Sorry, but this is... how to put it... conundrum basically boils down to personal flavors. My personal opinion - once you get bored with in your face mechanics and routines you will start thinking smart and automating something. I personally always seek advantage in my life why shouldn't I do same in the game if its legal but is not necessarily right ? moral reason ? RUST IS ALL ABOUT BEING A DICK AND A TROLL - 80% of the time anyway so why now discuss the moral reasons and implications.
To the initial questions: Bannable ? - well let me put it this way: if admin of the server does not like it.
Legal - I think so cause I don't think EAC will pick it up less more VAC.
Fair ? I don't think life is fair so sue me...
yes autoclicking is cheating if you do it you are a no good cheater who should stop cheating immediately or else you make people sad :(
[QUOTE=Kenpachi1985;49100862]Don't play the game when you don't want to play it like its meant to be. Too tired of clicking or even running (srsly Deicide?!) for farming wood/stone? Play something else.
Autoclicking is botting for me since it takes a basic gameplay feature and automates it for you.[/QUOTE]
[QUOTE=Claxbie;49105405]The simple answer is in a lot of games auto click is associated with other softwares like aimbots, both have resulted in people being banned e.g. if it auto fires a weapon as soon as a players is visible then it could be considered cheating
overall your hardly playing the game if you have auto clicking[/QUOTE]
[QUOTE=gee;49134857]yes autoclicking is cheating if you do it you are a no good cheater who should stop cheating immediately or else you make people sad :([/QUOTE]
[URL="https://facepunch.com/showthread.php?t=1353244&p=43651861&viewfull=1#post43651861"]May[/URL] as well ban for gamepads as well
oh, and larger monitors (maybe we should lock the game at 1080p / 60fps too, someone with a 4k monitor could see you from a mile away, just like ESP.)
and superior computers
and changing the brightness
and changing the FOV
and macro mice
and crosshairs via tape or screen
and turning off grass
and having a superior internet connection
and having a bad internet connection
and using teamspeak
and not announcing their existence before shooting you in the face
and being good at the game
oh and please piss off with "it gives you an advantage", literally all of the above does that as well, calling this a "cheat" as if it's somehow equal to aimbotting is simply idiotic.
having a 'turbo' button for click is so easy to obtain its insane, and only a dribbling idiot would believe it gives you any advantage at all, especially the ones using it. Unless we're talking a game where click speed truly matters, like a SNES bullet hell, or a game where you need to click faster and that's it, it doesn't do anything but make a properly programmed pistol launch your view upwards, or scatter your aim too much to be useful.
[QUOTE=J!NX;49134907][URL="https://facepunch.com/showthread.php?t=1353244&p=43651861&viewfull=1#post43651861"]May[/URL] as well ban for gamepads as well
oh, and larger monitors
and superior computers
and changing the brightness
and changing the FOV
and macro mice
and crosshairs via tape or screen
and turning off grass
and having a superior internet connection
and having a bad internet connection
and using teamspeak
and not announcing their existence before shooting you in the face
and being good at the game
oh and please piss off with "it gives you an advantage", literally all of the above does that as well, calling this a "cheat" as if it's somehow equal to aimbotting is simply idiotic.
having a 'turbo' button for click is so easy to obtain its insane, and only a fucking dribbling idiot would believe it gives you any advantage at all, especially the ones using it.[/QUOTE]
Using a toggle spam clicker > Repetitive strain injury
shit, even steams official controller has a turbo option
logitech gaming software + Razor synapse both have this
you can get it through autohotkey in like 5 seconds, in fact here is a script.
[code]*xbutton1::
Sleep 25
Loop
{
GetKeyState, xbutton1State, xbutton1, P
If xbutton1State = U
break
Sleep 25
Send, {lbutton}
}
Return
[/code]
(it's blocked by EAC anyways so lol)
so jinxy, how many clicks would be acceptable to break through a wall without an autoclicker? and how many would be reasonable if you had it? it makes a difference; that's exactly why i wouldn't use it. but if someone feels the need to, i don't care.
[QUOTE=mrknifey;49136203]so jinxy, how many clicks would be acceptable to break through a wall without an autoclicker? and how many would be reasonable if you had it? it makes a difference; that's exactly why i wouldn't use it. but if someone feels the need to, i don't care.[/QUOTE]
it would take exactly 8 clicks to break through a walls soft side. you dont need to repeatdly click in rust, holding the mouse button or clicking like a madman does exactly the same result. if anything, clicking repeatedly is a disadvantage over holding mouse button.
[QUOTE=louisclub;49136491]it would take exactly 8 clicks to break through a walls soft side. you dont need to repeatdly click in rust, holding the mouse button or clicking like a madman does exactly the same result. if anything, clicking repeatedly is a disadvantage over holding mouse button.[/QUOTE]
you have missed my point there mate.
the unacceptable number of clicks for something like breaking a wall will be far less for someone who has to actually click the button that many times than for someone who can just trigger their autoclick. it changes how much effort a player has to put in to achieve a task. regardless of how minimal an advantage it gives, there is still an advantage in using it. and in my mind, i won't use it because it's lazy and not how the game was designed to be played.
but if you want to, go for it. it's not cheating, it's just cheap; like drawn on crosshairs, gamma tweaking and running on minimal settings to intentionally work around grass.
[QUOTE=mrknifey;49137866]you have missed my point there mate.
the unacceptable number of clicks for something like breaking a wall will be far less for someone who has to actually click the button that many times than for someone who can just trigger their autoclick. it changes how much effort a player has to put in to achieve a task. regardless of how minimal an advantage it gives, there is still an advantage in using it. and in my mind, i won't use it because it's lazy and not how the game was designed to be played.
but if you want to, go for it. it's not cheating, it's just cheap; like drawn on crosshairs, gamma tweaking and running on minimal settings to intentionally work around grass.[/QUOTE]
There is zero difference in the time and effort required to break a wall with or without an autoclicker or click-hold. Stop trying to suggest there is, there simply isn't.
