Currently, as the most recent update if you have say five bandages in your hot bar and you try to use one, it will use all of them same as it will eat all the meat instead of one.
[IMG]https://pp.vk.me/c621231/v621231626/15bb4/kqSRcJpbH_I.jpg[/IMG]
Not cool, Amsterdam server.
Theefzor's remark about Armored Metal is a bit off. If you have 100 metal fragments in your inventory it will let you upgrade. If you have more, it will also consume up to 100 additional metal fragments. So current solution is to drop all but 100 metal fragments before upgrading.
[IMG]https://pp.vk.me/c624120/v624120626/225be/hf1sgRic0RM.jpg[/IMG]
If quickly gather loot, the name is changed to here is this ...in this case, it's coal.
Hello guys
I can only start legacy Rust. Normal Rust don t start from steam. When i start Rust from game file, the server say NO EAC . Can you help me with that bug ?
c4 sound missing and goes through walls, also wall tiers are not in proper damage scale. Last I checked not sure if it been fixed yet. Also cupboards permissions seem messed up with more the one cupboard. And the stability is glitched " allowing cranes" since last update..
All this stuff worked before Thursdays update :/
Model shirts don't really ((, shining through on through, rubber boots just play through the jeans.
[IMG]https://pp.vk.me/c621625/v621625626/184ac/yIdMrLBZ9Zs.jpg[/IMG]
And what is this strangeness in the console?
[IMG]https://pp.vk.me/c621625/v621625626/184b6/dJY8Da3t-Ak.jpg[/IMG]
[IMG]https://pp.vk.me/c621625/v621625626/18ccc/bPPlJWdh11U.jpg[/IMG]
[IMG]https://pp.vk.me/c621625/v621625626/18cd6/Edb41eYzxAw.jpg[/IMG]
Fire and torch lit underwater =)
[t]http://i.imgur.com/urjGkow.png[/t]
Crosshair doesn't always center properly (Happens randomly don't know how to reproduce)
Hey since the update on March 10th. Now on the Rustified Dev server when I try to place a roof it keeps saying "Can't place: Couldn't find male socket on build/roof."....Seems a few people on this server are having the same issue.
[QUOTE=Lubstar;47297373][t]http://i.imgur.com/urjGkow.png[/t]
Crosshair doesn't always center properly (Happens randomly don't know how to reproduce)[/QUOTE]
I noticed this with the pistol too. Is it just that gun? Seems like it's in different places every time I play.
[QUOTE=Ketan;47300017]Hey since the update on March 10th. Now on the Rustified Dev server when I try to place a roof it keeps saying "Can't place: Couldn't find male socket on build/roof."....Seems a few people on this server are having the same issue.[/QUOTE]
[url]https://www.twitter.com/RustUpdates/status/575310237839851520[/url]
It seems that the sound of someone hitting you just randomly plays, or is being broadcast really loud from somewhere else. Also, when you pick up an item with a full inventory it disappears. Lost a stack of 25 explosives to make some C4 : (
[QUOTE=frank_walls;47300526]It seems that the sound of someone hitting you just randomly plays, or is being broadcast really loud from somewhere else.[/QUOTE]
You may have desynced, and that is the other person hitting the doll you left behind that for him makes it appear like you are somewhere else.
[QUOTE=StryfeKhaos;47301434]You may have desynced, and that is the other person hitting the doll you left behind that for him makes it appear like you are somewhere else.[/QUOTE]
Except I was standing in my base, and had been for about 10 mins.
[QUOTE=frank_walls;47302243]Except I was standing in my base, and had been for about 10 mins.[/QUOTE]
Doesn't matter, once you are desync'd, you are desync'd. If you desync'd somewhere outside, then 12 min later someone could come by and start hacking at your 'ghost' outside, and you get the feedback of being hit (with no damage) while inside.
[B]EDIT: I See this is fixed now, I will leave this picture here because it's hilarious[/B]
Getting this bug as of playing just now, players skin meshes are invisible but the clothes/weapons are not. When using tab, in menu player preview is also invisible. Couldn't test the tab menu with clothes but I assume it's the same issue regardless. Viewmodel meshes were working as normal, skin tone seemed correct.
[QUOTE][IMG]http://cloud-4.steamusercontent.com/ugc/38617675096646827/1C6B544C481149DC3CE70E04EC8331FC23A3C95E/[/IMG][/QUOTE]
I am now getting invisible foundations, both when trying to place one and certain ones after being placed don't show their floor texture(side textures still show). This only seems to be the case of foundations.
