[QUOTE=Promedeus;43508140]Thanks, but these guys are too busy trying to run off the competition that they could care less about a common goal....
I agree with you 100%, all I've gotten is grief from these people. I would work with them if they would stop being so immature...
[editline]12th January 2014[/editline]
Doubtful.[/QUOTE]
Hard to run off products that don't actually exist.
Again, you have nothing and you offer nothing over either Oxide or Leather as all your features are being added to both (if they aren't added already) as we speak.
removed
[QUOTE=BMRFMULTIBEAR;43508159]Hard to run off products that don't actually exist.
Again, you have nothing and you offer nothing over either Oxide or Leather as all your features are being added to both (if they aren't added already) as we speak.[/QUOTE]
We can't snipe features if they're secret! Thus, secret features. But they'll be exclusive features (unless we guess them)!
Why stop there? Keep them secret after they're released, that way you'll be guaranteed to have exclusive features forever.
[editline]12th January 2014[/editline]
[QUOTE=Promedeus;43508161]This was an announcement for a TBR modding platform. I never claimed any more. Although there is potential, which I can only logically conclude is why everyone from Rust++ and gang are all up in arms about how everything I do is bad. Lol, do you honestly think I need YOU or anyone from Rust++ to make Promodeus... That's a joke.[/QUOTE]
Look, you're not the first person to make this mistake, so this isn't really totally directed at you, but Rust++ is a mod, made by one guy, xEnt. I don't make Rust++. The dichotomy isn't Rust++ or Oxide, like. Come on guys.
EDIT: OBV. a sign that Leather isn't a very good name, but come on.
[QUOTE=Promedeus;43508161]How so? I'm making a modding platform for a community... Explain.
[editline]12th January 2014[/editline]
This was an announcement for a TBR modding platform. I never claimed any more. Although there is potential, which I can only logically conclude is why everyone from Rust++ and gang are all up in arms about how everything I do is bad. Lol, do you honestly think I need YOU or anyone from Rust++ to make Promodeus... That's a joke.[/QUOTE]
A modding platform is useless without a developer community to support it. A community you already alienated.
Also there's only 1 rust++ guy in here and that's xEnt, EquiFox is nowhere to be found actually.
[QUOTE=Promedeus;43508161]How so? I'm making a modding platform for a community... Explain.[/QUOTE]
You are what managers, communities, dev teams, and many other organized groups of people refer to as 'toxic'. You don't even realize this, despite the fact you seem to get told this very thing everywhere you post online.
Nobody cares how pretty your code is, your personality is shit.
[QUOTE=BARKx4;43508210]You are what managers, communities, dev teams, and many other organized groups of people refer to as 'toxic'. You don't even realize this, despite the fact you seem to get told this very thing everywhere you post online.
Nobody cares how pretty your code is, your personality is shit.[/QUOTE]
We don't actually know if his code is pretty, he seems to hide his actual code very well.
As I said he talks the talk but doesn't walk the walk.
[QUOTE=BMRFMULTIBEAR;43508221]We don't actually know if his code is pretty, he seems to hide his actual code very well.
As I said he talks the talk but doesn't walk the walk.[/QUOTE]
Yeah you're right, for all the other stuff he's got online, there strangely enough doesn't seem to be code anywhere, except for one little MSDN post in which a real industry professional immediately tells him his code would get him kicked out of an interview.
I found it inuitively proprietary, myself.
You know what. I'll be the adult, and just stop replying to you people.
Damage control mode, go go go!
Too bad we quoted every single one of your posts.
[QUOTE=Promedeus;43508280]You know what. I'll be the adult, and just stop replying to you people.[/QUOTE]
Your edits won't remove our quotes. Nice try covering up your ignorance though.
You really may as well just go move onto another game at this point. You've literally burnt every single bridge you possibly had in the modding community. GSPs and modders don't want anything to do with you, and if you can't convince GSPs to use your theoretical no-show system over established modloaders like Leather and Oxide, you simply can't have a mod.
Which makes me think -- where is it exactly you plan to test this, again? You can't develop a mod loader at all unless you've got fairly unrestricted access to the Rust server files, and only GSPs have that, and like I said, no GSP is going to touch you now. Plus nearly every single one is already locked in with Leather or Oxide.
