[QUOTE=Fresh Maker;47798131]I don't think that you understand. It's useful because it can buy things, that's it's use, it's the principle of any economic market. It's like saying that real dollars are useless in real life because they burn too fast to create enough heat.
There wouldn't have to be an entire "structured economy" that's added, it's up to the players, the players can be that structure and it's no problem. It could be useful for a lot of servers, but I can see a lot of servers neglecting it. And as for the whole inflation thing, there could possibly be a decay system in place, that exceptionally old coins rust or something so that you may have a stable economy (much like in real life, money is lost and tears, and is destroyed). It's fundamentally a good idea, I think that you're being needlessly close minded already deciding that you're right.[/QUOTE]
I think you need to understand why gold was the standard for the US economy. (hint: it had practical uses)
[editline]26th May 2015[/editline]
[QUOTE=mestermagyar;47799703]Look. Money is not about the government, nor the usefulness in the end. It is about people who believe, it has value, for the purpose of having a unified currency for being able to make a better economy.
All the people must accept money for the sake of good economy. People not believing in money, can ruin economy. While people believing in the value of the money even while they are in a big crisis, they can even prevent the collapse of a state.
Making a flat currency with imagined value in rust's economy (which can be even viewed as the government) is completely viable. Only condition, is that buyer gives money, and seller believes its worth 30 chickens. Make a tradepost, and accept money for 30 chickens. Value of money will spread like wildfire, people coming buying for money, and bringing stuff for getting money. One player can make an entire server a working economy based on flat currency.
There was a guy, who tried trading, and half the server guaranteed his safety.[/QUOTE]
It would take a few hundred years to establish such a currency.
[editline]26th May 2015[/editline]
[QUOTE=Fresh Maker;47801052]You're really wrong.[/QUOTE]
No, you are and its not even close.
[editline]26th May 2015[/editline]
[QUOTE=Kurogo;47803727]
The key part to your argument there seems to be forcing this system on players, and from statements made by Gary, that seems highly unlikely to happen.[/QUOTE]
It seems to me gary is kind of libertarian and I do not think for a moment
he will incorporate a fiat economy into one of his games on this alone, not to mention the incredibly amount of balancing it will require just in its self.
One of the reasons money came about was because people across cities and countries needed a common currency to engage in transactions. They needed to be able to get the goods from the laborer at point A, and sell it to the customer at point B. The world of Rust isn't big enough, and it's more useful for people to trade goods or even labor rather than trade for money.
[QUOTE=elixwhitetail;47798291]I don't give a shit about your lumps of gold because they do [I]nothing[/I].[/QUOTE]
What about magic beans? Can I exchange them for a cow? :dance:
[QUOTE=Fresh Maker;47806003]
-snip-
As soon as currency existed in the world it completely replaced bartering, and for a reason. People rode horses for far longer than they drove cars too. It's not at all a valid argument.
[/QUOTE]
You're only 20, so I wouldn't expect you to have travelled much, or seen much. But bartering is still very much alive today. Watch the Youtube video "One Red Paperclip", watch Barter Kings, or DownEast Dickering, or Alaskan Frontier. Go to a farmers market, or a gun show, or another country. Bartering is still very much alive today...just like riding horses is.
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