• Facepunch needs to get their priorities straight
    83 replies, posted
[QUOTE=Jerology;43980990]Same shit in every post. I see about 8-10 of you stroking each others egos feeding off each others 1 liners. I'll be on my way now.[/QUOTE] Almost all the threads on the rust forum are complaining about being banned, why isn't the alpha complete, and hacking. What are you doing?
It can be very frustrating to even find out who is hacking in the first place. Even reports of hackers (at least on my server) are taken with a grain of salt (innocent until proven guilty), but with invisible gear being more or less worthless and no form of spectator mode.. Garry - spectator mode plx
[QUOTE=Peak;43981689]It can be very frustrating to even find out who is hacking in the first place. Even reports of hackers (at least on my server) are taken with a grain of salt (innocent until proven guilty), but with invisible gear being more or less worthless and no form of spectator mode.. Garry - spectator mode plx[/QUOTE] Isn't this the kind of thing that could be modded in with server mods?
I feel like there is a whole lot of presumption on what the priorities of the developers actually are. I think that for a game such as rust, there can be a whole lot of priorities at once, and the way they are ordered might not be a way that will make the game immediately better. Some problems are large and complicated, so they can get shifted to the back to be fixed later.
[QUOTE=mecaguy03;43981798]I feel like there is a whole lot of presumption on what the priorities of the developers actually are. I think that for a game such as rust, there can be a whole lot of priorities at once, and the way they are ordered might not be a way that will make the game immediately better. Some problems are large and complicated, so they can get shifted to the back to be fixed later.[/QUOTE] Its true that we don't have a complete insight into what the devs are doing, and I think they for the most part are doing a good job. But when I look at the trello they've set up, the skybox/dome has just been fixed. This for me seems like a bad priority, not because it shouldnt be done and not because I have a good idea how game development should be done. The reason is simple; They sold early access and should fix the most pressing issues first and worry about graphical issues later. Right now the most annyoing bugs for me (notice the ME) is the stutter that occurs very often, the extreme CPU hog this game is (2500k @ 4,4 GHz and stilll 70-80% utilization at any point), the bugzone that is small radtown (invisible walls, extreme lagspikes when entering one of the buildings etc). For me it seems that these issues should be fixed first. But hey, what do I know, right?
Actually, optimisation comes last in game development. In any sort of programming.
I do wonder why they're not adding more objects in the game (they will eventually) I'd really love to see new content then a new skyline.. FacePunch is doing there best i know, don't tell me.. But i just wonder why they're not creating a few new models instead of implement a new sky. Cba about the sky, fun to have a new and improved one but i'd rather see a new mod for my gun, or defensive stuff for my base for example. ^ Just a question :) Have fun.
[QUOTE=lintz;43981873]Actually, optimisation comes last in game development. In any sort of programming.[/QUOTE] Wouldnt it make sense to write optimized code straight away instead of doing the work twice? (ofc profiling and shit is hard without running code).
the problem is that coding isn't a linear line of "write x, do y", it's more a kind of "why the fuck does this code work"
[QUOTE=GePree00;43981323]They don't need to get anything straight. They're making a game and they're letting you play it during the DEVELOPMENT TIMES. You owe them, not the other way around.[/QUOTE] So how about they let the users who want a refund get one. Since the game isnt released its basically a preorder. Also it is pathetic how these forums are moderated. You would think the fact that so many people complain about it they would do something but hell, the guy who banned the OP was a dev. Losing hope in this game by the minute. Enjoy my $20
[QUOTE=Deltadude;43982071]So how about they let the users who want a refund get one. Since the game isnt released its basically a preorder. Also it is pathetic how these forums are moderated. You would think the fact that so many people complain about it they would do something but hell, the guy who banned the OP was a dev. Losing hope in this game by the minute. Enjoy my $20[/QUOTE] I've been banned a million times and I think the mod's generally do a pretty good job, not sure what you're complaining about.
[QUOTE=Deltadude;43982071]So how about they let the users who want a refund get one. Since the game isnt released its basically a preorder. Also it is pathetic how these forums are moderated. You would think the fact that so many people complain about it they would do something but hell, the guy who banned the OP was a dev. Losing hope in this game by the minute. Enjoy my $20[/QUOTE] 1) that's something to take up with steam and valve doesn't do refunds unless it's something absolutely abysmal (like warZ or APB when it first came out) 2) that's one mod out of 10+ mods, one for each section of FP and more general mods who go everywhere. 3) i'm sure garry will be quite happy to take your $20 and put it towards something useful. like paying devs.