Are you sure you're not just writing a Leather mod and mistaking it for a mod platform, the same way you thought Rust++ was more than just a Leather mod written by one guy?
You don't seem to even grasp the basic fundamentals of how modding in Rust works. If you learned how to make your own by decompiling Rust++ and other mods, all you've learned is how to write a LeatherLoader mod, and you've spent all night talking shit to CanVox, the developer of the LeatherLoader system.. If you're NOT just developing a LeatherLoader mod and are actually developing a 'modding' platform, you plain and simple have nowhere to host or test it, because the server software is restricted to GSPs.
Care to explain yourself at all? You suddenly seem very confused. You pitched your idea as a mod loader, but then went on to describe features of individual mods made for mod loaders.
I don't think you have any idea what you're doing at all.
Eh. Hey if the guy wants to make a thing with Leather, it's not like me disliking him can stop it. That's the point of an open system. :)
I just don't think he will follow through on it because of his personality.
@Promedeus I'm sure you started this all with good intentions, but for all I've read it would seam your a stereotypical american first year university student, who had a high GPA and is under illusion they know it all. I could be wrong but I do not see anything that leads me to believe your capable to creating this Mod/Loader.
If you are not copying the method CanVox created to load your code into the game/server files, id be highly interested in how you achieve it. granted I'm aware Oxide modifies multiple DLLs, and Leather modifies mainData.
To be blunt and honest unless you can show to the community how you load your code into the game, I do not think anyone can even take you seriously. additionally you talk about a API system, making everything secure and managed. yet provide no detail about how mods for your system would work, are they IL code, DLLs or scripts like LUA?
This is not a attack, simply a unbiased observation of the thread so far, I'm all for multiple mods and frameworks its done wonders for minecraft and many other games, so I can only hope it brings such levels of creativity to Rust.
Seeing how much time was wasted on this thread arguing you can obviously tell that the community for modding and I guess now some of the game server providers are trash.
This didn't look that bad and having alternatives to things that are already offered elsewhere shouldn't be such a huge problem. (Ex. Google, Yahoo, Bing)
Promedeus just keep ignoring them.
Worth noting he edited the hell out of his main post, including the majority of his pretentious claims of excellence and how noone here knew how to write mods, and also removed his 'I don't have a website. Make me one.' demand.
[QUOTE=mikesdav;43510078]I guess now some of the game server providers are trash.
[/QUOTE]
Who? Because I'm confident we're the only GSP with 0 negative feedback on Facepunch.
[QUOTE=BMRFMULTIBEAR;43510554]Who? Because I'm confident we're the only GSP with 0 negative feedback on Facepunch.[/QUOTE]
i second that i cannot fault you guys one bit only wish i have is for oxide support which i know your looking into
[QUOTE=KuroSaru;43509248]@Promedeus I'm sure you started this all with good intentions, but for all I've read it would seam your a stereotypical american first year university student, who had a high GPA and is under illusion they know it all. I could be wrong but I do not see anything that leads me to believe your capable to creating this Mod/Loader.
If you are not copying the method CanVox created to load your code into the game/server files, id be highly interested in how you achieve it. granted I'm aware Oxide modifies multiple DLLs, and Leather modifies mainData.
To be blunt and honest unless you can show to the community how you load your code into the game, I do not think anyone can even take you seriously. additionally you talk about a API system, making everything secure and managed. yet provide no detail about how mods for your system would work, are they IL code, DLLs or scripts like LUA?
