• Regarding the bugs
    413 replies, posted
[QUOTE=TurboSax;41221509]And now we apparently have this guy playing at 1:18 AM who I don't recognize: [IMG]http://i.imgur.com/uX5Otq5.jpg[/IMG] Lucky bastard.[/QUOTE] [img]http://img.playrust.net/uploads/2013-06-27_23-18-13.png[/img] LOADING BARS
[QUOTE=jackool;41221519][img]http://img.playrust.net/uploads/2013-06-27_23-18-13.png[/img] LOADING BARS[/QUOTE] DEAR GOD. Something has finally changed after 24+ hours of updating. Be right back, gonna see if the game finally does something now.
My loading bars get stuck with one download pending. PROGRESS MY FRIENDS
-snip-
[QUOTE=tanktan38;41221543]My loading bars get stuck with one download pending. PROGRESS MY FRIENDS[/QUOTE] It crashes before it can finish (I think) [QUOTE=James0roll;41221564]playrust.com/play[/QUOTE] We know already
playrust.com/play Shit crashes
Bah, damn thing froze Chrome on me, now to try with Firefox.
The two users who we saw playing on Rust, Turtleey and InsaneParrot, use Firefox according to their Facepunch accounts. [editline]28th June 2013[/editline] But Firefox crashes for me.
they are still working on it, don't try to play it until they open it up again, by putting the link back on the homepage
[QUOTE=Juujuu;41221644]they are still working on it, don't try to play it until they open it up again, by putting the link back on the homepage[/QUOTE] Why not
[QUOTE=tanktan38;41221623]The two users who we saw playing on Rust, Turtleey and InsaneParrot, use Firefox according to their Facepunch accounts. [editline]28th June 2013[/editline] But Firefox crashes for me.[/QUOTE] At this point I'll even try Safari or Opera if it means being 100% sure I can't get in. Sick of waiting because I'm an impatient bastard. Also, I think 24+ hours of downtime for a single update is somewhat shitty, but as I said, I'm an impatient bastard.
New Rust logo. [editline]28th June 2013[/editline] [thumb]http://cdn.imghack.se/images/59cb3e95a68b4e60e25cbe9643bd7ddf.png[/thumb] [editline]28th June 2013[/editline] Oh darn. [thumb]http://cdn.imghack.se/images/81c29dbf6a3ac51061dc208a71b2930e.png[/thumb]
-snip-, fucking ninja
[IMG]http://i.imgur.com/txq9MpF.jpg[/IMG] Our numbers are increasing, even Garry himself is with us now. [editline]28th June 2013[/editline] [IMG]http://i.imgur.com/PkTI2P2.jpg[/IMG] Shh, punching bag is asleep.
Has anyone else been able to connect? Or are these guys just staring at the failed to connect to server screen? [thumb]http://cdn.imghack.se/images/ea4aebaf338c3bb9f9171306b2564774.png[/thumb]
Well, keep on tryin' lads, we've already gotten a new fancy loading screen and a new glowing, animated logo out of this venture.
We should be close, seems like they're just restarting the server. [thumb]http://i.cubeupload.com/JQDpmA.png[/thumb]
The client seems to download packages anew each time. Hope this will be fixed in the proper release of the update.
[QUOTE=tanktan38;41221722]We should be close, seems like they're just restarting the server. [thumb]http://i.cubeupload.com/JQDpmA.png[/thumb][/QUOTE] It's almost like an ARG, we're getting closer and closer to the truth every refresh. [QUOTE=Strelo;41221726]The client seems to download packages anew each time. Hope this will be fixed in the proper release of the update.[/QUOTE] Helk said he was going to try and fix it in the next update, as in this one, a couple of days ago in chat. [editline]28th June 2013[/editline] It's just loading the downloaded files for me now, not re-downloading them, I'd say Helk has done it.
[QUOTE=tanktan38;41221701]Has anyone else been able to connect? Or are these guys just staring at the failed to connect to server screen? [thumb]http://cdn.imghack.se/images/ea4aebaf338c3bb9f9171306b2564774.png[/thumb][/QUOTE] Staring at the failed screen :( [img]http://img.playrust.net/uploads/2013-06-27_23-56-33.png[/img] [img]http://img.playrust.net/uploads/2013-06-27_23-56-57.png[/img]
[QUOTE=Strelo;41221726]The client seems to download packages anew each time. Hope this will be fixed in the proper release of the update.[/QUOTE] It doesn't redownload all the packages; if you clear your cache in Chrome then try, it will take a lot longer.