[QUOTE=Zomgpewpew;43982043]Wouldnt it make sense to write optimized code straight away instead of doing the work twice? (ofc profiling and shit is hard without running code).[/QUOTE] You'd need to optimize the code after every content addition so you end up optimizing on every patch release. it doesnt make sense. First, you add content, then squash bugs, optimization comes very last on list of developers. Rome 2: Total War has been out for months in retail and optimisation patches come thick and fast.
Some people seem to forget they paid 20$ of the current product not the future. When you paid 20$ you paid for the game the way it was. They could stop development tomorrow if they wanted. You willingly bought into their alpha game so get it out of your head that somehow they owe you more then what you already got. You don't buy a loaf of bread at the store and then go back to complain because it didn't come with all the ingredients to make a sandwich do you?
[QUOTE=Dreldan;43982473]Some people seem to forget they paid 20$ of the current product not the future. When you paid 20$ you paid for the game the way it was. They could stop development tomorrow if they wanted. You willingly bought into their alpha game so get it out of your head that somehow they owe you more then what you already got. You don't buy a loaf of bread at the store and then go back to complain because it didn't come with all the ingredients to make a sandwich do you?[/QUOTE] That's kind of a bad example because bread isn't usually advertised as eventually being a sandwich, whereas Rust is advertised as eventually being a different game. Your actual point is spot on, though. The game is advertised as [I]eventually[/I] being better, not as being better; not to mention that "better" means a thousand things to a thousand people.
[QUOTE=Dreldan;43982473]Some people seem to forget they paid 20$ of the current product not the future. When you paid 20$ you paid for the game the way it was. They could stop development tomorrow if they wanted. You willingly bought into their alpha game so get it out of your head that somehow they owe you more then what you already got. You don't buy a loaf of bread at the store and then go back to complain because it didn't come with all the ingredients to make a sandwich do you?[/QUOTE] I have to agree. The store page has big notices plastered all over that this is in alpha and what you can expect. There's nice banner saying: Report bugs here! Anyone who chose to ignore that... well...
[QUOTE=FireBirdHawk2;43982756]I have to agree. The store page has big notices plastered all over that this is in alpha and what you can expect. There's nice banner saying: Report bugs here! Anyone who chose to ignore that... well...[/QUOTE] No one listens to that because they're too excited about having a "zombie survival game" to realize the giant blue sign beaming "Don't buy unless you want to give a shit"
[QUOTE=GimmickDinger;43980425]I'm going to start by saying that this is probably going to turn in to a wall of text. I'm fully aware that I will probably be permabanned from the forums for this post. I really don't care, it only serves to reinforce my argument. It seems to me that facepunch has no idea what they are doing as a studio right now. As they proceed to pump out superficial update after superficial update they continue to leave the gamebreaking hackers unchecked. Not only has cheatpunch failed to remove the hackers, it somehow made the hacking situation far worse. Instead of spending some of that $20million they made on hiring an admin or two whos jobs would be to not play the game but just moderate the servers and permaban blatantly obvious hackers, they instead decide it's far more important to have nazi forum moderators who permaban people for the slightest infraction. Any sort of criticism of the studio or what the devs are doing is instantly met with a permaban. If they had someone spending 1/100th of the time the forum moderators spend moderating the forums moderating the servers I wouldn't be writing this. So what are we testing for? Isn't it to tell the devs the problems we encounter and what should be a priority? Or is it so they can completely ignore us and focus on putting in lockpicks and a prettier sky. Meanwhile the player base is stuck between choosing private servers with admins that have way too much power or hackers that just destroy hundreds of hours of work in an instant. Either way you're screwed and wasting your time. Get abused by the admins on private servers or get rolled by ridiculous hacks. It's a demoralizing situation and if it isn't addressed soon it will kill the game. The reason rust got so big to begin with is from word of mouth. It had the potential to be an amazing game. However I've become convinced that it is never going to reach that potential. What made this game popular is very soon going to destroy it. All of my friends that I talked in to buying the game have quit and I can't say I blame them. I can't come up with a legitimate argument as to why they shouldn't. If this company had the slightest idea of what it was doing the moderators on the forums would be addressing the problems players come across and stating how it's either a non issue, or something that is being worked on very soon or at least give some form of communication. Instead what we get are people banned for making suggestions and no communication on what the hell the devs are thinking. I fully understand that this game is in alpha. That is