This is not a attack, simply a unbiased observation of the thread so far, I'm all for multiple mods and frameworks its done wonders for minecraft and many other games, so I can only hope it brings such levels of creativity to Rust.[/QUOTE]
Kuro, thanks for your concern. My post is not an attack on you either:
This thread was simply an announcement of my plans that I intend to complete. I'm not sure why people are getting all up in arms over something that only half exists right now. If you are confident, as for anyone else who thinks this, that I am not capable of completing such simple tasks as the ones stated in the OP, [U]I would encourage you to move on from this thread, not reply again[/U] and ceis association with Promodeus, as this displays an unhealthy lack of confidence that I will not respect. (I'm not directing this at you, kuro, specifically, just anyone in general)
Nevertheless, Promodeus will feature a loader that is essentially the same as "LeatherLoader." While this is [U]not[/U] a shot at CanVox, as I think his work with [U]LeatherLoader is notable[/U], I would like to point out that the method used in LeatherLoader is [U]very well know to Unity Games in general[/U], that is, editing Unity's main asset bank. Again, Vox, I [U]really like what you did[/U] with LeatherLoader and I'm not taking a shot at you, I'm just pointing out the fact that editing mainData is common practice for all Unity games, and as such, Promodeus will exercise the same technique.
Furthermore, it is not the way in which Promodeus will load mods that is important, it is the function that it provides, which is required for Promodeus's APIs to work correctly. I presume I could use Leather to load Promodeus and then other Promodeus mods use Promodeus to load in, but that seems a little redundant. Still a possibility, but then I'm at the mercy of any changes Leather experiences. I would be willing to work with Vox on a LeatherLoader that is compatible with Promodeus Mods... I'm not against that.
Promodeus, as an API that extends Rust, is by default C#, it is only natural. Promodeus Mods require only references to Promodeus as this is the whole point of an API, that is, to eliminate some middle ground. While this isn't true for everything, I think most simple mods can be accomplished using just Promodeus. That being said, it is still possible to reference Rust's internals to perform more advanced functions...
So you're basically just going to copy LeatherLoader and re-write it with prettier code, when we already have an existing solution that fills the need.
Good luck.
No GSP is going to give you access to do what you want to do anyhow, Leather and Oxide came up during a time when file restrictions from GSPs were still fast and loose -- now the files you need to do what you're claiming youre going to do are just plain inaccessible, unless youre doing it on a pirated private server.
There's also the problem that every single official GSP has already made a choice between Leather or Oxide, and nobody is going to be pulling a massively used and tested solution for your ego trip.
[QUOTE=mikesdav;43510078]Seeing how much time was wasted on this thread arguing you can obviously tell that the community for modding and I guess now some of the game server providers are trash.
This didn't look that bad and having alternatives to things that are already offered elsewhere shouldn't be such a huge problem. (Ex. Google, Yahoo, Bing)
Promedeus just keep ignoring them.[/QUOTE]
Mike, I appreciate the support. While I must admit that I as well, at some god awful hour of last night, did lose my temper as well. But it is worthy to note that I was the adult who ended such ridiculous bantering. It seems fit that the saying, "nothing good ever happens after midnight," holds true. In an effort to be more welcoming, I have edited my original post [U]slightly[/U], "heavily" is hyperbolic to say the least.
I also agree that alternatives are key to anything's success, be it a businesses or a modding community, as without competition, development has the potential to remain stagnant. I believe this process is formally referred to as a [URL="http://en.wikipedia.org/wiki/Monopoly"]monopoly[/URL]. As I stated last night, among my various rants, that at the end of the day, it is up to what the admin's and user's want, and what they want, is an active choice to choose one thing over another. In other words, I'm not forcing Promodeus on anyone, if someone wish to use it to develop a mod or manage their server OR not, so be it. That's the beauty of choice.
Again, Mike, thank you for the support. It's very delightful to see a more welcoming and open minded side of the Facepunch modding community.
[editline]12th January 2014[/editline]
[QUOTE=BARKx4;43513525]So you're basically just going to copy LeatherLoader and re-write it with prettier code, when we already have an existing solution that fills the need.
Good luck.
No GSP is going to give you access to do what you want to do anyhow, Leather and Oxide came up during a time when file restrictions from GSPs were still fast and loose -- now the files you need to do what you're claiming youre going to do are just plain inaccessible, unless youre doing it on a pirated private server.
There's also the problem that every single official GSP has already made a choice between Leather or Oxide, and nobody is going to be pulling a massively used and tested solution for your ego trip.[/QUOTE]
I do have friends in the modding community... You're acting like I'm all alone in my little corner and I have nothing. The fact is, you know little about my situation, and are assuming practically everything you say.
