• [FEEDBACK] A realistic look at the recent patch from someone who plays with a group of 30+, fix sugg
    49 replies, posted
well, lot of philosophy there, but such well written post.. enjoyable to read well formed sentences := i believe i put realism in quotations, if not i should.. i meant realistic approach to game.. or right approach, or however you would name it.. this gameplay of theirs is just too lame to be useful to game develop.. well.. it could only work on specific server where are few groups like that.. but that is not the case, and cannot be, because where can you find group of 30+ ppl playing together against others.. maybe another class in that school? :) well.. in fact i missed my point from the start.. i wanted to refer to that "hardcore" serious playstyle of that group which is everything but that.. and in that respect i mean "realistic", or rather real.. for exp - you cannot play let's say cs and stay in team spawn for whole match, maybe hide somewhere where behind box and wait for enemy to get bored and start looking and you wait behind that box and shoot that guy who is searching whole map and call yourself hardcore serious player.. you can be hardocre player if you play game like other hardcore players do and compete with them.. then you can call yourself anything you want.. so if there is server with let's say 300 ppl, and all are in 10 groups then fine.. it would be same for all and "let the best group win".. but as that is not case, and their biggest problem is most basic stuff in gameplay of rust, and that are basic resources, than that's just silly.. because i don't know what are other players than? ultra hardcore? what are my friend and i then.. we manage to build a 3x3 house today, with 4 finished floors, and 5th half way done, and some 15 metal doors, than i suppose we are that much better that some group of ppl who have that many force and can farm whole damn map in 30 min if not less.. i suppose we all are.. so i don't see the point.. even by far.. and at the same time calling himself the most hardcore and serious player on planet called rust.. as much i appreciate when ppl are big into game, and dedicate to game and enjoining themselves, this is just too funny :) and keyori - pls nhf, don't want to insult you or make you angry.. just discussing rust gameplay itself, and write my opinion.. i can only imagine how many laughs there must be with that many ppl playing this kind of game.. just don't call yourself hardcore player when you have like 5x more advantage than "normal" 4-5 man group..
Split off into 2 groups of 15 and compete amongst yourselves? losser (with least of x resource) at the end of the month buys the beer/pizza/whatever... (I don't play, but I'm enjoying watching all the alpha drama develop.)
[QUOTE=Kudaaaa;43268755]well.. yeah.., you just confirmed my post.. you are irl friends.. survival games are not ment to be played that way.. [/QUOTE] I lol'd at this part. If the apocalypse would happen, everybody wouldn't turn on eachother like rabid dogs. There would be much humanity left in those people; they wouldn't want to see their friends strangled, and they wouldn't want to be strangled either so this miraculous thing called teamwork would be used. And how can YOU dictate how the game is to be played? It's supposed to be open ended, players can do what they want. There can't be rules in a game like this on how it's supposed to be played(Exception with hackers, glitchers), if there were any, the devs might as well put invisible walls and no PVP zones everywhere. [QUOTE=Kudaaaa;43268755] your input for game and gameplay means nothing.. as you are one unique group of players and your experience has do nothing with game itself.. [/QUOTE] Are you mad?! They are players, in the game, giving feedback. Saying that their experiences have nothing to do with the game itself is just plain stupid. I'd understand if they comment about their experiences in Bejeweled on the suggestion forums for Rust, but they are commenting about Rust on Rust forums.
tl;dr. from 2 sentences ive read, op is requesting rust to go easy mode again (a la it was 3 mmonths ago w m4 being 200 frags) no ty
One thing about resources that's annoys me most is fact they spawn in fixed locations, so called "resource fields". Big groups can build just on top of those and disallow smaller groups (nor solo players) to get resources. I agree that in CURRENT resource generation idea of "more players = shorter respawn timer" Is great, but in future it will be whole different story when wood piles will be removed to be replaced with whole tree cutting) and boulders remover to be replaced with random ore spawn at rock, mountains and caves. So.. IMHO they should work on random resource gen instead on balancing actual gen.
Your group is way too big , that's the problem.
[QUOTE=creztor;43267962]You say "reasonable" base. Define reasonable? Before the patch people were building massive towers/forts in almost no time. Is that what you mean by reasonable? I guess some people got used to farming resources so quickly and and as such got accustomed to being able to build/craft whatever they liked. This has changed and I think it is great. People shouldn't be building massive towers/forts in no time. As for the lack of resources making players more hostile, don't know. In Rust people KoS and just do whatever they want.[/QUOTE] The biggest issue on the lack of resources is the inability to have a trust list or common use doors. This makes any structure footprint have to be much larger than needed, and this is all Dev side of the house.
[QUOTE]Are you mad?! They are players, in the game, giving feedback. Saying that their experiences have nothing to do with the game itself is just plain stupid.[/QUOTE] read the whole post and see why their input has no meaning.. 30 ppl are often whole server.. and they are just one group playing together!.. how can you not see difference..