not an excuse for a company completely ignoring what their playerbase is saying. There have been about 40 different posts this week just simply asking for a rollback on an official server because a hacker destroyer about 10,000 hours worth of players work in a matter of minutes. The server had been rolled back at least 10 times the week before arbitrarily. Now that everyone is begging for a rollback we get no response. It's unprofessional, it's irritating, and it has nothing to do with the game being in alpha. Rant over. Bring on the forum permaban and prove my point. [highlight](User was permabanned for this post ("Asked to be permabanned" - MaxOfS2D))[/highlight][/QUOTE] Not that you'll ever see this reply, but others will. Did it ever occur to the OP that wiping the server where these devastating hacks took place might also delete the evidence and information they need to solve the problem? Could it be that perhaps they are secretly collecting information even as this hacker plies his destruction to the world of Rust? If they tipped him off that they were on to how he is doing what he is doing, he may stop and wipe his tracks. People need to be patient. This game is in EARLY DEVELOPMENT and that includes security and anti-hack measures. What we don't want is a game bogged down with excessive security code and third party anti-cheats. Facepunch is most likely trying to plug the holes that this hacker has found in their game code, rather than patching them with bandaids like Punkbuster, Cheatpunch, VAC, etc. In order to do that, they need the hacker to show them where the holes are. Once they are happy that the exploits in their game code are taken care of, THEN they'll apply the necessary anti-cheats to tighten it even more. It's the old adage, you don't start bailing out the boat before you plug the holes.
[QUOTE=maniac0586;43980818]you guys are idiots, this game is clearly ruined right now by cheats. try playing it, and not in a 5 man roleplay server. the guy is right, 5000 cheaters banned BIG DEAL. 1 million copies sold its a drop in the pot. this game is hacked out to the max and needs to be adressed ASAP try and find a server where people aren't jumping over mountains and speeding like race cars on the road or killing you inside your locked base with no windows yea there's a huge problem.[/QUOTE] I agree. The game is pretty unplayable right now with the amount of hackers. Even if its in alpha, the game is not really enjoyable for the legit players... I'm going to take a break from ridiculous rust!.
[QUOTE=MrSandman70;43980487]everyone one of your points are null and void. you sir have no comprehension of what the hell you are talking about. Take a break, get some air, its a game. [b]over a million people play this game[/b][/QUOTE] Quit talking out of your ass, at most since the game has been on steam, I seen it at PEAK, 54k... Thats no where NEAR the MILLIONS you're claiming play this game kiddo... [IMG]http://puu.sh/73oJZ.png[/IMG]
[QUOTE=BakedFoSho;43983031]I agree. The game is pretty unplayable right now with the amount of hackers. Even if its in alpha, the game is not really enjoyable for the legit players... I'm going to take a break from ridiculous rust!.[/QUOTE] They never envisioned that they would sell over a million copies of this game....EVER. Let alone in the first month and a half of sales. I think they are surprised by the popularity and if they had known it would take off like this then they would have spent more time patching exploitable holes in their game code. With so many different avenues available to the hacker, it's tough to write an algorithm to detect the hacks that won't completely bog down communications between the client and the server. The idea is to plug what you can in the code and then apply the anti-cheats as a stopgap measure until you can pinpoint every last piece of vulnerable code. The downside is, they need these hackers to show them where the holes are. If all the hackers are banned immediately, then they have less data available to quash those exploits. Rest assured that they are observing and collecting data on these hacks to try and make them impossible to pull off in the first place rather than just having an after-the-fact ban in place, lost player time, and server roll backs. Most important thing if you are going to play a game in an early state and in active development is to be patient. "I'm going to take a break from ridiculous rust!." Great idea! See you when you get back and things are back to normal around here. :)
[QUOTE=michaelbuchs;43983081]Quit talking out of your ass, at most since the game has been on steam, I seen it at PEAK, 54k... Thats no where NEAR the MILLIONS you're claiming play this game kiddo... [/QUOTE] Over a million copies were sold, its already been announced. No, not 1 million online at a given time, but to some that would be obvious.
[QUOTE=Redswandir;43981147]Honestly the system that FP's got at the moment is very slow, but very effective and very accurate at punishing hackers.[/QUOTE] Bingo. Post this any time anyone bitches about hackers.
GuinessPete has been hacking UK3 from the start of the server, he has been reported so many times. Nothing has changed, he does it every day, all the time. Noone has done anything, not admins, not vac not facepunch or any other system. Same for omega, omega runs rampant, destroys whole servers (official ones) noone cares. Dont believe me? Go log into UK3 and ask.
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