[QUOTE=mistad;43847644]I can't seem to replicate it... I'll look around. You wouldn't happen to be running a cracked server would you?[/QUOTE]
Nope, Server hosted by Nitrous Networks.
[B]Edit:[/B]
Well actualy i dont know if other players are geting the same bug in server. I just noticed it with my friend who's pc crashed during game and after that it started to happen.
And if i look console i do see the same errors with other players who DC, i just arent close to them to see if they have the duplicated sleeper. And for myself, if i log off my friend doesent see the sleeper, so i assume its "sleeping" some where else where i logged off earlier, if you get what i mean :p
[QUOTE=mistad;43847793]Change your } to a ].[/QUOTE]
so sorry to waste your time! i've been up wayyyy too long. can't believe i missed that. thanks for not ripping my spine out for being an idiot.
HFB still hasn't updated. :-(
FPS has version 1.5 in there mod management screen, however upon installing, all the configs are blank. So i guess ill wait untill they figure it out?
Yea, wait until they update their config files.
Also, I've spotted the sleeper bug and I'm pretty sure I've fixed it.
HFB hasn't updated cause I told them to hold it back until I release 1.5.1.
[QUOTE=mistad;43848336]Yea, wait until they update their config files.
Also, I've spotted the sleeper bug and I'm pretty sure I've fixed it.
HFB hasn't updated cause I told them to hold it back until I release 1.5.1.[/QUOTE]
Good note. I was giving them a hard time for not being as fast as their customers at spotting updates! Thanks for all the hard work. I look forward to playing with the new version.
[QUOTE=mistad;43848336]Yea, wait until they update their config files.
Also, I've spotted the sleeper bug and I'm pretty sure I've fixed it.
HFB hasn't updated cause I told them to hold it back until I release 1.5.1.[/QUOTE]
ETA on that? Also, will it have restricted Crafting?
Sadly no Mack, please wait until 1.5.2.
[QUOTE=mistad;43848336]Yea, wait until they update their config files.
Also, I've spotted the sleeper bug and I'm pretty sure I've fixed it.
HFB hasn't updated cause I told them to hold it back until I release 1.5.1.[/QUOTE]
Your doin great man, appreciate the responses. Good to see quality dev with good community skills lol. some devs lack that all together
[QUOTE=mistad;43848476]Sadly no Mack, please wait until 1.5.2.[/QUOTE]
No worries. Just excited to get it running :-) I can work around the Crafting thing for now. just want to taste a slice of this Essential Pie goodness
[QUOTE=mistad;43848336]Also, I've spotted the sleeper bug and I'm pretty sure I've fixed it.[/QUOTE]
Hate to bring the bad news, but i think its still there. Just updated to latest and i still see my sleeping body if i reconnect. Atleast consol errors dont show up anymore :/
[B]Edit[/B]
Nope, still saw the error:
[CODE]User Disconnected:[[XXXXX:xxxxxxxxxxxxxxx](Steam)]
Saving to 'serverdata/rust_island_2013.sav'
Saved 1704 Object(s). Took 0.0317374000001109 seconds.
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
NullReferenceException: Object reference not set to an instance of an object
[Rust Essentials] XXXXXX has joined the game world. Avatar loaded.[/CODE]
So I assume HFB uploaded the wrong version or have a corrupt file or something. I get this error when someone attempts to join the server.
FileNotFoundException: Could not load file or assembly 'RustEssentials, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
[QUOTE=LewLz602;43848969]So I assume HFB uploaded the wrong version or have a corrupt file or something. I get this error when someone attempts to join the server.
FileNotFoundException: Could not load file or assembly 'RustEssentials, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.[/QUOTE]
I don't see that error on HFB. However, while users can connect, none of the changes in config reflect in game and no commands are available.
[QUOTE=BadZombi;43849017]I don't see that error on HFB. However, while users can connect, none of the changes in config reflect in game and no commands are available.[/QUOTE]
So wait, it's not save to use HFB's version of this at the moment?
