[QUOTE=era85;44778274]^^ Thanks, hmm, here's one with a little 3D effect, not very "useful" yet :
[IMG]http://www.erathic.com/00_RUST/UI/RUST_12.jpg[/IMG]
I'll try to fit back a 2 panel navigation to have an even less-intrusive menu on the next one,[/QUOTE]
This one looks amazing to me. Just a few little tid bits and suggestions (to assist you).
- Equipment, Feet are the correct spelling. (Grammar Nazi, sucks to be one)
- The current status could implement maybe current life stats rather than the facebook update?
- As far as pockets go, I would just implement the 3-6 for the time being, not many naked running around in cargo pants (which could be a future pants for more pocket room).
- Health should always be the first priority. I could care less how my body temperature is if I am bleeding extensively.
Thanks for the feedback,
here's a little update :
- More meaningful icons designs representing player status (no gear stats any more, working on re-implementing that)
- Little icon representing if the value is increasing or decreasing.
- Pockets slots styling : Occupied pocket, empty pocket, unavailable pocket (need better equipement to unlock)
- Text status highlight only one thing, the one the player should try to fix asap.
[IMG]http://www.erathic.com/00_RUST/UI/RUST_13.jpg[/IMG]
[QUOTE=era85;44784002]Thanks for the feedback,
here's a little update :
- More meaningful icons designs representing player status (no gear stats any more, working on re-implementing that)
- Little icon representing if the value is increasing or decreasing.
- Pockets slots styling : Occupied pocket, empty pocket, unavailable pocket (need better equipement to unlock)
- Text status highlight only one thing, the one the player should try to fix asap.
[IMG]http://www.erathic.com/00_RUST/UI/RUST_13.jpg[/IMG][/QUOTE]
I like that health icon much better. Still a few other ideas I get during my 9 hours of being sober...
- Equipment still needs a spell correction.
- The cold icon could be a thermometer. Changing this could implement a hot status with the amount of equipment being worn that would increase the thirst.
- Even the boxes to be similar size next to one another, it may give it a more clean appearance
Other than that, you are on to exactly what I see a possible future implementation into the game.
O.P You got on to a russian site
[url]http://www.kiragameworld.com/bolshaya-partiya-skrinshotov-c-ideyami.html[/url]
[QUOTE=kulan;44789448]O.P You got on to a russian site
[url]http://www.kiragameworld.com/bolshaya-partiya-skrinshotov-c-ideyami.html[/url][/QUOTE]
The motherfucking watermarks pisses me off
I was thinking more of this :
[img_thumb]http://cloud-3.steampowered.com/ugc/3334098879086263597/EB8DD90E19CF2572B9796BC782EFD72CB5028E83/[/img_thumb]
is that armor from something else or did you make it? Looks awesome. So does the hud.
Not feeling like making a thread but i updated it a bit : Basically the backpack shit opens when the character looks in his inventory and fills up with random stuff (in that picture, items, but i think it should be loot bags thing when you drop an item)
[img_thumb]http://i.imgur.com/mLdfNgV.jpg[/img_thumb]
[QUOTE=ChickenLegGuy;44791361]Not feeling like making a thread but i updated it a bit : Basically the backpack shit opens when the character looks in his inventory and fills up with random stuff (in that picture, items, but i think it should be loot bags thing when you drop an item)
[img_thumb]http://i.imgur.com/mLdfNgV.jpg[/img_thumb][/QUOTE]
I like the idea of having a bag opening animation for inventory hud. You look down and maybe the inventory menu like comes out of it as a single line the same color as the hud background, and then, "unrolls," to reveal the full menu.
[QUOTE=ChickenLegGuy;44791361]Not feeling like making a thread but i updated it a bit : Basically the backpack shit opens when the character looks in his inventory and fills up with random stuff (in that picture, items, but i think it should be loot bags thing when you drop an item)
[img_thumb]http://i.imgur.com/mLdfNgV.jpg[/img_thumb][/QUOTE]
This is what I had in mind, though it should be executed a little better. Not a bad start though.
[QUOTE=ChickenLegGuy;44791008]The motherfucking watermarks pisses me off
I was thinking more of this :
[img_thumb]http://cloud-3.steampowered.com/ugc/3334098879086263597/EB8DD90E19CF2572B9796BC782EFD72CB5028E83/[/img_thumb][/QUOTE]
And what's wrong with that? he's like nothing broke, have the author's name
Hey there, sorry i was a bit busy these days,
cool to be featured on this site i suppose? lol I can't read anything there xD
The armor was designed by god artist [URL="https://www.behance.net/gallery/2995309/WAR-Character-Design"]Olivier Masson[/URL] (I feel bad, should have credited this before!)
By the way here's some updates :
Status icons + gauge :
- if the gauge is red that's mean it's decreasing
- if black it's increasing or steady.
Equipment (corrected lol) , and added stats icons :
- Perforation resistance
- Cold temperature resistance
- Heat and sun protection
- Versatility
- Buoyancy
[IMG]http://www.erathic.com/work/wp-content/uploads/2014/05/rust_151.jpg[/IMG]
I love the back-pack animation idea it could also help at giving visual context to other players, that you are accessing your inventory rather than standing still, idleing.
[QUOTE=era85;44842085]Hey there, sorry i was a bit busy these days,
cool to be featured on this site i suppose? lol I can't read anything there xD
The armor was designed by god artist [URL="https://www.behance.net/gallery/2995309/WAR-Character-Design"]Olivier Masson[/URL] (I feel bad, should have credited this before!)
By the way here's some updates :
Status icons + gauge :
- if the gauge is red that's mean it's decreasing
- if black it's increasing or steady.
Equipment (corrected lol) , and added stats icons :
- Perforation resistance
- Cold temperature resistance
- Heat and sun protection
- Versatility
- Buoyancy
[IMG]http://www.erathic.com/work/wp-content/uploads/2014/05/rust_151.jpg[/IMG]
I love the back-pack animation idea it could also help at giving visual context to other players, that you are accessing your inventory rather than standing still, idleing.[/QUOTE]
The only thing I could complain about is the red
[QUOTE=era85;44746710]Here's a new one, this time it's not the HUD it's the inventory menu :
[IMG]http://i.imgur.com/xID9w4r.jpg[/IMG][/QUOTE]
Hey, this design is just what I am looking for. I am wondering if I can either use or buy this design from you. Please email me at [email]LEXeStudios@Gmail.com[/email] so we can proceed. Thank you.
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