• Current Thoughts on the Game
    34 replies, posted
[QUOTE=elixwhitetail;46651692]I'm really curious to know how long you expect game development to actually take. Especially when the complaint is about Rust's player population, when what's going on is predictable and nothing to worry about. Would it be great if Rust was better already? Yes, of course. Complaining that the player population isn't very big right now is unproductive at best, because massive popularity is a negative at this point. That's why no official advertising has been done for Rust, and the game hasn't gone on discounted sale on Steam once. garry doesn't want the game to get huge right now. If you're going to argue that your feedback is valuable, you should be able to see beyond your own self-centered priorities. A huge number of players in Rust right now is a player priority, not a dev priority.[/QUOTE] True. If there were more players, it just would mean more hacker possibilities, thousands of players getting angry for the game is unplayable (because they know nothing about rust), and the game getting negative critiques.
Damn these bans!! I mean, c'mon, the dancing troll was funny! Point taken though - next time I'll make my own gif! Anyway, I've been waiting to respond to this!! [QUOTE]Interface - I agree Building - 1) I disagree. This game isn't meant to let you keep your stuff when you die... grow up or play some child's game. 2) I agree [/Quote] I understand that the building plan won't go away because it's the essential mechanic behind building, so this is kind of minor gripe. It also has nothing to do with losing my stuff, but the practicality of building a basic/temporary shelter. [quote] Combat - 1) You're awful 2) You're awful 3) Wow, a dude with a rock killed you and you had a Thompson. Thank you for posting this, because you made me laugh. You need to learn the basics before trying to use a Thompson. Also, since you suck and rely on spray and pray, you might want to carry more than 8 bullets... especially when your using a Thompson. [/quote] Well, my lack of combat skills isn't really the problem it's the combat mechanics. Let's compare two games, Quake Live with it's fluid and precise controls, and Rust with it's clunky and clumsy combat. I do pretty well in Quake Live, but can't seem to hit shit in Rust. For this particular example I was aiming center mass with the gun and standing only a few feet away. The target should have been killed or at the very least bled out quickly. Spray and pray actually should work when someone is 3 feet in front you. Also, I've fired multiple types of [U]real[/U] guns as well. I've had experience with shotguns, hunting rifles (I actually hunt deer), semi-automatic assault rifles (including an AK-47 in the 80's before they were banned), as well .32, .22, .45, and .357 caliber handguns. SO I actually have a little experience with things that shoot real bullets. [quote] General Gameplay 1) I disagree. Please go climb a mountain and come back and let us know how those steep slopes went. Unless you have the right tools, time, and clothing, you won't be climbing those steep slopes... and if your recommendation is to implement rock climbing with all these tools and time, you are asking the developers to focus on crap. 2) Like in combat, you're awful. And for the cloth comment, the developers are still working on items. So instead of cloth, imagine cloth is really "animal pieces" which are needed to make a bow. 3) No idea what you even mean [/quote] 1 - I climb cliffs and steep hills (steeper than what's in the game) quite often when I go spearfishing and hunting. I do this with 30 pounds of fishing equipment strapped to my back, and I've done it dragging a 75 pound dead deer up a ravine. I suggest you go outside sometime and try it! 2 - Next time pay attention to my Edit. 3 - Looks like there are a lot of things you don't know about. [quote] Sound Levels: Admins are obviously working on this. Overall: I recommend you play some single player game so that you don't have to deal with a challenging game[/QUOTE] I recommend you get a life.
:words: Good to see ya back, Frank. I couldn't believe ya caught a ban for that, but rules are rules I suppose. Now... MOAR MOCK-UPS FOR DEMOLISHED BUILDINGS! :rock:
[QUOTE=BlazR;46669813]:words: Good to see ya back, Frank. I couldn't believe ya caught a ban for that, but rules are rules I suppose. Now... MOAR MOCK-UPS FOR DEMOLISHED BUILDINGS! :rock:[/QUOTE] Thanks BlazR! I've been working on an interior view. Hope to have it up soon.
[QUOTE=frank_walls;46669726]Damn these bans!! I mean, c'mon, the dancing troll was funny! Point taken though - next time I'll make my own gif![/QUOTE] might be fine. i think the issue was probably the troll meme though;)
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