[QUOTE=tanktan38;41221742]It doesn't redownload all the packages; if you clear your cache in Chrome then try, it will take a lot longer.[/QUOTE] Yes, but it redownloads some. This was one of the issues the new revision was supposed to address. So I hope this will change as soon as the update is out officially.
Well, for anyone with Unity expertise who can make sense of it, here's the code it spits out every failed connection (ascending, top is newest): [CODE] uLink got error: ConnectionFailed Session created, Recieved hash :6d16e11fe9e28f1172d439b643e8966ab3b040200c40d041e50eb934fa50bb7d NewSession Calling new session... Connecting to Amazon servers... server001.playrust.com:8057 #define UNITY_WEBPLAYER IndexOutOfRangeException: Array index is out of range. Instantiator for prefab 'Emergency Lights Button' already exists Instantiator for prefab 'barrel_A1_01' already exists The referenced script on this Behaviour is missing! The referenced script on this Behaviour is missing! You are trying to load data from a www stream which had the following error when downloading. Failed downloading http://cdn.playrust.com/webplayer/bundles/e6e797ed.unity3d WebplayerInit Unity initPlugin http://cdn.playrust.com/webplayer/player/875a35a8.unity3d [/CODE] Also, Unity (at least for me) crashes every time I try to reload after the connection failure.
[QUOTE=TurboSax;41221764]Well, for anyone with Unity expertise who can make sense of it, here's the code it spits out every failed connection (ascending, top is newest): Also, Unity (at least for me) crashes every time I try to reload after the connection failure.[/QUOTE] Same. I bet they just haven't started up the server yet.
Anyone else getting an empty page?
[QUOTE=Khurazy;41221836]Anyone else getting an empty page?[/QUOTE] me :(
[QUOTE=tanktan38;41221792]Same. I bet they just haven't started up the server yet.[/QUOTE] Or they've blocked non devs from the server.
[QUOTE=TurboSax;41221764]Well, for anyone with Unity expertise who can make sense of it, here's the code it spits out every failed connection (ascending, top is newest): [CODE] uLink got error: ConnectionFailed Session created, Recieved hash :6d16e11fe9e28f1172d439b643e8966ab3b040200c40d041e50eb934fa50bb7d NewSession Calling new session... Connecting to Amazon servers... server001.playrust.com:8057 #define UNITY_WEBPLAYER IndexOutOfRangeException: Array index is out of range. Instantiator for prefab 'Emergency Lights Button' already exists Instantiator for prefab 'barrel_A1_01' already exists The referenced script on this Behaviour is missing! The referenced script on this Behaviour is missing! You are trying to load data from a www stream which had the following error when downloading. Failed downloading http://cdn.playrust.com/webplayer/bundles/e6e797ed.unity3d WebplayerInit Unity initPlugin http://cdn.playrust.com/webplayer/player/875a35a8.unity3d [/CODE] Also, Unity (at least for me) crashes every time I try to reload after the connection failure.[/QUOTE] A prefab is busted, or there is a duplicate asset bundle, or the scripts in question referenced code in the UnityEditor namespace, which would mean they get omitted on build. Or some other reason...
[QUOTE=duke2;41222098]A prefab is busted, or there is a duplicate asset bundle, or the scripts in question referenced code in the UnityEditor namespace, which would mean they get omitted on build. Or some other reason...[/QUOTE] [IMG]http://drmarthanessler.com/wp-content/uploads/2012/03/i-said-what.jpg[/IMG] [highlight](User was banned for this post ("image macro" - Gran PC))[/highlight]
Anyone else only get this now? [img]http://img.playrust.net/uploads/2013-06-28_01-13-34.png[/img] THANK GOD forum invitiations are on again (not fully integrated I don't think). [img]http://img.playrust.net/uploads/2013-06-28_01-15-27.png[/img]
Sorry, you need to Log In to post a reply to this thread.