• [MOD] RustEssentials
    1,862 replies, posted
[QUOTE=iDyn;43460372]Awesome update - we'll be installing this on our server now. Looking forward to you adding shared doors! --------------- Edit: A couple of bugs for you: - botName (config.ini) can't contain a period/. - I usually use the domain of our website (i.e. bob.com), but only "bob" is shown. (Could be intentional, worth posting anyway!) - When typing /reload all or /reload config, the botName isn't updated - I can't seem to get a /kit to work that should be usable by anyone. For example, typing /kit starter says "You were given the starter kit" but you receive nothing. Typing /kit starter on someone with Owner permissions would work fine and the cooldown is applied as expected.[/QUOTE] iDyn, I will add you on steam and help you out in a bit. PM me your steam name.
Kits are working now except without rank levels. [Starter] works just fine [Starter.O] Does not [Starter.Owner] Does not. Also suggestion: When making it so chat remains just global (normal), will there be a feature to remove the <g> in chat?
[QUOTE=mistad;43463047]iDyn, I will add you on steam and help you out in a bit. PM me your steam name.[/QUOTE] Thanks - dropped you a PM.
[QUOTE=sherkaslod;43463086]Kits are working now except without rank levels. [Starter] works just fine [Starter.O] Does not [Starter.Owner] Does not. Also suggestion: When making it so chat remains just global (normal), will there be a feature to remove the <g> in chat?[/QUOTE] Oh snap, I completely forgot about that. Wrote it down, thanks again man. PM me your ranks.ini and your kits.ini.
love this mod, great work guys!
Is this compatible with Oxide?
No, because its based on the LeatherLoader and Oxide is another ModLoader.
Bug report here: -For some reason, I joined the global chat and the direct chat, and when I type something, it appears on both channels and it's annoying. -The /tp command doesn't work when you want to bring a player at you. For exemple, if I type /tp "player1" "player2", it says "Teleporting 'Player1' to 'Player 1'..
[QUOTE=KreiGeR17;43465445]Bug report here: -For some reason, I joined the global chat and the direct chat, and when I type something, it appears on both channels and it's annoying. -The /tp command doesn't work when you want to bring a player at you. For exemple, if I type /tp "player1" "player2", it says "Teleporting 'Player1' to 'Player 1'..[/QUOTE] Yea, my bad :P. I just fixed the teleport bug, but can you elaborate on when the chat bug occurred? What were you doing? Thanks Kreiger17.
I typed /chat d Then I tried to type something I then typed /chat g And typed another thing. And the messages started to appear in both channels [B]Edit:[/B] What about the Door Sharing ? How is it going ? [editline]8th January 2014[/editline] Another bug: - When I try to PM a friend with the line: /pm "sQL" "Salut ça va" It only sends: ça va"
Suggestion : - add a /players command, to see WHO is online - add an option to set the airdrop interval and amount
[QUOTE=RUSTstaette;43466901]Suggestion : - add a /players command, to see WHO is online - add an option to set the airdrop interval and amount[/QUOTE] I suggest the /players command to see the names for [B]Admins Only[/B]
[QUOTE=KreiGeR17;43467298]I suggest the /players command to see the names for [B]Admins Only[/B][/QUOTE] I can do the airdrop interval and amount, but the thing about /players - it will spam chat a bit if there are a lot of players, are you fine with that?
[QUOTE=mistad;43467358]I can do the airdrop interval and amount, but the thing about /players - it will spam chat a bit if there are a lot of players, are you fine with that?[/QUOTE] Its just for the player who uses this command, so its his problem if the chat will get spammed^^ I dont see any problem with this command, but yes its also okay, if its only for admins... @ mistad : Where can you set the interval and amount?
Need more "who join and quit, and hims steam-id" server log.
[QUOTE=mistad;43467358]I can do the airdrop interval and amount, but the thing about /players - it will spam chat a bit if there are a lot of players, are you fine with that?[/QUOTE] Yes :)
Starter cooltime is not work
We also need a /noclip command sooo badly to fly around the map. This is the tool that all admins need to catch hackers, seriously
[QUOTE=visiofx2;43468312]Starter cooltime is not work[/QUOTE] Yea, I broke the cooldown in 1.1.0, but fixed it in 1.1.1. Gonna release in a few. [QUOTE=RUSTstaette;43467463]Its just for the player who uses this command, so its his problem if the chat will get spammed^^ I dont see any problem with this command, but yes its also okay, if its only for admins... @ mistad : Where can you set the interval and amount?[/QUOTE] Not yet implemented. [QUOTE=TheHotDog;43468110]Need more "who join and quit, and hims steam-id" server log.[/QUOTE] Just added steamUIDs to the chat logs. We're good.
