• What should replace zombies?
    1,331 replies, posted
How about: Cannibalists Native tribes Militairy that just gun down everyone seeing them as the 2 mentioned above. Mutants>
Why not just replace them with AI bandits and NPCs? Having to decide if the NPCs are friendly too and able to raid AI bases aswell as player bases. Allows the whole loot issue to be easily addressed with decent loot table since difficulty will be that of other players (ie, easy guys in cloth, hard guys in kevlar). Randomly spawn friendly and hostile NPCs and small packs of them so that solo players have a reason to band together.
[QUOTE=PR06AM3R;44016604]Why not just replace them with AI bandits and NPCs? Having to decide if the NPCs are friendly too and able to raid AI bases aswell as player bases. Allows the whole loot issue to be easily addressed with decent loot table since difficulty will be that of other players (ie, easy guys in cloth, hard guys in kevlar). Randomly spawn friendly and hostile NPCs and small packs of them so that solo players have a reason to band together.[/QUOTE] its allready in the game and there is allready too many of them they are called Players......
hello I think the dinosaur go well with the context of games
[QUOTE=Kill3me;44016695]hello I think the dinosaur go well with the context of games[/QUOTE] I believe the dinosaurs will go well with slowing down people who just want to cause problems for others.
I can see where the split between the dinosaurs and the mutants lies. Those that are focusing on the "caveman" like aspects of the game see that dinosaurs fit in well with that theme. Those that are focusing on the radiation zones and "post apocalyptic" theme of the game see that mutants would be a better fit. We're kinda stuck between two VERY different worlds here and without really knowing where the devs are planning on taking rust in the future then it's incredibly difficult to make an informed decision. I could now make an argument for either side but without knowing what the devs are thinking I don't believe that any one of those ideas is better or more suited to the "theme" than any other. The one thing I want is that whatever does replace the zombies never becomes a bigger threat than other players and they stick to certain areas (like the zombies). That's what I think makes this game brilliant and that is how I believe it needs to stay. I hope the devs only see this thread as a sign that adding the "most voted" or in fact any one of those options alone would be a big mistake. I'd like to hear some ideas from them about the future. What they're planning. At the end of the day it's their game. Then I can base my ultimate decision on that.
If you add mutants, if you add AI with freaking bodies, you take away any originality this game could've had. If I wanted to play fallout, I'd be playing fallout. When I think rust, I think pipe shotguns, handmade weapons, surviving the wilderness & looking out for danger. Mutants will basically just be like zombies, the popular vote is already dinosaurs, dinosaurs are a fucking fantastic, fresh idea that would fit the games title much better. People that are saying mutants don't realize, that they'll be so similar to zombies that you may as well have not even removed them. Stick with what the majority want, & the majority want something that would fit the feel of this game, DON'T take that traditional route. Stop listening to all these zombie, fallout, CoD fanboys who just want more AI with guns. The only PEOPLE you should be seeing, are the hundreds of people on servers. It would completely put a gap in the gameplay, you'd see a person in the distance, only to realize it's a goddamn mutant & you ran across an entire field for some chocolate bars. Just no. [I]Do it right, do dinosaurs.[/I]
I don't understand what people want from Dinosaurs. Can someone explain why Dinosaurs would be good? Like seriously. That does not seem like a good idea.
[QUOTE=M1sterSir;44016927]I don't understand what people want from Dinosaurs. Can someone explain why Dinosaurs would be good? Like seriously. That does not seem like a good idea.[/QUOTE] Like I said in my last post. It depends how u see the future of rust. If you're focusing on the "caveman" like aspects of then yeah dinosaurs fit perfectly. If you focus on the "post apocalyptic" aspects of the game then mutants fit. The two themes currently work together in rust but the creatures that people relate to the themes don't necessarily work together and that's where the conflict and the problem lies. The game is going to have to go down either one of those routes (or another all together) but without knowing more about what the devs are planning it's difficult to pick a route.
