• Magma - The real Rust modding framework, by the Rust++ team !
    554 replies, posted
I dont know if it was mentioned but all metal doors are destroyed with 1 c4, dont know if its a mod issue or a rust update issue
Here is just a quick question if anyone can answer this, hopefully equifox can but. Am i able to use eclipse to code plugins for Magma? I am assuming yes but i just want to make sure.
[QUOTE=Ypu;44112923]Hey guys, could anyone help me understand. As I understand Magma is a part of Rust++, all commands like /share, /friends that are listed in Rust++ thread are working on Magma without any other plugins?[/QUOTE] Rust++ is now a plugin for Magma... And yes all the commands r still usable in rust [editline]4th March 2014[/editline] [QUOTE=Gogaqt;44113321]Where to change the durabilty of objects? I mean, metal doors and walls explode with 1 c4 instead 2.., barricades get destroyed with 4 shotgun shots instead 8.. And if server crashes, friends dissapear and you have to add them again. I have Magma 1.0.2 installed[/QUOTE] if u r the masteradmin u may have /instako activeated type /instako again to deactiveate it. Not sure about the friends list one. [editline]4th March 2014[/editline] [QUOTE=uK;44116713]Just figured I would update you on this. When an update comes out, we set it up as a new mod, to ensure the easiest install for a client (so you don't have to uninstall then reinstall to update etc.) This means that your old mods will still show in the CFG (don't worry they all point to the same config files). Regards[/QUOTE] Thanks. I understand that they were the same file. They just show up under 2 different versions even though only 1 is installed.
On my server people are claiming that animals cannot kill them and they can also go through the water like they have god mode. I have no idea why it is happening.
[QUOTE=Murda Mayne;44118017]I dont know if it was mentioned but all metal doors are destroyed with 1 c4, dont know if its a mod issue or a rust update issue[/QUOTE] Yeah, expect a fix in the next version, sorry for the issue ! [QUOTE=TheRagingJ;44118346]Here is just a quick question if anyone can answer this, hopefully equifox can but. Am i able to use eclipse to code plugins for Magma? I am assuming yes but i just want to make sure.[/QUOTE] You may use Notepad++ to code javascript, that's what I do.
how do i uninstall this mod! I installed magma to my streamline-server. could not suicide or set master admin, shutdown server and uninstalled the mod. now I cannot connect to my server at all?
[QUOTE=DrSuze;44119670]how do i uninstall this mod! I installed magma to my streamline-server. could not suicide or set master admin, shutdown server and uninstalled the mod. now I cannot connect to my server at all?[/QUOTE] You installed it incorrectly I suppose, because 1.0.2 was reported as stable by most of the users, I suggest you to contact Streamline.
I'm still waiting for a telport request mod, than i will attempt to put my server back into the list.
[QUOTE=DrSuze;44119670]how do i uninstall this mod! I installed magma to my streamline-server. could not suicide or set master admin, shutdown server and uninstalled the mod. now I cannot connect to my server at all?[/QUOTE] After uninstalling any modding APIs, you need to run the 'steam update'. As these modding APIs change some of the files.
is StructDestroyed logging not working a known issue? seems to be not outputting anything what so ever since 1.0.2
[QUOTE=neg;44122464]is StructDestroyed logging not working a known issue? seems to be not outputting anything what so ever since 1.0.2[/QUOTE] The developers are looking to improve the way that StructDestoyed is logged and will return in a future update :) [editline]4th March 2014[/editline] [QUOTE=The_Unruly;44122034]I'm still waiting for a telport request mod, than i will attempt to put my server back into the list.[/QUOTE] Have you requested the mod on the Magma forums? [url]http://gomagma.org[/url] [editline]4th March 2014[/editline] [QUOTE=Dakkatakk;44118780]On my server people are claiming that animals cannot kill them and they can also go through the water like they have god mode. I have no idea why it is happening.[/QUOTE] On my personal server I noticed a few of the (new) animals stuck on there spawn, this is mostly likely a bug in RUST and not in the Magma Framework, but I will pass this on. [editline]4th March 2014[/editline] [QUOTE=The_Unruly;44122034]I'm still waiting for a telport request mod, than i will attempt to put my server back into the list.[/QUOTE] Update: There are a number of warp mods in the download section
White listing with magma and how do i do it?? Ill explain more, currently I'm hosted with Streamline and i cannot seem to white list my server via group for example by adding server.steamgroup followed by the long code ,not the small code that you find in group edit, into the config files. Now i cant seem to get this to work even with magma uninstalled, I was just wondering if magma had its own way to white list. I see there is a [Whitelist] part in the magma config files but upon enabling that it seems to do nothing.