Adding steamuids to the log would be REALLY awesome. Also I know I mentioned allowing banning and unbanning with a UID... can it be setup to also ban users who are not online? eg. a no name joins. You get there uid (by many methods) but they left already. Can we still do a /ban uid and ensure they never come back?
Are you talking HFB to have it an Auto install for those of us that want it. We manually loaded it last night and now that is no longer possible. So when the next patch comes, or you have an update, we will not be able to patch/update. I really hope you can get Essentials in there loader so we can use it. Your White list function alone saved our server. Thanks for your hard work.
[QUOTE=AADiC;43469950]Are you talking HFB to have it an Auto install for those of us that want it. We manually loaded it last night and now that is no longer possible. So when the next patch comes, or you have an update, we will not be able to patch/update. I really hope you can get Essentials in there loader so we can use it. Your White list function alone saved our server. Thanks for your hard work.[/QUOTE] This should be possible to do in the future. Thank you for the suggestion/idea.
[QUOTE=Pwnoz0r;43469963]This should be possible to do in the future. Thank you for the suggestion/idea.[/QUOTE] Are you saying near future or weeks out? I am not trying to be pushy, just that HFB just hosed our server. We spent many hours getting it setup the way we wanted it, and now I don't think we will be able to maintain it. We have a healthy community on the server, 100 slot usually close to full. Before we added your MOD, it was getting to the point that people were leaving because it was impossible to stop the hackers. With Whitelisting, that almost solved the problem 100%. Again, thank you for the hard work, hope to see you at HFB really soon!!!
[QUOTE=AADiC;43470014]Are you saying near future or weeks out? I am not trying to be pushy, just that HFB just hosed our server. We spent many hours getting it setup the way we wanted it, and now I don't think we will be able to maintain it. We have a healthy community on the server, 100 slot usually close to full. Before we added your MOD, it was getting to the point that people were leaving because it was impossible to stop the hackers. With Whitelisting, that almost solved the problem 100%. Again, thank you for the hard work, hope to see you at HFB really soon!!![/QUOTE] We understand that it's tedious to deal with such restrictions, but these things take time. With the uncovering of a security hole in Leather Loader, GSPs that give FTP access are concerned for the well being of their users and machines. FTP would be available, but maybe limited in a sense.
Pwnoz0r, please include Steam Group whitelisting, like GroupGate has theirs. I'd rather use a single plugin, than several. Much appreciated.
can set every 5 mins if not join whitelist will auto kick out server? let first enter players can see some join message. [editline]9th January 2014[/editline] just keep show the errors. [img]http://farm4.staticflickr.com/3718/11851435235_61754813cc_o.jpg[/img]
[QUOTE=Soulbound;43471390]Pwnoz0r, please include Steam Group whitelisting, like GroupGate has theirs. I'd rather use a single plugin, than several. Much appreciated.[/QUOTE] Thank you for the suggestion. We will look into this. :)
First of all, i love this mod! And i would really like to help you developing it by giving some suggestions and bug feedback :) Suggestions: *Make the PM lines in chat colored (background colored?) or atleast give us the option to, since long names removes the PM tag, also it wont blend in so well in the chat as it does now and you might miss it. *Give us a command that works like /say but instead gives a popup message same as the rCon one, atleast i would find it very useful to have a /saypop or similar.. Bugs etc: *Writing the /help command only show the commnands assigned to your rank and not those lower than you, ex' you are assigned to [Owner] rank it wont show the commands of [Administrator]. Not very necessary but it's a nice fix. *And as of what i have understand the new global chat setting is for the textchat and not voice and is turned off by default? Seems weird that direct chat is on by default and you have to change it, but hey thats maby just me? If this is for voice or somthin' excuse me :downs: This is what i could think of for now, more to come hopefully! :)
[QUOTE=AADiC;43469950]Are you talking HFB to have it an Auto install for those of us that want it. We manually loaded it last night and now that is no longer possible. So when the next patch comes, or you have an update, we will not be able to patch/update. I really hope you can get Essentials in there loader so we can use it. Your White list function alone saved our server. Thanks for your hard work.[/QUOTE] I 100% agree we need this fast....my server still has the original mod on there + drop party but now that the FTP has been altered I cannot update....remove.....edit any of the settings Pwnoz0r HFB are in your hands now we need this auto installer setup pretty quick :(
[QUOTE=mistad;43470207]We understand that it's tedious to deal with such restrictions, but these things take time. With the uncovering of a security hole in Leather Loader, GSPs that give FTP access are concerned for the well being of their users and machines. FTP would be available, but maybe limited in a sense.[/QUOTE] I totally understand why they did this. We have limited FTP back at this time. We are unable to access the MOD files, which means we cant update your MOD and when Rust updates it could possibly break the game. Will your MOD be one of the ones that HFB will have to be installed? Again thanks for all the hard work.
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