if you put dinausore i don't like this and is will be same as ORION dino horde who as a big shit
[QUOTE=Stewie.D;44017097]If you're focusing on the "caveman" like aspects of then yeah dinosaurs fit perfectly. If you focus on the "post apocalyptic" aspects of the game then mutants fit. [/QUOTE] Dinosaurs never existed when Cavemen were around. Besides, cavemen with M4s and Bolt Action Rifles? I don't think so
[QUOTE=.44Magnum;44017131]Dinosaurs never existed when Cavemen were around. Besides, cavemen with M4s and Bolt Action Rifles? I don't think so[/QUOTE] They don't have to exist ... It's a game ... Mythical creatures, zombies, mutants, aliens etc. don't exist in our current way of life so if that's the rule you're going by the nothing should replace them. U gotta be a bit more open minded. I've learnt to accept that mutants could work .. Even though I mostly dislike the idea :p And military weapons have been said will be either removed or made incredibly difficult to craft. They're a placeholder for now.
[QUOTE=Stewie.D;44017192]They don't have to exist ... It's a game ... Mythical creatures, zombies, mutants, aliens etc. don't exist in our current way of life so if that's the rule you're going by the nothing should replace them. U gotta be a bit more open minded. I've learnt to accept that mutants could work .. Even though I mostly dislike the idea :p And military weapons have been said will be either removed or made incredibly difficult to craft. They're a placeholder for now.[/QUOTE] Fair enough. Rust strikes me as reasonably realistic, and adding dinos would make it into a sort of jurassic park kind of game, which i would not like to see. As for guns, yes they are, but guns are what intensify this game so much, and as far as I can tell they will always play a large role. I'd say human AI and animal AI implemeted into the game, along with more harvesting animals. Animals a bit like dinosaurs sure, but house high dinosaurs people can't even name that some players are talking about is more than a bit too extreme.
I was seriously surprised there's no comedy hurr voting option.
No, Im talking about what kind of dinosaurs, and what would they do. They're either gonna be slow small dino's and be really stupid boring, or big dinosaurs that are gonna be hard to kill. That, or its gonna be dinosaurs they made up, and give them their own properties, which means, mutant animals basically. There is no reason for dinosaurs to be in the game, if military weapons are being taken out, then handmade guns wont do shit against dino's, especially if its a T-Rex just walking around. Dinosaurs sounds like an awful idea if you seriously just sit and think about it for like 30 seconds.
I like how everyone says Rust is a post-apocalyptic game. It makes me laugh. How about the developers decide what kind of game they want Rust to be. Nothing is set in stone. For all we know, everything could change in the next few patches. They already said military weapons are on their way out. What else? Radiation? Airdrops? Who knows.
[QUOTE=.44Magnum;44017238]Fair enough. Rust strikes me as reasonably realistic, and adding dinos would make it into a sort of jurassic park kind of game, which i would not like to see. As for guns, yes they are, but guns are what intensify this game so much, and as far as I can tell they will always play a large role. I'd say human AI and animal AI implemeted into the game, along with more harvesting animals. Animals a bit like dinosaurs sure, but house high dinosaurs people can't even name that some players are talking about is more than a bit too extreme.[/QUOTE] I'm with you. I like the realism and think that there should just be more dangerous wildlife with a bit more of a brain. The majority of options I disagree with. But because of the rad zones, people will always argue that it's a post apocalyptic theme and must have someone based on that. It just all depends on what the devs are planning for the future. They must have a rough idea now? .. and M1sterSir you make a very good point. They're either gonna be pointlessly useless, impossibly difficult, or a balance that practically makes then mutated animals anyway. I don't think anyone has thought about it that much :p [editline]23rd February 2014[/editline] [QUOTE=RemiliaScarle;44017288]I like how everyone says Rust is a post-apocalyptic game. It makes me laugh. How about the developers decide what kind of game they want Rust to be. Nothing is set in stone. For all we know, everything could change in the next few patches. They already said military weapons are on their way out. What else? Radiation? Airdrops? Who knows.[/QUOTE] That's what I've always said .. But a lot of people bit my head off for it :p Some people on here very strongly believe that rust is a post apocalyptic game. The truth is .. That other than the devs, no one really knows.