I really do wish you the best of luck with however you contribute to the community, but I ask one thing, since you're doing quite the opposite of contributing to this project, [U]leave me alone[/U]. Much appreciated. Constructive criticism is unquestionably acceptable, but you cross the line. Until you grow up a little and act like an adult, please stop commenting. I'm trying to ask in the most pleasant way possible.
I'm really a nice guy. I am even willing to disregard our debacle for, as all who engaged, a new found friendship. I'm not your enemy, I'm adequately antithetical of your enemy.
I think Promedeus's platform will further enhance the Rust Modding community if it is supported, instead of put down like you all are doing.
if you had saw his posts before he edited them, you'd think otherwise
Damn, this thread got heated. Everyone on this forum is so hostile. Let's just wait and see what this guy can do for real. I don't get all the fuss; It's just another mod.
[QUOTE=FlairOfficial;43515324]Damn, this thread got heated. Everyone on this forum is so hostile. Let's just wait and see what this guy can do for real. I don't get all the fuss; It's just another mod.[/QUOTE]
I think the only reason it got heated is because the OP is a narcissist and everyone wants to feed off of that fact. Naming a mod framework after your own username and calling yourself a 'really nice guy' are two narcissistic traits that he's thrown around among dozens of others in this thread.
I can't think of any modders at all who frequent this subforum and are naturally hostile by default, the OP was just asking for it.
[QUOTE]Naming a mod framework after your own username [...] are two narcissistic traits[/QUOTE]
For example your name is garry and you call your mod "garry's mod". WAIT WHAT
[QUOTE=Dr. Mundo;43520193]For example your name is garry and you call your mod "garry's mod". WAIT WHAT[/QUOTE]
A closed source mod and open modding platform are two different things. And like I said, there's a lot of other things the OP did that made him appear as a narcissistic moron, but most of that has since been edited out.
[QUOTE=Peep;43520508]A closed source mod and open modding platform are two different things. And like I said, there's a lot of other things the OP did that made him appear as a narcissistic moron, but most of that has since been edited out.[/QUOTE]
Yah at first reading his list of features I was like, ok this has been done before, but more choices are cool. Then I read how he was communicating. He communicates as if every one else is inferior and if he is the god of design patterns. Most companies would look type of behavior in an interview to ensure he didn't end up working for them. People who interact like this generally are a detriment to a team regardless of skill.
Promedeus you need to work on your soft skills if you ever hope to make it in "The Industry" because at the end of the day companies want some one who can communicate well with a large group and loose their own ego. This is a skill most programmers need to learn, every one is not a Carmack, a Wozniak, or a Torvalds; With Torvalds in specific he is one known to engage in abrasive behavior but usually to end a dispute not to flaunt his skills, his projects do that for him.
[QUOTE=Largo Usagi;43523889]He communicates as if every one else is inferior and if he is the god of design patterns[/QUOTE]
I do not think anyone is inferior to me, that would be absurd, while I may think that I am more skilled than others at particular tasks, these are not the same propositions. I'm by no means a "god of design patterns."
[QUOTE=Largo Usagi;43523889]Promedeus you need to work on your soft skills if you ever hope to make it in "The Industry"[/QUOTE]
There's always room for improvement, I cannot disagree. I have made and maintained an effort to clean up my act, haven't I?
Nevertheless, I have already achieved entry into the industry, both from the academic (undergraduate research) and practical (maintaining a position at a company) standpoints. Although, not in the mature sense of me further developing the field in any major way or establishing my position in the field for an extended period of time. In conclusion though, I will take your advice with me and strive to improve my communications skills.
I'm not gonna lie Promedeus reminds me of this senior developer we laid off a few years ago. His skills were fine, we paid the guy a pretty decent severance just so we wouldn't have to work with him anymore, though. And changed our interview policies as soon as he was gone.
EDIT: Tbh, I don't think my experience is unique, which is why all the tech professionals in the community (BARK, MULTIBEAR, Peep) are coming down so hard on you. Everyone was has worked with someone just like you and then we changed our environments so we wouldn't have to anymore.
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