the connections from player's steamID are configured in RustAdmin
A lot of internal improvements.
[URL="https://www.rustadmin.com"]DOWNLOAD LINK[/URL]
When I connect to the server with web.rcon option - rustadmin does not collect statistics of players. This is a feature of web.rcon or bug?
[URL="http://imgur.com/oxNUsZo"]http://imgur.com/oxNUsZo[/URL]
[URL="http://imgur.com/NcWRWsB"]http://imgur.com/NcWRWsB[/URL]
Wrong sorting in the "last connection" in the Offline players panel
Hello,
I have used this program in the past and am very pleased with it and also like what has changed. I swear by this RCON for a server to remain on vanilla settings as it helps combat hacking and maintain a level playing field. It always works very well augmenting any modded servers anti-cheat plugins.
Been having an issue though. It seems that the RCON freezes, sort of. It remains connected, I can still change tabs, but the console stops streaming.
Not sure if having it run on my 2nd monitor might have something to do with.
Windows 7 64bit
16gb DDR3 RAM
i7-4790 3.60ghz
Rust Admin version: 04052016.153333(about page tells me new version is available but it's the same)
Thank you again for a fantastic program.
1) Is it possible to make colored console messages using rustadmin? (on community server)
2) How it is possible that I have 250 players in stats and 500 at disconnected players?
3) Send kill events to chat sometimes turns off (while restarting rustadmin)
4) The same problem with auto refresh player list
5) Idea: Make sheduled and triggered commands in other tab (to see full text)
6) When I put restart in sheduled commands it's sometimes not working
and keep up great work :D
my
inventory.giveto "${playerName}" "apple" "1"
dosnt work it just give it to the person on the top of the list no matter who trypes in the trigger word
can anyone help?
thanks
Hey Floyd, loving the new update! However it seems the bad language filter isn't working anymore =/ any ideas on this?
[QUOTE=briight;50282949]my
inventory.giveto "${playerName}" "apple" "1"
dosnt work it just give it to the person on the top of the list no matter who trypes in the trigger word thanks[/QUOTE]
I have the same problem..The text trigger commands do not save the value of the person typing the text..or, it posts the name and the steamid if you have it say "(player) has a dirty mouth" if someone types "fuck" or similar trigger word that I set up.
[QUOTE=almosttactful;50287758]Hey Floyd, loving the new update! However it seems the bad language filter isn't working anymore =/ any ideas on this?[/QUOTE]
I will second this, and also add it has difficulties with triggered chat as well. Please look into these issues and get back to us on if it can be fixed.
Welcome to [SB]OmegaGaming, This is a fresh new server located in the USA that is 24/7.
Also come vistit are website [url]http://www.shortbusgaming.net/[/url] (WIP)
Server Info
IP: 71.56.147.67
Plugins:
x3 Gathering
x10 Smelting
Instant Crafting
Teleport
Homes
Clans
Level System
In Game Map
No Durability
StackSize
BetterChat
Hey could you vote for our rust server thanks : [url]http://toprustservers.com/server/18737[/url] & [url]http://rust-servers.net/server/73533/[/url] please tell your friends about our server, we need all the help we can get! Thank you.
how about a linux version?
New release content :
- New timed ban system allowing you to ban someone until a fixed date
- RustAdmin now processes correctly the new chat message format
- Bug fixes
- the columns of the table in the players tab and statistics tab can be reordered and their width is now saved over restarts
[URL="https://www.rustadmin.com"]DOWNLOAD LINK[/URL]
[QUOTE=vfloyd;50344499]New release content :
- New timed ban system allowing you to ban someone until a fixed date
- RustAdmin now processes correctly the new chat message format
- Bug fixes
- the columns of the table in the players tab and statistics tab can be reordered and their width is now saved over restarts
[URL="https://www.rustadmin.com"]DOWNLOAD LINK[/URL][/QUOTE]
Cheers for this update, regex is working great and other triggered commands also. Keep up the good work.
P.S. Any chance of some added options to GUI for heli settings, ie lifetimeminutes, guns, bulletaccuracy. Thanx..
[QUOTE=MrBean75;50363449]Cheers for this update, regex is working great and other triggered commands also. Keep up the good work.
P.S. Any chance of some added options to GUI for heli settings, ie lifetimeminutes, guns, bulletaccuracy. Thanx..[/QUOTE]
Sure I can add this if you tell me more about these options. I don't play rust so I don't know a lot of things about the new stuff.
[QUOTE=vfloyd;50363568]Sure I can add this if you tell me more about these options. I don't play rust so I don't know a lot of things about the new stuff.[/QUOTE]
vfloyd,
I think you might find this information handy...
heli.lifetimeminutes > or = to 0 length of time helicopter stays before flying away set to 0 to disable (15mins is default)
heli.guns 0,1 enable (#>1) or disable (0) machine gun if guns is set to 0 heli will still use rockets & napalm (1 is default)
heli.bulletdamagescale > or = to 0 changes damage of bullets fired from helicopters machine gun 1 (default) = 10 damage per bullet, 2 = 20 damage per bullet, 0.5 = 5 damage per bullet
heli.bulletaccuracy > or = to 0 accuracy of helicopters machine gun 2 = default, 1 = twice as accurate, 4 = half as accurate
[QUOTE=MrBean75;50370055]vfloyd,
I think you might find this information handy...
heli.lifetimeminutes > or = to 0 length of time helicopter stays before flying away set to 0 to disable (15mins is default)
heli.guns 0,1 enable (#>1) or disable (0) machine gun if guns is set to 0 heli will still use rockets & napalm (1 is default)
heli.bulletdamagescale > or = to 0 changes damage of bullets fired from helicopters machine gun 1 (default) = 10 damage per bullet, 2 = 20 damage per bullet, 0.5 = 5 damage per bullet
heli.bulletaccuracy > or = to 0 accuracy of helicopters machine gun 2 = default, 1 = twice as accurate, 4 = half as accurate[/QUOTE]
Thank you :)
Hey vfloyd, any word on getting the anti bad language fixed? i can't seem to get it to work on the server any more =/
[QUOTE=almosttactful;50586183]Hey vfloyd, any word on getting the anti bad language fixed? i can't seem to get it to work on the server any more =/[/QUOTE]
Hi ! Will be fixed in the next version
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