[QUOTE=neg;44122464]is StructDestroyed logging not working a known issue? seems to be not outputting anything what so ever since 1.0.2[/QUOTE] As said earlier, it was removed on purpose, I am making big changes to improve the logging so it will eventually come back.
is there a way to get the admin files that has all ur sub admins listed with there permissions. Some reason from 1.00 to 1.02 it deleted that file and the doorshare file, luckily i saved the door share file and uploaded it but the admin file is gone. So everytime I reboot the server we lose all the sub admins commands and i have to re /addadmin <name> them again manually
Ok, I just noticed today after removing the mods and running vanilla, that rust++ makes c4 do more damage. At first I thought it was due to the latest patch, but everything is the same as it once was in vanilla. I was running the Magma 1.02 core file with rust++ plugin enabled, and I noticed c4 taking down a metal door with one charge. This is absolutely not due to decay because I set a brand new door and tried it there as well. With the mod enabled, explosive charges take down metal doors with one charge. I dug through the config file and could not find a setting for explosive charge damage or anything like that. I noticed the doors, walls, spikes, etc. heal back to the same max health on the mod or vanilla. Is anyone else experiencing this? Did I miss something in the config file?
[QUOTE=Murda Mayne;44125302]is there a way to get the admin files that has all ur sub admins listed with there permissions. Some reason from 1.00 to 1.02 it deleted that file and the doorshare file, luckily i saved the door share file and uploaded it but the admin file is gone. So everytime I reboot the server we lose all the sub admins commands and i have to re /addadmin <name> them again manually[/QUOTE] I had to do some polishing to auto saving, so you have to use /saveall command before shutdowning your server to save all the settings. It will be back in 1.0.3 As for C4 damage it has already been reported over 20 times, Ive fixed so expect a fix in 1.0.3 :)
[QUOTE=EquiFox17;44130804]I had to do some polishing to auto saving, so you have to use /saveall command before shutdowning your server to save all the settings. It will be back in 1.0.3 As for C4 damage it has already been reported over 20 times, Ive fixed so expect a fix in 1.0.3 :)[/QUOTE] Thanks for all your hard work! Can you provide any kind of timeline on the release of this update?
[QUOTE=Draxus;44130884]Thanks for all your hard work! Can you provide any kind of timeline on the release of this update?[/QUOTE] if you want to keep track of the update process check out the Magma Trello [url]https://trello.com/b/bmTlotpD/magma-framework[/url]
still waiting for a reply on my whitelist question a simple yes or no will do if it is possible so i can stop trying to get something to work
[QUOTE=ACIDcuz;44123410]White listing with magma and how do i do it?? Ill explain more, currently I'm hosted with Streamline and i cannot seem to white list my server via group for example by adding server.steamgroup followed by the long code ,not the small code that you find in group edit, into the config files. Now i cant seem to get this to work even with magma uninstalled, I was just wondering if magma had its own way to white list. I see there is a [Whitelist] part in the magma config files but upon enabling that it seems to do nothing.[/QUOTE] Have you enabled whitelisting in the config?
[I][/I]Hi guys Has anyone had any issues with the latest update to Rust and Magma?
any idea when c4 will be fixed?
[QUOTE=infusednz;44143509]any idea when c4 will be fixed?[/QUOTE] next patch coming soon.
Cheers buddy.
[QUOTE=xEnt22;44143620]next patch coming soon.[/QUOTE] Oh yes! We all sitting in front of the screen and waiting... :dance:
We are having a few issues with our forums at the moment, please bare with use while we fix it :D
The issues have now been resolved and the forums are now up and running again.
Anyone else having an issues with everyone on the server having god mode? Edit: Never mind i figured out the issue. There was a Server update for HFBservers. Magma isn't working now but everyone can die again.
Magma is still working on HFB ?
Jail in Magma please, and /access to open all doors, and safezones.
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