• [MOD] RustEssentials
    1,862 replies, posted
[QUOTE=Willehnz;43855434]having problems with Streamline Servers Australia too....[/QUOTE] Streamline seem to be working fine for me now... tho last few days have been an absolute nightmare!!! It still says I have Essentials 1.5.1 but in the MODS section of TCadmin it says 1.5.2 Essentials is working great now, except I'm trying to figure out how to use /warp. I shifted over from Oxide - lots of great ideas/plugins but very unstable sometimes and you have to keep an out for updates on all your plugins [editline]11th February 2014[/editline] [QUOTE=breaker619;43857531]2 Questions - 1st: My Game Hoster does not allow to upload any .dll data does the Mod works without them? 2nd: Are they any Options with Rust Essentials for Loot Table editing?[/QUOTE] Who is your Game service provider?
[QUOTE=3lindNinja;43857537]Streamline seem to be working fine for me now... tho last few days have been an absolute nightmare!!! It still says I have Essentials 1.5.1 but in the MODS section of TCadmin it says 1.5.2 Essentials is working great now, except I'm trying to figure out how to use /warp. I shifted over from Oxide - lots of great ideas/plugins but very unstable sometimes and you have to keep an out for updates on all your plugins [editline]11th February 2014[/editline] Who is your Game service provider?[/QUOTE] My Game Provider is "DeinServerHost.de"
friendly fire isn't working anymore in factions ? I'm at HFB, everything else is working great and I set friendly fire to false but we can still attack our allies Another bug, /god is saying "god activated" all the time, it looks like we can't desactivate it Edit: I can't desactivate the god mode, even If I relog, any solution about how I could remove the /god from my account ? x)
[QUOTE=Nervous;43857801]friendly fire isn't working anymore in factions ? I'm at HFB, everything else is working great and I set friendly fire to false but we can still attack our allies Another bug, /god is saying "god activated" all the time, it looks like we can't desactivate it Edit: I can't desactivate the god mode, even If I relog, any solution about how I could remove the /god from my account ? x)[/QUOTE] try /ungod "name" ^--- That should work. So you're running on HFB and things are working once again?
My bad, Friendly fire is now working. /ungod is working great too, I'm just a stupid asshole who can't read x) Yes, everything is working fine on HFB, I just reinstalled your mod today, which is great btw (compared to Rust++ which is full of leaks making crashes) [editline]10th February 2014[/editline] How can I disable safe/war zones? Edit: I noticed a bug: When I do /online, it shows all players who connected since the last crash, so a lot of players have numbers after their nick because the plugin thinks they're still online. (Name (3)), right now with /online i'm at 158/150 whereas only 80 players are online.
[QUOTE=mistad;43850635]Last release of the day, I swear. I have the ability to block researching some items with blueprints working (no it is not implemented in this version). Crafting controller soon to come.[/QUOTE] Awesome news.
So exited to install the new version! Sadly our provider (DeinServerHost.de) does still have 1.4.0 on =( And I don't have the permission to download it manually...
I'm doing something wrong with the /warp. [home.#############] (####, ###, -####) is what I have currently in the warp.ini and I have also tried [home.O] It always says "no such warp named 'home'" and /warps lists nothing. Show me where my stupid is, please. Lack of sleep has me drooling. edit: this setting [CODE]# If true, players will not be able to warp or use tpa. denyRequestWarzone=false[/CODE] is just for warzones, correct? I set it to true just for fun and still no luck.
[QUOTE=rezin;43859416]I'm doing something wrong with the /warp. [home.#############] (####, ###, -####) is what I have currently in the warp.ini and I have also tried [home.O] It always says "no such warp named 'home'" and /warps lists nothing. Show me where my stupid is, please. Lack of sleep has me drooling. [/QUOTE] I seem to be having the same issue. Everything else is working great though! My test warps: [CODE][BigRad.O] (5221, 1000, -4869) [Factory.O] (6357, 1000, -4646) [Tanks.O] (6648, 1000, -3888) [Hangar.O] (6804, 1000, -4280) [SmallRad.O] (6059, 1000, -3644)[/CODE] (yes I know those will airdrop me) when I run the /warps command it just shows a comma. Attempting "/warp BigRad" anyway (for example) replies that there is no such warp. any thoughts?
Can it be made to be able to place structures inside the safe zone?
[QUOTE=8am8am;43860338]Can it be made to be able to place structures inside the safe zone?[/QUOTE] I think thats what the /f build command is for but I havent tried it. I just built before setting the zone when I tested safezones.
