[QUOTE=Feinter;42282330]Wait, let me get this straight. Are you trying to cover and hinting towards that alot of people are going around with your CLAN TAG with DIFFERENT NAMES nstepping people trying to frame you?
[/QUOTE]
Yes. I know it to be fact. I was in his TS talking with him while a second player was impersonating him in chat, and boasting about exploitative stuff. When most kids get beat in these types of games by better players, they more often than not are always looking elsewhere to falsely accuse, rather than their own lack of skill.
But it comes down to the Dev's problem to solve, since it has been a known exploit prior to even me joining. And as for impersonating other players; I see that as an exploit rather than a feature as well; but I always preface what I say as my opinion, as should others.
[QUOTE=Spreadinator;42281548]Yes we are all hard working people, with a lot of people in our clan we never abuse any system and all those fortresses we build is because we gather in teams and pick axe one rock with 20 people and get 10000 metal from one rock. We are very dedicated players that are online 24 hours we dont sleep because we are french and better players then you! HA[/QUOTE]
You just outed yourself. If 50 people take a pick axe to a wood stack, 5 people get 20 wood and it disappears. That's it. Le derp!
[editline]24th September 2013[/editline]
Anyway to get back on topic, I agree that the pissing matches over who discovered a bug first are asinine, however on the point of making bugs/exploits public, I couldn't agree less! In a game like this, if one or two groups are going around with privately kept knowledge of such exploits, they can and do abuse the shit out of them, further tipping the scales in an already highly competitive game. If everyone knows about them, no one has the upper hand.
What you are suggesting is that the discoverer of a bug/exploit has the restraint to report it and not abuse it for their own gain. After months of testing and evidence that said exploits are frequently used, I'd say this approach just doesn't work.
[QUOTE=Feinter;42281421]I've been testing quite a few games in the past, yet I have yet to come across these kind of testers which exists in RUST.
Normally when you find a glitch, a bug or an exploit; you write it down, you send it to the devs and the devs will work it out in time - that should be it.
Instead in RUST it goes in different ways depending on which person actually finds the glitch.
I've seen cases where people has litteraly just been keeping glitches and exploits secret and abusing them at their own liking. - Secret meant in this sentence as a secret to the devs.
Recently there has also been a lot of talking about "who found things first" and who should "get credit". - Alpha testing is not a fame contest, no testing is.
Personally what I find the worst, are the people who are making guides on how to perform game breaking glitches and even how to exploit them even further.
- I do realise that it might have been stated before that nothing has to "be in the dark", but the spreading of game breaking bugs should be between the finders and devs only in my opinion.
I just wish all of you testers would just [B][U]Wake the f up[/U][/B] and start testing and reporting instead of breaking and destroying.
RUST is definitely one of the best games I've played so far and it has huge potential. I am looking forward to the full release, where major bugs have been fixed and this testing mentality and huge amounts of butthurt people will just fade into the past.
TLDR; Props to Pat, Garry & Helk - Keep up the really good work. Rant to 90% of the testers, start testing and reporting, not breaking and destroying.[/QUOTE]
You have inspired people
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