Oh, also, r u guys using leather loader? Doesn't seem like it was updated, and I heard people were having issues with it? Maybe I'm wrong.
[QUOTE=BadZombi;43849017]I don't see that error on HFB. However, while users can connect, none of the changes in config reflect in game and no commands are available.[/QUOTE]
It acts like it's connecting and right when you would connect, it disconnects you from server. I see the error in Rusty.
EDIT: If the Leather Loader needs updated, that could possibly be issue I presume?
Oh, another suggestion for a future release (not sure if it's been suggested yet or not) The ability for Admin to spawn resources (ore, woodpile, pig, deer, rabbit...etc) On some of the bigger pop servers, we like to expand a little out past where the stock rust areas area. Using Oxide, I have added basically another living area with resources in it for people to move into. Just a suggestion.
Another intresting console output:
[CODE]Failed to invoke Method ConsoleNetworker:SV_RunConsoleCommand with 2 parameters: chat.say "/tpa XXXX", Sender: Player Client (9), timestamp: 2449.774
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at RustEssentials.Util.Commands.CMD (.Arg arg) [0x00000] in <filename unknown>:0
at chat.say (.Arg arg) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at ConsoleSystem.RunCommand (.Arg& arg, Boolean bWantReply) [0x00000] in <filename unknown>:0
at ConsoleSystem.RunCommand_Serverside (System.String strCommand, .NetUser user, System.String& StrOutput) [0x00000] in <filename unknown>:0
at ConsoleNetworker.SV_RunConsoleCommand (System.String cmd, uLink.NetworkMessageInfo info) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at #=qaL2AMBCaBLCj4lGSCwjcBVYUs_5vzeQVgu44HVklVYQ=.#=qG_E6hqIvz6NLWQQCT2N5IA== (System.Object #=qHU1X5mvYu3s1KCG5AbpxtA==, System.Object[] #=qkZ6vhdfn7DFsLIYEdsMCpg==) [0x00000] in <filename unknown>:0 [/CODE]
Yea guys, I just tested everything many times over. It all works just fine. The problem is with the packages that are set up and I do not have control over this.
So, what version of Loader/Rust Essentials are you guys running that it's allowing you to connect?
HFB Server
Leather Loader = 1.1
Rust Essentials = 1.5.1
EDIT:
Alright, reinstalled all mods after updating steam for server. Can now connect, but commands don't work. i get "[PM] Essentials: Unknown Commands "/history"
Yep, Pwnoz0r goofed the config files and he's fixing it now.
[QUOTE=mistad;43849495]Yep, Pwnoz0r goofed the config files and he's fixing it now.[/QUOTE]
Ok, cool. Thanks for putting up with all of us mistad!
[QUOTE=mistad;43849495]Yep, Pwnoz0r goofed the config files and he's fixing it now.[/QUOTE]
Any way he can give us a heads up when it's fixed? I've got nearly 60 people who are gonna have a shit fit if I pull the server down to fix something, and it comes back up more messed up. :-P
This may be a dumb question, but can you run essentials alongside oxide? I want everything from essentials, and just crafting controller from oxide :D
Edit: I see now that you cannot.
Everyone that is running HFB servers, try reinstalling the Rust Essentials package now.
[QUOTE=mistad;43849548]Everyone that is running HFB servers, try reinstalling the Rust Essentials package now.[/QUOTE]
Looking better now, awesomeness :)
Mistad, can you have a talk with Nitrous guys too. Maybe they did somthing with config too. Or where might those odd errors come from?
It turns out it has to do with illegal characters in the name, fixing that now.
I like the new version a lot! Now if you can only add crafting controller :D
How do I get it so when I log in, it doesn't announce to everyone [Owner]? I don't want people knowing.
[QUOTE=Mack7n;43850245]How do I get it so when I log in, it doesn't announce to everyone [Owner]? I don't want people knowing.[/QUOTE]
config.ini
# Toggles the display of a user's rank prefix
removePrefix=true
Sorry, you need to Log In to post a reply to this thread.