[QUOTE=BadZombi;43860407]I think thats what the /f build command is for but I havent tried it. I just built before setting the zone when I tested safezones.[/QUOTE] Yes, the /f build works. I was unable to place storage until I enabled it.
Heyaz, just got this setup on my HFB server but seem to have an issue with the cycled messages. I set em up in the config file but when it broadcasts the message it simply prints the default message that was in the file before the edit... [Essentials]Cyclemessage1 [Essentials]Cyclemessage2 [Essentials]Cyclemessage3 Above is what the chat prints out. I've tried to reload, remove messages completely but it still prints this out. Below is what i have setup... [Join] Server has been updated to Rust Essentials! Testing to see if it may be better. Type /help to see a list of commands [Cycle.15m] Type /help for a list of chat commands. [Cycle.45m] {/airdrop} [Once.1h] [Rules] Any help here would be great. Thx
[QUOTE=Needeles;43860733]Heyaz, just got this setup on my HFB server but seem to have an issue with the cycled messages. I set em up in the config file but when it broadcasts the message it simply prints the default message that was in the file before the edit... [Essentials]Cyclemessage1 [Essentials]Cyclemessage2 [Essentials]Cyclemessage3 Above is what the chat prints out. I've tried to reload, remove messages completely but it still prints this out. Below is what i have setup... [Join] Server has been updated to Rust Essentials! Testing to see if it may be better. Type /help to see a list of commands [Cycle.15m] Type /help for a list of chat commands. [Cycle.45m] {/airdrop} [Once.1h] [Rules] Any help here would be great. Thx[/QUOTE] It should work if you reset the server or type /reload motd if you are an admin in the config. [editline]10th February 2014[/editline] [QUOTE=BadZombi;43859776]I seem to be having the same issue. Everything else is working great though! My test warps: [CODE][BigRad.O] (5221, 1000, -4869) [Factory.O] (6357, 1000, -4646) [Tanks.O] (6648, 1000, -3888) [Hangar.O] (6804, 1000, -4280) [SmallRad.O] (6059, 1000, -3644)[/CODE] (yes I know those will airdrop me) when I run the /warps command it just shows a comma. Attempting "/warp BigRad" anyway (for example) replies that there is no such warp. any thoughts?[/QUOTE] same here. playing with it now. I was able to get it to show " , " as the lists once so I may have some sort of syntax error. EDIT: got it to work by removing the .O part. working with: [Spawn] (4986.2, 410.6, 5001.6) [SmallRad] (6059, 1000, -3644) as a test Edit2: They broke again. Now I have , , , , listed as warps :D
[QUOTE=wreckington;43860816] EDIT: got it to work by removing the .O part. working with: [Spawn] (4986.2, 410.6, 5001.6) [SmallRad] (6059, 1000, -3644) as a test[/QUOTE] I was just about to restart my server without the .O's at the end. [B]edit:[/B] yep, works fine without the permission suffix. It's too bad i don't want these monkeys warping into my living room. [B]edit #2:[/B](I moved the /warp and /warps commands under owner in the commands.ini until the permissions thing gets worked out and they can just use tpa until then.)
[QUOTE=rezin;43861292]I was just about to restart my server without the .O's at the end. [B]edit:[/B] yep, works fine without the permission suffix. It's too bad i don't want these monkeys warping into my living room. [B]edit #2:[/B](I moved the /warp and /warps commands under owner in the commands.ini until the permissions thing gets worked out and they can just use tpa until then.)[/QUOTE] Do you use FPS players? I noticed in my essentials log that it shows version 1.5.1 and states that it's out of date even though I loaded 1.5.2 this morning.
FPSplayers server chat not working, is my [chat] area config setup correctly? [Chat] # Enables or disables direct chat. ATLEAST ONE MUST BE ENABLED! directChat=false # Enables or disables global chat. ATLEAST ONE MUST BE ENABLED! globalChat=true # Toggles the display of the <g> tag if global is the only channel enabled removeTag=true # Sets the default chat players will talk in upon join. (global or direct) defaultChat=global # Sets the distance the radius of possible text communication when in direct chat directDistance=150
Been looking but haven't found an answer but how/what exactly does Environment Override do?
[B]Bug report:[/B] When user gets kicked because of invalid characters in name, hes username will still show up in /players and in /online. Reconnecting only doubles the name with (1) in the end. Also following error message in console: [CODE][Rust Essentials] Player &#1043;&#1086; (*************) was kicked for: Illegal characters in name: &#1043;, &#1086; User Disconnected:[[&#1043;&#1086;:*************](Steam)] NullReferenceException: Object reference not set to an instance of an object [/CODE] And it spams the NullReferenceException for a while... [B]Edit: Side bonus[/B] When that bug occurs, it also breaks animals. They dont attack players anymore, unless player attacks first. Server restart fixes it until sombody connects with odd name again. And no i didnt use commands to make animals lose interest of attacking.
