• What is Griefing
    40 replies, posted
[QUOTE=Dionysus9;43973857]The term came to prominence in Minecraft. I would define "griefing" as intentionally destroying another players work. Whether that is raiding or just to be mean, I would consider both to be "griefing." Did you cause the other player grief over his ruined work? Yes? That's griefing.[/QUOTE] That term's been around a lot longer than Minecraft. First time I heard it was my forst MMO back in the late 90's/early 2000's.
[QUOTE=G3wd B3rg3r;43975198]Really? If I just hatcheted your fucking boxes and blew down everything would you be just as pissed? This game is DESIGNED to destroy other people's shit, making it unsuable via a pillar/new doors/cieling rather then a hatchet, grenades, and c4 has the SAME outcome. If you didn't want to lose shit maybe this game isnt for you. I doubt it'll be as easy with the ownership thing they're putting it in, but trust me, someone will find a way to surround your house, and really grief you by trapping you and fucking with you. I don't do it to piss anyone off, well, not personally. Only to make them move, You have problems if you can't find the logic in that, and if you're really that mad you have to spend 30 minutes to build another house somewhere. It's funny cause I never get raided, I only make 1x1 houses, and have about 3-4 on the server I play on. I just think you don't know how to play right.[/QUOTE] I only hate griefers who attempt to argue that they are not griefing. I grief players on occasion and if asked I will say yes I griefed your base to force you out of that area or yes I griefed your base for the lulz. But I at least admit it is griefing. I love players like you because I constantly find these "hidden" bases around the map and get a high return on my investment of explosives. I have never been successfully griefed, at worst I spend a c4 or two creating new entrances. I am sure someone could pull it off but it would cost so much in resources that I would just have to applaud the effort.
[QUOTE=G3wd B3rg3r;43975198]Really? If I just hatcheted your fucking boxes and blew down everything would you be just as pissed? This game is DESIGNED to destroy other people's shit, making it unsuable via a pillar/new doors/cieling rather then a hatchet, grenades, and c4 has the SAME outcome. If you didn't want to lose shit maybe this game isnt for you. I doubt it'll be as easy with the ownership thing they're putting it in, but trust me, someone will find a way to surround your house, and really grief you by trapping you and fucking with you. I don't do it to piss anyone off, well, not personally. Only to make them move, You have problems if you can't find the logic in that, and if you're really that mad you have to spend 30 minutes to build another house somewhere. It's funny cause I never get raided, I only make 1x1 houses, and have about 3-4 on the server I play on. I just think you don't know how to play right.[/QUOTE] holy shit, are you mentally challengend? if you dont see the different between destroying every destroyable item in a base and making a base unusable because of placing indestructable items in it, then you good Sir need to go to school or something
I know this is a bad joke but I call it Charlie Browning...
Blowing their backdoors off? I Dont get it!
[QUOTE=G3wd B3rg3r;43972775]But making someone's base unusuable is a strategy. If I don't want you around my house, I guess I 'grief' you intill you leave. Kill you over and over, place doors and walls in your house. It's fun being territorial in this game, and it DOES matter, there's not enough resources to go around on a mildly populated server.[/QUOTE] All that is fine. If I go into someone's base, destroy all their shit, take all their shit, destroyed his sleeping bags, and places doors in his house, that's okay. We all agree that's okay. The difference between raiding (the above) and griefing, is that when someone griefs a base, NOBODY wins. If I ran up to a guy's base, and I wanted to raid him (raiding = finding his loot room and taking it) I would take his loot through any means necessary. That's fine. But if I just destroyed one of his stairs and placed a ceiling there, I don't get anything out of it, and the other guy loses ALL his work (possibly dozens of hours) because I felt like being a cock. I don't get ANYTHING out of it. Besides maybe the sick enjoyment of ruining the guy's day, but that's not part of the game. If you can't understand this, then by god, if I ever see you join my server I'm insta-banning you. I don't want toxic people ruining all the time other players spent to get some sick enjoyment.
The game is made for people to build, take, do whatever. It's a sandbox game, after all.
