• Accounts that have been removed/ban due to inactivity
    158 replies, posted
[QUOTE=elixwhitetail;41853452]A warning would also warn the people hoarding 50 alts to sell to go and chainlog them as well, voiding the whole point. It's one of those things where there's no perfectly fair way to do it, only the least unfair.[/QUOTE] True. Truth is I am just a bit ticked because my main is gone, I guess this was the best way it could be done.
Why does it need to be done though? I mean as I said before, who cares if some 12 year old gets scammed out of $40-$50? They should have deleted accounts that were inactive since April/May since that's when most people made alternate accounts back when keys weren't necessary.
[QUOTE=OttR;41853469]True. Truth is I am just a bit ticked because my main is gone, I guess this was the best way it could be done.[/QUOTE] This was not the best way, it was the quickest and easiest, with little regard to legitimate players. That's the sort of thing that alienates a user base, makes your players think you don't really care.
I wonder if and I insist on this point If some account are ban So in that case why don't give new key for people who want to be a tester for "Rust" ?
[QUOTE=Skullberry;41856398]I wonder if and I insist on this point If some account are ban So in that case why don't give new key for people who want to be a tester for "Rust" ?[/QUOTE] I think the reason they arnt handing out new keys is for maybe the fear that since the game is in PRE Alpha Rust Key beggers will not like the game and even MORE accounts will go untouched for months or more. But who knows? I could be wrong
[QUOTE=hiram2001;41856448]I think the reason they arnt handing out new keys is for maybe the fear that since the game is in PRE Alpha Rust Key beggers will not like the game and even MORE accounts will go untouched for months or more. But who knows? I could be wrong[/QUOTE] Yeah I think this could be an explination however if you are really interest by rust you don't watch only YouTubes you also take a look about streaming and you can see spawn killing lag and many other bug happen without speaking about hackers
[QUOTE=Alex_DeLarge;41853109]Exactly. I registered before the keys were even required as well. It's shitty because dedicated members are losing their accounts meanwhile people who happened to log in within 30 days lost their access and people lucky/quick enough to grab a key in the Gold Member Forum are getting in just fine as always.[/QUOTE] But dedicated members wouldn't have left it a month without playing the game.
[QUOTE=garry;41857021]But dedicated members wouldn't have left it a month without playing the game.[/QUOTE] It's festival season. People are going back to university/school. People go on vacation. People work. People want to wait for updates. People play other games. There are plenty of reasons to go inactive for 30 days. That's no time at all really.
[QUOTE=garry;41857021]But dedicated members wouldn't have left it a month without playing the game.[/QUOTE] Even dedicated players sometimes need to take a break due to school, uni, holiday, etc. Beinng away for a while shouldn't invalidate all the previous testing they've done, especially if they were some of the first testers in the game. This is coming from someone who was not affected by these removals.
This is all true, but we don't want testers that go inactive for 30 days. That is no good to us.
I understand but so are the thousands upon thousands of testers who play without submitting bug reports or post on the forums. I mean everyone in this thread that has been affected by this is ten times more valuable of a user than the typical Redditor/streamer that doesn't interact with the community in any way unless they're begging for keys or talking about how amazing the game looks (probably in order to get a key). I mean my main problem is that I have lost access to [quote]-people that got alpha keys will get to keep the full game when it releases[/quote] because I disappeared for 30 days even though I logged in for hundreds of hours beforehand dating all the way back before the key system was in place and posted in the forums and submitted several reports. That was a huge benefit to people who were "early supporters" of the game, people were talking about how cool that was to do as a developer, myself included. Just from this thread alone, it seems like a ton of the wrong people got screwed over, with the exception of the guy with 50 alts.
[QUOTE=garry;41857089]This is all true, but we don't want testers that go inactive for 30 days. That is no good to us.[/QUOTE] I do understand this point of vue it is quite logical but my question didn't get an answer .... Why do not search any more testers if you take off the inactive ? Don't you miss Alpha tester in that case ? Or do you have enough already ? Why not make this bug report mandatory or just add it to the game ?