[QUOTE=Stewie.D;44017308]I'm with you. I like the realism and think that there should just be more dangerous wildlife with a bit more of a brain. The majority of options I disagree with. But because of the rad zones, people will always argue that it's a post apocalyptic theme and must have someone based on that. It just all depends on what the devs are planning for the future. They must have a rough idea now? .. and M1sterSir you make a very good point. They're either gonna be pointlessly useless, impossibly difficult, or a balance that practically makes then mutated animals anyway. I don't think anyone has thought about it that much :p[/QUOTE] Yea because people just wanna see what they wanna see in a game they don't think of how it would play out, thats why I made that huge paragraph on why I think Mythical Creatures would fit best. You dont have to put every single one of them in game, but Nymphs, Centaurs, Giants, and Cyclops should be in the game. BARE MINIMUM, Nymphs, because they are nature creatures that turn into trees, water, plants, etc, allowing room for map updates with water and other areas with these hidden creatures. We could even turn the towns into areas with Nymphs, where if you listen to them sing long enough you become corrupt or killed or something, like radiation.
[QUOTE=M1sterSir;44017327]Yea because people just wanna see what they wanna see in a game they don't think of how it would play out, thats why I made that huge paragraph on why I think Mythical Creatures would fit best. You dont have to put every single one of them in game, but Nymphs, Centaurs, Giants, and Cyclops should be in the game. BARE MINIMUM, Nymphs, because they are nature creatures that turn into trees, water, plants, etc, allowing room for map updates with water and other areas with these hidden creatures. We could even turn the towns into areas with Nymphs, where if you listen to them sing long enough you become corrupt or killed or something, like radiation.[/QUOTE] Again it's a great idea .. But there is another big split between mythical and realistic. I guess where ever it goes, as long as they do a damn good job of it n not screw it up. I'll be happy. But unless the devs give us an idea of their plans it's impossible to settle into one idea and make peace with it.
[QUOTE=Stewie.D;44017352]Again it's a great idea .. But there is another big split between mythical and realistic. I guess where ever it goes, as long as they do a damn good job or it n not screw it up. I'll be happy. But unless the devs give us an idea of their plans it's impossible to settle into one idea and make peace with it.[/QUOTE] Well yea we don't have to turn everything into Mythical stuff either. Shit, even just adding Giants Centaurs would be cool. Just to have them there. I personally think Centaurs, Nymphs, and Giants fit perfectly with the way Rust is played. Centaurs were noted to BEAT A GOD'S HEAD IN WITH ROCKS AND TREE BRANCHES. Fits perfect with Rust. Giants, well Giants wield clubs usually so that kinda bounces off the whole Caveman idea, and Nymphs with the nature thing but Nymphs would only fit because of the tree thing and adding map areas, I think we would have to go a little overboard with the whole Mythilogical perspective of the game if we add Nymphs. But still, Centaurs and Giants, totally fit Rust. EDIT:: But, until someone provides me with why dinosaurs would be good in Rust, besides "IMAGINE IT EATING YOUR HOUSE XD XD", then Im gonna stick with the no on the dinosaurs.
When we said we wanted dawn of man, I didn't know that we wanted dinosaurs.
SOMETHING EASY TO KILL! NO FAST AS HELL RED ZOMBIES THINGS!
What if we all were vikings? Hunting bandits and beasts in the norse lands. (with selfmade shotguns)
The Military steps in, to control the remain power. Since all government systems are non-existence.