[QUOTE=Xgraver;43861715][B]Bug report:[/B] When user gets kicked because of invalid characters in name, hes username will still show up in /players and in /online. Reconnecting only doubles the name with (1) in the end. Also following error message in console: [CODE][Rust Essentials] Player &#1043;&#1086; (*************) was kicked for: Illegal characters in name: &#1043;, &#1086; User Disconnected:[[&#1043;&#1086;:*************](Steam)] NullReferenceException: Object reference not set to an instance of an object [/CODE] And it spams the NullReferenceException for a while...[/QUOTE] I had that just now too :D
[QUOTE=wreckington;43861618]Do you use FPS players? I noticed in my essentials log that it shows version 1.5.1 and states that it's out of date even though I loaded 1.5.2 this morning.[/QUOTE] I do use FPS and I sent in a ticket this morning about the motd showing a diff version. They said it was the correct file. My chat works fine on FPS.
[QUOTE=rezin;43861889]I do use FPS and I sent in a ticket this morning about the motd showing a diff version. They said it was the correct file. My chat works fine on FPS.[/QUOTE] It's more or less working for me. I just removed warps except for admins and owners for right now.
chat is now working. however the server doesnt stay up for more than a few minutes...issue with plugin? I put in a ticket with FPS, they suggest I uninstall all mods and run steam update. I ran steam update, reinstalled all mods and the server still crashes after a few mins [B]Running:[/B] DropParty 1.1 Leather 1.1.1 Essentials 1.5.2 Vacuum1.1 Im thinking one of these is outdated?
Don't use Vacuum with Essentials. The two go haywire. [editline]10th February 2014[/editline] I'll release 1.5.3 (bug fixes) soon. Don't know when. I'm aware of the warps one (currently it will only work if you do not assign the warp to any rank or uid). All the others I'm trying to figure out how to replicate. Feel free to add me on steam.
[QUOTE=BadZombi;43859776]I seem to be having the same issue. Everything else is working great though! My test warps: [CODE][BigRad.O] (5221, 1000, -4869) [Factory.O] (6357, 1000, -4646) [Tanks.O] (6648, 1000, -3888) [Hangar.O] (6804, 1000, -4280) [SmallRad.O] (6059, 1000, -3644)[/CODE] (yes I know those will airdrop me) when I run the /warps command it just shows a comma. Attempting "/warp BigRad" anyway (for example) replies that there is no such warp. any thoughts?[/QUOTE] Same here. I got it to work for one of the defaults, [spawn], but when i adjusted the coords and name, it stopped working and I cannot get it to work anymore
Looking into the illegal names making things go haywire.
Some coords for /warp when its back online: [code] Mt. Everust "4500" "485" "-4400" Radtown - Chimney Stack "5250" "370" "-4850" Checkpoints "5700" "410" "-4280" Sheds "6050" "390" "-4400" Radtown - Factory "6300" "360" "-4650" Hangar "6600" "355" "-4400" Bunkers "6410" "385" "-3880" Old Radtown "gallons" "6690" "355" "-3880" Resource Valley "5000" "460" "-3000" Radtown - Little Rad Town "6050" "380" "-3620" [/code]
[QUOTE=mistad;43862920]Don't use Vacuum with Essentials. The two go haywire. [editline]10th February 2014[/editline] I'll release 1.5.3 (bug fixes) soon. Don't know when. I'm aware of the warps one (currently it will only work if you do not assign the warp to any rank or uid). All the others I'm trying to figure out how to replicate. Feel free to add me on steam.[/QUOTE] Thanks
[QUOTE=mistad;43862920]Don't use Vacuum with Essentials. The two go haywire. [editline]10th February 2014[/editline] I'll release 1.5.3 (bug fixes) soon. Don't know when. I'm aware of the warps one (currently it will only work if you do not assign the warp to any rank or uid). All the others I'm trying to figure out how to replicate. Feel free to add me on steam.[/QUOTE] Great! Is it coming out within the next few hours (1.5.3) ? I'm ready to switch from RUST++ over to essentials, which I see as far superior. Just waiting on the latest build! Thanks, DevianTeK
Streamline Servers. WIPE EVERYTHING - Done. RE-INSTALLED SERVICE - Done. RAN STEAM UPDATE - Done. INSTALL LEATHER - Done. INSTALL RUST ESSENTIALS 1.5.2 - Done. Server crashes all the time then no-one can connect lmao -_- GG
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