• [MOD] RustEssentials
    1,862 replies, posted
Any time guys, it's my passion. If you want to donate, just send it over to [email]soraxmistad@hotmail.com[/email]. Thank you!
Working on add some mods on this server. But cant fix motd bug, any developers please contact me.
[QUOTE=iZedd;43681677]Working on add some mods on this server. But cant fix motd bug, any developers please contact me.[/QUOTE] What does this even mean? The devs are releasing a update to fix all the bugs...
[QUOTE=bmsmod;43681752]What does this even mean? The devs are releasing a update to fix all the bugs...[/QUOTE] I mean [QUOTE]- MOTD does not work[/QUOTE] And chat bug. nobody can see chat. i try fix this...
[QUOTE=iZedd;43681857]I mean And chat bug. nobody can see chat. i try fix this...[/QUOTE]' Well there is a new release coming out tonight/tomorrow so i dont know why you would have to try to fix it. He will fix it for you
Thank you for all your hard work on this mod, it is definitely my favorite of the ones available. I was seeing issues with suicide and kills not showing up in chat. Maybe everyone has to be in global chat for this to work? Perhaps the new version will fix this- looking forward to it.
Anti-decay toggle maybe?
Rust Essentials doesn't currenly have instacraft does it?
I cannot get any mod to run on fpsplayers.com Rust server its like mods are turned off . FTP I can only see 3 folders gotta be more files for Rust server. (minecraft has much more then that) they ahve options to install leather, essientals,airdrops etc but always the server never shows up on mod'ed section on servers only in community. I install Oxide and its only a empty folder, even install all the files in FTp to server from Oxide and nothing seems to work. I put a ticket in and was directed to mod providers for support, they dont help. This isnt "in depth" support as they think I think hidden files on server install is preventing mods. Reinstall don't work and using my recon password. Thinking jsut to look for a better Rust server provider since their files don't work or even manually. Primarily I want whitelist to work, I pay for the server to not host to everyone, and a pain to /kick everytime someone logs in.
[QUOTE=xXdrewbaccaXx;43682886]Rust Essentials doesn't currenly have instacraft does it?[/QUOTE] Why does it need that, you just set it in the console????
I get this error (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Files I do not have access on server with FPSplayers.com with Rust [editline]27th January 2014[/editline] [QUOTE=DJSean00;43670017]We're live with 1.3.4 @ FPS. Kind Regards Sean M General Manager FPSplayers.com[/QUOTE] Well with it installed on console and commands don't work, and tickets wont help its your files if you think it supposed to work, but it don't. So much for support here and with fpsservers(no help w/tickets) with a broken server( mods don't work on fpsplayers.com on my server) hueso_tso [editline]27th January 2014[/editline] So any support to get my server with FPS to work? re-installed , installed updated with steam , nothing using console files and commands do not work, and tickets no avail ( IE no support there and here so far) I was told to go to forums and got no help from tikets, thanks at least a reply offering to help now
[QUOTE=Devilize;43669946]is this mod now compatible with Rust++?[/QUOTE] It wasn't rhetorical, thank you for the answer.
[QUOTE=shinystar1096;43683327]I get this error (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Files I do not have access on server with FPSplayers.com with Rust [editline]27th January 2014[/editline] Well with it installed on console and commands don't work, and tickets wont help its your files if you think it supposed to work, but it don't. So much for support here and with fpsservers(no help w/tickets) with a broken server( mods don't work on fpsplayers.com on my server) hueso_tso So any support to get my server with FPS to work? re-installed , installed updated with steam , nothing using console files and commands do not work, and tickets no avail ( IE no support there and here so far) I was told to go to forums and got no help from tikets, thanks at least a reply offering to help now[/QUOTE] u can reinstall under the action tab. save your userdata file wait for the update dont put essentials on yet [editline]27th January 2014[/editline]
[QUOTE=mistad;43680286] - Added a remover tool (deletes structure or AI entities upon hit) [/QUOTE] Would like more info on this when you get a chance. No rush. Keep up the good work.
[QUOTE=CatchySleet;43683826]Would like more info on this when you get a chance. No rush. Keep up the good work.[/QUOTE] If i had to educationally guess it is probably a admin only tool that when enabled allows you to hit/shoot things such as pillars and foundations and they will be destroyed/removed. That is what i had in mind when i requested it. It is possible mistad has gone above and beyond but i imagine that is the jist of it.