[QUOTE=Kudaaaa;43272570]read the whole post and see why their input has no meaning.. 30 ppl are often whole server.. and they are just one group playing together!.. how can you not see difference..[/QUOTE] Excuse me but what the fuck kinda servers are you playing on where only 30 people are online? We play on a server that is ALWAYS max capacity and sometimes we have to wait like an hour to get in. [editline]22nd December 2013[/editline] [QUOTE=buoro;43269893]tl;dr. from 2 sentences ive read, op is requesting rust to go easy mode again (a la it was 3 mmonths ago w m4 being 200 frags) no ty[/QUOTE] Nope, I agree with the new crafting costs, my point was resources are too scarce. If you bothered to actually read all my replies you'd see the issues I'm highlighting and they are all valid - you cannot come onto a post and read 2 sentences and draw an opinion from that...
didn't say i am playing, but you all have the server list so.. pointless to mention.. but regardless.. the only point is: as swagosaur said [QUOTE]Your group is way too big , that's the problem. [/QUOTE] the end.. and because of that your input doesn't have any use..
[QUOTE=Kudaaaa;43273115]didn't say i am playing, but you all have the server list so.. pointless to mention.. but regardless.. the only point is: as swagosaur said the end.. and because of that your input doesn't have any use..[/QUOTE] Just an ignorant response then tbh, our input is probably the best you can get since we're completely dominating the server in a completely unfair way due to the current patch and I am sure this is not how the Rust Devs want the game to end up. We've all played for months and we all agree this current patch is terrible for EVERYONE. As mentioned prior, it's terrible for big groups because we dominate way too quickly, and it's terrible for small groups and solo players because they can't gather and craft fast enough to make a nice base to get going.
just saying if you own the server and still cant get the resources for a house your not good enough, i play in a group of 5 and we get plenty to go by, secret? move around dont be lazy and sit on that 1 field of yours. I mean srsly weve owned on some servers, to sit in a 3 story 90 metal foundation big house and have 2500 planks and a ton of stacks with wood and crates full of metal aint that fun in the end ( and this was only my loot ) having friends with equal ammounts. I enjoy the game more now when stuff just got worth something[QUOTE=Keyori;43268387]Your entire "argument" is flawed. We have safety in vast numbers and we are all IRL friends. We've never been raided successfully and we've never lost on a raid. We own the server. Not sure why you think I would know about your 10v2 situation but congrats I guess, but that wouldn't happen with us. You'd be dead before you got into the field and that's honest. Not trying to sound tough but no one has gotten to our base alive. You must be upset or something, and looking at this post in a negative way but we are a great asset to the alpha team to help them improve the game for solo players and groups alike. And yes, we are starved for resources, why would I be offering solutions to an issue we don't have? We'd just keep quiet, instead we're trying to help the devs.[/QUOTE]
[QUOTE] our input is probably the best you can get since we're completely dominating the server in a completely unfair way due to the current patch[/QUOTE] you cannot see the light.. you dominate not because of patch, but because of stupid big group.. that is unfair, how can you not understand that.. unfair to other ppl on that server.. if you have resources problems, other have even bigger.. and you cannot say that you cannot gather enough wood.. you have 30 man - if you all go out and chop 10 trees (real trees which gave 1 wood), that's more than 3000 wood in about 4 minutes..
Fuck that. I actually like rust now. Killing people for resources is actually part of the gameplay. I started solo and in the first hour I amassed over 1000 wood from hunting people with my bow and single shot weapons. Gives the game a true survival feel. I love the single shot weapons and I think the game should be focused more around them. I don't think the game should have M4's or Shotguns at all. The survival aspect sort of dissapears when you add OP as shit weapons like that.
[QUOTE=Keyori;43273287]Just an ignorant response then tbh, our input is probably the best you can get since we're completely dominating the server in a completely unfair way due to the current patch and I am sure this is not how the Rust Devs want the game to end up. We've all played for months and we all agree this current patch is terrible for EVERYONE. As mentioned prior, it's terrible for big groups because we dominate way too quickly, and it's terrible for small groups and solo players because they can't gather and craft fast enough to make a nice base to get going.[/QUOTE] Interesting.. An actual sense of attrition is something that needs to be established. Currently, I see no real penalty for these massive communities. This penalty would have to be derived from how resources are distributed on a base level. I'm sure the devs haven't began to look at this up close, but it's a ripe example of what needs to be assessed sooner rather than later. Let me ask you: how many pieces of chicken do you have stashed?
[QUOTE=Kudaaaa;43273743]you cannot see the light.. you dominate not because of patch, but because of stupid big group.. that is unfair, how can you not understand that.. unfair to other ppl on that server.. if you have resources problems, other have even bigger.. and you cannot say that you cannot gather enough wood.. you have 30 man - if you all go out and chop 10 trees (real trees which gave 1 wood), that's more than 3000 wood in about 4 minutes..[/QUOTE] No, we dominate because of the patch. We didn't own in prior patches, we were just averagely strong - but we still got raided and killed. We're like Gods now. Please, READ the posts. You don't understand what I'm saying.
