• Rust on Ps4?
    75 replies, posted
Just as a note, I believe Garry is trying to stay away from needing to get his games rated by the ESRB, which a console title would surely need. Don't quote me on that it's a secondhand interpretation of a comment he made in passing to another user who was upset about penises.
And why not on smartphone. [QUOTE=ElementX;42633235]I have my PC hooked up to my TV with HDMI and I have a wired 360 controller to play games. I also have a wireless keyboard and mouse. Problem solved[/QUOTE]
[QUOTE=Daniel Munoz;42624569]This isn't a debate over which is better, sometimes i want to sit on my couch with a controller and play games without worry. Thats why i will always own a console to go along with my computer.[/QUOTE] Seriously? Just plug your computer into your TV, problem solved :-P That's what I do. 65" view of naked rust dudes from my recliner couch ^^ oh yeah!
[QUOTE=Cheese V;42628694]why wouldnt you want to experience rust in vr?[/QUOTE] As if I aint seeing dicks enough... Now I will see them in games aswell... xD
Consoles destroy PC games please don't mention it again!!! :P
[video=youtube;ubU-dB8B-94]http://www.youtube.com/watch?v=ubU-dB8B-94[/video]
[QUOTE=Sifer_uk;42673492]Consoles destroy PC games please don't mention it again!!! :P[/QUOTE] Please, it's been said before, but it's worth repeating. This isn't a debate on PCs versus console. They're both good at different things. Let's stay on topic, shall we?
[QUOTE=KillaMaaki;42675642]Please, it's been said before, but it's worth repeating. This isn't a debate on PCs versus console. They're both good at different things. Let's stay on topic, shall we?[/QUOTE] That was on topic, he said it should be on a console, I said it destroys PC games, once they are on both platforms do you actually think they will waste money optimising for all platforms?
[QUOTE=Sifer_uk;42675768]That was on topic, he said it should be on a console, I said it destroys PC games, once they are on both platforms do you actually think they will waste money optimising for all platforms?[/QUOTE] Just saying "consoles are better than PC" is NOT on-topic, no. You're just stating a personal opinion about something (with no evidence to back it up, I might add). It has nothing to do with whether or not Rust will end up on consoles. If however, you had said "I feel that in the long run consoles are better optimized than PCs, so they should go that route", it would have been on topic. See the difference? My personal opinion is that it will not end up on any console beyond perhaps Steambox (and even that will be mostly as a result of having a Linux build rather than directly supporting SteamOS). I just don't think Rust is really a good fit for controllers, and even the Steam controller with all of those buttons may have some issues, especially the hotbar (unless they map the hotbar to scroll wheel, which I think they should do anyway)
[QUOTE=jonnymad;42633312]Take your elitism elsewhere you shitspewing hatemonger. PC may be the best, but consoles are much more available for people who can't afford gaming computers.[/QUOTE] Really? Computer games are normally significantly cheaper as well as don't require a 300-400 dollar TV connected to it. Once you add in the cost of a TV, you end up finding that a console costs just about as much as a brand new low to middle end gaming PC. The only difference is that the gaming PC does more Also something you guys are forgetting is that the console's won't be able to run their own servers (ad hoc servers would cause sooo many problems) so they would require dedicated servers outside the console. You can't do cross platform because shooting in this game is ALREADY hard enough for M/KB, I wouldn't even WANT to try to do it with a controller, and the console gamers wouldn't stand a CHANCE in hell of competing against the PC guys.
[QUOTE=KillaMaaki;42675858]Just saying "consoles are better than PC" is NOT on-topic, no. You're just stating a personal opinion about something (with no evidence to back it up, I might add). It has nothing to do with whether or not Rust will end up on consoles. If however, you had said "I feel that in the long run consoles are better optimized than PCs, so they should go that route", it would have been on topic. See the difference? My personal opinion is that it will not end up on any console beyond perhaps Steambox (and even that will be mostly as a result of having a Linux build rather than directly supporting SteamOS). I just don't think Rust is really a good fit for controllers, and even the Steam controller with all of those buttons may have some issues, especially the hotbar (unless they map the hotbar to scroll wheel, which I think they should do anyway)[/QUOTE] All you seem to be doing is showing your *personal opinion* I have never said consoles are better or worse than PCs, i have owned pretty much every console since the nes. My response to this thead - should Rust be on a PS4 is NO! because the final product could be compromised by cross platform and I also want the Rust community to grow as does the OP.