Hmm, Well how about Mutated Dono's? ROFL But in all seriousness, a combo of the 2 would fit. We still get airdrops, and there are radiated area's also. But this is an island and it could be a post black op experiment gone wrong. Like they were creating Dinos(Only a few types) to get samples from to experiment on with radiation and create a super soldier. The Mutated soldiers look similar to the Flood on Halo series and the mutants on Fallout. But they cannot use weapons or tools. They have unnatural melee and spit type attacks that are more dangerous than a bullet or hatchet. Well, the Super soldiers went crazy and killed all the defenders and other members of the black ops team. These are few, but very powerful and have to have the radiation to survive. That is why the towns and rad zones exist. They themselves radiated them so they would have a place to survive. And they stick very close to it. They would replace the red bears and wolves we have now. The dino's that were created escaped and got away from the rad zones. They adapted and started to multiply. But hey are still few in number because of the experiments done to create them. The types would be just 3 Triceratops, Velociraptors, and Allosaurus. There would be only one of the Allosaurus on the map. The Raptors would be like a pack of roaming wolves, but only 6 to 10 on the map at any given moment. The Tri would be in herds of 5 to 7 and only 2 herds at a time on the map. Normal animals and predators would stay for easy meat and other gathering supplies. Now, this doesn't change the PvP or Survival aspect and ties in both Mutants and Dino's. But, I would like the hear your thoughts on this.
How can people be voting for dinosaurs. How the hell could anything other than mutans be living in a radation zone?
[QUOTE=Lizzipoos;44018654]How can people be voting for dinosaurs. How the hell could anything other than mutans be living in a radation zone?[/QUOTE] Or human AI, I agree. The dino faction just wanna make this game Jurassic park because some of them are sad that a Jurassic Park game was never made and others are just like "dinosaurs lol". Anyway, my view is that they would ruin the game, whether it's heading down a caveman survival route or not.
[QUOTE=Lizzipoos;44018654]How can people be voting for dinosaurs. How the hell could anything other than mutans be living in a radation zone?[/QUOTE] Some people have no imagination.. Maybe nothing lives in the radiation. Maybe the bases were sabotaged by animal rights activists. :zoid: [editline]23rd February 2014[/editline] The way I figure it, there could be some spawn areas with basic animals, and as you get further out, you get into small dinosaurs. Maybe a big one roaming around, possibly guarding a decent base or goodies. Taking down the big one would almost certainly take some cooperation or very good sneaking. My biggest issue with it would be either you'd want rocket launchers, or you could go the route of nets and traps to take it down, which might be the better way to go.
[QUOTE=Lizzipoos;44018654]How can people be voting for dinosaurs. How the hell could anything other than mutans be living in a radation zone?[/QUOTE] You just have to be open minded. We don't know what that future vision for the game is. Some people have chosen to focus on the "caveman" aspects of the game and that is where they see the dinosaurs fitting in. Where as some peopl have chosen to focus on the "post apocalyptic" aspects of the game and that is where they see the mutants fitting in. The two themes currently work together in the game but the ideas they bring with them don't. The game will have to take either of those routes (or follow a different one entirely). Until then, any of those ideas can be made to fit. There is no proof that radiation zones will stay. All we know is that this map will be completely remade. Until we know about the future plans of rust from the devs then any of these idea could both sound brilliant and stupid depending on your own vision.
With the way Rust's aesthetic is seeming to turn out I am leaning towards Dinosaurs (either normal like jurassic park or mutated dinosaurs) mixed with Military why you ask? Well it would play out that something happened which saw the return of dinosaurs globally (probably mutated so they are very weird and powerful). Humanity was losing ground on a daily basis and in a last ditch effort to save ourselves they launched nukes to wipe out any mutated dinos (purpose of radiation) it didn't work (any humans close to/in dino territory when the nukes hit were deemed collateral damage) the dinos were immune to radiation and some were smart enough to hide from the blast (the dinos breed fast too). As time went on the governments with any remaints of military went into hiding leaving people to fend for themselves. Its been 20 years since the outbreak of dinos and we find ourselves in an unknown valley living either alone or forming Tribes/Cults to survive. we fend ourselves from dinosaurs, wildlife and incursions by the Military (Military incursions are special forces trying to figure out how to stop the dinos). We fight the military because they Shoot us on sight since lets face it by this time anyone not hiding with the government/military is a lunatic tribesman/cultist probably with a gun to fight back (aka the players) while i'm on this topic the armors above cloth need to look more tribal and cult like (such as animal skull helmets and bone armors and if we go with this theme)
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