[QUOTE=garry;41857089]This is all true, but we don't want testers that go inactive for 30 days. That is no good to us.[/QUOTE] we do need a few new faces in rust currently, there was 12 people on about 2 hours ago and there was nothing to do pretty much till pat came on and stirred us up. he had a plane!
We don't particularly need every tester to file bug reports. By playing it they're testing.
Out of curiosity, is there a set minimum amount of time that one needs to be logged in to the game in one session to re-flag the account as active?
Ok thanks for the answer i'm glad to see rust is still going on and how much you invest in this project I hope that it will be a success full both in your eyes to that of all your players My only hope is that this game come in beta as soon as possible Have a nice day and good luck to you and your staff
[QUOTE=Corey_Faure;41857819]Out of curiosity, is there a set minimum amount of time that one needs to be logged in to the game in one session to re-flag the account as active?[/QUOTE] One second. Only accounts that had not played at all were removed.
[QUOTE=garry;41858150]One second. Only accounts that had not played at all were removed.[/QUOTE] can we have some new friends? ppppplease?
I guess I understand why you guys removed the accounts but it's still a shitty move to delete thousands of accounts simply because they were too busy to log in for a month because there's a chance that the account was being used as an alt to sell/scam other users. As I said before, it was a really great move to give testers access to the full game. [quote]people that got alpha keys will get to keep the full game when it releases[/quote] What happens to the early adopters that supported the development by testing and reporting bugs? I mean there wasn't any clauses to what was said. None of us broke the rules or anything like that. It just stated that if you were in the alpha, you get to keep the full game when it releases. It was definitely reasonable to expect our accounts to exist regardless of whether we logged in within 30 days or not.
I'm not a particular fan of rust, even if I had a little of interest since when it was found by someone when it still wasn't announced, however I honestly think that this wasn't a very good move. It's summer, people go out, it's vacation time. Many people (and me aswell, usually I'm a guy that is 24/7 on computers) kind of stopped playing until summer ends, since we all have a life and can't play games (especially rust) all day. That's what I think.
[QUOTE=crackas;41858240]can we have some new friends? ppppplease?[/QUOTE] 'There are 3,994 users.' This means there are 3,994 accounts, right? 3,994 people who could log on if they wanted? I think what's needed are a handful of new features and maybe a wipe, this might tempt a few to log back in for a night or two. The game is lacking its main appeal (imo) when there's only 20-40 players on average a night.
While my account was removed, I still think that this was a good idea. Sure, a few people might have been legitimately taking a break for a while, but I think most of the people removed had either gotten keys and forgotten about it, or were hoarding accounts.
This sucks if my account get banned, The only reason i'm not playing yet is cause my computer is freaking out with unity.
So, I'm curious, what's the average length of time a player is not logged into the game? -snip- wrong thread woops.
[QUOTE=Bladezor;41859894]So, I'm curious, what's the average length of time a player is not logged into the game?[/QUOTE] Unless they're uber-dedicated to the game, I'd say pretty high. There's around 4000 users, and only ever around 60 players in-game.
[QUOTE=gk99;41860362]Unless they're uber-dedicated to the game, I'd say pretty high. There's around 4000 users, and only ever around 60 players in-game.[/QUOTE] Yeah so I'm guessing if this is done periodically, that number is going to keep dropping. No matter what the game is you're never going to have anywhere near perfect retention. The goal is that you'll have players that will keep coming back [i]periodically[/i]. Whether that be everyday, weekly, or monthly, it doesn't matter, they have dedication to the game. For example, I LOVE Starcraft 2, but I rarely have any time to play it. In fact, last week was my vacation and I took time out to actually play the games I liked, SC2 being one of them, Rust WOULD of been one but.. well, no more account. Anyways, the point is, time is a terrible measure of how interested or valuable a player is to your game.
It's not going to be done periodically
Is there any chance at getting the account back?
[QUOTE=CandyMountai;41862729]Is there any chance at getting the account back?[/QUOTE] Probably not.
[QUOTE=garry;41861243]It's not going to be done periodically[/QUOTE] damn damn damn. lost my account waiting for the game to flesh out more before getting into testing.
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