[QUOTE=Sifer_uk;42676244] I have never said consoles are better or worse than PCs[/QUOTE] *slams table* OBJECTION! *Cornered theme starts playing* The record clearly states the following: [QUOTE=Sifer_uk;42673492]Consoles destroy PC games please don't mention it again!!! :P[/QUOTE] This unambiguously states that, in your opinion, consoles are superior to PCs. How, then, can you say that you never said consoles are better or worse? EDIT: Modified for your entertainment.
[QUOTE=KillaMaaki;42676267]Really? I must have hallucinated this then:[/QUOTE] It destroys games made for the PC? how the hell does that mean Consoles suck? ?!?! lol
[QUOTE=Sifer_uk;42676272]It destroys games made for the PC? how the hell does that mean Consoles suck? ?!?! lol[/QUOTE] No, I never thought you meant that PCs were better. I thought you meant consoles were better.
[QUOTE=Daniel Munoz;42624675]It isn't a console, there is no reason i would choose the SteamBox over the PS4[/QUOTE] If you wanted to play Rust on a console why wouldn't you choose a Steam Machine? Rust is [url=http://www.playrust.com/news/125/]being released on Linux after all[/url].
I say release it everywhere. There is no reason the PC version would suffer due to a Unity Engine console port. A lot of the naysayers here for cross platform releases don't have the slightest clue what they're talking about. Exporting this game for use on a different platform is entirely acceptable AND expected. It's cool to hate though, right?
[QUOTE=justice7ca;42676438]I say release it everywhere. There is no reason the PC version would suffer due to a Unity Engine console port.[/QUOTE] If you count taking resources away from the PC version as "not suffering" then I guess you're right. They could spend more money to hire someone else to work on it but bringing the game to consoles wouldn't be "free" by any stretch. [QUOTE=justice7ca;42676438]A lot of the naysayers here for cross platform releases don't have the slightest clue what they're talking about. Exporting this game for use on a different platform is entirely acceptable AND expected.[/QUOTE] It wouldn't be the Internet if people weren't talking out of their ass.
[QUOTE=justice7ca;42676438]I say release it everywhere. There is no reason the PC version would suffer due to a Unity Engine console port. A lot of the naysayers here for cross platform releases don't have the slightest clue what they're talking about. Exporting this game for use on a different platform is entirely acceptable AND expected. It's cool to hate though, right?[/QUOTE] It is not expected at all to be placed on consoles. There are games that are not meant to be out on consoles. This is one of them. That would be like saying out world of Warcraft on consoles, it's a game that is meant to stay on PC.
[QUOTE=danharibo;42676463]If you count taking resources away from the PC version as "not suffering" then I guess you're right. They could spend more money to hire someone else to work on it but bringing the game to consoles wouldn't be "free" by any stretch.[/QUOTE] No however Garry would make a boatload of money if he did. Also, the Unity engine makes this a lot easier in the long run. Plugging in controller support isn't very difficult, especially in Unity. The amount of resources needed to port this to a console would be minimal at best, plus PC would end up with controller support. This whole "PC Master Race" mindset is old, invalid and doesn't apply to today's indie development. Porting Rust to PS4 would not take all that much effort. Some yes, but worth it in the end. The "Work" involved with a console port is more in the marketing end than the programming end. Source? I'm a developer.