[QUOTE=bmsmod;43683895]If i had to educationally guess it is probably a admin only tool that when enabled allows you to hit/shoot things such as pillars and foundations and they will be destroyed/removed. That is what i had in mind when i requested it. It is possible mistad has gone above and beyond but i imagine that is the jist of it.[/QUOTE] That's what I was thinking. Just curious as to what this item might be called. Thanks
[QUOTE=CatchySleet;43683940]That's what I was thinking. Just curious as to what this item might be called. Thanks[/QUOTE] "Remover Tool" :p
:quagmire:
[quote] [b]1.4.0[/b]: - Fixed chat not working if Assembly-CSharp.dll is out of date - Added factions. Still a work in progress. Much more to be fixed and added to it. - Shooting teammates within the same faction will bring up a "friendly fire" notice and not deal damage - Factions have a limit of 15 people (for now) - Added /r for quick replies to last PM sent/received - Added /fall {on/off} (server-wide fall damage) - Re-enabled plugin-side door sharing and /tpa - Added /tpa cancellation if either players are hit - Added /remove on/off (will delete any AI or structure entity upon hit) - Added customizeable voice chat distance in Config - Fall damage can now be set in config file and through /fall - Fixed ALL formatting issues with logs in Notepad++ - Fixed logs not deleting properly - Fixed /reload kits not reloading correctly for kits with cooldowns - Fixed /heal not actually updating the target's UI - Fixed steam group whitelist not working properly - Fixed syntax in allCommands. - Changed allCommands.ini to allCommands.txt - Added help info for the new commands - Added "factions.dat" [/quote] Factions is VERY MUCH in beta. It is no where near complete - but I know you guys wanted it. Factions, at the moment, is only useful for friendly fire negation. Also, I had to hold back global voice chat for admins because it 95% of the time broke. Here you go guys, just wait for the GSP's to update what they need to. I'm tired, going to bed. Talk to you all tomorrow.
[QUOTE=mistad;43684994]Factions is VERY MUCH in beta. It is no where near complete - but I know you guys wanted it. Factions, at the moment, is only useful for friendly fire negation. Also, I had to hold back global voice chat for admins because it 95% of the time broke. Here you go guys, just wait for the GSP's to update what they need to. I'm tired, going to bed. Talk to you all tomorrow.[/QUOTE] Woo Hoo thanks! Good Work Guys!
[QUOTE=mistad;43684994]Factions is VERY MUCH in beta. It is no where near complete - but I know you guys wanted it. Factions, at the moment, is only useful for friendly fire negation. Also, I had to hold back global voice chat for admins because it 95% of the time broke. Here you go guys, just wait for the GSP's to update what they need to. I'm tired, going to bed. Talk to you all tomorrow.[/QUOTE] please upload at github . or sourses
Great job man, keep up the good work!
Thank you based mistad
Does anyone know if nitrous-networks has updated the Mod Manager?
[QUOTE=AADiC;43687806]Does anyone know if nitrous-networks has updated the Mod Manager?[/QUOTE] They have but it will ruin your server. Here is what I was asked to do: [U]1. Stop your server 2. Go to mods and uninstall any mods if any are installed 3. Go to the file manager and navigate to rust_server_Data, then delete the file mainData 4. Then run the steam update 5. You will then need to go to mods and then install the mod you want to use again (if you're running Rust++ or Rust Essentials please read additional steps before starting your server) 6. That's it start your server and the mod should load fine. ADDITIONAL STEPS --------------------------------- a ) If you're running Rust++ before starting your server click on the button for "Furnace Patcher" and then once that's complete use the "Rust++ Patcher". You may then start your server. b) If you want to run Rust Essentials you will just need to run the "Furnace Patcher" before starting the server.[/U] What happens then is your server is NOT accessible at all. Nothing, no connect, zilch. So you then have to uninstall the mod AGAIN but it leaves all the information in the /save/Rust Essentials folder. What this then means is you are too late - you just borked ALL security codes on ALL doors back to no access. The ONLY person who can open a door is whoever initially placed it. Imagine this on a server with hundreds of doors all in shared builds - everyone logs on and cannot get out. I've been waiting since 7.39am this morning (GMT) for a response but we've basically just had to carry on and re-input all the codes. Nightmare.
[QUOTE=mistad;43684994]Factions is VERY MUCH in beta. It is no where near complete - but I know you guys wanted it. Factions, at the moment, is only useful for friendly fire negation. Also, I had to hold back global voice chat for admins because it 95% of the time broke. Here you go guys, just wait for the GSP's to update what they need to. I'm tired, going to bed. Talk to you all tomorrow.[/QUOTE] Thanks for your work on this! Were the MOTD and player join announcement bugs fixed in this version?
HFB has still not updated.....
How can i get permissions to use the /remove on feature on my server?
Just wondering why "Door Share" is still a feature of this mod when that is now part of the baseline code?
[QUOTE=RustBubba;43690347]Just wondering why "Door Share" is still a feature of this mod when that is now part of the baseline code?[/QUOTE] TBH, this type of door sharing is a lot better than the games way. There is also a command that greatly helps admins when investigating possible issues.
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