To really understand Griefing let's take a look at the incredibly rare opposite of the Griefer: The Gentleman Thief. This almost Mythological person will break into your house, take only what is useful to him, and leave everything else intact. If he kills your sleeping body, he'll put what he doesn't want from it back in boxes so it doesn't disappear. If he's really nice he'll replace the wall he blew out, not because it'll perplex the person as to just wtf happened, but so the next random yahoo won't wander in and take what's left. I've started to raid like this, and I make a point of making sure my victim still has a hatchet, a bow and some food to make starting over a little easier. If you get Griefed, you'll likely ragequit then post an angry message on the forums to the tune of "You Suck Garry! Fix this Goddam Shit now!" and then go play Minecraft or Day Z. If you're visited by the Gentleman Thief, It might just spawn the creation of another Gentleman Thief. Griefing has been going on since multiplayer games have existed. The first time I ever heard about it was in Meridian 59, (That MMO that no one remembers that predates Ultima Online) in which a high level mage went around randomly casting Earthquake everywhere and on every one for no discernible reason. I was appalled at the time that someone would do that and didn't have a name for it. There's at least two kinds of griefers, the intentional griefer who gets a perverse pleasure from ruining other people's fun, and the unconscious griefer, who can be a lot worse. This person doesn't seem to realize that the other people in the game are actually real people. They exist, and they're moving around, so they must be targets. Either way, if the same guy is killing you over and over again while your legitimately naked, you're being griefed.
Griefing is the act of causing someone else grief. It can be done for benefit such as placing a pillar or ceiling to force someone to move house, destroyed boxes to basically set your rival back to stage 0 or replacing all there doors so you take there hard work for your own. It can even be done for the psychological effect causing players to act badly without thinking and make mistakes as they are so worked up about it. Ultimately its being the bad guy but nice guys finish last in rust. Pushing a new neighbor out to gain resource domination is distinctly beneficial and removes the tedious politics of 'can i shoot this guy next to my house or not?' To reduce the impact or chances of being griefed remember not to build huge testaments to your power/wealth, especially before you have access to c4 for removing walls and doors and have multiple bases so you can easily relocate and start again. If you get griefed you have two options, you could leave the server and whine about it or you could start from scratch as you only had a tiny house worth very little and build up to grief them back but only harder. Either way if you have been griefed it is likely that you were a threat to someone even if you didn't know it and that they want you gone, so probably best to move anyway. Final thought, the bigger they are the harder they fall.
Spliffycamel has made the best point, imo. Due to the nature of this game almost everything you do will "grief" someone else somehow, unless you don't do much of anything pvp related, in which case you'd probably enjoy a pve server more but that's neither here nor there. To succeed and thrive you sometimes need to be the bad guy and do things that are icky, I think that's where a lot of the fun and thrill come from. The issue is that people take it personally every single time when more often than not it was probably a fluke -- wrong place, wrong time. Obviously there are people who take this to the extreme and are purposefully ruining other people's experiences just to be an ass but I think most people jump to that conclusion too quickly.
[QUOTE=Evolution13;43978030]To really understand Griefing let's take a look at the incredibly rare opposite of the Griefer: The Gentleman Thief. This almost Mythological person will break into your house, take only what is useful to him, and leave everything else intact. If he kills your sleeping body, he'll put what he doesn't want from it back in boxes so it doesn't disappear. If he's really nice he'll replace the wall he blew out, not because it'll perplex the person as to just wtf happened, but so the next random yahoo won't wander in and take what's left. I've started to raid like this, and I make a point of making sure my victim still has a hatchet, a bow and some food to make starting over a little easier. If you get Griefed, you'll likely ragequit then post an angry message on the forums to the tune of "You Suck Garry! Fix this Goddam Shit now!" and then go play Minecraft or Day Z. If you're visited by the Gentleman Thief, It might just spawn the creation of another Gentleman Thief. Griefing has been going on since multiplayer games have existed. The first time I ever heard about it was in Meridian 59, (That MMO that no one remembers that predates Ultima Online) in which a high level mage went around randomly casting Earthquake everywhere and on every one for no discernible reason. I was appalled at the time that someone would do that and didn't have a name for it. There's at least two kinds of griefers, the intentional griefer who gets a perverse pleasure from ruining other people's fun, and the unconscious griefer, who can be a lot worse. This person doesn't seem to realize that the other people in the game are actually real people. They exist, and they're moving around, so they must be targets. Either way, if the same guy is killing you over and over again while your legitimately naked, you're being griefed.[/QUOTE] This is a wonderful post. I think I'll be a Gentlemen Thief from now on. It actually sounds quite nice. Hell, I may just leave them a P250 and some leather armor too.
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