I have thought of one thing, that could cause autoclicking to be considered a cheat;
I play on a true PVE server, where nobody can damage you or anything you create, its all about about constructing things, and its fun for us, but enough of that.
So, we have huge stacks of everything and endless crafting que's, but a timeout of 900 seconds (I dont know if that is default).
With auto clicking, I would be moving and therefor never ever timing out, unless my connection went down, I would be able to go to bed and wake up with a million gunpowder, as an example.
Thats the only thing I could imagine would cause autoclick to be a cheat.
[QUOTE=Bearen;49142623]I have thought of one thing, that could cause autoclicking to be considered a cheat;
I play on a true PVE server, where nobody can damage you or anything you create, its all about about constructing things, and its fun for us, but enough of that.
So, we have huge stacks of everything and endless crafting que's, but a timeout of 900 seconds (I dont know if that is default).
With auto clicking, I would be moving and therefor never ever timing out, unless my connection went down, I would be able to go to bed and wake up with a million gunpowder, as an example.
Thats the only thing I could imagine would cause autoclick to be a cheat.[/QUOTE]
I don't think using a terrible modded server counts as an example.
[QUOTE=joejoejoey04;49143058]I don't think using a terrible modded server counts as an example.[/QUOTE]
You do know thast you picked the most wrong thing to focus on right? My post was about never timing out, not preferences.
[QUOTE='Deicide[RS];49139595']There is zero difference in the time and effort required to break a wall with or without an autoclicker or click-hold. Stop trying to suggest there is, there simply isn't.[/QUOTE]
if that is the case then why would someone need an autoclicker at all? either you have it built in to the game by click-holding and an autoclicker is not needed, or you don't have one built into the game, and autoclicking provides an advantage to players in terms of effort vs reward. my point remains relevant either way, Deicide.
[QUOTE=mrknifey;49143810]if that is the case then why would someone need an autoclicker at all? either you have it built in to the game by click-holding and an autoclicker is not needed, or you don't have one built into the game, and autoclicking provides an advantage to players in terms of effort vs reward. my point remains relevant either way, Deicide.[/QUOTE]
How old are you mate? I'm 39 and holding shift-click for hours while farming causes by joints to go numb and muscle cramps, etc. What's it to you if I use a macro to hold these for me? How am I robbing you of anything at all?
If anything, I'm at a disadvantage because when you show up and try to smash my head with a pick axe, I need to turn off the macro. So I'm actually giving up readiness to relax my muscles...
I'm such a cheater for doing this, zomg...
[QUOTE='Deicide[RS];49145559']How old are you mate? I'm 39 and holding shift-click for hours while farming causes by joints to go numb and muscle cramps, etc. What's it to you if I use a macro to hold these for me? How am I robbing you of anything at all?
If anything, I'm at a disadvantage because when you show up and try to smash my head with a pick axe, I need to turn off the macro. So I'm actually giving up readiness to relax my muscles...
I'm such a cheater for doing this, zomg...[/QUOTE]
i think it's worth taking a break from the game if you are getting sore because you held a mouse button down for hours on end; that's a whole different issue, and i really don't feel it's a sufficient excuse for gaining an advantage in a game. it's a bit like saying "it's hard to see at night in rust, so i'm just fixing the gamma".
and i don't consider it cheating; i consider it cheap.
[QUOTE=mrknifey;49145620]i think it's worth taking a break from the game if you are getting sore because you held a mouse button down for hours on end; that's a whole different issue, and i really don't feel it's a sufficient excuse for gaining an advantage in a game. it's a bit like saying "it's hard to see at night in rust, so i'm just fixing the gamma".
and i don't consider it cheating; i consider it cheap.[/QUOTE]
Again, you are wrongfully portaiying this as " gaining an advantage in game". There is no advantage, the only advantage is physical and there is absolutely zero difference for you as a player. I'm not farming faster, I'm not running faster, i'm not crafting faster, etc. We are on totally equal footing.
[QUOTE='Deicide[RS];49146252']Again, you are wrongfully portaiying this as " gaining an advantage in game". There is no advantage, the only advantage is physical and there is absolutely zero difference for you as a player. I'm not farming faster, I'm not running faster, i'm not crafting faster, etc. We are on totally equal footing.[/QUOTE]
i think you and i are just going to go round and round and round here, so i'm gonna stop trying to convince you of my opinions. IMO the advantage is that a player using autoclick requires less effort to complete the same task as a player without. in yours, you seem to feel that there is no advantage.
i don't really care either way. i wouldn't use an autoclicker because i feel it is cheap and would give me an advantage over a player without; just the same as i wouldn't adjust my gamma to see in the dark or turn off grass to see traps. i'd rather play rust how it is designed.
speaking to everyone, how are you as a player going to stop anyone and why should anyone care?
I commonly test 'turbo' functions in games, and the only games I see it actually actively play benefit outside of for QTE's are games with pistols that have 0 recoil or firerate limit. Even then you're better off actually just aiming than mini-gunning 8 rounds.
I've used turbo in so many games, I don't see it benefit that many in all honesty outside of being comfy. In some games turbo is just retarded OP, but they're practically always single player games. Multiplayer games that are made by reasonable people balance them well, like CS:S's wildly inaccurate elite pistols that zip your aim upwards.
Biggest thing it'll do is use up far more ammo than you want to.
and if it really bothers you that someone can have a button held for them instead of manually and individually tapping it, if it really just GRINDS YOUR GEARS, then ask yourself... do you actually give a fuck for real?
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