[QUOTE=Keyori;43267919]I wouldn't say I play "professionally" at Rust since that's ridiculous, but I think my group and the ally group we're with are the closest thing to "hardcore serious" players there are right now. I'm gunna go through the recent patch(es) and give our feedback in hopes to make the game a good players for group players and solo players alike. This will include details on what is bad/good with the patch, and improvements for them - along with general gameplay improvements. This is the root of most problems this patch. I'll go over why this is: Before this patch started, our group and our ally group built our bases in resource fields. Since resources spawned roughly every 11 minutes it was reasonably easy to start crafting a base. Also, since there was more resources, we were friendly to those we didn't know who were passing through and needed to harvest. In the current patch, since resources only spawn once/twice every day cycle we pretty much now HAVE to kill anyone on sight who we don't know or we could risk losing valuable resources - not only that but our group is struggling to finish even basic builds since resources are so rare now. The point I'm making is that, no matter how big or small your group, the spawns are far too infrequent to craft a reasonable base - even when you have days of work put in - not to mention if you get griefed. Following this, the server is much less friendly since we simply cannot share the resources - so new players will die if they're seen in our area which is not the community we want Rust to be but it is how we have to play currently. We realise it's slightly more realistic to limit resources - but it's much less fun now - offputting almost. [B]TL;DR and possible problem fixes: -Resources are way too rare and it puts a struggles on groups and solo players. -The thirst for resources causes people to be very aggressive and shoot-on-sight mentality quickly spreads. -Fix: Make spawns more frequent again or make builds cost less materials - namely building materials. Constructing walls/ceilings etc is just unreasonably hard now. You need 500 wood and roughly 50 metal ore to make a 1 by 1 house with a metal door and that, in the current patch, is too much of an issue for such an unsafe build.[/B] This would be absolutely fine if resources hadn't been made so infrequent - as listed above. We like this idea but we think research kits should in turn be made multiple uses (say 5) or have an increased droprate from zombies. We have a team of 5 people who farm zombies all day - we haven't had a drop (actual weapon or blueprint) of one of these since the patch. 3 irl days of farming. Nice touch, but the servers are way too laggy for this to be useful currently - it's hard enough to aim when you have people lagging all over the place. Our server (US CENTRAL 4) is filled with a gang of 50+ Koreans who are unhittible if they run since they play on 300+ ping and just lag run everywhere. Nice feature since, as mentioned above, server is filled with people playing on terrible connections so aiming is hard. Thank you for this, spike walls are finally viable! -Friend list or trust feature to let friends open your metal doors. (I don't think I need to go into this) -Fix the bug where you can chop down wooden stairs through walls. -Region lock or max ping allowance. Currently on US CENTRAL 4 there are 50+ Koreans who cannot be killed since they play on high ping and lag walk everywhere - usually FPS games have these features so people cannot do this kinda thing. -Spam filter or mute feature. Kids play this game who spam copy pasted stuff when they get mad/upset. Also, again, Koreans like to spam stuff. -Ability to craft "halfwalls" which are walls that come to your waist and can be crouched behind - perfect for rooftop lookouts or sniper towers. Surprised we've gone this long without them.[/QUOTE] I propose they seed the rest of the map with resources. This will allow non-aggressive players to be able to build up and aggressive players can still build in the rad areas. Also bases will be spread farther apart making raiding a more risky business from the distance they'd have to travel. On the go structures would be used more and outpost would start up. Roads would be cool and some kind of mobile loot haul which moves rather slowly would start up convoys/escort missions. Unfinished thought but player made roads- pros/ could make travel easier for those interested in trade cons/ people could spam the map with roads.<-- would need some way to fix that but I cant think of one
I kinda agree with this guy since this gives people more of a reason to kill others for petty amount of resources. Me and my friend play it super peaceful and friendly, we quickly are able to establish great relationships with our neighbours on every server and this defensive and friendly play style is lots of fun for us. This patch just took a big shit on that sort of play style, it's limiting the paths you can take in rust.
[QUOTE=Keyori;43268569]This is the problem I'm addressing - we own the server, we've raided everyone in sight because our resources were too thin. Numbers own and because we managed to craft reasonable things fast we owned much much much faster than before. Therefore, no new players stand a chance and it's horrible for them and boring for us. The patch before this was the best one - plenty of raids on us and plenty of raids to be had since people could actually build. New players coming into this patch are quitting fast. And don't say I'm too impatient to enjoy it because I've got over 200 hours logged on the game, I am VERY patient and love the game, but I am having to voice the opinions of my group because[B] things have changed for the worse in this patch - but patches prior have been great improvement.[/B][/QUOTE] What people don't understand when they say your group is too big, is that it's not that big a problem for you, but for the rest of the server. Since you dominate more with the scarcity of resources...
Lmao!?!?!? group of 30?? haha what a joke.. It's like everyone is saying. You just sitting near field to get the resources. Be fair to those who dont have a group? you just being a hypocrite, Even if it wasnt like that you would still kill them. I play with 2 friends, we raided a group of 20 guys easily... that was before patch during night. You say you Own the server? ya right, Koreans owning that server bro, all they doing is blocking radtowns. I go solo with a Bow and 20 arrows and get decent Wood, Ores to Make 3 houses. you don't own anything stop sounding so mighty when you hoarding the resources.
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