[QUOTE=justice7ca;42676805]No however Garry would make a boatload of money if he did. Also, the Unity engine makes this a lot easier in the long run. Plugging in controller support isn't very difficult, especially in Unity. The amount of resources needed to port this to a console would be minimal at best, plus PC would end up with controller support. This whole "PC Master Race" mindset is old, invalid and doesn't apply to today's indie development. Porting Rust to PS4 would not take all that much effort. Some yes, but worth it in the end. The "Work" involved with a console port is more in the marketing end than the programming end. Source? I'm a developer.[/QUOTE] You make some great points, its strange that people are so upset when a console port is mentioned. It's as if their precious game is being taken away from them.
[QUOTE=justice7ca;42676805]No however Garry would make a boatload of money if he did. Also, the Unity engine makes this a lot easier in the long run. Plugging in controller support isn't very difficult, especially in Unity. The amount of resources needed to port this to a console would be minimal at best, plus PC would end up with controller support. This whole "PC Master Race" mindset is old, invalid and doesn't apply to today's indie development. Porting Rust to PS4 would not take all that much effort. Some yes, but worth it in the end. The "Work" involved with a console port is more in the marketing end than the programming end. Source? I'm a developer.[/QUOTE] Yeah - the main work would be in a few key areas but 90% of the game code would be untouched. Controller support is dead easy in Unity, in many cases you get controller support with zero effort. The main work would just be in PSN-dependant features like achievements and friends. They could even mitigate that by leveraging Unity's Social API, which is designed to allow interchanging social backends (so they build one social implementation for Steam, and one for PSN).
[QUOTE=KillaMaaki;42677202]Yeah - the main work would be in a few key areas but 90% of the game code would be untouched. Controller support is dead easy in Unity, in many cases you get controller support with zero effort. The main work would just be in PSN-dependant features like achievements and friends. They could even mitigate that by leveraging Unity's Social API, which is designed to allow interchanging social backends (so they build one social implementation for Steam, and one for PSN).[/QUOTE] You guys actually know what your are talking about and i appreciate that im not the only one that thinks it would be a good idea. I just hope Garry will give us a statement.
[QUOTE=Daniel Munoz;42677238]You guys actually know what your are talking about and i appreciate that im not the only one that thinks it would be a good idea. I just hope Garry will give us a statement.[/QUOTE] I think around the time when Rust looks like a real game and less of a game project, we may see what his end-game plans are. Both Sony and Microsoft have opened their arms to the indie developers, they even get their own cut on the sales. It is very likely (if this game is a success, that is) that we will see Rust on console; unless Garry has no interest in this.
I think Rust will be successful for sure. If Rust were on consoles it would make money as well. The only issue is whether Garry and the team want to put it on there.
Hey now... Don't rip him a new one... At least he didn't say put it on the Xbox One...
[QUOTE=NvC Dex;42677357]Hey now... Don't rip him a new one... At least he didn't say put it on the Xbox One...[/QUOTE] While i'll be getting a ps4, the xbox one isn't a bad console. My opinion is obvious but if the game came to xbox i wouldnt mind at all.
[QUOTE=Daniel Munoz;42624569]This isn't a debate over which is better, sometimes i want to sit on my couch with a controller and play games without worry. Thats why i will always own a console to go along with my computer.[/QUOTE] Steam Big Picture. Problem solved. Next?
[QUOTE=Daniel Munoz;42677419]While i'll be getting a ps4, the xbox one isn't a bad console. My opinion is obvious but if the game came to xbox i wouldnt mind at all.[/QUOTE] True... However, I dislike how Microsoft thought it was a good idea to have it connect to the internet once every 24 hours, kinect always on, the price tag, and having to pay for gold. Even though I own a 360 with a gold membership... Im planning on completely getting away from console and using a PC once I can build one. I've done some research and building your own is cheaper than buying one with it all there.
[QUOTE=spoonlove;42677448]Steam Big Picture. Problem solved. Next?[/QUOTE] True true - I'm not really looking forward to the next-gen consoles, but I seriously am looking forward to building a custom Steambox which I can just stick next to my TV and play Rust and Team Fortress on :)
[QUOTE=spoonlove;42677448]Steam Big Picture. Problem solved. Next?[/QUOTE] Much rather play it on my ps4, but that is a option
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