[QUOTE][IMG]http://cloud-4.steamusercontent.com/ugc/38617675097294278/8D7051D965BE3F0FC551D3E4C833F7EBC33EAA18/[/IMG][/QUOTE]
invisible shadow when test build foundation...
[video=youtube;Yis7elPPfPo]https://www.youtube.com/watch?v=Yis7elPPfPo[/video]
[QUOTE=Thor-axe;47305068]I am now getting invisible foundations, both when trying to place one and certain ones after being placed don't show their floor texture(side textures still show). This only seems to be the case of foundations.[/QUOTE]
Haha, was just about to post my own screen shot of this. Mine were there one minute, then when I came back a few minutes they were gone, but then came back again.
Also, you can't see the guide image when using the building plan and building. There's just nothing there, but then items do place when you click.
Oh, and all twig structures have 10/25 health.
I have noticed a few glitches with the animals since last patch. The animals freeze then glitch half way across the screen. It also seems like there are way to few of them.
[editline]12th March 2015[/editline]
I have had my campfire consume my wolf meat while trying to cook it and keeping a vigilant eye on it. 1 slot charcoal, 1 wood, 3 wolfs meat. Other wise I have to stand accessing the fire and watch it finish cooking with just 2 slots of meat 1 wood, and 1 charcoal.
Possibly nothing to worry about, but when playing today I tried playing with effects.ambience set true, and while I didn't experience crashes I did notice the ambience didn't change from day to night upon sunset.
Missing foundations problem is back on London Dev server. Also when trying to build anything the building plan dialog works but the placement image does not show up. You can click and place but you cannot see what you are placing and where it will be placed.
[QUOTE=Thor-axe;47310009]Possibly nothing to worry about, but when playing today I tried playing with effects.ambience set true, and while I didn't experience crashes I did notice the ambience didn't change from day to night upon sunset.[/QUOTE]
I probably just need to go re-set the different ambiences to the right times/biomes since andre has been doing a lot of fiddling with the biomes. Thanks for the heads up!
[QUOTE=Raven1005;47309186]I have had my campfire consume my wolf meat while trying to cook it and keeping a vigilant eye on it. 1 slot charcoal, 1 wood, 3 wolfs meat. Other wise I have to stand accessing the fire and watch it finish cooking with just 2 slots of meat 1 wood, and 1 charcoal.[/QUOTE]
What's been happening for me since they added the extra slot is that once the meat is cooked, it pops out of the campfire like charcoal used to do. You can pick them up off the ground, though.
[QUOTE=kLp418;47264910]When I'm starting to shoot my fps goes from 50 to 0 for few seconds and then goes back normal, it appeared with the new guns sounds 2 days ago.[/QUOTE]
[QUOTE=RuFa804;47264991]It happens with me too, I also have this fps drop even if someone shooting near by me. I have low FPS, and sometimes when somebody starting to shoot, my game just freezes for few seconds, and goes back only when the shooting sounds stops.[/QUOTE]
Just finished rewriting the sound system and it should be a bit more performant now, can you guys let me know if this is less of an issue now? :)
[QUOTE=KmartSqrl;47313161]Just finished rewriting the sound system and it should be a bit more performant now, can you guys let me know if this is less of an issue now? :)[/QUOTE]
Must be confident merging the patch in 2 hours before an update :)
Glitching half through floors still persist.
[QUOTE]Floors/Ceiling doesn't force you to crouch/block the passage when there's not enough room to stand, and you can clip half-through floors with this way.
For example there's Furnace on first floor, you jump top of it with Crouch jump, then you release the crouch so you can see to 2nd floor and if there's boxes/Cupboard right above of the furnace you can open/Authorize it.
[/QUOTE]
[url]http://cloud-4.steamusercontent.com/ugc/709654199014945194/B737419B269D859C14DA7F0D9EA1DE9081AF361F/[/url]
- Bolt action can hold up to 4 ammo, but reload animation only inserts three bullets to the gun.
- And caves are still buggy. (Still cannot hit people and building parts inside of caves without C4 or campfire.)
garry'm really missed the old building system, where we tiamos that hit the walls to strengthen them, you could add a version of rust, which can be activated by pressing the right mouse button and select properties, u could add an option for we use the version of the former construction system experimental rust?
[editline]14th March 2015[/editline]
garry'm really missed the old building system, where we tiamos that hit the walls to strengthen them, you could add a version of rust, which can be activated by pressing the right mouse button and select properties, u could add an option for we use the version of the former construction system experimental rust??
My Rust servers are not showing up does anyone know how to fix this?
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